Lari Nieminen
64535bd23b
Added a sound effect for when a unit is slowed.
...
Wired to the core units so far and needs to be wired to UtBS units, too.
2007-05-04 07:38:57 +00:00
Lari Nieminen
385a48a989
Some SotBE map beautification (up to Desert of Death).
2007-05-04 06:47:43 +00:00
Eric S. Raymond
4a0bc16f46
All maps in mainline now have the extension ".map".
...
References to them have been hacked accordingly.
2007-05-04 02:57:07 +00:00
Eric S. Raymond
82f0c80ea9
Bug fix.
2007-05-04 02:15:49 +00:00
Eric S. Raymond
eada46e2b5
upconvert now creates .map extensions when appropriate.
2007-05-04 01:53:56 +00:00
Lari Nieminen
f1d4449098
Removed *this* kind of emphasis from dialogue,
...
since it causes text formatting glitches if the text wraps at the
wrong point. Quite a lot of other bogus changes due to stripped
excessive whitespace. This could be reverted though if we agree on
another way of doing emphasis.
2007-05-03 22:25:19 +00:00
Eric S. Raymond
4c3a65354f
Move more _K keeps to the new system (the last ones, in fact).
2007-05-03 21:43:32 +00:00
Eric S. Raymond
a65a30a99f
Fix two terrain-coding glitches involving forest keeps.
2007-05-03 21:29:23 +00:00
Ali El Gariani
d77d6698c8
Restore a previous feature:
...
If acceleration is on, pressing shift set it off
2007-05-03 20:42:55 +00:00
Eric S. Raymond
555ae2ea7b
Use a better approximation of a zombie corpse.
2007-05-03 20:27:04 +00:00
Eric S. Raymond
34407f924b
Enable upconvert to handle one-line maps.
2007-05-03 20:24:51 +00:00
Eric S. Raymond
e7e1e05f88
Fix some minor bugs in error handling.
2007-05-03 19:29:52 +00:00
Eric S. Raymond
e1bfd44dc1
Avoid a suffix-aliasing problem.
2007-05-03 18:05:53 +00:00
Ali El Gariani
3cb543823f
* Map editor
...
* Drawing terrain no longer erase starting positions.
* Added an option "None" in the starting position menu.
(changelog) * fixed a bug when overwriting starting positions
2007-05-03 17:40:46 +00:00
Eric S. Raymond
1f3d5613a1
More tool news.
2007-05-03 17:20:52 +00:00
Nils Kneuper
a208d5dfae
updated Italian translation
2007-05-03 17:15:49 +00:00
Eric S. Raymond
4e3781e16c
Note some recent developments.
2007-05-03 16:29:49 +00:00
Eric S. Raymond
cfb1210e1b
Better autodetection of terrain coding.
2007-05-03 16:22:49 +00:00
Lari Nieminen
1703b5f4eb
Improved the dwarvish fighter's defense frames a bit.
2007-05-03 16:01:51 +00:00
Eric S. Raymond
e752b73b66
Don't be fooled by terrain= in comments.
2007-05-03 15:35:42 +00:00
Eric S. Raymond
f57607ded4
Make sure we get line termination right.
2007-05-03 15:05:48 +00:00
Gunter Labes
ac6bce14f8
add appropriate svn:ignore properties
2007-05-03 14:47:57 +00:00
Gunter Labes
7e3ef7ed07
converted the cold melee attack of the Lich and Ancient Lich to arcane
2007-05-03 14:46:57 +00:00
Lari Nieminen
101a7abb8b
Made every macro-spawned unit have a generated description and random traits
...
(shouldn't break anything, I suppose). Also a little fix to the Black
Flag scenario to prevent a text formatting glitch.
2007-05-03 14:31:36 +00:00
Lari Nieminen
81dd50f218
Removed the old abysmal graphics of the troll hero and great troll...
...
...and made them use the graphics of the troll and troll warrior instead.
