Jordà Polo
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74fc8602b9
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repositioned titlescreen elements
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2004-10-07 18:59:35 +00:00 |
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Cédric Duval
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114894341a
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Marksman is an offensive ability. (#3418)
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2004-10-07 14:11:18 +00:00 |
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Cédric Duval
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53e35846f4
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Typo fix (ender).
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2004-10-07 13:58:59 +00:00 |
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Guillaume Melquiond
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257bb21dac
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Fix untranslated female elvish marksman (#10599)
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2004-10-06 20:03:34 +00:00 |
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James Spencer
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1b04d7777a
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quartex's description fix
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2004-10-06 20:02:49 +00:00 |
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Pauli Manninen
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a92a3c70a1
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tweaks for 'spirit' movetype,
'undeadspirit' movetype to make undead spirits _feel_ vulnerable against holy.
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2004-10-06 13:50:46 +00:00 |
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Pauli Manninen
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70e3d019c4
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reduced Elvish High Lord movement to 6
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2004-10-06 09:27:24 +00:00 |
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Pauli Manninen
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c8cd7a7be2
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Isolated 'Grand Marshal' (human) as special unit, for now.
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2004-10-06 09:21:40 +00:00 |
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Richard Kettering
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b8e54174c8
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New human unit - Grand Marshal.
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2004-10-06 08:42:40 +00:00 |
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James Spencer
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c277006fc5
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Yield, pointed out by Mr Bones
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2004-10-06 04:02:55 +00:00 |
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James Spencer
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da4fb0b744
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When you have fire 'butween' anything it's bad. Thanks Mr Bones
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2004-10-06 04:00:26 +00:00 |
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Richard Kettering
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9f688e55f4
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Added attack frame, removed reference to pistol.
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2004-10-06 03:59:39 +00:00 |
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Richard Kettering
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f3bde02f27
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New human unit - Grand Marshal.
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2004-10-06 03:28:32 +00:00 |
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Richard Kettering
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146dd19d09
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Fixed animation fiasco in Elvish Shaman cfg file.
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2004-10-06 03:08:56 +00:00 |
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Isaac Clerencia Perez
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ea93c00d20
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Defaldor -> Delfador
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2004-10-06 00:01:41 +00:00 |
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Guillaume Melquiond
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cb4ef657b4
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Remove unused frame, and references to inexistent healing halo frames.
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2004-10-05 19:14:46 +00:00 |
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James Spencer
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e76dcfae89
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Change movement type to orcishfoot
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2004-10-05 19:06:00 +00:00 |
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Philippe Plantier
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7375cfab09
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Fixed villages being over tree tops.
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2004-10-05 18:29:20 +00:00 |
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Pauli Manninen
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596d43ae9d
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language fixes by Jo-Con-El
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2004-10-05 14:36:34 +00:00 |
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Cédric Duval
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f3aebb6b4b
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textdomain= must be _before_ any translatable string.
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2004-10-05 09:52:51 +00:00 |
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Yann Dirson
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a789119e1d
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fixes from freaken:
help and tutorial updates for new "unit description" system; typo in
help xref; missing gettext tag
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2004-10-04 20:39:05 +00:00 |
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Cédric Duval
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d840eca2e2
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Fixed typo.
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2004-10-04 15:29:30 +00:00 |
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Cédric Duval
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ef77911b18
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Declared textdomains for schedules,
to work around time-of-day macros expanded after setting textdomain in
scenario files.
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2004-10-04 11:29:56 +00:00 |
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Richard Kettering
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23cc9df1b7
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Added image_long frame to elvish archer.
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2004-10-04 04:38:12 +00:00 |
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Joseph Simmons
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20fc0f3cbc
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fixed Messenger of Doom being Messenger 0f Doom
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2004-10-04 01:10:39 +00:00 |
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Joseph Simmons
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7b0cd1c6f2
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Updated for Elvish Lord now being 2nd level and Elvish Outrider now being 3rd
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2004-10-04 01:07:48 +00:00 |
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Pauli Manninen
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c6ce80faaa
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Restore Elvish Archer-line as choosable leader.
