Jon Daniel
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7983a3d602
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Fix campaign upload password not being saved
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2005-08-06 14:00:19 +00:00 |
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András Salamon
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915b04e048
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defense of dwarvishfoot and mountainfoot in tundra 40%->30%
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2005-08-06 13:25:40 +00:00 |
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Jon Daniel
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4d9652f8b2
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small changes to receive_buf
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2005-08-06 10:03:34 +00:00 |
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Richard Kettering
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5dca650e24
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Minor tweak to Konrad image (PNGCrushed).
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2005-08-06 08:21:28 +00:00 |
|
Jon Daniel
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1db116112c
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Fix statistics functions for 0 connection handle
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2005-08-05 23:01:13 +00:00 |
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Jon Daniel
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7dd2ebb8fe
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Fix multiplayer open_connection not working
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2005-08-05 22:23:42 +00:00 |
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Jon Daniel
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2632c1cbbe
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Remove unused variable
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2005-08-05 21:54:00 +00:00 |
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Jon Daniel
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86b3dd06e4
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Improved socket statistics with separate send and receive stats for each socket
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2005-08-05 21:53:03 +00:00 |
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Richard Kettering
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1a4a3d259f
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New color scheme for grand knight (PNGCrushed).
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2005-08-05 19:13:21 +00:00 |
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Richard Kettering
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e09901f93b
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Stripped Gamma Values from png files, applied additional lossless compression.
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2005-08-05 19:11:54 +00:00 |
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Nils Kneuper
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e1ceccddb9
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Updated Polish translation
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2005-08-05 17:40:25 +00:00 |
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Jon Daniel
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34f6431406
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Fix that the host has to click the dialogs away...
...in order to send end_scenarios in case of a DEFEAT
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2005-08-05 14:11:46 +00:00 |
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Jon Daniel
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166e87d053
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Fix some spelling in a comment
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2005-08-05 13:13:30 +00:00 |
|
Jon Daniel
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352af9d571
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Fix receive_buf to receive only one byte at a time...
,,,so we can check with timeout if there was an error
timeout should be 15s now.
|
2005-08-05 13:00:58 +00:00 |
|
Bartek Waresiak
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53fd9524b2
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Mistake correction
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2005-08-05 06:32:05 +00:00 |
|
Bartek Waresiak
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3f9dc693fa
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Changelog update
|
2005-08-05 06:11:58 +00:00 |
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Bartek Waresiak
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e717658d21
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Adding Drake Enfoncer, balancing changes
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2005-08-05 06:04:15 +00:00 |
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Bartek Waresiak
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0126618f54
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Removing Icy waters, adding Smallolof
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2005-08-05 05:59:19 +00:00 |
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Jon Daniel
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1da2a02a62
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fix send stats
|
2005-08-04 22:47:58 +00:00 |
|
Jon Daniel
|
8375b7da50
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Factor send_buf code.
|
2005-08-04 22:43:19 +00:00 |
|
Jon Daniel
|
c48523d3bf
|
Fix send and receives not being stopped...
...when trying to close a socket which caused it wait until everything
is finished.
|
2005-08-04 22:05:12 +00:00 |
|
Joseph Simmons
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eebb4d4ab9
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Fixed typo
|
2005-08-04 18:38:34 +00:00 |
|
Joseph Simmons
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757fc3ec58
|
Fixed some strings
|
2005-08-04 15:36:04 +00:00 |
|
Joseph Simmons
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ae9e23ff88
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Continuing the plot changes for all scenarios
|
2005-08-04 15:32:33 +00:00 |
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Richard Kettering
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ef992c041a
|
Very minor edits to description text.
|
2005-08-04 08:08:16 +00:00 |
|
Jon Daniel
|
69adc53dab
|
Some clean up
|
2005-08-03 22:19:38 +00:00 |
|
Jon Daniel
|
3d2c5c8935
|
Fix broken themes.
|
2005-08-03 21:56:48 +00:00 |
|
Joseph Simmons
|
edfe8f67b1
|
Somewhat major plot change.
At the beginning, Gweddry and Dacyn are not trying to save Wesnoth;
instead, they are trying to escape with their own lives.
|
2005-08-03 21:51:33 +00:00 |
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András Salamon
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7f1d6578d2
|
more manual info into help, plus new info and some tweaks for 800x600
|
2005-08-03 21:17:13 +00:00 |
|
Nils Kneuper
|
4101f7c5fc
|
Updated German translation
|
2005-08-03 17:13:19 +00:00 |
|
David Philippi
|
779219809d
|
translation update
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2005-08-03 15:57:00 +00:00 |
|
András Salamon
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f5f5941ef4
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update changelog
|
2005-08-03 08:37:11 +00:00 |
|
Dave White
|
470ab3ac49
|
fixed memory leaks
|
2005-08-02 23:35:29 +00:00 |
|
Jon Daniel
|
e02687143b
|
Fixed bug #9376
|
2005-08-02 21:07:15 +00:00 |
|
Jon Daniel
|
abd0a598b9
|
Partially fixed bug #13348.
But the host still has to click all the dialogs away in order for him
to send the end_scenarios. But at least it sends it now.
|
2005-08-02 20:38:45 +00:00 |
|
Nils Kneuper
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801518e1b8
|
Updated German translation
|
2005-08-02 18:32:57 +00:00 |
|
David Philippi
|
45daed94ad
|
moved 2p_Sullas_Ruins from Multiplayer/ to the correct multiplayer/
|
2005-08-02 14:00:53 +00:00 |
|
Dave White
|
afdbd1009a
|
Doc Paterson's changes to map
|
2005-08-02 12:08:45 +00:00 |
|
John W. C. McNabb
|
c663e2664d
|
fixed double AMLA, added AMLA help, and moved {amla.cfg} references to game.cfg
|
2005-08-02 12:06:24 +00:00 |
|
Benjamin Drieu
|
767f328fd4
|
Add description
|
2005-08-02 08:28:35 +00:00 |
|
Nils Kneuper
|
7e2e2131da
|
Updated Polish translation
|
2005-08-02 08:25:51 +00:00 |
|
Jon Daniel
|
32624f706b
|
#13783 fixes.
|
2005-08-01 23:45:10 +00:00 |
|
Jon Daniel
|
f25564b36a
|
hide buttons instead of disabling and hiding them,
...because the disabled buttons were visible
|
2005-08-01 23:19:31 +00:00 |
|
Jon Daniel
|
23d11f1145
|
Fix bug where players are allowed to join a game with all controllers...
..set to computers, if they've clicked it while there was a vacant slot.
|
2005-08-01 23:00:54 +00:00 |
|
Jon Daniel
|
0426a8de95
|
Fix join and observe buttons not being hidden after create game cancel
|
2005-08-01 21:33:19 +00:00 |
|
Jon Daniel
|
a560fba6c1
|
Fixed bug #13783
which caused players not to be able to stay in lobby after a non
critical error.
|
2005-08-01 21:12:30 +00:00 |
|
David Philippi
|
dc6a4c83a9
|
translation update
|
2005-08-01 21:06:36 +00:00 |
|
Jon Daniel
|
f7122ed200
|
Move fix for #13522 to ui
More layout optimisation for the create screen.
|
2005-08-01 20:36:12 +00:00 |
|
John W. C. McNabb
|
d899d24f97
|
fixed two identical AMLA entries
|
2005-08-01 20:05:33 +00:00 |
|
John W. C. McNabb
|
7465bef20e
|
fixed two identical AMLA entries
|
2005-08-01 20:03:53 +00:00 |
|