Ali El Gariani
6cc85ecc3b
Add Pango support for tooltip...
...
(and other floating text but not map labels)
by moving the slightly hackish protection against pango use for map labels
into code specific to them.
2010-05-13 23:05:15 +00:00
Ali El Gariani
b1a6785abb
tiny cleaning after 2010-05-13T14:01:20Z!alinkmaze@gmail.com
2010-05-13 14:21:55 +00:00
Ali El Gariani
1d1bc9d18d
In the damage type tooltip, if 2 unit types had same same name...
...
...and same resistance then both names were uselessly displayed. Now
show only once.
2010-05-13 14:01:20 +00:00
Steven Panek
b238ce5023
Ran wesnoth-optipng:
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 49 KiB on 21 files
Optimized size: 31 KiB
Total saving: 18 KiB = 37% decrease
2010-05-13 00:56:27 +00:00
Steven Panek
df643aa46a
Capitalized 'dry grass'.
2010-05-13 00:51:30 +00:00
Steven Panek
dc32b9296e
Reverted a regressive effect of 2010-05-07T23:09:56Z!me@jwbjerk.com.
2010-05-13 00:46:42 +00:00
Ali El Gariani
f8d522abd9
Add labels in sidebar's tooltips
...
- Add 'Traits:' and 'Weapon:'
- Move unit type title from level to type's description
- terrain def has now a tooltip with terrain's name and a label
"Chance to be hit" (explaining the meaning of the %)
2010-05-13 00:12:53 +00:00
Steven Panek
0b057a9864
Made it so that pofix converts makeshift dashes to real em dashes;...
...
...made it convert hyphen-minuses that are being used as minus signs
to the Unicode minus sign; 'aint' -> 'ain't' in EI.
2010-05-12 22:22:02 +00:00
Lari Nieminen
c77fd86a78
Updated map: Ruins of Terra-Dwelve.
2010-05-12 21:43:18 +00:00
Ali El Gariani
5575c5312e
update changelogs
2010-05-12 21:13:39 +00:00
Ali El Gariani
d89fe21cb8
fix copy-paste error in 2010-05-12T20:52:05Z!alinkmaze@gmail.com
2010-05-12 21:07:07 +00:00
Ali El Gariani
1801caf150
Level tooltip show next advancements.
...
WIP, should handle AMLA too and maybe be moved to XP tooltip
2010-05-12 20:52:05 +00:00
Ali El Gariani
e12aa7e23b
When 'swarm' affect the number of attacks, detail it in the tooltip too.
...
A bit overkill for such rare ability, but it's more consistent with
the damage info
2010-05-12 20:25:46 +00:00
Nils Kneuper
e6f418908b
updated Slovak translation
2010-05-12 20:02:00 +00:00
Ali El Gariani
b596083a3b
The damage in sidebar was inconsistent about which bonus affected its value
...
(only trait and slow were applied). Now, show the final value used in
fight (use slow, leadership, ToD, but not resistance, of course).
This follow the sidebar convention to display unit's current status.
Also, improve damage tooltip to include calculation's details (when
needed).
2010-05-12 19:36:35 +00:00
Lari Nieminen
0a0300e388
Fixed a forum-reported bug causing the scouts sometimes...
...
...not appearing at the stables.
2010-05-12 18:12:32 +00:00
Ali El Gariani
3a8668f84b
fix namespace indentation
2010-05-12 16:27:03 +00:00
Eric S. Raymond
77f298883a
Address bug #16019 (actually an FR).
2010-05-12 10:19:43 +00:00
Lari Nieminen
b33a773e9f
Fixes to the rogue mage line's shadows by SkyOne.
2010-05-12 10:08:24 +00:00
Lari Nieminen
cf8ba658aa
Changed the movement alias of the rail tracks from...
...
...best of base,flat to just flat, since practically nothing has
better movement on the sensible base possibilities than on flat.
2010-05-12 08:58:01 +00:00
Lari Nieminen
575e722e9f
Updated changelogs.
2010-05-12 08:23:28 +00:00
Lari Nieminen
b6bcd774b0
Added Alarantalara's mine rail tracks.
...
Currently defense is aliased to base and movement to best of base,flat.
2010-05-12 08:10:15 +00:00
Steven Panek
de297a1f4e
Converted more hyphen-minuses used as minus signs to the Unicode minus sign.
2010-05-12 01:31:02 +00:00
Alexander van Gessel
9376d45a56
Use lg::wml_error instead of ERR_WML for deprecation messages.
...