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2004-10-03 19:45:03 +00:00 |
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Dave White
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4f656d8ca8
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added back in 'ambushed!' text in Crossroads
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2004-10-03 19:28:43 +00:00 |
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James Spencer
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9c195408fb
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take the spearman out of the Oldwood
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2004-10-03 16:21:58 +00:00 |
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Pauli Manninen
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c915261ba9
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Fixed leader selections for dwarves and undead on classic era.
Dwarves were able to select Dwarvish Lord as their leader and Undead
were able to select Lich.
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2004-10-03 15:44:56 +00:00 |
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Pauli Manninen
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c5cecfc3fe
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added 'Red Mage' back to Rebels (default era) as choosable leader
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2004-10-03 15:01:10 +00:00 |
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Pauli Manninen
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bcc22f169d
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Added 'Saurian' to Classic era in multiplayer
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2004-10-03 14:21:16 +00:00 |
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Dave White
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0d0c42aeab
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fixed crash in the editor
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2004-10-03 13:33:46 +00:00 |
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Pauli Manninen
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033159ab4d
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removed leaders with movement higher than 6 from choose-your-leader...
...due to AI having problems with using them.
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2004-10-03 13:32:30 +00:00 |
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Philippe Plantier
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c968b21cd5
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Fixing forest<->snow forest transitions.
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2004-10-03 10:57:37 +00:00 |
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James Spencer
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f806bb11cf
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Replace Scout 'the unit' with Calvaryman, blast from the past :)
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2004-10-01 19:29:30 +00:00 |
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James Spencer
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8af565de3a
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Remove Cavalry in Favour of Cavalryman
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2004-10-01 19:23:52 +00:00 |
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James Spencer
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69ecd9f968
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Replace Heavy Infantry in favour of Heavy Infantryman
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2004-10-01 19:15:10 +00:00 |
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James Spencer
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9e4c054913
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Replace Goblin Direwolver in favour of Direwolf Rider
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2004-10-01 19:06:50 +00:00 |
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James Spencer
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20efce45c5
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Remove Merman Lord in favour of Triton
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2004-10-01 19:01:37 +00:00 |
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James Spencer
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d930dce939
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Remove Lizard Man in favour of Saurian
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2004-10-01 18:47:48 +00:00 |
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James Spencer
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4f057adc87
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Remove refs to Orcish Crossbow, in favour of Crossbowman
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2004-10-01 18:41:15 +00:00 |
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James Spencer
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97883c633f
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Maps from PG who was directed to me from Sirp.
These are good quality, fun, small maps, whith a commited maintainer
who is GPL friendly. Quality is better than most of the maps in MP,
IMHO
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2004-10-01 17:49:27 +00:00 |
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James Spencer
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45c737ce40
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Move that keep... Let Dacyn murder me later
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2004-10-01 17:44:46 +00:00 |
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James Spencer
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8ce47150af
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Dwarf in the Ocean, I think not
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2004-10-01 15:37:37 +00:00 |
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Cédric Duval
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5f30a7b108
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Fixed typo.
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2004-10-01 14:20:57 +00:00 |
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Richard Kettering
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13f57114af
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Added new healing animation for Elvish Druid.
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2004-10-01 08:58:25 +00:00 |
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James Spencer
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a807710c70
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Going crazy in unit land-
played the cards I was dealt, leave it alone until .8.5
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2004-09-30 21:42:22 +00:00 |
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James Spencer
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a8ae634512
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They shouldn't have issues on sand
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2004-09-30 20:54:22 +00:00 |
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James Spencer
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7c6207f35d
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Take back some Drake gains... Trying to find a balancing point is...
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2004-09-30 19:40:10 +00:00 |
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