208 Commits

Author SHA1 Message Date
gfgtdf
7621b9b63e
fix [modify_unit] cannot set attributes to false #4325 2019-09-08 19:50:56 +02:00
Celtic Minstrel
b08677c678 Fix erroneous comment 2019-08-30 23:23:10 -04:00
gfgtdf
fbdd926e14 improve [modify_unit] [status] implementation 2019-08-24 22:19:58 +02:00
gfgtdf
671f1efc40 formatting 2019-08-24 22:19:58 +02:00
Pentarctagon
93dff47a75 Make [option]'s message and description attributes equivalent.
Also removes the deprecation message for the message attribute.
2019-08-17 15:17:19 -05:00
gfgtdf
daf054752a support item_name= in [store_items]
we use it in SotA16 to make the scenario more robust against
[modification]s that might add [item]s for decoration.
2019-03-20 20:27:33 +01:00
Celtic Minstrel
a50ec3f872 Support location_id in [role][auto_recall] 2019-03-03 11:56:34 -05:00
Celtic Minstrel
9d8d57b16d Fix WFL in [random_placement] not receiving the size variable 2019-03-03 11:56:34 -05:00
gfgtdf
7ea1377945
fix modify_unit optimisation for recall units. 2019-01-13 20:00:25 +01:00
gfgtdf
a32e49e32f
fix [item] z_order being lost after reload 2019-01-01 20:33:39 +01:00
Celtic Minstrel
2f9bca43af
Fix erroneous deprecation 2018-11-15 23:12:55 -05:00
Jyrki Vesterinen
68f3a8e846 Lua fixes 2018-11-16 05:47:28 +02:00
Celtic Minstrel
55a6c16810 Lua API reorganization: interface module deprecations 2018-11-15 21:06:55 -05:00
Celtic Minstrel
e3e80b4a99 Lua API reorganization: interface module 2018-11-15 21:06:55 -05:00
Celtic Minstrel
639787e1c9 Merge pull request #2562 from wesnoth/schema 2018-11-11 13:52:19 -05:00
ProditorMagnus
e3da41335e fix modify_unit split_to_array function 2018-11-11 17:30:28 +01:00
gfgtdf
3c63b1e6de optimize modify_unit
now modify_unit no longer causes the full rebuild of the unit unless it
is really needed, this is not only faster, it also prepares a future
optimisation in reducing the units size in savegame files.
2018-11-10 22:26:59 +01:00
Celtic Minstrel
c4f2e839ab
Fix [random_placement] executing the code for each element twice (fixes #3663) 2018-10-27 13:56:42 -04:00
Celtic Minstrel
96f154716a Fix misleading function name in [endlevel] definition
The name gave the impression that it returns an integer,
which is not guaranteed.
2018-10-23 22:49:18 -04:00
jostephd
e766cdc7cc WML: Support [filter_side] in [item]. (#3533)
* WML: Support [filter_side] in [item].

If [filter_side] is present then "team_name" is ignored.

Fixes #1477.

* WML: Compare [item]team_name to [side]team_name using intersection.

Fixes problems with substrings and when one or the other is a
comma-separated list. See #3533

* WML: Rename [item][filter_side] to [item][filter_team]

* Add changelog entry

(cherry-picked from commit 3a3b752881f50ad34742c5962d40d96556adf1a1)
2018-10-07 03:25:20 +00:00
gfgtdf
bc89512a5c add game_config.combat experience
and make [harm_unit] use these values instead of hardcoded 8*level for
killing and level for combat.

(cherry-picked from commit 3591e82586896c8923de1d45cf9c30d25c522a3f)
2018-10-07 03:25:00 +00:00
newfrenchy83
c1a70068d5 Lua API: implicitly clear animator after playing it (#3536)
This prevents the animator from holding a strong reference to the target unit, which was keeping the unit object alive and thus preventing the unit halo, if any, from disappearing.

