Lari Nieminen
2177f66403
Added missing default_base=Qxu for the north-south chasm bridge.
2010-10-18 13:43:15 +00:00
Nils Kneuper
4f0becc0f7
updated Korean credits entry
2010-10-18 13:25:31 +00:00
Steven Panek
15bf6ea1a1
Fixed some spelling errors; made wmllint shut up about 'misspellings'.
2010-10-18 07:46:06 +00:00
J.W. Bjerk
62f082151d
Wave animations on sand-- concave only for now.
2010-10-18 00:59:54 +00:00
Lari Nieminen
2b1f6ee244
Added a temporary custom macro for the animated beach waves... for real this time.
2010-10-17 21:36:32 +00:00
Lari Nieminen
d47a5fddf4
Added a temporary custom macro for the animated beach waves.
2010-10-17 21:35:18 +00:00
J.W. Bjerk
19145dcd83
Waves... monstruously ugly ones from only 1 direction
2010-10-17 21:13:08 +00:00
Lari Nieminen
7b2002befa
Added a commented-out terrain rule for corner-based beach wave animations.
2010-10-17 20:18:19 +00:00
Lari Nieminen
983628dcbb
Made IF_ALLIED use [store_side] instead of [store_unit]...
...
...and prevented the condition from passing if neither side
exists. Probably fixes the macro being broken.
2010-10-17 18:16:26 +00:00
J.W. Bjerk
1041ce9784
much refined submerged land-to-water transitions...
...
...for most terrains, and layering glitch fixes.
2010-10-17 01:21:16 +00:00
Eric S. Raymond
6de791167f
More spelling-mistake fixes.
2010-10-16 22:54:45 +00:00
Nils Kneuper
67c397c90d
ran utils/wesnoth-optipng
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 71209 KiB on 4533 files
Optimized size: 64830 KiB
Total saving: 6379 KiB = 8% decrease
2010-10-16 21:11:53 +00:00
J.W. Bjerk
2af6bd0db9
further refinement of the sand to water transition.
2010-10-16 20:36:42 +00:00
J.W. Bjerk
155548250c
more work on the sand-to-water corner transitions.
2010-10-16 02:46:47 +00:00
Lari Nieminen
1a6c481f99
Fixed current beaches being broken due to activation of the WIP beach.
2010-10-15 10:58:46 +00:00
Nils Kneuper
da1ed08d4d
updated Japanese translation
2010-10-15 09:08:09 +00:00
Lari Nieminen
60c51b682c
Slight tweak to which tiles are used next to the 3-way corners.
2010-10-15 09:04:37 +00:00
Lari Nieminen
eb4a31a0df
Further developed the NEW:BEACH macro.
2010-10-15 08:41:48 +00:00
J.W. Bjerk
16d9f32d64
updating shore transitions to proper naming convention.
2010-10-15 01:55:33 +00:00
Lari Nieminen
fb10a9c4a4
Added a WIP macro for corner-based beach transitions...
...
...split into 12 tiles.
2010-10-14 23:31:23 +00:00
J.W. Bjerk
cf52b7b6dd
preliminary corner based sand-to-water transitions.
...
for now convex only.
2010-10-14 22:13:07 +00:00
Lari Nieminen
248afafed6
Made forests use the small variants when next to ice,
...
and made mushroom groves not do so when next to sand dunes.
2010-10-12 10:20:16 +00:00
Phil Barber
0790eac8e7
Add and wire new Dwarf Guard standing animation by doofus-01.
...
Update changelogs.
2010-10-11 12:31:18 +00:00
Phil Barber
cb24d263b3
Add and wire new Spearman standing animation by Atz.
...
Update changelogs.
2010-10-11 12:26:59 +00:00
Phil Barber
82828a7f39
Add new alternate Swordsman portrait by LordBob.
...
Update changelogs, portrait credits.
2010-10-11 12:19:38 +00:00
Lari Nieminen
221d5dc360
Added a northwards melee animation for the Troll Hero...
