mattsc
09bb809e73
Bottleneck MAI: rename internal engine functions
...
No change of functionality. This is done to ensure that function names
are unique, a necessary step toward making different MAIs combinable.
2013-06-26 18:23:36 -07:00
mattsc
0caee11712
Goto MAI: rename internal engine functions
...
No change of functionality. This is done to ensure that function names
are unique, a necessary step toward making different MAIs combinable.
2013-06-26 17:32:00 -07:00
mattsc
2741dd297b
Animals MAIs: rename internal engine functions
...
No change of functionality. This is done to ensure that function names
are unique, a necessary step toward making different MAIs combinable.
2013-06-26 15:17:12 -07:00
mattsc
5f5206465e
Lurker MAI: rename internal engine functions
...
No change of functionality. This is done to ensure that function names
are unique, a necessary step toward making different MAIs combinable.
2013-06-26 15:00:59 -07:00
mattsc
493af0053b
Patrol MAI: rename internal engine functions
...
No change of functionality. This is done to ensure that function names
are unique, a necessary step toward making different MAIs combinable.
2013-06-26 14:55:30 -07:00
mattsc
0d4383c4ac
Messenger Escort MAI: rename internal engine functions
...
No change of functionality. This is done to ensure that function names
are unique, a necessary step toward making different MAIs combinable.
2013-06-26 14:51:43 -07:00
mattsc
778ab615d1
Recruit MAIs: rename internal engine functions
...
No change of functionality. This is done to ensure that function names
are unique, a necessary step toward making different MAIs combinable.
2013-06-26 14:32:15 -07:00
mattsc
e4bdb188e7
Protect Unit MAI: rename internal engine functions
...
No change of functionality. This is done to ensure that function names
are unique, a necessary step toward making different MAIs combinable.
2013-06-26 14:31:21 -07:00
JaMiT
08ef91bf6a
Remove some more ability/special names from descriptions (see r55595).
2013-06-25 21:03:51 -05:00
JaMiT
56013ccfdc
Changelog entry for r55595.
2013-06-25 20:31:20 -05:00
Alexander van Gessel
2c7e46f6c8
Revert "Select the hex of the speaker"
...
This reverts commit e1e19c3bea5c4c2361215be1dabd690189f74307.
2013-06-25 12:20:44 +02:00
Nils Kneuper
b2d45976ec
emptied RELEASE_NOTES since the draft announcement was created
2013-06-25 12:10:45 +02:00
Nils Kneuper
701e87c260
fixed broken about.cfg entry spotted by wmlling (thanks shadowmaster)
2013-06-25 11:50:43 +02:00
Ignacio R. Morelle
b813c53134
Add missing newlines at EOF in WML files
...
Issue detected by wmllint.
2013-06-25 05:42:37 -04:00
Emilien Rotival
eee9c15fa9
Mentioned the editor sidebar redraw glitches in 'Known Bugs'
2013-06-25 11:00:26 +02:00
Alarantalara
212327a7e0
Merge branch 'master' of https://github.com/wesnoth/wesnoth-old
2013-06-24 23:46:12 -04:00
Alarantalara
fd58461ef9
Merge branch 'new_branch_name'
2013-06-24 23:45:32 -04:00
Alarantalara
2c192b8099
Update Xcode project.
...
Change release settings to what I'm using for releases, update menu accessible changelog.
2013-06-24 23:11:32 -04:00
anonymissimus
333aa70cef
cmake/MSVC: .gitignore generated things
2013-06-24 23:00:28 -04:00
anonymissimus
afc463b83f
cmake/MSVC: deactivate -Wall which doesn't make much sense for MSVC
2013-06-24 23:00:28 -04:00
anonymissimus
d5f928143e
cmake/MSVC: add windows_tray_notification.cpp
2013-06-24 23:00:28 -04:00
anonymissimus
f0142feee1
cmake/MSVC: add define NOMINMAX
...
Not setting this can cause compiler errors when using std::max or
std::min, as the windows header defines macros with these names otherwise.
The standalone project file was doing it that is why I didn't get said
errors there.
2013-06-24 23:00:27 -04:00
anonymissimus
37091437b4
cmake/MSVC: vorbisfile is not required since that code is #ifndef win32
2013-06-24 23:00:27 -04:00
anonymissimus
9751417f9d
CodeBlocks/MinGw: remove -march=native
...
1. I discovered that this removes the duplicate section linker warnings...
2. The option causes binaries to be incompatible with different hardware.
2013-06-24 23:00:27 -04:00
Emilien Rotival
69045c33ae
New artwork for the future ToD display
...
tod-schedule-* files each contains the individual ToD sky images for an entire schedule
tod-clouds-* files each contain cloud images that will be randomly overlaid on the sky image according to the expected lighting conditions of a given ToD
tod-template is a mask in the shape of the ToD window that will be used to crop any element it contains: ToD skies, clouds, terrain overlays, oversized unit sprites, …
Additional schedule images will be added later.
