Charles Dang
5fe97ac67b
Removed accidentally-committed KDE file
2013-10-25 23:44:02 +11:00
Ignacio R. Morelle
87c8ed6c2e
gui2/tchat_log: Use 25x25 short arrow buttons for pagination
...
This should save us some space. More adjustments still need to be done
for this dialog to display correctly under certain circumstances.
2013-10-25 06:23:22 -03:00
Ignacio R. Morelle
916430ac3e
gui2/tbutton: Add 25x25 left/right_arrow_short_ornate variants
2013-10-25 06:23:21 -03:00
Ignacio R. Morelle
f39392f1c2
gui2/tchat_log: Add log search support
...
The search done using the Filter box matches text on timestamps, nicks,
and messages in a case-insensitive fashion.
Some GUI layout adjustments still need to be done for this dialog to
display correctly. Not all of them are possible, unfortunately (e.g.
GUI2 doesn't support setting a minimum cell height yet).
2013-10-25 06:23:21 -03:00
Charles Dang
03248ba0b6
Used size_t instead of long in a few instances of reinterpret_cast
2013-10-25 18:59:16 +11:00
Ignacio R. Morelle
cd6c0dae6e
CodeBlocks prject: Make it more obvious that sdk_root and wesnoth_root are to be substituted in the README
2013-10-25 03:24:17 -03:00
mattsc
b13a9d98d9
All Guardian MAIs: switch to using external CAs
2013-10-24 21:00:38 -07:00
mattsc
fd66563c90
All Guardian MAIs: change from behavior CAs to side-wide CAs
...
Only side-wide CAs can use the external CAs, and there are some other
changes we want to make as well that require this.
2013-10-24 21:00:38 -07:00
David Mikos
07037d9969
Merge branch 'master' of github.com:wesnoth/wesnoth-old
2013-10-25 14:00:19 +10:30
mattsc
851ea73cc9
Patrol MAI: switch to using external CAs
...
Also need to disable the zone guardian in the scenario for the time
being, until the guardian MAIs have also been converted.
2013-10-24 19:52:53 -07:00
mattsc
909d33ca77
Patrol MAI: change from behavior CA to side-wide CA
...
Only side-wide CAs can use the external CAs, and there are some other
changes we want to make as well that require this.
2013-10-24 19:41:43 -07:00
mattsc
ea99f746c9
Simple Attack MAI: switch to using external CAs
2013-10-24 19:38:56 -07:00
mattsc
68e8f8e610
Hang Out MAI: switch to using external CAs
2013-10-24 19:38:56 -07:00
David Mikos
8a3b94b3b1
Animation WML: remove duration 1 special sound frames not required after e994f92fa328d1318b203c9ea27f15202a080f7f
2013-10-25 12:53:00 +10:30
Ignacio R. Morelle
6307e19ddb
desktop_util: Make ShellExecute() result cast 64-bit-safe
...
int is not a sufficiently large type for casting a pointer type on
64-bit Windows, so use ptrdiff_t instead.
Tested by vultraz.
2013-10-24 21:50:37 -03:00
mattsc
d7e3b87584
Messenger MAI: switch to using external CAs
2013-10-24 13:33:09 -07:00
mattsc
ff2ead45bf
Goto MAI: switch to using external CAs
2013-10-24 12:28:28 -07:00
mattsc
79e28544a0
Lurkers MAI: switch to using external CAs
2013-10-24 08:07:16 -07:00
mattsc
1e8fe60b3a
[micro_ai] tag: add code for using external CAs
...
This means that we can get rid of the engine definition macros once all
MAIs have been switched to external CAs.
2013-10-24 08:05:14 -07:00
mattsc
6c39832c86
Lua AI external CAs: change order of eval/exec parameters
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The table with configuration parameters is needed much more frequently
than the persistent data variable, so it should come first.
2013-10-24 07:24:54 -07:00
mattsc
5a68773431
Lua AI external CAs: allow parameters for eval/exec functions
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It is now possible to call the evaluation and execution functions with
sets of parameters. These are transferred as strings containing
serialized Lua tables (without the {}), similar to how it is done for
"normal" CAs.
2013-10-23 20:46:30 -07:00
mattsc
d5b994c0bb
Lua AI: make persistent data variable work with external CAs
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It was previously being set correctly by the engine, but was not
accessible from the Lua AI.
2013-10-23 18:39:26 -07:00
mattsc
e9fd0d51d8
Guardian MAI test scenario: switch to new guardian MAI syntax
2013-10-22 13:11:55 -07:00
mattsc
a11e296808
Patrols MAI test scenario: switch to new guardian MAI syntax
...
There is a guardian unit in the Patrols scenario
2013-10-22 13:04:36 -07:00
mattsc
b7e2b4df18
Animal MAI engine macros: update ids in the [ai] tags
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This doesn't really affect anything, but should be done for consistency
anyway.
