1082 Commits

Author SHA1 Message Date
Pauli Manninen
f25cfb3297 fixed Orcish Archer advancto Orcish Crossbowman 2004-06-11 12:51:11 +00:00
John Muccigrosso
4441667b59 Polished some of the dialogue at the end. 2004-06-11 05:50:17 +00:00
Dave White
059d2e5fb3 implemented continue_no_save 2004-06-11 04:07:37 +00:00
Francisco Muñoz
61dc2c9027 Fixed Shadow typo (was using skill instead of ability) 2004-06-11 02:46:28 +00:00
Francisco Muñoz
a1d9641b29 Updated goblin knight images, add new image to direwolf rider. 2004-06-11 02:42:16 +00:00
Francisco Muñoz
c0cd99f6ef Added misisng images for Naga, orcish archer & bugg the sea orc. 2004-06-11 02:26:19 +00:00
Francisco Muñoz
4b9e9de807 Added missing frames for skeleton archer and blood bat 2004-06-11 01:54:39 +00:00
Francisco Muñoz
a0e5576795 Added fencer attack image 2004-06-11 01:27:24 +00:00
Francisco Muñoz
93abf1779b Added moving image for wolfrider. 2004-06-11 00:56:00 +00:00
Francisco Muñoz
cc1aa11b9b Added all missing images for great mage & mage of light.
Elder mage images got minor improvment
2004-06-10 23:51:39 +00:00
Dave White
1949e00955 added animated on-map items. New attack dialog. New load game dialog 2004-06-10 23:43:25 +00:00
Cédric Duval
2eb078b380 Added new unit: Young Ogre.
Level 1 for Ogre. Used in Eastern Invasion campaign.

The images suffer from a few glitches and we lack a defent frame.
This will need to be fixed!
2004-06-10 22:51:24 +00:00
Cédric Duval
182e802b3c New unit: Sergeant.
Level 1 for Lieuteunant. Used in Eastern Invasion campaign.
2004-06-10 22:43:01 +00:00
Philippe Plantier
1ddec66add Adding macros so that keep graphics are now selected...
...according to the adjacent castle tiles.
2004-06-10 21:56:51 +00:00
Cédric Duval
a59ebc38ee Replaced Dark Apprentice with Initiate,
since the latter unit has been removed.
2004-06-10 18:07:40 +00:00
Cédric Duval
68df9954a1 Reverting new castles for release. 2004-06-10 17:41:58 +00:00
Dave White
f0df140327 added new 'load' dialog.
changed behavior of pressing 'space' to end a unit's turn
2004-06-10 00:35:45 +00:00
Francisco Muñoz
7c941fa370 New grphics for Mage of Light: standing, ranged attack & defend images 2004-06-10 00:32:45 +00:00
Francisco Muñoz
87cfbd0f47 Added standing Paladin image. 2004-06-10 00:08:27 +00:00
Francisco Muñoz
1c297bd3df Updated icon attack images for Dragronstaff and pistol 2004-06-09 23:51:02 +00:00
Cédric Duval
9bfbc26518 Added encampments.
But work still needed for these to play nicely with alternative keeps.
2004-06-09 23:44:06 +00:00
Francisco Muñoz
6f9ee82016 Added grand knight image, minor shyde iamge fix
(reused healing frame for ranged attacks until new fhealing frame is
added, then current one will be renamed to range)
2004-06-09 23:11:08 +00:00
Cédric Duval
ea6ea7361d _really_ fixing. *sigh* 2004-06-09 20:54:10 +00:00
Francisco Muñoz
a058c581cb Added missing frame to Delfador 2004-06-09 16:56:08 +00:00
Francisco Muñoz
255f07ad29 Added missing defend frame to elvish sharpshooter, ...
...minor graphic improvement in all other e.shap. images.
2004-06-09 16:06:02 +00:00
Francisco Muñoz
7cdb1c0a42 Added missing frames for Dwarvish and elvish lords.
Fixed image size in Silver mage images.
2004-06-09 15:47:11 +00:00
Francisco Muñoz
3d4eddd205 New images for Arch mage, names for Nagas. 2004-06-09 15:26:48 +00:00
Cédric Duval
a9d146b98a Fixed level. 2004-06-09 07:03:46 +00:00
Dave White
bb90f34fdd added 'help strings' feature 2004-06-08 22:36:39 +00:00
Isaac Clerencia Perez
991d42b30f Typo in description 2004-06-08 22:35:38 +00:00
Dave White
8e79c1abbe rebalancing, made saved games smaller, right-aligned 'tip of the day' 2004-06-08 18:21:33 +00:00
Mark Michelsen
8d8b0e81d2 Updated French translation (Guillaume) 2004-06-08 15:15:44 +00:00
Dave White
2bab557566 balancing changes 2004-06-08 00:19:38 +00:00
Cédric Duval
19e7927420 As a part of the ongoing "tidying the images tree" effort, ...
...moved all projectiles to their own hierarchy.
2004-06-08 00:11:25 +00:00
Philippe Plantier
54393fd46b Added Gamma Correction in preferences 2004-06-07 21:29:15 +00:00
Dave White
c34a31cfa4 rebalanced 'Valley of Death' and 'Ford of Abez'. Made 'Skip AI Moves' option 2004-06-07 20:19:27 +00:00
Philippe Plantier
6ae2f76219 Adding back castle-to-forest transitions that were removed by error. 2004-06-07 19:39:54 +00:00
Philippe Plantier
90c55b97e3 Added encampment graphics
Added the tools I use to build castles, and my XCF source files, in
the "tools" subdirectory

Updated castle graphics
2004-06-07 19:21:04 +00:00
John Muccigrosso
4eee2a21dd Changed race to lizard. 2004-06-06 22:16:21 +00:00
Dave White
4479dfadcd added 'Show Haloing Effects' option. Tweaks to Valley of Death 2004-06-06 21:01:27 +00:00
John Muccigrosso
964691db38 [[saurian->lizard]] 2004-06-06 20:08:58 +00:00
Francisco Muñoz
ffb6fac988 Forgotten to add throwing knife to cfg file. 2004-06-06 18:10:37 +00:00
Francisco Muñoz
a4276a303b Add defend image for Konrad Lord 2004-06-06 18:01:40 +00:00
Cédric Duval
d9f7a62d77 Fixed #endif missing 2004-06-06 17:41:24 +00:00
Francisco Muñoz
9fcc3ce5e8 Added orc assassin throwing knife image. 2004-06-06 17:31:10 +00:00
Cédric Duval
e7a668189a Added two paths of advancement for Drake Fighter
* Drake Warrior
  * Drake Guard

* Drake Petit has been given a more classical flying defense

* Balanced some units

* Oh, and... Drakonians are now called Drakes!
2004-06-06 16:32:22 +00:00
Francisco Muñoz
74530fadcd Added Jethril assassin images 2004-06-06 11:27:51 +00:00
Mark Michelsen
5eb02aadfe Updated Dutch translation (Pieter V.) 2004-06-06 02:13:29 +00:00
Dave White
ab45847722 made Crossroads easier 2004-06-06 01:32:29 +00:00
Dave White
a0b35a3ea2 made userdata/data/utils loaded in early in game.cfg ...
...to allow scenario designers to define utility files
2004-06-05 23:43:06 +00:00