Eric S. Raymond
7927d33428
Clean up the unit-generator macros.
...
This change has been checked against UMC.
2008-11-19 14:34:05 +00:00
Lari Nieminen
a1414e2ecf
Fixed a macro call (and some trailing whitespace).
2008-11-19 11:28:16 +00:00
Lari Nieminen
0952178731
Dialogue speaker tweak.
2008-11-19 10:35:14 +00:00
Gunter Labes
7845e8d450
Added the 'fearless' trait to the Heavy Infantryman line.
2008-11-19 10:07:18 +00:00
Lari Nieminen
77a0b224a9
Fixed a silly macro name mistake.
2008-11-19 09:52:08 +00:00
Lari Nieminen
827f3c81dc
Fixed a misnamed variable.
2008-11-19 09:41:10 +00:00
Lari Nieminen
9bb586563f
Fixed semi-broken final fight ally die event filtering.
2008-11-19 09:40:31 +00:00
Lari Nieminen
e4747d7ea0
Added linebreak to end of file.
2008-11-19 08:03:10 +00:00
Lari Nieminen
f033e7aa61
Oops, had forgotten to commit the actual dark assassin placement seeking macro.
2008-11-19 07:07:52 +00:00
Eric S. Raymond
fa54060218
Document the dehydration effect a little better, and quiet down wmllint.
2008-11-19 06:29:46 +00:00
Eric S. Raymond
700fdeda9f
Change trigger for Black Hand ambush from time-based to location-based.
2008-11-19 05:52:35 +00:00
Eric S. Raymond
a7ee7fe144
Generate names and traits for the orc raiders,
...
...also make them cost upkeep; boost Ganthos's income to compensate.
2008-11-19 04:08:39 +00:00
Eric S. Raymond
d0a222fac2
Toughen the Dust Devil a bit so it has the HP of a humamn spearman,
...
...also make it slightly more difficult to advance. This addresses a
to-do item.
2008-11-19 02:00:03 +00:00
Lari Nieminen
2410c8e803
A new, sane method for placing the dark assassin. Untested yet.
2008-11-18 21:59:42 +00:00
Lari Nieminen
f49e765d0d
The new rehydration system unfortunately requires...
...
...a bit of ugly but trivial ability hacks.
2008-11-18 20:11:13 +00:00
Lari Nieminen
9709590eca
Rewrote the dehydration system.
2008-11-18 20:09:03 +00:00
Eric S. Raymond
72df6da9f1
Music assignments for UtBS.
2008-11-18 18:41:59 +00:00
Eric S. Raymond
ed263510e1
Correct a file extension.
2008-11-18 17:58:00 +00:00
Lari Nieminen
5c59ece4f5
Fixed WML errors.
2008-11-18 17:50:43 +00:00
Eric S. Raymond
dba02ba456
More comment fixes and maintainability tweaks.
2008-11-18 17:34:02 +00:00
Eric S. Raymond
6dd340b95a
Usage and comment fixes.
2008-11-18 17:09:31 +00:00
Eric S. Raymond
a5c0068329
OK, we'll keep the development version of A Stirring In The Dark...
...
...because it's got the duel of champions in it. This version is
wmlscope- and wmllint clean, but needs to be refactored to reduce
duplication of dialog strings.
2008-11-18 16:51:41 +00:00
Eric S. Raymond
297a217fb5
Update UtBS todo, add some music to scenario 4.
2008-11-18 16:07:39 +00:00
Eric S. Raymond
c637a3171b
Refactor UtBS death events.
2008-11-18 14:24:55 +00:00
Eric S. Raymond
812c131402
Undo an ill-advised factoring of scenario 3.
2008-11-18 12:11:16 +00:00
Eric S. Raymond
842b010faa
Typo fix.
2008-11-18 11:02:17 +00:00
Eric S. Raymond
caabb7cc43
Quiet wmllint and document a known problem.
2008-11-18 10:11:59 +00:00
Eric S. Raymond
4b342c71bf
Music for UtBS::2, and quiet down wmllint.
2008-11-18 09:55:36 +00:00
Eric S. Raymond
d425bb1034
Undo an ill-advised refactoring.
2008-11-18 09:09:16 +00:00
Eric S. Raymond
d2a3f31397
Address bug #11745 and bug #12260...
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...by removing the Charisma and Camouflage special AMLAs.
2008-11-17 23:45:44 +00:00
Eric S. Raymond
1de996789c
Move unused UtBS abyss-bridge images to the attic.
2008-11-17 22:56:07 +00:00
Eric S. Raymond
905dcd9492
Mainline now has a stone bridge,
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...so we can dispense with the commented-out UtBS version.
2008-11-17 22:46:37 +00:00
Eric S. Raymond
3b06d52fc1
Remove an unused macro.
2008-11-17 22:43:45 +00:00
Eric S. Raymond
ede2ddf29b
Collect the Nym line into one file...
...
...so her animations can be defined by a single macro.
2008-11-17 22:23:20 +00:00
Lari Nieminen
728bd2fbc7
Tuned the turn limit and AI parameters a bit.
2008-11-17 22:12:45 +00:00
Eric S. Raymond
77ac659612
Refactor the Nym line using [base_unit].
2008-11-17 22:00:50 +00:00
Eric S. Raymond
8f20a75321
Map refresh for UtBS.
...
Mostly just cosmetic changes with new terrains; in one or two places I
have widened 1-hex dungeon tunnels where they weren't necessarily
narrow for storyline reasons.
2008-11-17 21:17:56 +00:00
Eric S. Raymond
b54f37bf75
Commit the work plan for UtBS.
2008-11-17 20:34:43 +00:00
Eric S. Raymond
4a674389ba
Test commit: update some documentation.
2008-11-17 20:25:59 +00:00
Sergey Popov
2709806eec
Committed a patch by ivan_i:
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- Added a command-line option to invoke wesnoth's built-in python
interpreter in interactive mode.
- Exposed wesnoth's random number generator to python.
2008-11-17 19:20:48 +00:00
Lari Nieminen
f2c5859cb3
Fixed a recruitment pattern.
2008-11-17 19:04:57 +00:00
Nils Kneuper
01c0ba38a8
restore UtBS since ESR is going to make it work as expected again...
2008-11-17 18:37:44 +00:00
Lari Nieminen
04c473bd5f
New teleport animation for silver mage, modified from the one by beetlenaut.
2008-11-17 11:04:40 +00:00
Lari Nieminen
93c56f975d
New teleport effect graphics by beetlenaut.
2008-11-17 11:01:43 +00:00
Eric S. Raymond
17d09b2a4d
Add a historical note in the comments.
2008-11-17 10:37:10 +00:00
Eric S. Raymond
041165137c
Typo fix in some history.
2008-11-17 10:25:39 +00:00
Lari Nieminen
68daf7ba9e
Shortened the turn range of useful benefits of the defense length...
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...from around 9-32 to around 6-25.
2008-11-17 09:20:46 +00:00
Nils Kneuper
390a78eeaa
move UtbS out of mainline as discussed on the dev-ml
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TODO: move translations over
[[Split portion of a mixed commit.]]
2008-11-16 19:21:08 +00:00
Eric S. Raymond
e3097b1e04
events.cfg no longer exists.
2008-11-16 15:31:28 +00:00
Lari Nieminen
38216db9e5
Added some crude pillowshading to the unshaded portions of Erlornas' portrait.
2008-11-16 12:17:04 +00:00