Yann Dirson
2965548fb1
merged syncpoint_gettext1_4 from trunk
2004-07-18 20:04:28 +00:00
No Author
981eb2c1ec
This commit was manufactured by cvs2svn to create branch 'branch_gettext1'.
2004-07-18 20:04:28 +00:00
Yann Dirson
796a3db990
reverted to full trunk version, since some strings are shared
2004-06-29 20:55:42 +00:00
Yann Dirson
508df62a2b
merged syncpoint_gettext1_3 from trunk
2004-06-29 20:40:09 +00:00
No Author
205fd7eb12
This commit was manufactured by cvs2svn to create branch 'branch_gettext1'.
2004-06-29 20:40:09 +00:00
Yann Dirson
f1827de82e
moved strings with constant IDs into C++ code
2004-06-28 14:17:35 +00:00
Yann Dirson
5d4b3e9e4e
merged syncpoint_gettext1_2 from trunk
2004-06-27 20:34:24 +00:00
Yann Dirson
4c9a6d303f
merged syncpoint_gettext1_1 from trunk
2004-06-25 23:04:51 +00:00
No Author
dc3202ddc5
This commit was manufactured by cvs2svn to create branch 'branch_gettext1'.
2004-06-25 23:04:51 +00:00
Dave White
8f51ff28a0
added icons for preferences and multiplayer dialogs
2004-06-21 14:42:18 +00:00
Cédric Duval
f494007b5b
Added README for user contributed campaigns.
...
A short tutorial would be good to include later in this file.
2004-06-20 22:26:24 +00:00
Cédric Duval
b03438e748
Little fix for castle with villages
2004-06-20 22:09:16 +00:00
Cédric Duval
c3bde48816
Separated villages from background. Adapted rules accoringly.
2004-06-20 20:33:53 +00:00
Kristoffer Erlandsson
685cee43c6
Added the ability to show information about units, ...
...
...abilities and weapon specials. Disabled by default until we decide
how/when/how much of this should be shown to the user.
2004-06-20 20:23:02 +00:00
Mark Michelsen
9c8053ce51
Updated Dutch (Pieter) and Italian (RokStar) translation
2004-06-20 19:46:19 +00:00
Mark Michelsen
ff1bafa51b
Updated Italian translation (RokStar)
2004-06-20 19:37:57 +00:00
Philippe Plantier
2df8675fa8
Added the first version of the "exploder" tool.
...
It works, but it is pretty useless now, without documentation. But
this should come shortly.
2004-06-20 17:13:59 +00:00
Cédric Duval
da6675e020
New forests (freim).
2004-06-20 12:11:18 +00:00
John Muccigrosso
462f0cfa1e
Added descriptions to some of the newer units,
...
and made some minor changes to a few old ones.
2004-06-20 02:21:39 +00:00
Cédric Duval
a7dd839fad
Filenames in sync with new unit names.
2004-06-19 23:49:19 +00:00
Cédric Duval
e596bcbf82
Made filenames in sync with new unit names.
2004-06-19 23:40:26 +00:00
Benjamin Drieu
f667dd5847
State that SotBE is first chapter only
2004-06-19 12:19:50 +00:00
Benjamin Drieu
c66bf57340
Tidy up scenario + fix case when you loose if you put lizards safe the last turn
2004-06-19 12:18:16 +00:00
Benjamin Drieu
d269916dfc
Polish scenario
2004-06-19 12:10:53 +00:00
Benjamin Drieu
1ce89453db
New macros
2004-06-19 11:55:30 +00:00
Kristoffer Erlandsson
1d4c878544
Trait documentation added to the help browser
2004-06-18 22:28:42 +00:00
Kristoffer Erlandsson
5b8bfeedce
Added support for automatically generated topics and sections...
...
...in the help browser. About added as the first generated topic,
takes information from about.cpp.
2004-06-18 16:59:51 +00:00
Benjamin Drieu
0e872f7740
Remove inarix death
2004-06-18 14:32:02 +00:00
Benjamin Drieu
a4b9d8b802
Add inarix death
2004-06-18 14:31:43 +00:00
Benjamin Drieu
25b22bfb63
Added merman macro
2004-06-18 14:30:56 +00:00
Benjamin Drieu
ef987458ac
Added towers because they are present in next scenario
2004-06-18 14:29:55 +00:00
Benjamin Drieu
445ab18e5e
Initial import
2004-06-18 14:28:52 +00:00
Cédric Duval
baf5160d31
New unit: Fire Drake. Advance from Drake Burner.
2004-06-18 00:55:50 +00:00
Dave White
16fcfdc693
added basic clipboard functionality; fixed bug in generating random maps
2004-06-18 00:12:23 +00:00
Cédric Duval
7cbf9e80d6
Added Drakes to Classic era.
2004-06-17 23:25:14 +00:00
Cédric Duval
c55caa644c
Fixed Worker Weapon.
...
Rebalanced Burner, Fighter, Mage, and Slave.
2004-06-17 23:03:45 +00:00
Philippe Plantier
aee6eb8673
Enabling castle-to-forest transitions for encampments.
2004-06-17 22:06:06 +00:00
Philippe Plantier
11a59ee1ad
Transitions may be now specified between a terrain and another one.
...
(in terrain-graphics.cfg)
2004-06-17 21:48:57 +00:00
Dave White
582d260404
made it so F1 is the hotkey for help.
...
added 'help' button into 'recruit & recall' dialog
2004-06-17 20:49:05 +00:00
Cédric Duval
6f80493223
Added animations for Gryphon Master (Neorice). Enabled it.
2004-06-17 19:18:09 +00:00
Dave White
b3d382cdff
added new preferences dialog with tabs
2004-06-17 18:48:35 +00:00
Mark Michelsen
11b251b307
Removed old tutorial strings in German translation
2004-06-17 10:52:56 +00:00
Kristoffer Erlandsson
ea780af468
Help browser improvements:
...
* Cursor changes when hovering over hyperlinks.
* Hyperlinks are in colour.
* Forward and back buttons added.
* Single click is enough to navigate through the menu.
2004-06-16 17:07:20 +00:00
Dave White
41dfa94636
Added moving image for the Lancer
2004-06-16 14:50:49 +00:00
Dave White
5448bef0bd
toned down Lancer slightly
2004-06-16 12:49:09 +00:00
John Muccigrosso
be477a05dc
Modified or added descriptions on new and improved units, as well as the Gate.
2004-06-16 04:37:35 +00:00
Cédric Duval
d766a07ab8
Added tent. Modified HttT maps to use encampments.
2004-06-15 22:32:39 +00:00
Cédric Duval
1e0e988593
#ifdef'd campaigns disabled for backward compatibility of savegames.
...
To be enabled sometime in the future...
2004-06-15 20:45:37 +00:00
Philippe Plantier
b34955386f
Terrain graphics rules improvements:
...
Adding "BUILDING_" macros to add houses, tents etc. over other terrains.
Adding "CASTLE_FLOOR" macro
2004-06-15 20:35:21 +00:00
Kristoffer Erlandsson
342f2f86dd
More files for the help browser, forgot them :)
2004-06-15 20:15:49 +00:00