22083 Commits

Author SHA1 Message Date
ln-zookeeper
799695a04b Allow side 3 to release Jetto 2016-04-20 21:07:05 +03:00
ln-zookeeper
329fa031d9 Scroll to show the city in the intro 2016-04-20 21:06:04 +03:00
ln-zookeeper
9d95682b82 Made the scenario able to cope with lack of potential escapees 2016-04-20 02:01:41 +03:00
ln-zookeeper
9b931a574c Removed the red tents from top of drake villages 2016-04-20 01:47:47 +03:00
ln-zookeeper
6bc34aea7c Added melee and defend animations for Naga Hunter 2016-04-18 10:39:36 +03:00
ln-zookeeper
7bcb4a5873 Updated generic portrait of Mermaid Initiate
By Tet and eyerouge, from https://forums.wesnoth.org/viewtopic.php?f=23&t=29715
2016-04-16 21:55:11 +03:00
Celtic Minstrel
69feb7f3f4 Merge pull request #649 from CelticMinstrel/master
Name generator tweaks + Lua API
2016-04-15 15:52:40 -04:00
Celtic Minstrel
6b8b83c90d Female names grammar for the Khalifate
(Loosely based on a list of female Arabic names from behindthename.com)
2016-04-15 15:51:25 -04:00
sigurdfdragon
0b316b39a9 HttT S10: Clean up side 3 status table entry. 2016-04-13 19:12:46 -04:00
sigurdfdragon
868084f6e7 HttT S10: Change image when eggs are captured. 2016-04-13 19:00:44 -04:00
sigurdfdragon
7e5e3acc57 HttT S10: Clarify objectives. 2016-04-13 18:28:37 -04:00
Celtic Minstrel
a9dbbe9c05 Merge pull request #644 from Dugy/master
Unit name generator using context-free grammar
2016-04-11 17:22:55 -04:00
Dugy
9e35e4d83e Added credit and described the change in changelog 2016-04-11 22:14:21 +02:00
Dugy
f84e8f4795 Added a new way to generate unit names, using rules of a context-free grammar. 2016-04-11 22:14:21 +02:00
Celtic Minstrel
cdf6f4a6f8 Merge pull request #631 from rcorre/wasd_scrolling
Add preference for WASD scrolling.
2016-04-11 01:16:58 -04:00
Charles Dang
f77b3d7a6f tlobby_main: improved formula for game listbox min height 2016-04-10 07:14:51 +11:00
Charles Dang
3bfc17a9e9 tlobby_main: fix misalignment of game listbox borders 2016-04-10 07:06:55 +11:00
Charles Dang
344955e4c1 GUI2: added macro for vertical spacer line 2016-04-10 06:57:27 +11:00
Charles Dang
25e8d4f07c tlobby_main: use large buttons for main controls 2016-04-10 06:51:06 +11:00
Charles Dang
47bb358003 GUI2: removed extra + 2 offset from GUI__TEXT_VERTICALLY_CENTRED 2016-04-10 06:48:17 +11:00
Charles Dang
1702f10360 tbutton: fix borders of disabled state buttons not being gray 2016-04-10 06:47:50 +11:00
Charles Dang
9cc4834070 GUI2: converted horizontal scrollbars to new style 2016-04-09 01:03:40 +11:00
Charles Dang
dfefb83ffd tcampaign_dialog: fix campaign names not being centered 2016-04-08 16:16:33 +11:00
Wedge009
717a762493 Add self to en_GB translators. 2016-04-07 23:05:10 +10:00
Ryan Roden-Corrent
5aecbdbe83 Add self (rcorre) to contributors 2016-04-06 22:45:30 -04:00
Celtic Minstrel
3b4b858a40 DW S10: Fix invalid [object] IDs 2016-04-06 19:48:17 -04:00
Celtic Minstrel
7521fad2a1 Merge pull request #639 from ancestral-lato
New default game typeface: Lato
2016-04-06 13:43:15 -04:00
Celtic Minstrel
21965b40e5 Font scaling minimum to 80% and adjust vertical centering formula
[ci skip]
2016-04-06 13:31:38 -04:00
Charles Dang
7525646cd0 tunit_preview_pane: redesigned Minimal style
This restores the title and image and replaces the icons with labels.
2016-04-06 23:12:08 +11:00
Celtic Minstrel
8cbd358baf tloadscreen: Minor rearrangement of elements 2016-04-05 22:27:20 -04:00
Ryan Roden-Corrent
a58e595705 Add default hotkeys for map scrolling 2016-04-05 20:51:33 -04:00
Charles Dang
b7b8b1e213 tcustom_tod: cleaned up code and unused related preference keys 2016-04-06 01:24:00 +11:00
Celtic Minstrel
73739a1989 Attempt to fix Travis build... again 2016-04-05 10:08:14 -04:00
Celtic Minstrel
7ee37b6f84 Attempt to fix Travis build 2016-04-05 03:19:26 -04:00
Celtic Minstrel
5cf12798ce Port "trivial" WML tags to Lua
This is more about adding Lua API for things that should have it than porting WML tags to Lua.
The following new Lua API functions have been added to the wesnoth table:
- add_fog, remove_fog
- add_sound_source, remove_sound_source, get_sound_source
- log
2016-04-05 02:24:42 -04:00
Celtic Minstrel
a275f22ebe Fix potential "image is nil" error in [message] 2016-04-04 20:55:45 -04:00
Celtic Minstrel
d3374d3670 WML tags fixup 2016-04-04 20:10:52 -04:00
Celtic Minstrel
a791909544 Split the more complicated WML tags into separate Lua files 2016-04-04 17:03:38 -04:00
Charles Dang
e97b4f60e3 tloadscreen: use blank spaces for animation size label
This reserved space for the label while removing the slight glimpse
of the full string when the loadscreen first shows.
2016-04-04 02:37:46 +11:00
Charles Dang
1df91e0119 tbutton: provide alpha color values to satisfy schema 2016-04-03 23:45:27 +11:00
Charles Dang
2122973a42 ttext_box: reduced cursor height a little 2016-04-03 23:43:52 +11:00
Charles Dang
d3a825156e tgame_version: bump max dimensions to fit Lato font sizes 2016-04-03 23:39:42 +11:00
Charles Dang
0708069cc2 New design for vertical scrollbars (horizontal pending) 2016-04-03 23:32:04 +11:00
Charles Dang
00b571a8e1 Use large buttons for main panel in titlescreen 2016-04-03 21:16:57 +11:00
Charles Dang
0cdd8b7180 GUI2: draw buttons procedurally and increase default size 2016-04-03 21:16:56 +11:00
Celtic Minstrel
7c37ad57bd Two new [message] features
- ~LEFT() does the opposite of ~RIGHT(), but takes higher priority;
  use it to force an image to the left that's normally on the right
  (eg female silver mage)
- image=~RIGHT() means "use normal portrait, but on the right"
2016-04-02 15:15:31 -04:00
mattsc
20b07c6379 Micro AIs: internal changes to AI and CA ID handling
This is needed to fix some corner cases of multiple Micro AI changes
during a scenario, such as for the bats in the Goto test scenario.
2016-04-02 07:54:57 -07:00
Charles Dang
accbcd0466 SoF: italicize description poem 2016-03-31 23:59:08 +11:00
Charles Dang
7f1dd72c93 tloadscreen: fixed another case of conflicting layout keys 2016-03-31 11:33:44 +11:00
Charles Dang
5afdb0f72a tloadscreen: better calculations for positioning spacers
This allows the loadscreen to look good on both small and large resolutions
2016-03-31 11:33:08 +11:00