2013-10-22 13:00:15 -07:00
mattsc
e57d0945f0
Guardian MAIs: rename internal engine functions and CAs
...
This shouldn't affect anything else, it is simply done for consistency
(to reflect the recent syntax changes).
2013-10-22 12:52:52 -07:00
mattsc
ca1c99160a
Add deprecation message for MICRO_AI_GUARDIAN macro
2013-10-22 12:52:52 -07:00
mattsc
7e06b3cf35
Guardian MAIs: add individual engine macros for each AI
...
... so that only the code for the guardian AI used is loaded.
2013-10-22 12:52:51 -07:00
mattsc
23e4dda2e8
Guardian MAIs: add syntax translation and deprecation message
...
So that the ai_type=guardian_unit guardian_type=... syntax still works
for the time being.
2013-10-22 12:52:51 -07:00
mattsc
276e1b8709
Guardian MAIs: get rid of guardian_type= key
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The previous value of guardian_type= now goes directly into ai_type=
2013-10-22 12:52:51 -07:00
mattsc
d2ecec4db1
Micro AIs: split up Guardian MAI engine file
...
... into a separate file for each animal AI. This is a first step
toward separating the guardian MAIs, as keeping them together is not
needed any more.
2013-10-22 12:52:50 -07:00
Bär Halberkamp
0b16a676f4
Removed a double [filter_attack] in the Skeleton Rider
2013-10-22 18:54:38 +02:00
mattsc
227527ee61
Animals MAIs: rename internal engine functions and CAs
...
This shouldn't affect anything else, it is simply done for consistency
(to reflect the recent syntax changes).
2013-10-22 09:36:10 -07:00
mattsc
51f1546c40
Wolves MAI engine: don't load unused library file
2013-10-22 09:33:46 -07:00
mattsc
a862f928ec
Big Animals MAI engine: don't load two unused libraries
2013-10-22 09:32:10 -07:00
mattsc
fc0fe9ef3f
Wolves MAI test scenario: switch to new animals MAI syntax
2013-10-22 09:05:05 -07:00
mattsc
35e9f62185
Dragon MAI test scenario: switch to new animals MAI syntax
2013-10-22 09:04:51 -07:00
mattsc
ced903bd3a
Animals MAI test scenario: switch to new animals MAI syntax
2013-10-22 09:04:41 -07:00
mattsc
ecc7fc94fe
Swarm MAI test scenario: switch to new animals MAI syntax
2013-10-22 09:04:11 -07:00
mattsc
a41a9fd3fb
Add deprecation message for MICRO_AI_ANIMALS macro
2013-10-22 08:49:46 -07:00
mattsc
e730d94591
Animals MAIs: add individual engine macros for each AI
...
... so that only the code for the animal AI used is loaded.
2013-10-22 08:29:48 -07:00
mattsc
da9512bb49
Animals MAIs: add syntax translation and deprecation message
...
So that the ai_type=animals animal_type=... syntax still works for the
time being.
2013-10-22 08:01:24 -07:00
mattsc
7388dbbee5
Animals MAIs: get rid of animal_type= key
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The previous value of animal_type= now goes directly into ai_type=
2013-10-22 07:48:32 -07:00
mattsc
361e56c6a1
Micro AIs: split up Animals MAI engine file
...
... into a separate file for each animal AI. This is a first step
toward separating the animal MAIs, as keeping them together is not
needed any more.
2013-10-21 20:15:09 -07:00
Ignacio R. Morelle
038e76ee47
Make the CodeBlocks projectfiles README pretty and not confusing
...
This streamlining should make it easier for people reading this document
to get started without stumbling upon references to old packages that
aren't useful anymore, and it's also verified to work with the latest
CodeBlocks release (12.11).
2013-10-21 04:29:17 -03:00
David Mikos
a3b6759ad0
Add changelog entry for shuffle sides bug fix.
2013-10-21 14:10:36 +10:30
David Mikos
78cf3be5ac
Fix bug 20936 in shuffle sides by reverting d49b183fb1252d913b8ca8afdbc0feec885b793f.
2013-10-21 14:03:45 +10:30
David Mikos
fff592d99c
thunderer melee timings & THoT masked thunderer use new knife sound.
2013-10-21 12:58:07 +10:30
Bär Halberkamp
4c67a45b9c
Revert "Gave the Death Knight and Death Squire proper Skeleton resistances"
...
This reverts commit b8bd9d425962c5ace60fe49f1cf669825dbbbcb0.
2013-10-20 22:55:25 +02:00
Bär Halberkamp
2a9f4cf5b1
updated changelog and players_changelog
2013-10-20 22:08:50 +02:00