2007-05-03 14:12:18 +00:00
Lari Nieminen
f1018bad28
Fixed a silly WML typo.
2007-05-03 14:10:11 +00:00
Nils Kneuper
95a2150d27
pot-update (a really ugly one...)
2007-05-03 13:51:10 +00:00
Lari Nieminen
8af2014d4b
Some major reorganization and fixing of some SotBE units.
2007-05-03 13:43:45 +00:00
Eric S. Raymond
1a7cbc0f42
Fix a bug introduced by Emacs autmated line wrap.
2007-05-03 13:41:05 +00:00
Eric S. Raymond
096b56b50d
Fix a minor glitch.
2007-05-03 13:34:09 +00:00
Nils Kneuper
3659238204
updated textdomains,
...
removed translations/ folder and fixed stuff that was not changed be
the change-textdomains script
2007-05-03 13:30:55 +00:00
Nils Kneuper
709e2e5688
moved textdomains for wesnoth-Son_Of_The_Black_Eye to wesnoth-SotBE
2007-05-03 13:20:51 +00:00
Nils Kneuper
4e7156292a
wecamp import of SotBE, move of textdomain will follow afterwards
2007-05-03 13:19:41 +00:00
Gunter Labes
f688ecbb34
add appropriate svn:ignore proprties
2007-05-03 13:16:55 +00:00
Eric S. Raymond
0aa8696610
SotBE typo fixes.
2007-05-03 12:55:21 +00:00
Lari Nieminen
b493f5bddd
Moved the SotBE black flag away from the core images
...
(since it's only used by SotBE in mainline) and did little tweaks to
the campaign file.
2007-05-03 12:39:56 +00:00
Eric S. Raymond
c91f6d37b6
Son of the Black-Eye is ready for testing.
...
Storyline text has been prose-doctored, maps and images converted to
match 1.3.2 conventions. Remaining issues are:
1) Campaign images need to be audited. Some are probably duplicates of what's
in mainline, some may need to be reworked.
2) Poor map continuity with the rest of the Great Continent.
3) Campaign balance needs to be tested.
2007-05-03 11:48:41 +00:00
Eric S. Raymond
c54e76adad
Large refactoring to handle keep conversions better.
2007-05-03 11:05:28 +00:00
Eric S. Raymond
1acda064cf
Fix a regexp bug that was preventing proper map translation.
2007-05-03 07:56:47 +00:00
Eric S. Raymond
f5c2c236f6
Arrange for both map transformations to be done on a 1.2.x map,
...
and simplify some code.
2007-05-03 07:42:47 +00:00
Eric S. Raymond
f410430429
Refactoring step.
2007-05-03 07:21:46 +00:00
Nils Kneuper
7e194d593b
updated Bulgarian translation
2007-05-03 04:38:44 +00:00
Elias Pschernig
cff5853752
Removed overly verbose output from campaign_server python script,
...
added -V script to still be verbose, and fixed encoded upload to the server.
2007-05-02 21:01:44 +00:00
Nils Kneuper
76504b4ea5
pngcrush/optipng, some loseless compression
2007-05-02 19:37:46 +00:00
Nils Kneuper
e002770785
stripped image_profiles that (might) cause problems on windows
2007-05-02 18:34:41 +00:00
Nils Kneuper
dc8beda7d7
moved textdomains for Northern_rebirth to nr
2007-05-02 18:21:44 +00:00
Nils Kneuper
d7f90f618c
fixed the script to not override vars that are used later on
2007-05-02 18:20:43 +00:00
Eric S. Raymond
6e9f8f4afc
Fix a pathname glitch.
2007-05-02 18:09:14 +00:00
Eric S. Raymond
9f4c02a020
Fix quoting problem.
2007-05-02 17:48:19 +00:00
Eric S. Raymond
6e601aa4d2
Fix really stupid bug.
2007-05-02 17:43:59 +00:00