...
...and fixed bugs in the existing ones.
2010-10-11 11:36:15 +00:00
Gabriel Morin
ef81324150
Whiteboard: add a new "Execute all actions" command,
...
...bound to ctrl+y by default, and added to the actions (not context)
menu. It executes actions in sequence until the first attack, or until
an action fails to execute. Fulfills the feature request of bug
#16807 .
Simplified some return type in the process in side_actions: returning
iterators wasn't really useful for the execute functions.
2010-10-10 03:33:24 +00:00
Lari Nieminen
17fda0cff8
Fixed some castle glitches,
...
...added a probability-affecting variation of the new wall macro and
used that to convert the sunken castle to use the new macros.
2010-10-09 11:06:21 +00:00
Lari Nieminen
fbbf5fdd0a
Tweaked the Fire Guardian's melee animation.
2010-10-07 22:23:22 +00:00
Steven Panek
a03c53fb83
Wired in better images and sounds; added better attack animations.
2010-10-07 22:00:05 +00:00
Steven Panek
2f88768339
Moved the Fire Guardian to core.
2010-10-07 21:47:03 +00:00
Steven Panek
f3052d1159
Moved the elemental trait to core;...
...
...gave the trait to DW's Fire Guardian for consistency with UtBS's.
2010-10-07 21:21:39 +00:00
J.W. Bjerk
7838170877
adding 'off-map' to the 'obstacles' editor group.
2010-10-06 03:03:23 +00:00
Nils Kneuper
e4378219f5
updated Slovenian credits entry
2010-10-04 14:39:52 +00:00
Nils Kneuper
aefc48b63a
fix a forgotten apostrophe conversion...
2010-10-03 20:06:24 +00:00
Lari Nieminen
3416408c8a
Wired in the Ghost portrait to the Wraith as well.
2010-10-02 18:18:13 +00:00
Steven Panek
3a6eb75ee8
Renamed [removeitem] to [remove_item]; deprecated [removeitem].
2010-10-01 23:42:21 +00:00
Phil Barber
18ef79be1e
Add and wire new Drake Flameheart portrait.
...
Update changelogs, portrait credits.
2010-10-01 12:54:04 +00:00
J.W. Bjerk
27e3d55ef2
made the tropical ocean more distinct from tropical shallow.
2010-10-01 01:55:32 +00:00
J.W. Bjerk
10b69f4fc4
Fixed up the Muddy Quagmire so it's no longer a kludge...
...
...of ford and swamp, thus freeing up resources used to unnecessarily
(and imperceptibly) animate it.
2010-09-30 02:13:15 +00:00
J.W. Bjerk
c9ecc8b648
New Waterfall automatically placed between chasm and water or swamp
2010-09-30 00:36:16 +00:00
Nils Kneuper
cb2ce82cea
apply this logo to the other place where it is shipped
...
btw: why do we still have the /images/ dir outside of data?!?
(including some duplicated stuff...)
2010-09-29 21:10:06 +00:00
Mark de Wever
3f21869f9c
Strip trailing whitespace.
2010-09-29 19:20:42 +00:00
J.W. Bjerk
b164f83ff4
adding animated lava images needed for previous commit.
2010-09-29 12:21:06 +00:00
J.W. Bjerk
29f84c432d
a quick, simple animated heat shimmer for the lava.
2010-09-29 01:31:54 +00:00
Eric S. Raymond
055d489ce5
Fix variuous small glitches found by wmlscope/wmllint.
2010-09-28 22:09:17 +00:00
Lari Nieminen
411213bda5
Fixed a typo in the feral description.
2010-09-28 19:57:48 +00:00
J.W. Bjerk
e0e2426052
reactivation one of my test terrains.
2010-09-28 02:51:30 +00:00
Lari Nieminen
0176a381c5
Typo fix.
2010-09-27 19:15:04 +00:00
Lari Nieminen
0f5096c75c
Added feral to the traits section of the in-game help.
2010-09-27 19:12:17 +00:00