Commit Graph

48248 Commits

Author SHA1 Message Date
Elvish_Hunter
98b79bd20f NR: fixed sighted events in Infested Caves 2011-12-11 09:31:38 +00:00
Mark de Wever
6ca1838a92 Initialize all members. 2011-12-11 09:16:14 +00:00
Ali El Gariani
0306759c54 Small optimization of ToD local light and code simplification.
Add a ToD color struct and operators to easily kill some wasteful
~CS(0,0,0) (which were common for some ToD cases)
2011-12-11 01:01:54 +00:00
Gabriel Morin
03f0abb017 Additional checks to see if unit still exists,
...before trying to reset its appearance.  Tentative fix for bug
#19135
2011-12-10 22:54:26 +00:00
Nils Kneuper
b69d94ad6c forgot to empty the RELEASE_NOTES after announcing 1.9.12,
...doing so now (leaving the new stuff from mordante in)
2011-12-10 21:17:11 +00:00
Nils Kneuper
4158eb059c updated French and Polish translation 2011-12-10 21:15:21 +00:00
Gabriel Morin
ac9feb2eaa Changelog entries 2011-12-10 21:10:18 +00:00
Gabriel Morin
53c416b65f Reimplement and enable auto-execution of planned actions at end of turn 2011-12-10 21:10:12 +00:00
Gabriel Morin
af6d3d232b Fix bugs with attacks not completing...
...when executing all planned actions in a multiplayer game.

Other clients were executing it but local client didn't get a chance
to receive the random seed and finish the attack.
2011-12-10 21:10:03 +00:00
Mark de Wever
74c0952055 Update player changelog and release notes.
The last commit (2011-12-10T20:55:57Z!koraq@xs4all.nl), will need some testing on various
screens so mention it in the release notes as well.
2011-12-10 21:06:40 +00:00
Mark de Wever
2ad130f2a0 Shows of big portraits on smaller screens.
The code might need some polishing later on, but seems to work now.
(Fixes bug #17961 and #18686.)
2011-12-10 20:55:57 +00:00
Mark de Wever
b3434d95f9 Make click dismiss work properly.
(Fixes bug #19121).
2011-12-10 18:50:39 +00:00
Mark de Wever
1f43c12c81 Fixed ~BLIT() to access images out of bounds.
This also adds an exception structure for image modifications, at the moment
only used for the ~BLIT() function. (Fixes bug #18832).
2011-12-10 15:37:06 +00:00
Mark de Wever
fb5996d19c Add extra tests in blit_surface.
These tests should prevent invalid memory accesses when the pre
conditions are violated. Done to since bug #18832 shows preconditions
are violated at times.
2011-12-10 15:33:39 +00:00
Ali El Gariani
3dcb910d92 Fix local-ToD transitions for big RGB values (was clamped to +/-128) 2011-12-09 22:42:12 +00:00
Mark de Wever
7bf0d99dd4 Also commit the changelog update... 2011-12-09 19:25:28 +00:00
Mark de Wever
20e58403bc Use a stable sort for sorting campaigns.
Changed upon shadow_master's request.
2011-12-09 19:25:12 +00:00
Mark de Wever
6384943776 Fixes compilation with clang 3.0 in C++11 mode.
The actual problem was in the linking phase. Anonymissimus had a similar
problem in MSVC in C++11 mode, this change might fix that as well.
2011-12-09 19:07:23 +00:00
Gabriel Morin
2c87771745 Revert 2011-11-23T13:40:40Z!gabrielmorin@gmail.com
"Auto-execute remaining whiteboard planned actions at end of turn" for now.

Attacks were executing on remote clients but not locally, because of
the seed callback mechanism no having a chance to trigger.
2011-12-09 08:31:05 +00:00
Anonymissimus
a923a41598 ignore unit_types with empty id= (bug #19133) 2011-12-08 00:43:36 +00:00
Nils Kneuper
a768bc5bad updated Czech translation 2011-12-07 23:30:10 +00:00
Steven Panek
a2c34fc2dd Removed some now-redundant undead_variation= keys. 2011-12-07 20:52:31 +00:00
Steven Panek
c28d6c5845 Prevent the generation of more useless epilogue replay saves. 2011-12-07 14:40:30 +00:00
Steven Panek
6695d6d266 Do not generate replay saves for TSG's epilogues. 2011-12-07 14:33:03 +00:00
Anonymissimus
463ef77245 fix macro comment (bug #19128) 2011-12-07 14:04:19 +00:00
Anonymissimus
3a097be3af rename a parameter so that it matches the other occurances of the function signature 2011-12-07 14:04:01 +00:00
Gabriel Morin
79e013e826 Whiteboard fake units can now be selected and highlighted...
...by mouseover even under fog.

