Commit Graph

15599 Commits

Author SHA1 Message Date
Lari Nieminen
685706c6fc Added a preliminary "morning" sound. 2007-03-21 21:32:25 +00:00
Nils Kneuper
4c81dae66d updated Greek translation 2007-03-21 20:48:08 +00:00
Nils Kneuper
975b0e15c7 updated Czech translation 2007-03-21 18:04:18 +00:00
Mark de Wever
1c2af8b04a reverted [SVN:16261] the new halo render code, it seems to cause crashes.
Will look at a real fix when I have more time.
2007-03-21 17:29:55 +00:00
Nils Kneuper
6478ec2def the same fixes as for 1.2 are also needed in trunk
(moving of units from HttT to tutorial completed)
2007-03-21 16:07:40 +00:00
Elias Pschernig
37ec6e8aaf More work on the safe python AIs:
- Using safe.py from the given SVN repository, which is much cleaner,
  no more notes or tests.

- Added a preprocessor, as a way to allow a limited import again.

- Made runtime docs work again, with a --python-api switch instead of
  the previous AI hack.
2007-03-21 15:24:48 +00:00
Nils Kneuper
69d5e52e60 updated Greek translation 2007-03-21 14:55:49 +00:00
Nils Kneuper
277d339cf9 pot-update 2007-03-21 14:31:55 +00:00
Nils Kneuper
fe6e6686bf updated changelog 2007-03-21 14:07:50 +00:00
Nils Kneuper
f4c564b56e added updated Delfador images by jetryl to the changelog 2007-03-21 14:05:42 +00:00
Nils Kneuper
5708e3cc8d pngcrush 2007-03-21 14:04:09 +00:00
Nils Kneuper
4f6e193222 moved HttT lisar over to the tutorial
(same stats as in the tutorial before, mainly an image/animation update)
2007-03-21 14:02:51 +00:00
Nils Kneuper
11fcb41b2b forgot moving some files,
ported 2007-03-20T21:53:06Z!kettering.richard@gmail.com+2007-03-20T21:58:26Z!kettering.richard@gmail.com to the tutorial units

by jetryl, original commit messages:

New images for Delfador.
2007-03-21 13:41:47 +00:00
Nils Kneuper
662f124740 ported 2007-03-20T21:53:06Z!kettering.richard@gmail.com+2007-03-20T21:58:26Z!kettering.richard@gmail.com to the tutorial units
by jetryl, original commit messages:

New images for Delfador.
2007-03-21 13:37:47 +00:00
Patrick Parker
a87c2b3b8a merge [store_side] and [store_gold] (so no need to deprecate store_gold now ;))
use complex substitution for set_variable() key

removed/clarified some dead/obscure code in gamestatus.cpp
2007-03-21 03:09:05 +00:00
Patrick Parker
aa097f6770 avoid making copies of the unit_map when calculating moves 2007-03-21 00:32:52 +00:00
Nils Kneuper
fbe01b8134 added 2007-03-20T20:26:44Z!joerg.hinrichs@alice-dsl.de by yogi to the changelog 2007-03-20 23:26:40 +00:00
Nils Kneuper
a4dc7a11a4 fixed image typo, already fixed in 1.2 2007-03-20 22:38:51 +00:00
Richard Kettering
6249fff048 New images for Delfador. 2007-03-20 21:58:26 +00:00
Richard Kettering
c8882d4f37 New images for Delfador. 2007-03-20 21:53:06 +00:00
Nils Kneuper
39b4421991 updated Czech translation 2007-03-20 20:58:35 +00:00
Jörg Hinrichs
bdb540b673 fixes bug #8698
(beginning-of-scenario saves don't contain the latest scenario WML)
2007-03-20 20:27:19 +00:00
Karol Nowak
a933089750 Adding myself to about. :-P 2007-03-20 19:36:57 +00:00
Mark de Wever
7982b9ca36 show total amount of visible villages (patch #698) 2007-03-20 19:35:49 +00:00
Mark de Wever
31c354d487 looking at the proper function does not magically include it... really not 2007-03-20 19:01:36 +00:00
Karol Nowak
7c2c81762d Implement "Numpad Enter should function as Enter":
https://gna.org/bugs/index.php?6165
2007-03-20 18:29:21 +00:00
Mark de Wever
161b8dce35 fixed an invalid memory access
probably fixes #8756, also added asserts to avoid unchecked array
access.
2007-03-20 18:05:17 +00:00
Karol Nowak
16bddeaa1e Merge "Hotseat Game" and "Human vs AI" menu entries. 2007-03-20 17:11:05 +00:00
Karol Nowak
e0cd376825 Added a [remove_sound_source] event command. 2007-03-20 16:44:38 +00:00
Karol Nowak
8802d6d2ff Make the previous changes use RAII technique. 2007-03-20 16:23:28 +00:00
Lari Nieminen
9c4d3d9511 Created a dir for random ambient sounds and added a sound of a ship.
Some current sounds should probably be moved here, and the name of the
dir might need to be changed (since the whole sounds dir might need to
be reorganized around a bit, maybe).
2007-03-20 15:35:03 +00:00
Karol Nowak
0b8a326cde Fixed the sound locking mess (hopefully). I promise to read docs next time. 2007-03-20 15:29:39 +00:00
Karol Nowak
1cb9c4444d channel_chunks is now a vector again, not a pointer to vector
fixed a deadlock in sound_play_internal

