22311 Commits

Author SHA1 Message Date
Nils Kneuper
aa63f665dc updated Greek translation 2008-01-31 09:45:58 +00:00
Eric S. Raymond
6179a2c5b1 Yet more recruitment_pattern consistency check. 2008-01-31 06:34:51 +00:00
Eric S. Raymond
f077b9485e Handle the last edge cases in the test for recruitment_pattern consistency. 2008-01-31 06:20:57 +00:00
Eric S. Raymond
1c34d84292 Yet more fixes to recruitment-pattern bugs,
...and a warning about the limitations of the wmllint test.
2008-01-31 05:47:44 +00:00
Eric S. Raymond
902ae3179f Fix more recruitment-pattern glitches. 2008-01-31 05:18:50 +00:00
Eric S. Raymond
bb86c259a9 This commit fixes most of the recruitment-pattern glitches...
...found by the new wmllint test.
2008-01-31 05:13:26 +00:00
Eric S. Raymond
3534629847 Recruitment-pattern sanity checks now work. 2008-01-31 03:55:59 +00:00
Eric S. Raymond
32c4540709 More getting rid of {UNIT}. 2008-01-31 03:13:44 +00:00
Eric S. Raymond
89425f9ac7 Getting rid of UNIT. These commits should have gone in yesterday. 2008-01-31 03:11:07 +00:00
Eric S. Raymond
0185d3ceb9 Address #10930. 2008-01-31 03:08:59 +00:00
Eric S. Raymond
4c1fcf1193 wmllint now gathers the information necessary...
...to do recruitment consistency checks, but doesn't do them yet.
2008-01-31 01:01:27 +00:00
David Philippi
35773139e0 spanish translation update 2008-01-30 23:54:40 +00:00
Gunter Labes
ad953f29d5 remove mixed fighter from the recruitment list...
...since there is no mixed fighter to recruit
2008-01-30 22:14:55 +00:00
Pauli Nieminen
e7426b9340 reverted problematic change to attack:attack.
It needs better fix for attack_end observer crash
2008-01-30 22:11:22 +00:00
Eric S. Raymond
b0768d4c0e Address bug #9680. Wrap the time-intensive part of the operation. 2008-01-30 20:14:47 +00:00
Pauli Nieminen
dba1b6c4d5 Removed shared_ptr from network_worker to prevent race conditions in server 2008-01-30 19:24:09 +00:00
Eric S. Raymond
efbcb03bd6 Address bug #10885.
This actually seems to be a problem in the theme definition, not the
underlying display engine -- the theme defines a fixed-sized report
area that assumes position numbers will always be at most two digits.
We can live with not fixing it, as none of the mainline maps are
anywhere near large enough to trigger this minor glitch.
2008-01-30 18:37:05 +00:00
Eric S. Raymond
76558d9b82 Address bug #10910. Replace assert() with a normal fatal error message. 2008-01-30 18:21:51 +00:00
David Philippi
832f4b4a8b Lithuanian translation update 2008-01-30 18:06:45 +00:00
Pauli Nieminen
b979c5b58d Fixed control change when giving own team (bug #6639) 2008-01-30 15:35:18 +00:00
Pauli Nieminen
45aa783438 Fixed era loading from saved game. 2008-01-30 09:08:09 +00:00
Richard Kettering
51653e81cc Added second defend frame to the orcish warlord. 2008-01-30 04:56:27 +00:00
Richard Kettering
37508e5439 Added second defend frame to the orcish warlord. 2008-01-30 04:54:39 +00:00
David Philippi
6eb6c56152 dutch translation update 2008-01-30 00:48:55 +00:00
Pauli Nieminen
46da84d84b Fixed a reference to invalid pointer in attack code
(crash after removing one of units)
2008-01-29 23:18:31 +00:00
Eric S. Raymond
86598c9327 Remove the restriction described in bug #10922. 2008-01-29 22:07:02 +00:00
Pauli Nieminen
0bacd9630f Fixed not to require era for saved game 2008-01-29 21:45:24 +00:00
Eric S. Raymond
67175d706a Disable note checks if we see a base_unit. 2008-01-29 20:00:38 +00:00
uso
c1506b8a93 display reloaded games in yellow instead of green in the game list...
...as they are also a kind of already running games and to make it
more visible that they are games with predefined and usually also
occupied slots
2008-01-29 17:30:00 +00:00
Elias Pschernig
d7253c84fb slightly adjusted German AOI translation 2008-01-29 16:24:16 +00:00
Nils Kneuper
366cd9801a updated German translation 2008-01-29 15:19:50 +00:00
Pauli Nieminen
20386c6b82 removed a debug output that I forgot to remove before earlier commit 2008-01-29 14:34:04 +00:00
Pauli Nieminen
5ff66b4273 Moved destruction of conditional object before the mutex.
This should fix random crash in network disconnect.

Fixed intention in changelog
2008-01-29 14:14:02 +00:00
Lari Nieminen
5946f6a110 Fix a WML typo. 2008-01-29 12:04:01 +00:00
Lari Nieminen
19d42b9914 Revise and fix LIMIT_RECRUITS. 2008-01-29 11:02:54 +00:00
Pauli Nieminen
af0bdd6c0d Fixed MP saves loadind to choose correct human side (bug #10894) 2008-01-29 10:25:08 +00:00
Pauli Nieminen
893ce898bc Fixed attack_end fire inanycase 2008-01-29 08:10:05 +00:00
Pauli Nieminen
577a5671d1 Fixed attack::fire to use game_events::entity_location 2008-01-29 07:39:12 +00:00
Pauli Nieminen
bbc6e494cd Fixed concurrent access to shared_ptr 2008-01-29 07:37:55 +00:00
David Philippi
0f96343b0a spanish translation update 2008-01-29 01:07:24 +00:00
uso
11a326ad10 use a more robust method to check for the savegame attribute, thanks Soliton 2008-01-28 23:57:38 +00:00
Jérémy Rosen
01b208448b add a select anim to bats, fixes bug 10837 2008-01-28 23:01:27 +00:00
Jérémy Rosen
4d09f05618 fix animation wide color blending not working properly 2008-01-28 22:59:58 +00:00
uso
25a7e1dcd6 don't display 'Remote scenario' for reloaded games in the multiplayer lobby
which is wrong in most cases (fixes bug #10882), the display of
'Reloaded game' is disabled for now because we have a string freeze
and there is no good string to re-use
2008-01-28 22:43:31 +00:00
Mark de Wever
ad3d695923 Erase should use a post increment. 2008-01-28 21:20:15 +00:00
Gunter Labes
c8d45d21e0 * fix attack animation listing 2008-01-28 20:55:51 +00:00
Jérémy Rosen
54d8df7460 recruit now make unit appear facing random direction, should help with #10837 2008-01-28 20:36:27 +00:00
Eric S. Raymond
dc35a4411c Small tweak to macro use detector,
...will avoid spurious matches on filemanes containing . and lead with
capital letter.
2008-01-28 19:59:59 +00:00
Jérémy Rosen
4091dfa9b3 add a recruit anim to bats, partial fix for #10837 2008-01-28 19:47:47 +00:00
Eric S. Raymond
4d073f8def Comment out a spurious macro call. It may need to actually be fixed. 2008-01-28 19:36:22 +00:00