David Mikos
6409d08243
AnimationWML: simplify core DEFENSE macro WML
2013-11-10 15:47:11 +10:30
Ignacio R. Morelle
62d4e0e266
gui2/tgame_paths: Documentation
2013-11-10 02:03:41 -03:00
Ignacio R. Morelle
887f4d7385
preferences: Use radio buttons for mixer sample rate selection
2013-11-10 01:49:25 -03:00
Ignacio R. Morelle
523b9b0b94
preferences: Disable mixer sample rate input box when the option to use a custom rate isn't selected
2013-11-10 01:49:16 -03:00
Alarantalara
7945bed9d8
Remove checks for Garak being alive in possession event
...
If he were dead, the player would already be defeated
Also puts death of possessor before possessee as that makes more sense
in my mind
2013-11-09 22:47:39 -05:00
Alarantalara
6e64145779
Rename *_challenged to *_defeated
...
Value is set on defeat, not challenge - name should reflect that
2013-11-09 22:09:18 -05:00
Alarantalara
c4a532ea5f
Merge victory events
2013-11-09 21:55:36 -05:00
Charles Dang
0316f68d7d
Tweaked a line
2013-11-10 13:44:14 +11:00
David Mikos
5ba836e80b
AnimationWML: add 'base_score' to filtered DEFENSE* macros. Fixes fencer 'hit' animation.
2013-11-10 13:10:46 +10:30
Charles Dang
60c6bc07ef
"in the moment" -> "the moment"
2013-11-10 13:33:21 +11:00
Alarantalara
a4afb096d1
Name the elves' team in all scenarios
2013-11-09 21:19:11 -05:00
Alarantalara
4fd160c025
Clean up the side list
...
This mostly involves hiding all the sides without significant presence
from the list, leaving only the human sides and the cultists as named
opponents.
2013-11-09 21:10:19 -05:00
Alarantalara
06caec35cb
Update Xcode project for new files
...
Files added in commit 6ebf28bd303a16b5c20a5bada14a1d108b54ada2
2013-11-09 20:57:59 -05:00
Alarantalara
1518816d15
Merge sides 3 and 9 in UtBS:8
...
Sides are allied with each other, have no leader, the same team name
and almost identical AI parameters. Having an entire side and AI just
to control 2 units is overkill.
2013-11-09 20:54:41 -05:00
Alarantalara
095dcb1328
Add alternate dialog if the dwarf/troll ally sees the ants
2013-11-09 20:39:47 -05:00
gfgtdf
6ebf28bd30
Merge pull request #82 from gfgtdf/split-lua
...
put functions declared in lua_api.hpp in a new file lua_api.cpp
2013-11-09 14:55:13 -08:00
JaMiT
2a2d17715b
Alphabetizing sections.
2013-11-09 16:29:42 -06:00
JaMiT
345380730c
Properly cast an initialization to unsigned.
...
I suppose SIZE_MAX would also work, but that looks like C++11.
2013-11-09 16:28:59 -06:00
JaMiT
cc235eeb9b
Expand changelog entry for 3a78062d3e0cc8b48d4e5e5bc226fc3aac0a37d9.
2013-11-09 16:28:59 -06:00
JaMiT
cb4ede899e
Shift some WML menu item management from handlers to wmi_container.
...
I think it will be easier to maintain this management if it is all
done in one file.
2013-11-09 16:27:04 -06:00
JaMiT
0412958bb1
Add a const qualifier.
2013-11-09 16:27:04 -06:00
JaMiT
222a2dbb97
Shift some WML menu item management from play_controller to wmi_container.
...
I think it will be easier to maintain this management if it is all
done in one file.
2013-11-09 16:27:03 -06:00
JaMiT
1232194d05
Shift some WML menu item management from action_wml to wmi_container.
...
I think it will be easier to maintain this management if it is all
done in one file.
2013-11-09 16:27:03 -06:00
JaMiT
baab9dfd7e
Shift some WML menu item management from action_wml to wmi_container.