added some whitespace in sound.cpp
2007-03-20 14:29:03 +00:00
Patrick Parker
9d3e858acd this should fix the other problem alink was observing in bug #8755:
No sound cause Segmentation Fault when quitting
2007-03-20 02:30:37 +00:00
Patrick Parker
e2ce37c52a apply alink's patch (posted in bug #8755) 2007-03-20 02:20:39 +00:00
Nils Kneuper
1592892d4e pot-update 2007-03-19 23:06:19 +00:00
Patrick Parker
948be22738 code cleanup - sound sources 2007-03-19 22:54:52 +00:00
Patrick Parker
83e4fcbfcb code cleanup, some comments, and fix a memory leak in reset_sound 2007-03-19 22:32:36 +00:00
Nils Kneuper
07df87e911 updated Bulgarian translation 2007-03-19 19:40:35 +00:00
Nils Kneuper
f6283e09cb proposed change by Mordante to fix terrain layering probs on ppc (MacOSX) 2007-03-19 17:34:54 +00:00
David Philippi
ba733c4869 dutch translation update 2007-03-19 13:05:34 +00:00
Patrick Parker
25eaa7b2b1 fix various bugs in the sound code 2007-03-19 07:28:17 +00:00
Mark de Wever
9332a97d13 made the WML less intrusive by changing the default option. 2007-03-19 06:45:24 +00:00
John W. C. McNabb
d860fe4187 modifications to allow ai pathfinding based upon speculative unit maps 2007-03-19 04:59:34 +00:00
Gunter Labes
e6a1f14f99 mention the './autogen.sh' command when using SVN 2007-03-19 02:19:13 +00:00
Nils Kneuper
f15749b239 updated Bulgarian translation 2007-03-18 21:56:44 +00:00
Mark de Wever
a56980c25a valgrind found some problems,
this might fix bug #8715. Note cound.cpp is not properly fixed but the
evil has been eliminated.
2007-03-18 21:36:03 +00:00
Jörg Hinrichs
246bfd9d54 Fixes bug #8547
(side turn events and income handled differently for network/local sides)
2007-03-18 19:04:16 +00:00
Elias Pschernig
a0bf9a7209 First step for restricted (and therefore safe) Python in trunk.
For script authors this means:

- no more exceptions (try..except)

- no more unsafe builtins (eval, file, type, ...)

- no more import (some whitelisted modules are auto-imported currently)

- no more access to internals (e.g. __dict__, __name__, ...)

The campaign server for now still doesn't allow .py scripts, but
likely this restriction can be removed.
2007-03-18 16:26:22 +00:00
Nils Kneuper
fe3ee09b27 updated Bulgarian translation 2007-03-18 15:55:09 +00:00