31 Commits

Author SHA1 Message Date
Ignacio R. Morelle
7fccf0709c Ran wmlindent 2008-08-12 20:02:13 +00:00
Ignacio R. Morelle
de5619ed58 Fixed muzzle flare image paths (lacking dir) 2008-08-12 19:50:52 +00:00
Richard Kettering
bf498b40be Updated muzzle flare scripting to include misfire sparks. 2008-08-07 04:47:55 +00:00
Lari Nieminen
5c6c5d3c3d Added a preliminary version of the new thunderstick effects by Jetryl.
Still buggy and incomplete because of the animation engine.
2008-06-26 17:18:19 +00:00
Richard Kettering
4ce67eabba Added halo images for mermaids. 2008-05-13 04:43:51 +00:00
Patrick Parker
14247b09cd patch #1037: Filter_x renaming 2008-04-08 07:15:25 +00:00
Lari Nieminen
c911b05532 Ported 2008-04-05T19:03:23Z!lari.nieminen@iki.fi to trunk. 2008-04-06 08:18:43 +00:00
Eric S. Raymond
83ae0b3bc8 Apply wmlindent. 2008-03-26 14:04:37 +00:00
Ignacio R. Morelle
ef718e55f3 Fixed a small bug with moving the lightning bolt missile animation to core 2008-03-19 19:52:42 +00:00
Ignacio R. Morelle
a13684285a Made Delfador's thunderbolt missile animations reusable by UMC 2008-03-19 19:26:51 +00:00
Eric S. Raymond
364a4decbd wmlindent strikes again. 2008-03-07 21:26:44 +00:00
Lari Nieminen
d49131d099 Fix lightbeam and fireball missile animation start timings. 2008-02-23 17:10:10 +00:00
Eric S. Raymond
dc37c53a87 Change somme formals.
Also, fix a typo; Jetryl's two macros were defined to
the same name, but one of them needed a _RANGE suffix.
2008-02-12 21:48:41 +00:00
Richard Kettering
ba9102f882 Added some basic macros for directional animations. 2008-02-12 07:31:58 +00:00
Eric S. Raymond
1e90674462 Extend type-checking to more macros. 2008-02-12 05:11:18 +00:00
Lari Nieminen
16d70f5173 Fireball animation tweaks. 2008-01-24 16:18:30 +00:00
Richard Kettering
9e486fa487 Added scripting for an explosion animation when a fireball impacts on a target. 2008-01-24 07:31:39 +00:00
Eric S. Raymond
b1b2435d40 Reindent the mainline content to uniiform whitespace. 2008-01-24 00:16:42 +00:00
Richard Kettering
b1c54ebcf9 Added macro for saurian magic projectile animation. 2008-01-22 07:52:55 +00:00
Lari Nieminen
acf126d2fc Removed the old HIT_MISS_SOUNDS macro in favour of the fancier new one. 2007-12-06 13:20:06 +00:00
Lari Nieminen
dfa08f2835 Remove the macros and all remaining uses of FRAME_ON_SLOW and FRAME_ON_POISON. 2007-12-05 23:44:13 +00:00
Benoît Timbert
665d1f33bc Use duration= for {DEFENSE_ANIM_ELVEN_RANGE} 2007-11-08 21:18:44 +00:00
Lari Nieminen
c969f4119e Simplify the light beam animation
(no need for the vertically mirrored duplicate images).
2007-09-24 16:49:04 +00:00
Patrick Parker
4ea20cfc67 streamline one of the idle filters 2007-09-03 03:48:35 +00:00
Jérémy Rosen
2cff4bf3dd no more idle animations for units next to a hostile unit 2007-09-01 06:49:17 +00:00
Richard Kettering
8a2c686f94 New images for light beam attack. 2007-08-20 06:35:28 +00:00
Lari Nieminen
a6947fa2e8 Fixed a silly WML typo. 2007-08-07 13:12:24 +00:00
Lari Nieminen
d577ee5237 Fixed WML bugs with DEFENSE_ANIM_FILTERED and DEFENSE_ANIM_ELVEN_FILTERED. 2007-08-07 12:58:32 +00:00
Nils Kneuper
c19e3c2311 added a default textdomain definition to all .cfg files 2007-07-06 09:00:49 +00:00
Eric S. Raymond
5f58e50664 Reindented all macros except utils.cfg,
that has unbalanced FOREACH/NEXT in it and will need to be
hand-checked.
2007-06-29 11:19:19 +00:00
Eric S. Raymond
21b24e2a9b Move macros into a 'maxros' directory under core. 2007-05-16 01:04:29 +00:00