2368 Commits

Author SHA1 Message Date
Guillaume Melquiond
2f11ba7900 Fixed typo. 2009-10-18 08:50:01 +00:00
Jérémy Rosen
a6a80d379b fix Dark Sorc being stuck on last frame when recruiting 2009-10-18 08:09:03 +00:00
Alexander van Gessel
c084802ca2 Fix a typo, enter it into pofix and run it on the po files 2009-10-17 11:54:01 +01:00
Chusslove Illich
5421c0534e Updated localized images for Serbian. 2009-10-13 09:48:08 +00:00
Chusslove Illich
c20e632813 Updated localized images for German. 2009-10-11 18:17:34 +00:00
Richard Kettering
b1a94d4a76 Added new hammer frames for the dwarvish lord and steelclad. 2009-10-11 07:08:38 +00:00
Richard Kettering
6ac51ac467 Added a new, complete goblin variant of the walking corpse and soulless. 2009-10-11 06:33:01 +00:00
Steven Panek
b7ede95442 Regenerated the main map and the campaign maps...
...that are derived from the main map.
2009-10-09 22:51:59 +00:00
Nils Kneuper
027a1443df ran utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 3725 KiB on 74 files
 Optimized size: 3300 KiB
   Total saving: 425 KiB = 11% decrease
2009-10-09 22:21:52 +00:00
Jérémy Rosen
2ab303050f fix the anim engine sometime choosing the default animation...
...when a valid user animation was available. Detected with drake
on-water anim, but could be triggered by anim animation. Also add a
security against force redraws between the end of a strike and the
next strike
2009-10-09 20:46:38 +00:00
Nils Kneuper
fd2473c731 updated Shavian translation
added about entry for the translation
add a sort entry for the lang selection menu
2009-10-09 20:27:00 +00:00
Nils Kneuper
ac3ae2282f add Shavian translation
missing atm: new font and data/languages/en@shaw.cfg file
2009-10-07 21:28:05 +00:00
Gunter Labes
6223cd5d66 properly set Walking Corpse/Soulless deep water defense to 10% as before 2009-10-07 08:55:21 +00:00
Richard Kettering
e0872c8a0e Minor tweak to the shadow opacity on one drake frame. 2009-10-05 00:57:25 +00:00
Ignacio R. Morelle
ff72d01889 Remove a stray pixel from the Bandit's baseframe
This caused the sprite to appear misaligned in the sidebar.
2009-10-03 18:09:06 +00:00
Steven Panek
6e3ac07df8 Regenerated the main map and the campaign maps. 2009-10-01 23:25:17 +00:00
Richard Kettering
7185456809 Minor tweak to one soulless frame. 2009-10-01 22:32:26 +00:00
Richard Kettering
094e9f66c1 New images for the bandit. 2009-10-01 22:26:16 +00:00
Chusslove Illich
92161ea8ce Updated localized images for Serbian. 2009-10-01 20:36:53 +00:00
Chusslove Illich
2851089d2c Updated localized images for Serbian. 2009-10-01 20:27:48 +00:00
Chusslove Illich
9f1196dba3 Updated localized images for Russian. 2009-10-01 20:05:40 +00:00
Phil Barber
f72d038ef8 New animation WML and macros for the Drakes.
Most drake CFGs are now around 100 lines, rather than the 3 to 400
they were previously...
2009-10-01 19:57:54 +00:00
Iurii Chernyi
be779c5d73 LoW: fix bug # 14404:
...made special right-click leader control actions disappear on
victory
2009-09-30 20:57:50 +00:00
Chusslove Illich
f62b70e51e Updated localized images for German. 2009-09-29 18:42:54 +00:00
Richard Kettering
fbd9c32c20 Shadow fixes on the orcish crossbowman. 2009-09-29 05:06:46 +00:00
Richard Kettering
e609a76da8 New idle animation for the orc archer. 2009-09-29 03:48:43 +00:00
Richard Kettering
ea6c6019ef New melee attack animation for the orcish crossbowman. 2009-09-29 03:46:49 +00:00
Steven Panek
bc51c2913f (Hopefully) Final fix for the 'Bahía de las Perlas' label. 2009-09-27 21:20:37 +00:00
Ignacio R. Morelle
234dd067cd SCATTER_IMAGE and SCATTER_UNITS should not use RANDOM...
