6103 Commits

Author SHA1 Message Date
Mark de Wever
72c41a5354 The image was to wide which caused a small glitch. 2007-07-19 18:24:25 +00:00
Gunter Labes
1652768910 updated the WML comments 2007-07-19 17:34:53 +00:00
Gunter Labes
a8a896c907 map update 2007-07-19 17:33:20 +00:00
Mark de Wever
e02830a2dd Remove the old no longer used border images. 2007-07-19 17:00:17 +00:00
Mark de Wever
8f4883633a Updated corner image and fix the colours. 2007-07-19 16:28:18 +00:00
Mark de Wever
8d4da055f3 Updated the corner image. 2007-07-19 16:23:04 +00:00
Mark de Wever
d40c10cc8d Added new updated corner images, code support will follow later. 2007-07-19 16:03:55 +00:00
Hogne Håskjold
fb8cd72d3e Fixed transparent pixels 2007-07-19 14:30:21 +00:00
Benoît Timbert
33cbfe8aa7 Sapient had a better idea for the per level bonus, thus :
- reverted my previous *_per_level implementation

- implement the new times= [effect] key to apply an effect more than once.

The default is to apply the effect once

The other possible value is "per level" wich mean the effect will be
applied level time, where "level" is the level of the unit.
2007-07-18 22:44:45 +00:00
Gunter Labes
f36af6561c [[Balancing changes]]
* changed the 'resilient' trait from +3HP +10% to +4HP + 1HP * unit level
* decreased the HP reduction of the 'quick' trait from 10% to 5%
* decreased the HP addition of the 'healthy' trait from +3HP to +2HP
* decreased the blade and impact resistance of saurians from 0% to -10%
* decreased the fire resistance of saurians from -10% to -20%
* increased the pierce resistance of saurians from 10% to 20%
* increased the HP of saurians by 4HP
* increased the XP requirement of the Saurian Skirmisher and Augur by 2
* increased the melee attack of the Ruffian from 4-2 to 5-2
2007-07-18 20:35:17 +00:00
Benoît Timbert
1a8d02e68d [effect] can add a per_level bonus
(ie a bonus that is equal to value*level) for movement & HP

new key for movement : increase_per_level

new keys for HP : increase_per_level & increase_total_per_level

(this also add two translatable strings)

