Commit Graph

14686 Commits

Author SHA1 Message Date
Lari Nieminen
78da5f2813 Updated changelog(s) with the new holy sounds. 2007-01-24 09:46:34 +00:00
Lari Nieminen
d94b0256c1 New holy magic sounds (by Jetryl). 2007-01-24 08:44:21 +00:00
J.W. Bjerk
a5b4ff5014 created a new folder for flags,
...and added my undead flag to it.  Let's rewire things to look for
flags in this folder.
2007-01-24 08:15:21 +00:00
J.W. Bjerk
238220816c finally replaced the blue-shield hero icon with the silver crown. 2007-01-24 07:20:05 +00:00
J.W. Bjerk
c658bc42c7 minor enhancements (mostly shadows) to several items 2007-01-24 06:44:59 +00:00
J.W. Bjerk
5d68fd768f a few items from RotL and UtBS 2007-01-24 06:12:08 +00:00
Benoît Timbert
af65351b35 French translation update 2007-01-23 16:08:40 +00:00
Benoît Timbert
4974451680 Wire the new glaive icon to the TSG units 2007-01-22 23:36:37 +00:00
Benoît Timbert
0eff73ffc6 Wire the new crossbow 2007-01-22 23:27:49 +00:00
Benoît Timbert
e23de3fbda New attack icons : pick axe and undead crossbow 2007-01-22 23:26:15 +00:00
Jérémy Rosen
c88bcf5889 fix an animation glitch that would cut shorten the return of units in attack anims 2007-01-22 22:48:17 +00:00
Benoît Timbert
4070200454 French translation update 2007-01-22 22:08:59 +00:00
Richard Kettering
1aff18fc66 New attack icon for the glaive. 2007-01-22 22:01:20 +00:00
Jérémy Rosen
991c98a058 fix animations with turbo < 1 2007-01-22 19:39:13 +00:00
David Philippi
4bd4ca9348 commit changelog for dejavu as well 2007-01-22 12:17:21 +00:00
David Philippi
f5589e202a updated DejaVuSans.ttf 2007-01-22 12:16:08 +00:00
David Philippi
872d51a2a3 czech translation update 2007-01-22 11:39:55 +00:00
Gunter Labes
ba990757d1 updated map 2007-01-22 10:27:53 +00:00
Nils Kneuper
46edc86897 added changelogentry for jetryls last commit 2007-01-22 09:40:57 +00:00
Richard Kettering
775d3d5998 New, TC images for the white mage. 2007-01-22 08:59:00 +00:00
Richard Kettering
c8c3b9962f Moved halo images for the holy attacks into their own folder. 2007-01-22 08:52:33 +00:00
Richard Kettering
1ace159528 Major animations changes for white mage, added TC macro. 2007-01-22 08:49:23 +00:00
Jérémy Rosen
52de8529c2 slight svn only Wml bug: non existant arrays had an empty length intead of 0 2007-01-21 21:37:30 +00:00
Benoît Timbert
8984f89e33 merge 2007-01-21T14:53:03Z!benoit.timbert@free.fr: small WML optimisation 2007-01-21 14:54:21 +00:00
Lari Nieminen
46d87438e2 Fixed small WML bugs. 2007-01-21 13:54:36 +00:00
Patrick Parker
69d8b98b9f Now supporting list sliders for custom sliding goodness. 2007-01-21 09:35:47 +00:00
Patrick Parker
293b9c5343 fixed the "keylogger" effect when joining the MP Lobby
note: there are other places where input blocking may potentially be
desirable
2007-01-21 02:23:26 +00:00
Patrick Parker
8d5e14aba6 replace the Zhul death filter that was accidentally removed in 2007-01-14T04:12:22Z!quartex@gna.org 2007-01-20 18:55:23 +00:00
Nils Kneuper
7fc343493a changelog entry for python change 2007-01-20 16:48:42 +00:00
Nils Kneuper
f37539ad78 enable python as default, use --disable-python to not compile...
...with python support

python >= 2.3 is required

please revert if it causes serious problems, it should not do so
2007-01-20 16:46:52 +00:00
Jörg Hinrichs
fb1051349b This fixes losing of variables when loading from a savegame. Fixes bug #8308. 2007-01-20 12:47:15 +00:00
Patrick Parker
75fcf19b35 merge 2007-01-20T10:08:31Z!patrick_x99@hotmail.com to the trunk...
...(menus in the MP Lobby should ignore numeric selection so that it
may be interpreted as text)

remove warning from ai_dfool.cpp

remove unsused variable from multiplayer_lobby.cpp
2007-01-20 10:28:22 +00:00
Benoît Timbert
11216b838c French translation update 2007-01-20 10:08:17 +00:00
Benoît Timbert
99a76c4872 French translation update 2007-01-19 19:59:34 +00:00
Benoît Timbert
0650d01856 French translation update 2007-01-19 09:06:46 +00:00
John W. C. McNabb
7737176f73 added break command and proper handling of invisible units to ai_dfool 2007-01-19 04:18:27 +00:00
Benoît Timbert
c28803533c The text diplayed when ambush is triggered is now customizable (FR #8264 2.)
(alert= key of the [hides] ability)
2007-01-18 18:35:51 +00:00
Benoît Timbert
71808c1dc3 Fix #8297 to allow compilation on NetBSD 2007-01-18 17:01:13 +00:00
Benoît Timbert
49dcb7c589 About update for last commit 2007-01-18 16:54:29 +00:00
Benoît Timbert
0caaf26f3c Apply patch #669 2007-01-18 16:51:54 +00:00
Richard Kettering
94a4ce283f Minor updates to Red mage/mage frames, and added TC macro. 2007-01-17 23:21:35 +00:00
Richard Kettering
3e856fecaf New, TC images for the mage and red mage. 2007-01-17 23:16:15 +00:00
Richard Kettering
0c293ffeb0 Updated color on troll portrait. 2007-01-17 22:48:12 +00:00
Richard Kettering
514af74a36 Updated color on troll sprite. 2007-01-17 22:46:41 +00:00
Mark de Wever
f0e8031505 Fixes a problem with a unit leveling and being hidden...
...in the fog (bug #8296).

Made changes upon boucman's instructions.
2007-01-17 22:40:30 +00:00
John W. C. McNabb
fc88c07fa0 various changes in prep for ai_dfool.
Changes outside of ai_dfool include adding location ranges to
terrain_matches_filter, adding access to the ai_special in units and
adding unique underlying_descriptions to all units.
2007-01-17 17:48:03 +00:00
Nils Kneuper
da65d552ce updated German translation 2007-01-17 17:25:47 +00:00
Benoît Timbert
d8b4859f3b French translation update 2007-01-17 15:48:31 +00:00
Benoît Timbert
2ee5a7d361 Changelog entry for 2007-01-16T19:33:18Z!benoit.timbert@free.fr to 2007-01-16T20:34:33Z!benoit.timbert@free.fr 2007-01-16 20:48:28 +00:00
Benoît Timbert
ebdd095905 Adjust the wesnoth FINDCFG
and run a update-po to cleanup the moved translations.
2007-01-16 20:34:33 +00:00