22311 Commits

Author SHA1 Message Date
Patrick Parker
5f70b7b07f fixed some WML mistakes
-incorrect [or] usage

-should not use commas in variable names
2008-02-03 03:41:09 +00:00
Ali El Gariani
093c91d191 Add a little complexity to the new pseudo-random used for road windiness...
...by the random-map generator. The previous one had some patterns
(probably not humanly visible but maybe some weird flat map could
expose them).

Also now skip this evaluation when we don't use road windiness.
2008-02-03 03:40:07 +00:00
Eric S. Raymond
f9cc81345c Fix a bug Mordante noticed in conditional mage recruiting. 2008-02-03 00:35:01 +00:00
Gunter Labes
bb50d06663 fix bug #10774: wrong i18n code 2008-02-02 23:00:37 +00:00
Eric S. Raymond
b84b295168 Added check for macro calls in translatable strings.
Mainline has none at this time.
2008-02-02 22:53:50 +00:00
Nils Kneuper
52f0f30310 updated German translation 2008-02-02 22:31:50 +00:00
Eric S. Raymond
a6d7fd07a6 Fix typo pointed out in bug #10973. 2008-02-02 22:28:28 +00:00
Gunter Labes
5139bfd1a5 applied manual fixes by Blueblaze 2008-02-02 22:12:07 +00:00
Eric S. Raymond
28c7457fc5 Trivial fix suggested by the SpellingMistakes page. 2008-02-02 21:50:59 +00:00
Martin Renold
73239f866b Show the speaker during dialogs and highlight his/her hex.
This is what this code intended to do all the time...  It could be
changed to only update the unit panel using display_unit_hex().
2008-02-02 20:57:05 +00:00
Elias Pschernig
587c14c437 Unfuzzied 4 UtBS Strings in German translation. 2008-02-02 20:54:15 +00:00
Nils Kneuper
1fe70835e5 revert accidentially reverted german translation 2008-02-02 20:47:54 +00:00
Gunter Labes
0fad0b261a remove stray indentation 2008-02-02 20:38:52 +00:00
Nils Kneuper
2213b4dd85 pot-update (not the final one for the hard freeze)
next pot-update: tomorrow right with the start of the hard stringfreeze
2008-02-02 20:26:10 +00:00
Mark de Wever
b3fc6b3367 Fix a typo 2008-02-02 20:18:59 +00:00
Martin Renold
c65409fdeb During ai turn, do highlight the hex where the unit moved from
(consistent with multiplayer).

