Guillaume Melquiond
2f11ba7900
Fixed typo.
2009-10-18 08:50:01 +00:00
Jérémy Rosen
a6a80d379b
fix Dark Sorc being stuck on last frame when recruiting
2009-10-18 08:09:03 +00:00
Alexander van Gessel
c084802ca2
Fix a typo, enter it into pofix and run it on the po files
2009-10-17 11:54:01 +01:00
Chusslove Illich
5421c0534e
Updated localized images for Serbian.
2009-10-13 09:48:08 +00:00
Chusslove Illich
c20e632813
Updated localized images for German.
2009-10-11 18:17:34 +00:00
Richard Kettering
b1a94d4a76
Added new hammer frames for the dwarvish lord and steelclad.
2009-10-11 07:08:38 +00:00
Richard Kettering
6ac51ac467
Added a new, complete goblin variant of the walking corpse and soulless.
2009-10-11 06:33:01 +00:00
Steven Panek
b7ede95442
Regenerated the main map and the campaign maps...
...
...that are derived from the main map.
2009-10-09 22:51:59 +00:00
Nils Kneuper
027a1443df
ran utils/wesnoth-optipng
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 3725 KiB on 74 files
Optimized size: 3300 KiB
Total saving: 425 KiB = 11% decrease
2009-10-09 22:21:52 +00:00
Jérémy Rosen
2ab303050f
fix the anim engine sometime choosing the default animation...
...
...when a valid user animation was available. Detected with drake
on-water anim, but could be triggered by anim animation. Also add a
security against force redraws between the end of a strike and the
next strike
2009-10-09 20:46:38 +00:00
Nils Kneuper
fd2473c731
updated Shavian translation
...
added about entry for the translation
add a sort entry for the lang selection menu
2009-10-09 20:27:00 +00:00
Nils Kneuper
ac3ae2282f
add Shavian translation
...
missing atm: new font and data/languages/en@shaw.cfg file
2009-10-07 21:28:05 +00:00
Gunter Labes
6223cd5d66
properly set Walking Corpse/Soulless deep water defense to 10% as before
2009-10-07 08:55:21 +00:00
Richard Kettering
e0872c8a0e
Minor tweak to the shadow opacity on one drake frame.
2009-10-05 00:57:25 +00:00
Ignacio R. Morelle
ff72d01889
Remove a stray pixel from the Bandit's baseframe
...
This caused the sprite to appear misaligned in the sidebar.
2009-10-03 18:09:06 +00:00
Steven Panek
6e3ac07df8
Regenerated the main map and the campaign maps.
2009-10-01 23:25:17 +00:00
Richard Kettering
7185456809
Minor tweak to one soulless frame.
2009-10-01 22:32:26 +00:00
Richard Kettering
094e9f66c1
New images for the bandit.
2009-10-01 22:26:16 +00:00
Chusslove Illich
92161ea8ce
Updated localized images for Serbian.
2009-10-01 20:36:53 +00:00
Chusslove Illich
2851089d2c
Updated localized images for Serbian.
2009-10-01 20:27:48 +00:00
Chusslove Illich
9f1196dba3
Updated localized images for Russian.
2009-10-01 20:05:40 +00:00
Phil Barber
f72d038ef8
New animation WML and macros for the Drakes.
...
Most drake CFGs are now around 100 lines, rather than the 3 to 400
they were previously...
2009-10-01 19:57:54 +00:00
Iurii Chernyi
be779c5d73
LoW: fix bug # 14404:
...
...made special right-click leader control actions disappear on
victory
2009-09-30 20:57:50 +00:00
Chusslove Illich
f62b70e51e
Updated localized images for German.
2009-09-29 18:42:54 +00:00
Richard Kettering
fbd9c32c20
Shadow fixes on the orcish crossbowman.
2009-09-29 05:06:46 +00:00
Richard Kettering
e609a76da8
New idle animation for the orc archer.
