Richard Kettering
f218702f05
New animations for gryphon.
2006-09-20 05:59:55 +00:00
Richard Kettering
83908f2656
New images for gryphon; riders and otherwise pending some comm. with boucman.
2006-09-20 05:21:06 +00:00
Gunter Labes
b7da49fe16
updated maps
2006-09-19 22:41:16 +00:00
Elias Pschernig
289ab0db0e
Applied patch #608 by Mark de Wever <mordante>:
...
Add wesnoth.get_version() to Python AI API.
2006-09-19 21:21:49 +00:00
Gunter Labes
6ce9fd257e
removed the hotkey changes entry from this changelog...
...
...since they are now in 1.2 as well
2006-09-18 23:43:28 +00:00
Gunter Labes
47cf54eafe
updated the trait descriptions
2006-09-18 23:33:34 +00:00
David Philippi
b16de8f5ee
added Valencian translator
2006-09-18 19:03:53 +00:00
Jérémy Rosen
0af64a4963
fix bug 7017 (freeze in fog)
2006-09-18 18:49:02 +00:00
Nobuhito Okada
d1f4995c40
updated Japanese translation
2006-09-18 18:21:16 +00:00
Gunter Labes
b00f70ec3d
fix/update hotkey section
2006-09-18 16:26:31 +00:00
Isaac Clerencia Perez
d07df0540f
Merged 13545 into trunk
2006-09-18 16:24:04 +00:00
Richard Kettering
d81003a517
New, team-colored images for Kalenz.
2006-09-18 09:52:17 +00:00
Richard Kettering
4ecb050974
New images for kalenz.
2006-09-18 09:47:53 +00:00
David Philippi
89297bd2cd
valencian translation update
2006-09-17 20:06:13 +00:00
Nobuhito Okada
ba260b4e9c
updated Japanese translation
2006-09-17 19:24:26 +00:00
Karol Nowak
44a49546d4
Changelog update to reflect gp2x-related changes.
2006-09-17 10:04:20 +00:00
Karol Nowak
8468ab4260
Fix nasty typo in joystick init.
2006-09-17 09:50:04 +00:00
Karol Nowak
625f1bf82a
Add mouse simulation with joystick for gp2x, wire in changes.
2006-09-17 09:07:04 +00:00
Karol Nowak
8a97634c73
Add --enable-gp2x switch for gp2x-specific code.
2006-09-17 09:05:52 +00:00
Richard Kettering
725799024e
New, team-colored images for the goblin impaler.
2006-09-17 08:08:40 +00:00
Richard Kettering
c957cdd74b
New, team-colored images for the goblin impaler.
2006-09-17 08:06:09 +00:00
Elias Pschernig
ae6c066d09
Simple addition for now to never execute unchecked Python files
...
downloaded from the campaign server:
- Only files ending in ".py" can be executed as Python AI.
- The campaign server will rename all *.py files to *.py.unchecked
before sending.
- This means, Python files are not executed anymore without manually
removing the .unchecked.
- If a campaign has a python="allowed" property on the CS, the
renaming is not done (so someone with direct CS access could already
mark trusted campaigns - a better interface might be needed though).
2006-09-16 11:31:53 +00:00
Richard Kettering
a19e7db97c
Wired in new animations for the elvish sorceress line,
...
and also provided new descriptions.
2006-09-15 09:21:04 +00:00
Richard Kettering
a2a2798e35
New, team-colored images for the elven sorceress line.
2006-09-15 09:01:05 +00:00
Richard Kettering
1a401b9b63
Removed the obsolete animation frames for the elven sorceress line.
2006-09-15 08:31:53 +00:00
Richard Kettering
05319dd5e8
New haloes for faerie fire.
2006-09-15 08:22:35 +00:00
Richard Kettering
56ef5403a5
New projectiles for faerie fire.
2006-09-15 08:12:25 +00:00
Jérémy Rosen
775d2ec861
fix berserker mad laugh wrt retaliating units
2006-09-14 21:36:12 +00:00
Lari Nieminen
e81ceb3cc6
Wired in the mad laugh...
...
...when attacking units that can't retaliate (only for berserker to begin with).
2006-09-14 21:25:44 +00:00
Lari Nieminen
9c5dea7f6d
First version of a mad ulfserker laugh
...
(not very good yet, but something to test with).
2006-09-14 21:22:55 +00:00
Jérémy Rosen
55bcd57145
more animation filtering on attack,
...
zookeeper needs to improve the berserker easter egg...
2006-09-14 20:20:38 +00:00
Isaac Clerencia Perez
2c05c0b297
Merged 13533 into trunk
2006-09-14 16:05:47 +00:00
Benoît Timbert
5f62e79f1d
Show leader name in statistics title (thanks Pietro)
...
(Trunk Only)
2006-09-14 15:34:58 +00:00
Nobuhito Okada
09fab7351b
updated Japanese translation
2006-09-14 03:24:54 +00:00
Jörg Hinrichs
e8f6ed6d21
fixes bug #6243 (Mystery Campaign causes assertion error)
2006-09-13 22:18:09 +00:00
Lari Nieminen
18f1137418
Added a gryphon death animation (edited from Redeth's).
2006-09-13 11:01:41 +00:00
Richard Kettering
d4427cade3
Added support for new projectiles.
2006-09-13 08:20:01 +00:00
Richard Kettering
2243bbf04d
Added support for new projectiles.
2006-09-13 08:19:38 +00:00
Richard Kettering
b8bc225049
New images for ghostly wail attack, and slight mods to bone-arrow.
2006-09-13 08:12:47 +00:00
Richard Kettering
7781605d74
New images for ghostly wail attack.
2006-09-13 08:09:46 +00:00
Nils Kneuper
adc6d96da6
updated Polish translation
2006-09-12 21:15:41 +00:00
Nils Kneuper
20704b5ad3
updated Polish translation
2006-09-12 21:12:10 +00:00
Jörg Hinrichs
dec1b592f9
Fixes bug #6747
...
(Transfer of control: After host left, AI sides get stuck). This one
transfers AI sides, too.
2006-09-12 20:00:08 +00:00
Jörg Hinrichs
36b208813f
Fixes bug #6747
...
(Transfer of control: After host left, AI sides get stuck). This one
transfers AI sides, too.
2006-09-12 19:59:48 +00:00
Jörg Hinrichs
05f72d50eb
makes MSVC++ compile again.
...
Please don't use "or" for the moment until i switched to something
more forgiving :P
2006-09-12 19:53:06 +00:00
Jordà Polo
7d74cb0528
Updated catalan translation.
2006-09-12 18:08:11 +00:00
Jordà Polo
f57af8acdc
Updated catalan translation.
2006-09-12 18:07:59 +00:00
Lari Nieminen
deb38e77f1
Made gunshot.wav (still used by at least EI) less loud.
2006-09-12 13:09:26 +00:00
Danny Daemonic
9906512ed2
Replaced X == "yes" with string_bool(X, false)
...
and X == "no" with !string_bool(X, true).
2006-09-12 11:01:25 +00:00
Danny Daemonic
855abf1f03
Replaced X == "yes" with string_bool(X, false)
...
and X == "no" with !string_bool(X, true).
2006-09-12 11:01:10 +00:00