2013-06-24 23:00:27 -04:00
Nils Kneuper
e35b5a449e
post release version bump to 1.11.5+dev
2013-06-24 23:00:26 -04:00
Charles Dang
9792be35f8
Bumped version string to 1.11.5
2013-06-24 23:00:26 -04:00
Emilien Rotival
7bb4fee45a
Updated release notes to mention the missing 'nozoc' ellipses bug
2013-06-24 23:00:26 -04:00
Emilien Rotival
b89f1437f2
Provides missing artwork for the 'nozoc' ellipses that was causing errors in Northern Rebirth
2013-06-24 23:00:25 -04:00
anonymissimus
ca7d9b451c
cmake/MSVC: .gitignore generated things
2013-06-24 21:26:01 +02:00
anonymissimus
df40b7479c
cmake/MSVC: deactivate -Wall which doesn't make much sense for MSVC
2013-06-24 21:26:01 +02:00
anonymissimus
dbb02f7e33
cmake/MSVC: add windows_tray_notification.cpp
2013-06-24 21:26:00 +02:00
anonymissimus
8a6df90ab9
cmake/MSVC: add define NOMINMAX
...
Not setting this can cause compiler errors when using std::max or
std::min, as the windows header defines macros with these names otherwise.
The standalone project file was doing it that is why I didn't get said
errors there.
2013-06-24 21:26:00 +02:00
anonymissimus
6c30a45a44
cmake/MSVC: vorbisfile is not required since that code is #ifndef win32
2013-06-24 21:25:59 +02:00
anonymissimus
a36a9d2177
CodeBlocks/MinGw: remove -march=native
...
1. I discovered that this removes the duplicate section linker warnings...
2. The option causes binaries to be incompatible with different hardware.
2013-06-24 21:25:59 +02:00
Nils Kneuper
be8b69326f
Merge branch 'master' of github.com:wesnoth/wesnoth-old
2013-06-24 20:28:11 +02:00
Emilien Rotival
882f6eb483
New artwork for the future ToD display
...
tod-schedule-* files each contains the individual ToD sky images for an entire schedule
tod-clouds-* files each contain cloud images that will be randomly overlaid on the sky image according to the expected lighting conditions of a given ToD
tod-template is a mask in the shape of the ToD window that will be used to crop any element it contains: ToD skies, clouds, terrain overlays, oversized unit sprites, …
Additional schedule images will be added later.
2013-06-24 18:35:41 +02:00
Nils Kneuper
0658a960af
post release version bump to 1.11.5+dev
2013-06-24 18:23:06 +02:00
Charles Dang
05be4b3908
Bumped version string to 1.11.5
2013-06-25 02:29:26 +11:00
Emilien Rotival
f04b71b48a
Updated release notes to mention the missing 'nozoc' ellipses bug
2013-06-24 17:05:23 +02:00
Emilien Rotival
ee27b33ff5
Provides missing artwork for the 'nozoc' ellipses that was causing errors in Northern Rebirth
2013-06-24 16:56:28 +02:00
Nils Kneuper
db1b4dfd0a
pot-update, regenerated doc files
...
1.11.5 preparations...
1.11.5
2013-06-24 15:24:53 +02:00
Nils Kneuper
5072528257
bumped version to 1.11.5
2013-06-24 15:22:24 +02:00
Emilien Rotival
6e9d5b078b
Update changelog and release notes to include additional UI revamp information and the recent baseframe updates.
2013-06-24 14:49:53 +02:00
Charles Dang
cbab7280de
New scorpion baseframe by Zerovirus (new anims pending)
2013-06-24 23:14:58 +11:00
Charles Dang
9954fdabdf
Removed old scorpion images
2013-06-24 23:11:34 +11:00
Alexander van Gessel
6013dcbbd6
Merge pull request #34 from groggydice/change
...
summarize wmllint changes and add myself to credits
2013-06-24 04:33:17 -07:00
Ignacio R. Morelle
0b3b02fbba
campaignd: Mention name rule changes in the changelog
2013-06-24 06:43:59 -04:00
Groggy Dice
e25b82e464
summarize wmllint changes and add myself to credits
2013-06-24 05:02:26 -04:00
JaMiT
5900e96ffc
Treat "yes" equal to "true" as attribute values.
...
(Also "no" and "false", of course.)
Fixes bug #20684 .
2013-06-23 19:13:57 -05:00