Add a to-remove version to deprecated [endlevel] keys
2010-05-12 02:14:59 +01:00
Alexander van Gessel
f6e28ff6cb
Give the fake units locations and invalidate them every step
2010-05-12 02:06:19 +01:00
Alexander van Gessel
eb0453441e
Deprecate [set_variable] format properly
2010-05-12 02:06:15 +01:00
Alexander van Gessel
6fc6fff227
Fix facing of units in test scenario
2010-05-12 02:06:10 +01:00
Steven Panek
da5f97e3c1
Converted uses of [set_variable]'s 'random' to 'rand',
...
...as the former is deprecated.
2010-05-12 01:04:56 +00:00
Steven Panek
41c78d8c16
Even more 'format' -> 'value' conversions;...
...
...this should hopefully take care of all of them.
2010-05-12 00:54:56 +00:00
Steven Panek
d498dce810
More 'format' -> 'value' conversions.
2010-05-12 00:49:14 +00:00
Steven Panek
309ec2b753
Converted uses of [set_variable]'s 'format' to 'value',
...
...as they are equivalent and 'format' is supposedly deprecated.
2010-05-12 00:14:07 +00:00
Alexander van Gessel
7bfd00544f
Partial implementation of [move_units_fake]:
...
...moving multiple fake units at the same time
2010-05-12 01:05:31 +01:00
Alexander van Gessel
89dbba9a0b
Refactor [move_unit_fake]
2010-05-12 01:05:26 +01:00
Steven Panek
8920c6ce2b
Converted some hyphen-minus signs...
...
...(hopefully all of the ones that are being used as minus signs) to
Unicode minus signs for the sake of consistency.
2010-05-11 23:53:25 +00:00
Steven Panek
a99a048839
'aint' -> 'ain't'
2010-05-11 23:34:07 +00:00
Steven Panek
5d2b5fdd2b
Converted more makeshift dashes (hopefully, I got all of them).
2010-05-11 23:30:32 +00:00
Steven Panek
d96da47f9e
Converted more makeshift dashes.
2010-05-11 23:16:43 +00:00
Steven Panek
e04da362d0
Converted all makeshift dashes to real ones
...
('--' and spaced '-' at least) in campaigns and the test scenario.
2010-05-11 23:01:30 +00:00
Jérémy Rosen
409a823e30
add a check to prevent WML to set a volume < 0
2010-05-11 21:34:54 +00:00
Ali El Gariani
e855394eba
In the damage calculations dialog, use the signed percentage function...
...
...to have better aligned bonus (using the unicode minus) Possibly fix
incorrect sign when negative leadership bonus is used (if possible)
2010-05-11 21:26:18 +00:00
Ali El Gariani
bca44a84ce
In the damage calculations dialog, display the effect of slow as...
...
..."/ 2" instead of "* 0.5"
(I assume it's more readable for some people)
2010-05-11 21:18:10 +00:00
Ali El Gariani
c614a4e644
In the damage calculations dialog, display bonus and multipliers...
...
...in the same order as they are applied by the engine (important when
combining addition and multiplication)
2010-05-11 21:14:35 +00:00
Jérémy Rosen
d61e77efc7
apply patch #1668 by kevg, saving unit status in savefile
2010-05-11 20:11:56 +00:00
Sergey Popov
26b5e90873
Fixed startup crash with mingw, the same issue as with 2010-04-05T18:57:00Z!loonycyborg@gmail.com
2010-05-11 19:40:08 +00:00
Ignacio R. Morelle
0f65761b61
Remove the website tags from West's files,
...
...per his request until his new site is up
(and some spurious comment or description tags, hmmm)
2010-05-11 15:56:26 +00:00
Ignacio R. Morelle
a1cf7f4e80
More spurious genre=Game tags gone boom
2010-05-11 15:24:59 +00:00
Ignacio R. Morelle
cfdd646283
Spurious genre= tag gone bye
2010-05-11 15:24:42 +00:00
Ignacio R. Morelle
66d49dec4f
Removed more spurious genre=Game tags from Aleksi's tracks,
...
...and updated the website tags to point to
http://www.aleksiaubrycarlson.com/
2010-05-11 15:19:44 +00:00
Ignacio R. Morelle
9f151a6d8d
Remove website tag linking to a website that doesn't exist anymore
...
not removing genre=Game tag since it's the only one and this is an
ancient piece that's not really made in the style of the rest.
2010-05-11 15:07:48 +00:00
Ignacio R. Morelle
3f083bbf2d
Remove spurious genre=Game and tracknumber=0 tags from battle.ogg,
...
and remove website tag linking to a website that doesn't exist anymore
(latter rep. by Rhonda)
2010-05-11 15:05:59 +00:00