...
I think it will be easier to maintain this management if it is all
done in one file.
2013-11-09 16:27:03 -06:00
Alarantalara
b5bfcb78b7
Remove all test units from UtBS
...
The debug utilities within Wesnoth are more than sufficient and don't
clutter files
2013-11-09 15:47:04 -05:00
Bär Halberkamp
d6073e7bae
More fixes to line length
2013-11-09 21:12:12 +01:00
Bär Halberkamp
a253a5c2e6
Fixed lines in the changelog being too long
2013-11-09 21:10:55 +01:00
Bär Halberkamp
172ad8c895
Improved my latest commits' changelog entries
2013-11-09 20:55:20 +01:00
Alarantalara
feb71ce769
Nym is always a female elf
...
No need to make the female part stated twice
2013-11-09 14:36:39 -05:00
Alarantalara
c3e9bd86a4
Group conditional messages in UtBS epilogue
2013-11-09 14:26:18 -05:00
Alarantalara
88ccc2ef0e
Convert most of CHECK_IF_FREED_ALL_MERFOLK to an event
2013-11-09 13:49:06 -05:00
Alarantalara
a3f867897e
Just recall Esanoo where he starts
2013-11-09 13:49:06 -05:00
Bär Halberkamp
a7bcae2b66
simplified the Dwarvish Thunderer line's AnimationWML
2013-11-09 18:05:22 +01:00
Bär Halberkamp
652023dbb0
More updates to undead movetypes
2013-11-09 17:55:22 +01:00
Bär Halberkamp
26e3d709bf
Changes to the movetypes of some undead units
2013-11-09 17:55:21 +01:00
Alarantalara
15627a5a1d
Clear more instances of upkeep (all campaigns)
...
Redundant full upkeep values
Loyal trait and upkeep set
Units with canrecruit=yes
2013-11-09 11:22:02 -05:00
Alarantalara
d224385d72
More elimination of obviously redundant keys
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upkeep=full is default, free isn't needed to canrecruit=yes, ids never
referred to (and in one case is duplicated and so incorrect)
2013-11-09 10:56:16 -05:00
David Mikos
af324c3d39
AnimationWML: Prune 'if' terrain branches in parallel 'if' blocks like hits or direction.
2013-11-10 02:20:02 +10:30
Alarantalara
2f0ecea7c6
Remove remaining references to green trolls
2013-11-09 10:41:44 -05:00
Alarantalara
8323e6cd21
Trolls haven't been green since 1.0
2013-11-09 10:39:28 -05:00
Alarantalara
847ccce096
Simplify a filter in UtBS:6a
2013-11-09 10:24:52 -05:00
Alarantalara
8b1333aeac
Remove unused ids.
2013-11-09 10:24:52 -05:00
Alarantalara
e2245b5e9a
Clear saved_x variables once no longer needed.
2013-11-09 10:24:51 -05:00
Alarantalara
63ec880f08
Simplify filters with multiple ids is UtBS:3
2013-11-09 10:24:51 -05:00
David Mikos
32e3b82327
AnimationWML: fix MISSILE_FRAME_FIREBALL_XY macro position for certain directions.
2013-11-10 01:52:40 +10:30
David Mikos
bdbd9e577b
AnimationWML: make use of new parallel 'if' support for chill wave macro.
2013-11-10 00:47:16 +10:30
David Mikos
9799bb044f
AnimationWML: fix spearman standing direction.
2013-11-10 00:46:26 +10:30
gfgtdf
b5e3d189b4
renaming luatype to luatypekey
2013-11-09 15:16:08 +01:00
David Mikos
c9230fb69b
Merge branch 'master' of github.com:wesnoth/wesnoth-old
2013-11-10 00:44:39 +10:30
David Mikos
78abfbc3b4
implement parallel 'if' or 'else' statement support for animation WML.
2013-11-10 00:44:17 +10:30