35 Commits

Author SHA1 Message Date
James Spencer
45e34321aa The Dwarvern Wasteland Lived on... 2005-02-09 01:52:46 +00:00
Susanna Björverud
34310ea456 Updated Random Scenario (Desert) to use Jungle Hut in Tropical Forest 2005-01-20 11:17:59 +00:00
Susanna Björverud
eccfd2e1d6 Changed Random Map (Desert) to use new desert environment,
...and tweaked distribution of terrains.  Some reordering of entries
in changelog
2005-01-20 10:23:36 +00:00
James Spencer
92c246d225 Make the cave be underground... 2005-01-12 06:04:04 +00:00
Guillaume Melquiond
a9afb68919 Fix winter map builder so that islands are correctly generated. 2005-01-02 21:40:32 +00:00
James Spencer
9e38615840 Update all uses of the Saurian (Famous last words) 2004-11-25 05:10:21 +00:00
Susanna Björverud
d8e3610942 Added four new village terrains, with place-holder graphics,
...for villages in mountains, hills, snow-hills and desert.  Made the
Random Scenarios use these new terrains.
2004-11-18 13:07:35 +00:00
James Spencer
3320f04aeb Update from PG to Castle hopping Isle 2004-11-17 00:23:19 +00:00
James Spencer
0a2380bc98 Commit Pg`'s charge map 2004-11-06 17:14:24 +00:00
Cédric Duval
ec10dd6472 Fixed untranslatable map name. 2004-11-01 15:42:22 +00:00
James Spencer
c0eeb5247e Map descriptions 2004-10-31 03:08:33 +00:00
Pauli Manninen
ca52250ce5 Tweaks to Desert, Winter and Marsh random map generator configurations by Sanna 2004-10-29 21:54:56 +00:00
TheAT
aae22f8cfd Initial add of new MP map. 2004-10-24 20:53:33 +00:00
TheAT
17b8254c6e Added Description 2004-10-24 20:23:07 +00:00
Cédric Duval
5b91500d03 Multiplayer map descriptions.
The "Across the river" map description is obviously just an example of use.
To be replaced with a proper description.
2004-10-24 13:11:42 +00:00
Pauli Manninen
1983e5daa1 Winter Random Map configuration tweaks by Sanna 2004-10-22 21:01:08 +00:00
Pauli Manninen
7024bb314b Added 'w' as terrain suitable for castle,
increased probability of swamp villages
2004-10-22 18:11:07 +00:00
Pauli Manninen
22ab13ae5b Added 'HF' as valid terrains for castle 2004-10-22 18:04:33 +00:00
Pauli Manninen
e3d1e31c5d Added 'd' as valid terrain for castle 2004-10-22 17:59:55 +00:00
Pauli Manninen
0cf8680920 Marsh "scheme" for Random Map Generator 2004-10-18 18:47:54 +00:00
Pauli Manninen
9a70b194b2 Desert and Winter schemes for Random Map Generator 2004-10-18 17:46:35 +00:00
Isaac Clerencia Perez
06b7b027d7 Mark a string as translatable 2004-10-17 09:55:52 +00:00
Dave White
e564dcd221 fixed Wesbowl using Madmax's patch 2004-10-10 03:42:07 +00:00
Dave White
87538d7016 improved random map generation 2004-10-09 19:49:20 +00:00
James Spencer
8af565de3a Remove Cavalry in Favour of Cavalryman 2004-10-01 19:23:52 +00:00
James Spencer
69ecd9f968 Replace Heavy Infantry in favour of Heavy Infantryman 2004-10-01 19:15:10 +00:00
James Spencer
97883c633f Maps from PG who was directed to me from Sirp.
These are good quality, fun, small maps, whith a commited maintainer
who is GPL friendly. Quality is better than most of the maps in MP,
IMHO
2004-10-01 17:49:27 +00:00
James Spencer
1ab920a19d An Island: Give the MPers something new to chew on 2004-09-18 22:07:05 +00:00
Cédric Duval
7713fb3381 s,Multi,multi, (#9873) 2004-08-22 17:46:12 +00:00
Yann Dirson
b6b9a9032f move ids at start of block to simplify parsing scripts 2004-08-08 00:40:41 +00:00
Cédric Duval
c7191333cd Flameheart in Wesbowl. 2004-08-02 21:42:23 +00:00
Cédric Duval
278f9b1f64 Gettextization of multiplayer scenarios. 2004-08-01 23:13:57 +00:00
Dave White
36f4fa7f61 added two new multiplayer maps: 'Battle for Weslin Bridge', and 'Forest of Fear' 2004-06-22 20:46:08 +00:00
Dave White
309136cefc added missing multiplayer map 2004-06-21 22:22:19 +00:00
Dave White
237b6076e8 optimized speed of loading 2004-06-15 20:05:58 +00:00