Commit Graph

24521 Commits

Author SHA1 Message Date
Gunter Labes
62ffc00ef5 add the standard multiplayer_ prefix to the id 2008-04-23 13:58:21 +00:00
Ali El Gariani
bf477e0cc3 Apply a temporary hack to fix headless units for 1.5.0.
But it doesn't fix all glitches for sliding unit behind keep, but at
least static view is cleaner.

This will be reverted after the release.
2008-04-23 13:57:54 +00:00
Eric S. Raymond
40fadb5bcb Refrain from mangling ability filters. 2008-04-23 09:55:28 +00:00
Eric S. Raymond
5802d18638 Refactor Masked Dwarves to use base_unit consistently. 2008-04-23 09:25:50 +00:00
Eric S. Raymond
4bd5572544 Fix a couple of glitches revealed by wmllint. 2008-04-23 09:24:17 +00:00
Eric S. Raymond
0275521cfc L3 Outlaw pack is in mainline now. 2008-04-23 08:58:38 +00:00
Ali El Gariani
0488e6f58b Add new plague unit to encountered units also when defender kills attacker.
(was only done for the attacker kill defender case)
2008-04-23 02:37:18 +00:00
Ali El Gariani
2868f668dc Continue to clean how we update fog/shroud.
[redraw] and [unstone] now do such update only on fogged/shrouded game.

This also probably fix the update of shrouded labels after these events.
2008-04-23 02:32:24 +00:00
Ignacio R. Morelle
6d78972dea Use the new Dread Bat graphics 2008-04-23 00:19:03 +00:00
Ali El Gariani
129e2347f2 ":shroud" stop shrouding your units (auto-clear visible area) 2008-04-23 00:10:21 +00:00
Lari Nieminen
df266dfd8b Convert obsolete item macro calls in the test scenario to PLACE_IMAGEs. 2008-04-22 22:46:54 +00:00
Ignacio R. Morelle
4564f42a9b New dread bat images by megane 2008-04-22 22:10:39 +00:00
Benoît Timbert
cc966adaf6 French translation update 2008-04-22 21:09:57 +00:00
Gunter Labes
650af1c6c8 rebalancing of turns and gold values to more reasonable values 2008-04-22 19:50:35 +00:00
Ali El Gariani
ab47b785a8 Fix an old 1.2 bug.
At the end of a move+attack, shroud is cleared on map but the minimap
is not refreshed (need another move to trigger it)

There is also another old bug, we clear shroud only in the attacker
survive the attack. I think it need to be done directly when
confirming the attack.

But it's a more invasive change (sighted event in the middle of the
attack action), I will check it later.
2008-04-22 19:41:23 +00:00
Ali El Gariani
0bb8f7e43b Silence a error flood "ANALYSIS 3 >= 3" (e.g. on HttT1 when fights start)
I assume it's just debug output since the message was added recently,
with no real code change in this file (in 2008-03-03T05:40:29Z!davewx7@gmail.com formula AI
merge).

Sirp: maybe confirm that this output was normal.
2008-04-22 18:56:23 +00:00
Eric S. Raymond
cb59653465 Set Python mode for Emacs editing. 2008-04-22 18:50:49 +00:00
Ali El Gariani
aa9d423e0d stop recalcultating fog (pathfinding for vision etc..) for team not using fog
add some fixme for future cleaning about sighted events
2008-04-22 18:26:28 +00:00
Ignacio R. Morelle
48e687d844 [modify_side] can change shroud_data
this still doesn't work properly, see provided scenario-test.cfg event
2008-04-22 17:25:14 +00:00
Gunter Labes
5585c36028 typo fix 2008-04-22 16:54:53 +00:00
Eric S. Raymond
e0c04ecca0 Address bug #11518. 2008-04-22 13:51:02 +00:00
Nils Kneuper
4ae22df613 updated Czech translation 2008-04-22 12:49:58 +00:00
Gunter Labes
e8e92c09fb t_strings are annoying. 2008-04-22 11:21:55 +00:00
Gunter Labes
046b0dacc0 use IMG_TEXT_SEPARATOR instead of COLUMN_SEPARATOR...
...to seperate the icons from the username (fixes bug #11509, nick
list shows no nicks)
2008-04-22 11:17:44 +00:00
Patrick Parker
915acf1aed replace the evil space characters with lovely tabs 2008-04-22 03:25:15 +00:00
Patrick Parker
73a5b58d18 fixed a missing bit of code in the vconfig constructor
added a more advanced [insert_tag] usage to scenario-test.cfg