The unit being moved is still shown in the sidebar.
2008-02-02 20:17:20 +00:00
Gunter Labes
68f148c398 add a note about the special meaning of 0 for connections_allowed
correct some wrong/misleading statements about healing
2008-02-02 19:55:00 +00:00
Eric S. Raymond
53ec280c72 Unit text fixes for meta-bug #10960.
I'm still unhappy with this text; it needs a careful rewrite when I'm
not under time pressure.  But it least we can ship this without
looking like illiterate dimwits.
2008-02-02 19:42:04 +00:00
Eric S. Raymond
759f1dc262 Spelling, typo and text fixes related to meta-bug #10960. 2008-02-02 19:14:38 +00:00
Jérémy Rosen
31ac71533a attempt to fix 10851, bits of wings left behind by gryphons 2008-02-02 15:25:08 +00:00
Jérémy Rosen
052b3a88b7 default anmiations are now based on standing animations...
...instead of standing frames. Also removed anims in bats and ghost
caused by that bug (fix bug 10898)
2008-02-02 14:53:37 +00:00
Elias Pschernig
d1b7b257c6 Applied patch #962 by Tommy (yobbo):
Fixed missing unit.slowed and unit.max_movement properties in the Python AI.
2008-02-02 14:42:19 +00:00
Pauli Nieminen
5579c291a0 Added some unit testing for netoworking. I will work more on it later
Added changelog entry that was missing from my previous commit (note
for me: never do svn ci in src)
2008-02-02 12:47:33 +00:00
Nils Kneuper
2864d82915 updated Italian translation 2008-02-02 11:36:43 +00:00
Eric S. Raymond
66faf84465 Re-typo fix. 2008-02-02 11:30:26 +00:00
Eric S. Raymond
2b10f77c54 Typo fix. 2008-02-02 11:29:40 +00:00
Eric S. Raymond
9c7005d08d Adde extended translation-mark checking and fixed some bugs it found. 2008-02-02 11:20:25 +00:00
Eric S. Raymond
727f8d6116 Expect description= within [trait] to have a translation mark. 2008-02-02 10:47:40 +00:00
Jérémy Rosen
42f62e9ecc more reorganisation of unit animation initialisation,
...preparation work for bug fixing
2008-02-02 10:39:38 +00:00
Eric S. Raymond
793b94b23b New logic in wmllint for checking tags that should have translation marks...
(such as [message]) and tags that should not (such as
[speaker]). Also, fixes for all but one of the glitches found with
this code.
2008-02-02 10:35:44 +00:00
Mark de Wever
64d9943f7b Add more translation markers. 2008-02-02 09:42:34 +00:00
Eric S. Raymond
0ec39f727a Fix incorrect string mark. 2008-02-02 09:16:50 +00:00
Martin Renold
e1c58d546b moving myself to Programming 2008-02-02 09:03:43 +00:00
Mark de Wever
01db02a5e0 Fix a typo. 2008-02-02 08:46:29 +00:00
Mark de Wever
3c63b48df9 Add another translation marker. 2008-02-02 08:46:00 +00:00
Martin Renold
1bf7f3321b fix a glitch with the reach highlight when selecting the unit before undo/redo 2008-02-02 08:13:23 +00:00
Eric S. Raymond
db01a26f0e WML typo fix. 2008-02-02 05:09:27 +00:00
Eric S. Raymond
8e486eea22 Restore --oldversion. 2008-02-02 04:59:36 +00:00
Eric S. Raymond
55cee08b61 Address the bandit-popup bug reported by Mordante and attached to bug #10953;
clear the village even if the number of bandits generates is 0.
2008-02-02 04:40:04 +00:00
Ali El Gariani
efedfafd56 The dialog of the settings from the random map generator...
...was refreshed every 10ms which used a lot of cpu. Now do it only
every 100ms.
2008-02-02 03:55:32 +00:00
Ali El Gariani
cb20acdd71 Hide race sections having only units with "hide_help=true"
Optimize roads placing of random map
2008-02-02 03:42:09 +00:00
Ali El Gariani
dfd3cc3931 Continue to optimize the road drawing of map generator.
After draw road from A to B, stop try drawing road form B to A.  The
path finding almost always give the same road and when not, it's
barely add few extra road hexes. Now roads are ~2x faster, a bit less
for total time.
2008-02-02 03:10:33 +00:00
Ali El Gariani
5d51bfc97c Fix bug #3508: "Large random maps don't work well"
Optimize the road placing which took 95% of the time. Now, ~10 faster.
Trick was to kill a expensive cache storing terrain_cost(x,y) * rand()
and instead drectly use a simple terrain_cost(x,y) *
pseudo-random(x,y)
2008-02-02 02:58:27 +00:00
Eric S. Raymond
b5c52be244 Avoid some false his on the keyword 'usage'. 2008-02-01 23:29:58 +00:00
Eric S. Raymond
ecef4e1a91 Avoid some false positives in the reference checking. 2008-02-01 23:28:55 +00:00
Eric S. Raymond
bba6c7376b Address issue 2 in bug #10953. 2008-02-01 23:14:17 +00:00
Eric S. Raymond
b527bc665b Properly conditionalize another conversion. 2008-02-01 23:12:38 +00:00
Gunter Labes
d43d693c7c add Rhonda as a debian packager 2008-02-01 23:10:50 +00:00
Eric S. Raymond
c12273529e Translation string mark fixes. 2008-02-01 22:27:44 +00:00
Eric S. Raymond
e41fb3fc77 Use the --nolift option when doing normal sanity checks;
...this avoids invoking all the logic for converting from old dialects
of WML and speeds things up considerably.
2008-02-01 22:27:05 +00:00