(cherry-picked from commit 7d6e2b2a10a61e1704c38ea7ee6aa34178a29b38)
2018-10-07 03:24:59 +00:00
newfrenchy83
98bec00fac [heal_unit]: clear the animation after playing it (#3526)
Fixes another case of unit halo remaining after death.

(cherry-picked from commit 354162919741f1b5360120286bf389ecd963be79)
2018-10-07 03:24:56 +00:00
Jyrki Vesterinen
ee3e842cbc [animate_unit]: clear the animation after playing it
This avoids a reference to the unit from being leaked, which prevented the
unit's halo (if any) from disappearing when the unit died.

Fixes #3509. Closes #3520.

(cherry-picked from commit e63bd35f9d209f355400a743732ea2c4b91d5da4)
2018-10-07 03:24:55 +00:00
josteph
a930dc28a9 WML: Don't add a \n before condition=lose objectives if there are no objectives listed before them.
(cherry-picked from commit 045d331da8cc8120e4a5affd639ce389e344bc16)
2018-10-07 03:23:12 +00:00
Andras Szell
a2a22ae10b Fix: add redraw to narrator's message so village count is refreshed
Fixes: https://forums.wesnoth.org/viewtopic.php?f=21&t=48370

In the tutorial when we occupy the first village the message tells us the
village count got incremented, but in the old version it was incremented
only afterwards. Non-narrator messages were updated properly. By adding the
redraw, narrator messages triggered by capture event produce the same
result as other speakers.

(cherry-picked from commit 1ea4149a4456ab8713dde4fbfcdd446b5762adcf)
2018-10-07 03:22:57 +00:00
Iris Morelle
7b604c2a89 Fall back to the unit type name for [message] captions for nameless units
Fixes #3211.

(cherry-picked from commit 051182fa1c6fa75184d991920ff4e8e84831a848)
2018-10-07 03:22:17 +00:00
Iris Morelle
5c04fe72d5 Don't allow [kill] animate=yes to scroll to units through fog and shroud
Restores 1.12's behaviour.

(cherry-picked from commit 4e37cdc713d054a48b1f31f43cb5511f42626847)
2018-10-07 03:22:15 +00:00
Iris Morelle
56cba5aacf Do not allow [message] to scroll to units through fog/shroud
This was a regression from 1.12.

(cherry-picked from commit 8ae38ac19fa48ec9c380a9bce49c17dc43be9a05)
2018-10-07 03:21:36 +00:00
Celtic Minstrel
ab36d7b600 Support [break], [continue], and [return] in [random_placement]
(cherry-picked from commit 4a3508f13fea69b5cafdfa2d46a99caec201d6e5)
2018-10-07 03:21:22 +00:00
mattsc
0e017d9f7c Lua code: replace deprecated wesnoth.set_variable() calls
(cherry-picked from commit ce7faae4f41f23f1d1f61d2b4f5ca95d4ce4f89a)
2018-10-07 03:21:07 +00:00
mattsc
05d5afa6a9 Lua code: replace deprecated wesnoth.get_variable() calls
(cherry-picked from commit f1764d182fe33c4e29c6bd42761be2e946cd0c94)
2018-10-07 03:21:06 +00:00
mattsc
448a20779f Lua code: replace deprecated wesnoth.tovconfig() calls
(cherry-picked from commit 138107c8f6d9cfce6348fc262fbbe4f48d7d7cb8)
2018-10-07 03:21:06 +00:00
Celtic Minstrel
131019c18b Support male_voice and female_voice in [message]
(cherry-picked from commit 07e465e57b389f7ebacecbc7511411bb5685614a)
2018-10-07 03:20:00 +00:00
Jyrki Vesterinen
d75a752c06 [heal_unit]: ensure that heal amount is an integer
(cherry-picked from commit 76ed49a45f3679050cf06e2ab6aa5ec072957572)
2018-10-07 03:19:22 +00:00
Jyrki Vesterinen
167ee61d34 Revert "Display amount healed as an integer in [heal_unit]"
This reverts commit 0294bd81b21be27e09f10d812fafa6bae7090002.