(right click on the Elvish Avenger to test it)
2008-04-22 03:13:28 +00:00
Tommy
caf3ee4a96 automatically use random variations for certain wall segments,
...if they are available
2008-04-22 02:04:57 +00:00
Ali El Gariani
562025a5f6 When skipping AI moves, stop showing the moving unit in sidebar
(it was always done but badly refreshed, so only randomly visible)
2008-04-21 22:30:18 +00:00
Ali El Gariani
78ea02f7d8 replace draw()+update_display() by a draw() forcing the update
(this spare a useless screen refresh)
2008-04-21 21:55:02 +00:00
Ali El Gariani
11130ef287 At the end of a fight, when one unit died, replace useless update_display()...
...which only refresh the screen without redrawing anything,

instead use a forced redraw (which also call update_display())

So maybe fix a one frame glitch there.
2008-04-21 21:48:32 +00:00
Ali El Gariani
95797d1958 "fog" and "shroud" debug commands now also update the minimap 2008-04-21 21:39:52 +00:00
Nils Kneuper
a574e44bb9 updated Czech, German and Lithuanian translation 2008-04-21 20:27:37 +00:00
Benoît Timbert
3159a1e6f2 French translation update 2008-04-21 19:32:16 +00:00
Gunter Labes
4b75873c1e removed map: Amohsad Caldera 2008-04-21 17:34:06 +00:00
Lari Nieminen
49be3fd36a Applied patch #1060. 2008-04-21 16:08:27 +00:00
Ignacio R. Morelle
a38e2b685e * Remove stray pixel 2008-04-21 14:55:21 +00:00
Ignacio R. Morelle
f52a04bbf8 Credit update 2008-04-21 14:53:50 +00:00
Ignacio R. Morelle
05b954b6a9 Fix referencees to inexistent new images (tsk, tsk) 2008-04-21 14:53:19 +00:00
Ignacio R. Morelle
8bcc9ab79d Update fortunes 2008-04-21 14:49:33 +00:00
Nils Kneuper
200ecc6e46 updated Turkish translation 2008-04-21 10:35:21 +00:00
Nils Kneuper
b7664e887d do *not* use " inside strings, this is *bad*... 2008-04-21 10:31:38 +00:00
Lari Nieminen
9b4355b3d2 Fixed capitalized race ids. 2008-04-21 10:20:30 +00:00
Gunter Labes
7d11cf65de added maps: Howling Ghost Badlands
revised maps: Sablestone Delta, Sullas Ruins, Silverhead Crossing, The
Freelands, The Manzivan Traps
2008-04-21 08:54:56 +00:00
Patrick Parker
07b5b732ef memorizing the hash of constant configs was a good idea 2008-04-21 07:01:27 +00:00
Patrick Parker
5dbc350bcc memorizing the hash of variable configs was a misguided optimization 2008-04-21 06:01:35 +00:00
Benoît Timbert
444c74528b French translation update 2008-04-20 20:26:55 +00:00
Chris Hopman
f15b38f500 prevent duplicate advances_from entries. 2008-04-20 19:29:00 +00:00
Ali El Gariani
6ccb8144b3 update changelog about hotkeys settings and sighted events with update shroud 2008-04-20 18:10:51 +00:00
Mark de Wever
29a5ce6c12 Added the wiki grabber tool, which will grab wiki info from .cpp files.
It's used in the new GUI library and is hardcoded to process those
files.  The format of the data needs to be in the wiki, hasn't been
done yet.
2008-04-20 18:01:14 +00:00
Mark de Wever
130613a2f5 Update the WIKI comments to a style the wiki_grabber can parse. 2008-04-20 16:59:20 +00:00