Commit Graph

24 Commits

Author SHA1 Message Date
Joseph Simmons
e5115f9f0d Changes to introductory text to make more interesting. 2005-08-07 18:58:33 +00:00
Benjamin Drieu
767f328fd4 Add description 2005-08-02 08:28:35 +00:00
András Salamon
809e3f6ac5 add description for TDH 2005-07-25 14:00:44 +00:00
András Salamon
94369a16c5 rename TDH to part 1, and add placeholder text to last scenario 2005-07-25 12:13:17 +00:00
András Salamon
921ce17153 wrap up the last of Silene's suggestions of 15 May 2005,
for speeding up campaign loading, by only including trow-macros.cfg
once in TRoW
2005-07-20 11:36:41 +00:00
Joseph Simmons
23a6b89adf Made the Dark Hordes campaign dialogue thingy use gwiti.png
This is a very minor change, so hopefully no one cares I didn't get
permission for it. :)
2005-07-20 01:57:28 +00:00
András Salamon
f8bc212651 no, this is not where to put user campaigns 2005-07-04 20:11:22 +00:00
András Salamon
ce0558494e fix bug in last commit for SotBE, thanks to silene for pointing it out 2005-05-25 22:04:24 +00:00
András Salamon
19e50520ee removing file duplication in SotBE - part 3 2005-05-25 19:47:42 +00:00
Philippe Plantier
ba195ecd8a [[Attack some problems with data serialization in saves]]
* Made serialized data be saved as untranslated. To achieve this, added the
  t_string class, which encapsulates a translatable string.

* Completely rewrote the (text) WML parser, making it use a tokenizer / parser
  architecture. The parser is now much more strict and validates a WML grammar.

  - Change to the WML syntax: pluses are now ignored, spaces are now forbidden
    in WML keys

* Rewrote the way the variables are interpolated. There is no more default
  interpolation, however, the vconfig class was added, which provides a
  variable-interpolating proxy to config objects.

* There is still an important known bug: this is impossible to load textmode
  save games now, because the statistics module saves some WML with spaces in
  keys, which the parser refuses. I am commiting anyway to respect the string
  freeze; the fix for this bug will come tomorrow

Hoping I do not break everything...
2005-03-27 23:06:17 +00:00
Yann Dirson
f9b291f695 added improved version of silene's macros...
...to hide column separators from campaign writers, use them in all
campaigns, and switch from , to = as separator to match C++ code
2004-12-11 17:04:55 +00:00
James Spencer
59deeeb39d Mention Jevyan in the intro. There is a big scary Lich there... 2004-12-05 23:07:41 +00:00
Guillaume Melquiond
9372f0da80 Fix an underscore typo.
And use that as an excuse to split even more the strings, especially
since the comma is a control char.
2004-11-25 06:37:41 +00:00
Yann Dirson
2a4ddbfde1 update campaign descriptions to take advantage of new incremental string syntax 2004-11-25 00:42:16 +00:00
James Spencer
d34c9d9e46 Update the Pic behind the description 2004-11-19 01:31:35 +00:00
James Spencer
22169d4719 Update for Haldric's Pic 2004-10-29 21:36:46 +00:00
Joseph Simmons
160e819df2 Added campaign descrition to Eastern Invasion 2004-09-23 21:17:18 +00:00
James Spencer
52df841c06 Update for the New Campaign Description thingy 2004-09-23 05:33:26 +00:00
Cédric Duval
4dad657344 Campaigns description support. 2004-09-22 00:05:33 +00:00
Cédric Duval
51bb271f68 Fixed erroneous include. 2004-09-12 16:47:18 +00:00
Cédric Duval
08a7296ac4 Enabled gamestart speedup by not unnecessarily loading campaigns.
This will only break savegames from before 0.7.10, which is reasonable.
2004-09-12 14:44:21 +00:00
Cédric Duval
5d86ae4e1d Added textdomains to campaign declarations. 2004-09-12 14:37:51 +00:00
Cédric Duval
55f40bf21f [[Campaign machinery tweaks]]
* Sorted campaigns using the rank parameter

* Moved campaign declarations into several files (will benefit to
  translation domains)
2004-09-12 14:34:20 +00:00
Cédric Duval
f494007b5b Added README for user contributed campaigns.
A short tutorial would be good to include later in this file.
2004-06-20 22:26:24 +00:00