Changing display is unnecessary when the healed amount itself is forced
to be an integer (next commit).

(cherry-picked from commit f2284e2e79db5432039d0ac0a364d0982c7f9f71)
2018-10-07 03:19:22 +00:00
Celtic Minstrel
017c3ca9cf Display amount healed as an integer in [heal_unit]
(cherry-picked from commit 0294bd81b21be27e09f10d812fafa6bae7090002)
2018-10-07 03:19:21 +00:00
Celtic Minstrel
3735b9c4f2 Add [move_unit]clear_shroud= as an attempt to clear shroud as the unit moves (untested)
(cherry-picked from commit b062b19e10c85faecf65246e94ec8dbbad0ad4ed)
2018-10-07 03:19:06 +00:00
Celtic Minstrel
c5b5bdda70 Allow [move_unit]dir= to perform relative movements
(cherry-picked from commit 68b33cf6bd8a44470c7ba8069b6b3502e117b5bd)
2018-10-07 03:19:06 +00:00
Celtic Minstrel
4ce00c6b6c Allow [move_unit]to_location to take a list of waypoints
(cherry-picked from commit 622db9d08b1e15ba99ccb797b4785ac9df4f49fe)
2018-10-07 03:19:06 +00:00
gfgtdf
59cc2448dc fix [message] side_for= not working for the last side.
fixes #2776

(cherry-picked from commit 0f756b81899ed9e965eb4f40b67bfeaaa3a1e518)
2018-10-07 03:18:50 +00:00
Celtic Minstrel
b1e96b08dd Support facing in [role][auto_recall]
(cherry-picked from commit ea0bcec92f021c9e2c1efc838508d5d662803771)
2018-10-07 03:18:40 +00:00
Celtic Minstrel
b35a7f7352 Support root=cube and root=int in [set_variable]
(cherry-picked from commit 7a3d6f958a2f8c89488a7a3d2439c37ae50032c8)
2018-10-07 03:18:39 +00:00
Celtic Minstrel
12ada04b8f Use wesnoth.format instead of string.format for translateable strings in [objectives]
(cherry-picked from commit 15ae9fcb0cc93da52c4ee1100c4422d815b8b28d)
2018-10-07 03:18:39 +00:00
Celtic Minstrel
b5b87ef373 Nicer handling of some Pango formatting attributes in [message]
(cherry-picked from commit c835e5b7e660e0842ab765d6cab7615a8790af2b)
2018-10-07 03:18:39 +00:00
Celtic Minstrel
05a45b8cd1 Handle speaker=id directly in [message] instead of relying on SUF
(cherry-picked from commit 2bd2a8b1b6d7bba67b6d1b4eb0e03dca56f5a54a)
2018-10-07 03:18:39 +00:00
Celtic Minstrel
52d3b7bb6a Support [set_variable]round=trunc
(cherry-picked from commit beb5dc75aaa60af30dcfe58074771080b5da3aeb)
2018-10-07 03:18:38 +00:00
Celtic Minstrel
0d1df0f2d7 Fix unintended change to the semantics of [modify_side]income=
(cherry-picked from commit 79bc18fe9522049d1844a99e37d58eab43898941)
2018-10-07 03:18:37 +00:00
Celtic Minstrel
d72612443f Allow percentages in [random_placement]num_items=
(cherry-picked from commit 229d2f04831fc75a154b5b718c7d308fb3d81217)
2018-10-07 03:18:19 +00:00
Celtic Minstrel
0131631220 Allow WFL for [random_placement]num_items=
(cherry-picked from commit e4a2c141776124c4e0b16677265c4623a4a02aad)
2018-10-07 03:18:18 +00:00