Ignacio R. Morelle
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7fccf0709c
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Ran wmlindent
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2008-08-12 20:02:13 +00:00 |
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Ignacio R. Morelle
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de5619ed58
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Fixed muzzle flare image paths (lacking dir)
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2008-08-12 19:50:52 +00:00 |
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Richard Kettering
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bf498b40be
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Updated muzzle flare scripting to include misfire sparks.
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2008-08-07 04:47:55 +00:00 |
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Lari Nieminen
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5c6c5d3c3d
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Added a preliminary version of the new thunderstick effects by Jetryl.
Still buggy and incomplete because of the animation engine.
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2008-06-26 17:18:19 +00:00 |
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Richard Kettering
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4ce67eabba
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Added halo images for mermaids.
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2008-05-13 04:43:51 +00:00 |
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Patrick Parker
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14247b09cd
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patch #1037: Filter_x renaming
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2008-04-08 07:15:25 +00:00 |
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Lari Nieminen
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c911b05532
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Ported 2008-04-05T19:03:23Z!lari.nieminen@iki.fi to trunk.
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2008-04-06 08:18:43 +00:00 |
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Eric S. Raymond
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83ae0b3bc8
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Apply wmlindent.
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2008-03-26 14:04:37 +00:00 |
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Ignacio R. Morelle
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ef718e55f3
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Fixed a small bug with moving the lightning bolt missile animation to core
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2008-03-19 19:52:42 +00:00 |
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Ignacio R. Morelle
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a13684285a
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Made Delfador's thunderbolt missile animations reusable by UMC
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2008-03-19 19:26:51 +00:00 |
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Eric S. Raymond
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364a4decbd
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wmlindent strikes again.
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2008-03-07 21:26:44 +00:00 |
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Lari Nieminen
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d49131d099
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Fix lightbeam and fireball missile animation start timings.
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2008-02-23 17:10:10 +00:00 |
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Eric S. Raymond
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dc37c53a87
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Change somme formals.
Also, fix a typo; Jetryl's two macros were defined to
the same name, but one of them needed a _RANGE suffix.
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2008-02-12 21:48:41 +00:00 |
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Richard Kettering
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ba9102f882
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Added some basic macros for directional animations.
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2008-02-12 07:31:58 +00:00 |
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Eric S. Raymond
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1e90674462
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Extend type-checking to more macros.
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2008-02-12 05:11:18 +00:00 |
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Lari Nieminen
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16d70f5173
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Fireball animation tweaks.
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2008-01-24 16:18:30 +00:00 |
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Richard Kettering
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9e486fa487
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Added scripting for an explosion animation when a fireball impacts on a target.
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2008-01-24 07:31:39 +00:00 |
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Eric S. Raymond
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b1b2435d40
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Reindent the mainline content to uniiform whitespace.
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2008-01-24 00:16:42 +00:00 |
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Richard Kettering
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b1c54ebcf9
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Added macro for saurian magic projectile animation.
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2008-01-22 07:52:55 +00:00 |
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Lari Nieminen
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acf126d2fc
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Removed the old HIT_MISS_SOUNDS macro in favour of the fancier new one.
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2007-12-06 13:20:06 +00:00 |
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Lari Nieminen
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dfa08f2835
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Remove the macros and all remaining uses of FRAME_ON_SLOW and FRAME_ON_POISON.
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2007-12-05 23:44:13 +00:00 |
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Benoît Timbert
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665d1f33bc
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Use duration= for {DEFENSE_ANIM_ELVEN_RANGE}
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2007-11-08 21:18:44 +00:00 |
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Lari Nieminen
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c969f4119e
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Simplify the light beam animation
(no need for the vertically mirrored duplicate images).
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2007-09-24 16:49:04 +00:00 |
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Patrick Parker
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4ea20cfc67
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streamline one of the idle filters
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2007-09-03 03:48:35 +00:00 |
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Jérémy Rosen
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2cff4bf3dd
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no more idle animations for units next to a hostile unit
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2007-09-01 06:49:17 +00:00 |
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Richard Kettering
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8a2c686f94
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New images for light beam attack.
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2007-08-20 06:35:28 +00:00 |
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Lari Nieminen
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a6947fa2e8
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Fixed a silly WML typo.
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2007-08-07 13:12:24 +00:00 |
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Lari Nieminen
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d577ee5237
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Fixed WML bugs with DEFENSE_ANIM_FILTERED and DEFENSE_ANIM_ELVEN_FILTERED.
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2007-08-07 12:58:32 +00:00 |
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Nils Kneuper
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c19e3c2311
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added a default textdomain definition to all .cfg files
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2007-07-06 09:00:49 +00:00 |
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Eric S. Raymond
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5f58e50664
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Reindented all macros except utils.cfg,
that has unbalanced FOREACH/NEXT in it and will need to be
hand-checked.
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2007-06-29 11:19:19 +00:00 |
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Eric S. Raymond
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21b24e2a9b
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Move macros into a 'maxros' directory under core.
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2007-05-16 01:04:29 +00:00 |
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