Jordà Polo
74fc8602b9
repositioned titlescreen elements
2004-10-07 18:59:35 +00:00
Guillaume Melquiond
708f445949
Let's avoid calling a pure function 7 times in a row
2004-10-07 18:55:33 +00:00
Guillaume Melquiond
bfe607d226
Applied mark7's hex detection patch ( #3416 ).
2004-10-07 18:42:59 +00:00
Cédric Duval
10a9a0bbf9
New portuguese translations.
2004-10-07 15:04:09 +00:00
Cédric Duval
a6ae38a08b
Updated spanish translation.
2004-10-07 14:37:06 +00:00
Cédric Duval
114894341a
Marksman is an offensive ability. ( #3418 )
2004-10-07 14:11:18 +00:00
Cédric Duval
53e35846f4
Typo fix (ender).
2004-10-07 13:58:59 +00:00
Cédric Duval
be85e1cb75
New danish translations.
2004-10-07 13:05:22 +00:00
Pauli Manninen
47d5e3cb49
updated changelog
2004-10-07 09:30:49 +00:00
Guillaume Melquiond
1166db1be6
Dave, why the advertising for MightyRabbit?
...
The worst is that it was still compiling cleanly. :-)
2004-10-07 05:59:30 +00:00
Dave White
8a4a1e43d4
made compile on Windows
2004-10-07 01:47:34 +00:00
Jordà Polo
dc5f433e64
new multiplayer lobby
2004-10-06 20:52:25 +00:00
Guillaume Melquiond
257bb21dac
Fix untranslated female elvish marksman ( #10599 )
2004-10-06 20:03:34 +00:00
James Spencer
1b04d7777a
quartex's description fix
2004-10-06 20:02:49 +00:00
Isaac Clerencia Perez
9f12f356d4
Updated Italian translation
2004-10-06 19:59:45 +00:00
Philippe Plantier
f22423eea2
Now that the leader can be chosen in multiplayer, ...
...
...I feel this is appropriate to add some distinctive sign to
leaders. This commit provides a workable quick but functional
suggestion on how to do it. Revert if not appropriate.
2004-10-06 18:52:41 +00:00
Isaac Clerencia Perez
2ecd124157
Updated Swedish translation
2004-10-06 16:20:40 +00:00
Pauli Manninen
34526a3ef9
updated changelog
2004-10-06 14:49:06 +00:00
Pauli Manninen
962bf1bf0f
updated changelog
2004-10-06 14:06:52 +00:00
Pauli Manninen
a92a3c70a1
tweaks for 'spirit' movetype,
...
'undeadspirit' movetype to make undead spirits _feel_ vulnerable against holy.
2004-10-06 13:50:46 +00:00
Pauli Manninen
70e3d019c4
reduced Elvish High Lord movement to 6
2004-10-06 09:27:24 +00:00
Pauli Manninen
c8cd7a7be2
Isolated 'Grand Marshal' (human) as special unit, for now.
2004-10-06 09:21:40 +00:00
Richard Kettering
b8e54174c8
New human unit - Grand Marshal.
2004-10-06 08:42:40 +00:00
Cédric Duval
6aea9042ca
New spanish translation.
2004-10-06 08:21:26 +00:00
Guillaume Melquiond
20f566ef06
Change log severity, really...
2004-10-06 06:18:18 +00:00
Guillaume Melquiond
6daacc278f
Change log severity
2004-10-06 05:45:41 +00:00
James Spencer
c277006fc5
Yield, pointed out by Mr Bones
2004-10-06 04:02:55 +00:00
James Spencer
da4fb0b744
When you have fire 'butween' anything it's bad. Thanks Mr Bones
2004-10-06 04:00:26 +00:00
Richard Kettering
9f688e55f4
Added attack frame, removed reference to pistol.
2004-10-06 03:59:39 +00:00
Richard Kettering
1c39102b1b
Fixed, for duelist, white border problem, added melee frame.
2004-10-06 03:55:59 +00:00
Richard Kettering
6cf00e0451
New Human unit - Grand Marshal.
2004-10-06 03:31:56 +00:00
Richard Kettering
f3bde02f27
New human unit - Grand Marshal.
2004-10-06 03:28:32 +00:00
Richard Kettering
146dd19d09
Fixed animation fiasco in Elvish Shaman cfg file.
2004-10-06 03:08:56 +00:00
Richard Kettering
95093b1ff2
Fixed major confusion with Shaman healing animation.
2004-10-06 02:15:51 +00:00
Richard Kettering
f20a5b9205
Shiny sword for Haldric Leadership.
2004-10-06 02:05:51 +00:00
Richard Kettering
74c6a58cc4
Shiny sword for General.
2004-10-06 01:42:32 +00:00
Richard Kettering
907c2631f1
New shiny leadership frames.
2004-10-06 01:37:07 +00:00
Isaac Clerencia Perez
ea93c00d20
Defaldor -> Delfador
2004-10-06 00:01:41 +00:00
Isaac Clerencia Perez
24012613e8
Switch to the new logging system
2004-10-05 23:11:35 +00:00
Philippe Plantier
a4a304d5ab
Removing test code that was commited inadvertently.
2004-10-05 22:08:38 +00:00
Philippe Plantier
4ef2a1fb99
Fixed bug #10414 : long names in lobby going outside the reserved area.
2004-10-05 21:50:48 +00:00
Isaac Clerencia Perez
59f24d41bb
Switched to new logging system
2004-10-05 21:48:52 +00:00
Guillaume Melquiond
b353486bd9
Switched to new logging system
2004-10-05 21:28:12 +00:00
Yann Dirson
ab54d5bf15
(nearly) usual bunch of pot+po update...
...
...to make sure 0.8.6+CVS is more recent than 0.8.5
2004-10-05 21:08:09 +00:00
Pauli Manninen
d39be88f4f
Pumped version to 0.8.6-CVS
...
Ran ./autogen.sh
2004-10-05 20:43:31 +00:00
Isaac Clerencia Perez
7d9a138e35
Updated Italian translation
2004-10-05 19:46:40 +00:00
Isaac Clerencia Perez
7f7d0e8c57
Updated Swedish translation
2004-10-05 19:41:46 +00:00
Philippe Plantier
e65d393918
Fixed a bug where, on loading multiplayer savegames,
...
...the leader for the factions were incorrectly displayed (now they
are not displayed at all.)
2004-10-05 19:23:22 +00:00
Guillaume Melquiond
cb4ef657b4
Remove unused frame, and references to inexistent healing halo frames.
2004-10-05 19:14:46 +00:00
James Spencer
e76dcfae89
Change movement type to orcishfoot
2004-10-05 19:06:00 +00:00