This involved changing some game logic so that units belonging to the
viewing team are considered visible even under fog.
2011-12-07 10:02:56 +00:00
Gabriel Morin
4d4e8f6096 Eclipse CDT wasn't happy about the missing break after default case 2011-12-07 10:02:46 +00:00
Anonymissimus
6f3bf560cd improve a comment to match what the code actually does now
(bug #15847, FR bug #4072)
2011-12-06 17:43:12 +00:00
Anonymissimus
c381e13f24 changelog update 2011-12-06 14:58:42 +00:00
Anonymissimus
24ef11ee7c don't change the viewing team when starting linger mode (fix for bug #15847)
(FR bug #4072)
2011-12-06 14:58:25 +00:00
Anonymissimus
c784e97387 don't use 0 instead of NULL
(actually it took me some time to realize that this is
no side number or team index)
2011-12-06 14:58:07 +00:00
Nils Kneuper
0a1b16ddd2 updated Russian translation 2011-12-06 09:57:58 +00:00
Gabriel Morin
60d60a702c Changelog entries for my last commit 2011-12-06 02:10:16 +00:00
Gabriel Morin
c8ee98cd6a Display turn numbers on multi-turn planned moves. 2011-12-06 02:07:40 +00:00
Gabriel Morin
0894b45c61 Rename variables and cleanup comments. 2011-12-06 02:07:30 +00:00
Steven Panek
7a379349ad Bumped version number in Doxyfile. 2011-12-06 01:56:58 +00:00
Simon Forsyth
1494d38766 Update Xcode package version to 1.9.12 2011-12-06 01:52:20 +00:00
Ignacio R. Morelle
bbbdc212a8 gui2/taddon_description: Do not use message dialog definition...
...with background blur

Add-ons with long descriptions (such as "The Fellowship of the Clay")
cause a scrollbar to appear, which isn't properly handled in conjunction
with the blur precommit hook. The automatic Close button still doesn't
work after changing the definition, though.
2011-12-05 20:39:37 +00:00
Ignacio R. Morelle
5902006c84 gui2: Make a label string translatable
(The string is already translatable in the same domain, so this
doesn't break the string freeze.)
2011-12-05 20:39:21 +00:00
Nils Kneuper
921399f253 post release version bump to 1.9.12+svn 2011-12-05 16:40:58 +00:00
Nils Kneuper
5d9e791842 bump version to 1.9.12 2011-12-05 15:29:37 +00:00
Nils Kneuper
3e5d52eb35 pot-update (preparing for 1.9.12, no new/changed strings)
regenerated doc files
2011-12-05 15:27:24 +00:00
Steven Panek
0e9a4f4db5 Updated the Latin translation.
Fixes bug #19115. Fixed a couple of typos in the changelogs.
2011-12-05 15:22:56 +00:00
Alexander van Gessel
4949dd660e Translation credits update 2011-12-05 14:27:05 +01:00
Alexander van Gessel
a26bbeec75 More git wescamp fixes 2011-12-05 00:51:02 +01:00
Gabriel Morin
32676ed2a5 Build the planned unit map even if the action queue is empty,
...since the mapbuilding does additional things such as removing
invisible units from the map.
2011-12-04 22:13:46 +00:00
Gabriel Morin
02056b6397 Entries in both changelog and release notes...
...for whiteboard changes since 1.9.11
2011-12-04 22:13:40 +00:00
Gabriel Morin
76d14e799f Better way to avoid unused param warning. 2011-12-04 22:13:35 +00:00
Gabriel Morin
60edd13cec Reduce scope of some unit map iterators.
Those in add/remove_temp_modifier() of the move class were just asking
to be used after their unit gets moved. Supposedly the unit map can
handle that, but avoiding out of principle.
2011-12-04 22:13:29 +00:00