...as the caller may be using $random already as a macro
parameter. This is a gratuitous fix to an issue that would be
correctly solved if mainline macros used a well defined variable
naming convention for the lack of the scope concept.
2009-09-27 19:11:47 +00:00
Jérémy Rosen
b55036cec6 apply patch 1175 new option to prevent ally stoping movemen 2009-09-27 18:18:52 +00:00
Jérémy Rosen
e3dfc2162d revert accidental commit 2009-09-27 14:13:40 +00:00
Lari Nieminen
0fe6584034 Added necessary future strings for the upcoming special orders menu...
...and the leader-moving order.
2009-09-27 13:28:08 +00:00
Nils Kneuper
41c8eb8297 fixed indention for the new entry (Vietnamese translation) 2009-09-27 11:35:21 +00:00
Lari Nieminen
4c611c1393 Fixed breakage. 2009-09-27 11:32:58 +00:00
Jérémy Rosen
ffba6d57b9 commit patch #1316 : store original orientation in undo 2009-09-27 10:48:40 +00:00
Steven Panek
0b8facc595 Aesthetic fixes for the Spanish overlay of the main map. 2009-09-27 08:26:44 +00:00
Steven Panek
849c9dfbed Aesthetic fixes for the Spanish BfW logos. 2009-09-27 02:54:01 +00:00
Eric S. Raymond
c5a70496a2 A final pre-1.8 prose polish on the units subtree. 2009-09-26 22:41:57 +00:00
David Philippi
46b4cb9643 vietname translation update 2009-09-26 15:04:36 +00:00
Steven Panek
b61028372d Comitted the new version of the Lithuanian BfW logo. 2009-09-25 22:21:17 +00:00
Nils Kneuper
06888f9d24 fixed wrong encoding of non ascii chars in new drake descriptions 2009-09-25 18:22:10 +00:00
Phil Barber
c88adfe27f New descriptions for Fighter, Glider and Burner line Drakes. Update changelogs. 2009-09-25 16:40:43 +00:00
Richard Kettering
54b1d81ea3 Shadow corrections, and helmet touchup on the orcish slurbow. 2009-09-25 13:06:28 +00:00
Eugen Jiresch
4f40fb8886 updated my about.cfg information 2009-09-25 07:52:49 +00:00
Gunter Labes
118b637074 made terrain type ids unique again 2009-09-24 18:15:10 +00:00
Elias Pschernig
be4edb3fe6 Peter Mawhorter improved the TeamColorizer script...
(you can now specify the color instead of just using red and it uses
the same algorithm as in-game). This is patch patch #1302.
2009-09-24 16:46:28 +00:00
Iurii Chernyi
9563cfd035 modified AI_CONTROLLER_ALLOW_LEADER_CONTROL macro...
...to show a better menu item description and to allow I18N of menu
item description
2009-09-24 00:06:28 +00:00
Iurii Chernyi
62e66e9110 a useful AI macro: a menu item to ask allied leaders to move to target hex 2009-09-23 00:29:41 +00:00
Iurii Chernyi
eb77fed2dc added empty stage, used experimental fai recruitment for LoW::2,
...disabled extra debug output in formula ai recruitment, disabled
recruitment of Ulfserkers and Berserkers in LoW::2
2009-09-22 23:45:23 +00:00
Nils Kneuper
5cab289f89 add some comments that trigger a bug in the (perl) wmlxgettext...
...which pleases it regarding the unbalanced items...
2009-09-21 11:22:47 +00:00