2009-09-29 03:48:43 +00:00
Richard Kettering
ea6c6019ef
New melee attack animation for the orcish crossbowman.
2009-09-29 03:46:49 +00:00
Steven Panek
bc51c2913f
(Hopefully) Final fix for the 'Bahía de las Perlas' label.
2009-09-27 21:20:37 +00:00
Ignacio R. Morelle
234dd067cd
SCATTER_IMAGE and SCATTER_UNITS should not use RANDOM...
...
...as the caller may be using $random already as a macro
parameter. This is a gratuitous fix to an issue that would be
correctly solved if mainline macros used a well defined variable
naming convention for the lack of the scope concept.
2009-09-27 19:11:47 +00:00
Jérémy Rosen
b55036cec6
apply patch 1175 new option to prevent ally stoping movemen
2009-09-27 18:18:52 +00:00
Jérémy Rosen
e3dfc2162d
revert accidental commit
2009-09-27 14:13:40 +00:00
Lari Nieminen
0fe6584034
Added necessary future strings for the upcoming special orders menu...
...
...and the leader-moving order.
2009-09-27 13:28:08 +00:00
Nils Kneuper
41c8eb8297
fixed indention for the new entry (Vietnamese translation)
2009-09-27 11:35:21 +00:00
Lari Nieminen
4c611c1393
Fixed breakage.
2009-09-27 11:32:58 +00:00
Jérémy Rosen
ffba6d57b9
commit patch #1316 : store original orientation in undo
2009-09-27 10:48:40 +00:00
Steven Panek
0b8facc595
Aesthetic fixes for the Spanish overlay of the main map.
2009-09-27 08:26:44 +00:00
Steven Panek
849c9dfbed
Aesthetic fixes for the Spanish BfW logos.
2009-09-27 02:54:01 +00:00
Eric S. Raymond
c5a70496a2
A final pre-1.8 prose polish on the units subtree.
2009-09-26 22:41:57 +00:00
David Philippi
46b4cb9643
vietname translation update
2009-09-26 15:04:36 +00:00
Steven Panek
b61028372d
Comitted the new version of the Lithuanian BfW logo.
2009-09-25 22:21:17 +00:00
Nils Kneuper
06888f9d24
fixed wrong encoding of non ascii chars in new drake descriptions
2009-09-25 18:22:10 +00:00
Phil Barber
c88adfe27f
New descriptions for Fighter, Glider and Burner line Drakes. Update changelogs.
2009-09-25 16:40:43 +00:00
Richard Kettering
54b1d81ea3
Shadow corrections, and helmet touchup on the orcish slurbow.
2009-09-25 13:06:28 +00:00
Eugen Jiresch
4f40fb8886
updated my about.cfg information
2009-09-25 07:52:49 +00:00
Gunter Labes
118b637074
made terrain type ids unique again
2009-09-24 18:15:10 +00:00
Elias Pschernig
be4edb3fe6
Peter Mawhorter improved the TeamColorizer script...
...
(you can now specify the color instead of just using red and it uses
the same algorithm as in-game). This is patch patch #1302 .
2009-09-24 16:46:28 +00:00
Iurii Chernyi
9563cfd035
modified AI_CONTROLLER_ALLOW_LEADER_CONTROL macro...
...
...to show a better menu item description and to allow I18N of menu
item description
2009-09-24 00:06:28 +00:00
Iurii Chernyi
62e66e9110
a useful AI macro: a menu item to ask allied leaders to move to target hex
2009-09-23 00:29:41 +00:00
Iurii Chernyi
eb77fed2dc
added empty stage, used experimental fai recruitment for LoW::2,
...
...disabled extra debug output in formula ai recruitment, disabled
recruitment of Ulfserkers and Berserkers in LoW::2
2009-09-22 23:45:23 +00:00
Nils Kneuper
5cab289f89
add some comments that trigger a bug in the (perl) wmlxgettext...
...
...which pleases it regarding the unbalanced items...
2009-09-21 11:22:47 +00:00