Also changed the Resilient to +4 HP +1 HP/level (this is what the MP
dev wanted) The help will need to be updated.
2007-07-18 19:06:54 +00:00
Nils Kneuper
239e324f11 updated about with some new translators 2007-07-18 17:50:15 +00:00
Nils Kneuper
a7065b1bb9 adjusted corner image colors to match the rest 2007-07-18 17:43:27 +00:00
Mark de Wever
cf2d04ec7f Added a proof of concept for the corners,
still have some glitches but Ivanovic wants to update the images and
that's easier to do that before I start to cut them to pieces.
2007-07-18 17:25:35 +00:00
Mark de Wever
4d98cedd3d Added the bottom and top fade out, the corners aren't done yet. 2007-07-18 16:41:05 +00:00
Dimitar Ilccov
1def1d9364 removed unneeded cockatrice images from HttT 2007-07-18 03:03:14 +00:00
Gunter Labes
964960e15a added the "technical description" for the healthy trait, thanks to uso 2007-07-18 01:51:04 +00:00
Eric S. Raymond
8f9d9f735d Guard the code that tries to move and rename map files with a platform check,
so we don't try to do things under Windows that will choke it.
2007-07-17 22:15:23 +00:00
Nils Kneuper
1ea876fa28 forgot to add a closing tag... 2007-07-17 21:44:21 +00:00
Eric S. Raymond
d749c4b1b1 Remove a Unix dependency. 2007-07-17 21:38:09 +00:00
Nils Kneuper
ccd8dc8ff0 updated Galician translation 2007-07-17 21:26:52 +00:00
Nils Kneuper
3a3d58d475 added a description= field to all attacks (using wmllint) 2007-07-17 21:11:38 +00:00
Eric S. Raymond
ea61254475 Add Ivanovic's attack conversion. 2007-07-17 21:04:13 +00:00
Nils Kneuper
bd22fbdecc tweaked gamma value for the left and right border,
corner will be adjusted once I can test ingame
2007-07-17 17:39:19 +00:00
Mark de Wever
1898146629 Changed the fade out border to use the new image,
also added a right hand side image.
2007-07-17 17:12:51 +00:00
Nils Kneuper
e024eaaaa0 fixed a typo I introduced in my last change... 2007-07-17 15:58:37 +00:00
Nils Kneuper
ac865643d3 fixed wrong var used because the "name=" tag should be used,
not the (untranslateable) type
2007-07-17 14:35:14 +00:00
Nils Kneuper
739882aaeb added first "overlay" for the ui style background
code support still has to be added...
2007-07-17 13:56:56 +00:00
Nils Kneuper
ccab1a51c4 modified version of the general background to look more like the ui 2007-07-17 12:38:18 +00:00
Dimitar Ilccov
017bc211cd A dialog edit in HttP's Swamp of Dread 2007-07-17 02:15:22 +00:00
Patrick Parker
ba0442392f get some tabs out of the file 2007-07-17 01:03:24 +00:00
Patrick Parker
4a80c669bc minor correction to the regexp for deprecated [or] 2007-07-17 00:49:14 +00:00
Joseph Simmons
b6bca71a09 fix bug #9429 regarding unwinnable scenario in SoF 2007-07-17 00:40:37 +00:00
Dimitar Ilccov
02b761a1bd changed Elvish_Lord's and Elvish_High_Lord's fairy fire attack from...
...cold to arcane and removed the redundant cocatrice unit
2007-07-17 00:34:25 +00:00
Eric S. Raymond
7e61d0956c Typo fix. 2007-07-16 23:50:12 +00:00
Eric S. Raymond
69b4297714 Windows portability hack. 2007-07-16 23:46:38 +00:00
Eric S. Raymond
d045931496 Remove an unneeded import. 2007-07-16 23:29:37 +00:00
Eric S. Raymond
25cce4b6bc Second line of Sapient's one-liner. 2007-07-16 23:11:51 +00:00
Eric S. Raymond
b0893b22cc Sapient's FR (Sorry Ivanovic, it's a one-liner). 2007-07-16 23:03:46 +00:00
Eric S. Raymond
444f0ba3b1 Fix bug #9251. 2007-07-16 23:02:35 +00:00
Patrick Parker
d217771f43 smarter filtering for the 100xp event 2007-07-16 00:08:32 +00:00
Taurus
695adb5b8e Ballancing 2007-07-15 19:51:06 +00:00
Taurus
855b3d08c2 Fixed User_Description Bug 2007-07-15 19:27:18 +00:00
Nils Kneuper
0874376010 fixed some cases of * being at the beginning of a string,
this should not happen...
2007-07-15 16:50:23 +00:00
Gunter Labes
91d2fc0b60 fix a typo thanks to Smar 2007-07-15 16:17:57 +00:00
Mark de Wever
415615a007 [unstore_unit] can now try to level a unit...
...and does so by default this time added for real, the replay can
also handle it (bug #7426).  Also added a test case to the test
scenario.
2007-07-15 09:06:13 +00:00
Richard Kettering
d526785d45 Rewrote Armageddon Drake description from scratch,
removed level-up references from some level-1 drakes, and removed
other artifacts of the original (atrocious) descriptions.
2007-07-15 08:01:53 +00:00
Richard Kettering
c99714f208 Modified Descriptions. 2007-07-15 07:35:57 +00:00
Richard Kettering
c0ffd81cd1 Modified Descriptions. 2007-07-15 06:39:31 +00:00
Mark de Wever
8803aeac3e Made the off map terrain fit better with the new background.
There are still some glitches with this border idea:

 * this terrain gets a tod filter which looks silly

 * also the terrain is hidden in the shroud which looks bad

I'll test on a larger screen later to find more glitches.
2007-07-14 15:42:21 +00:00