Scott Klempner
7fc2b6d8fe
moved bigmap.cfg
2006-01-26 00:04:05 +00:00
John W. C. McNabb
f5a0f35978
changes to amla displays.
2006-01-26 00:02:32 +00:00
Gunter Labes
47dee2d5de
fixed the description
2006-01-25 23:18:36 +00:00
Gunter Labes
4757d9123d
changelog commit for 2006-01-25T22:41:40Z!soliton@wesnoth.org
2006-01-25 23:12:51 +00:00
John W. C. McNabb
6713b21252
fix bug #5105
2006-01-25 22:42:11 +00:00
Gunter Labes
cffbc11af3
removed the classic era
2006-01-25 22:41:40 +00:00
Scott Klempner
6dec50a2fa
changelog update
2006-01-25 21:03:34 +00:00
Scott Klempner
13afe53264
added {DEFAULT_SCHEDULE} macro for time of day,
...
added [animation] to trident, linefeed cleanup in abilities.cfg, httt
text cleanup
2006-01-25 20:57:31 +00:00
Gunter Labes
581aab55c7
changelog commit for 2006-01-25T20:20:17Z!soliton@wesnoth.org
2006-01-25 20:24:51 +00:00
Gunter Labes
6a0b485f6c
decreased the Dark Adept resistance to cold from 20% to 0%
2006-01-25 20:20:17 +00:00
Bartek Waresiak
a6cab172a1
Fixed problem with Castle Hopping Isle 1st player starting position
2006-01-25 20:13:33 +00:00
Hogne Håskjold
5c40c310f3
Use small forest next to cave wall, fix trans prob with chasm
2006-01-25 19:00:27 +00:00
David Philippi
0de4a2032f
translation update
2006-01-25 11:51:54 +00:00
Hogne Håskjold
35a2a03319
More ruin tiles from pekka
2006-01-25 11:43:06 +00:00
David White
29de6bc769
fixed broken utf8 conversions
2006-01-25 01:26:58 +00:00
John W. C. McNabb
d8599a0692
added require_amla to [advancement]
2006-01-25 01:04:31 +00:00
John W. C. McNabb
17a09c588a
added require_amla to [advancement]
2006-01-25 01:03:13 +00:00
Gunter Labes
5c8c87ac28
changelog commit for 2006-01-24T23:58:23Z!soliton@wesnoth.org
2006-01-25 00:00:20 +00:00
Gunter Labes
8a838a652c
revised multiplayer maps: Den of Onis, Castle Hopping Isle
2006-01-24 23:58:23 +00:00
Rusty Russell
4337902c51
Fix https://gna.org/bugs/index.php?func=detailitem&item_id=5145
...
...by unsetting pathsList_ in gui object before turn_info is destroyed.
set_paths() is a trap which is going to keep biting us, and should be
rewritten a different way...
2006-01-24 23:05:52 +00:00
Scott Klempner
adca5da769
cutscene tweaks, tried to get AI to recruit less ghosts in IOTD
2006-01-24 19:07:52 +00:00
Hogne Håskjold
266f8b1465
More new ruin tiles by pekka
2006-01-24 18:42:44 +00:00
J.W. Bjerk
bd750fb827
fixed Drake Gladiator image...
...
...that i replaced with the defend frame in my last commit.
2006-01-24 05:12:17 +00:00
Scott Klempner
a35f804495
text cleanups
2006-01-24 04:37:49 +00:00
David White
c61b551f14
fixed compile error on some non-standard compilers...
...
...due to initialization of statis variables in header file
2006-01-24 03:34:50 +00:00
Rusty Russell
bfd1745aa4
Fix the rest of the enum (left over from last patch).
...
A const TERRAIN is preferable to an enum here, since the type will
then be correct.
2006-01-24 01:56:37 +00:00
Rusty Russell
e2feadfc86
Warning fixes:
...
not complete, but I stopped pulling the thread before the whole
project unravelled 8)
(1) team and player numbers should be unsigned.
(2) sizes of gui elements should usually be unsigned.
This probably introduced some bugs.
2006-01-24 01:17:58 +00:00
David White
42303e0a17
fixed intermittent crash at end of replay
2006-01-24 00:47:39 +00:00
Bartek Waresiak
bf6a7f7e77
Den of Onis update
2006-01-23 21:32:02 +00:00
Rusty Russell
55b25205e5
Actually change over default hotkeys,
...
...particularly to fix shift-; = command. (Forgot to checkin this
file)
2006-01-23 21:28:19 +00:00
Bartek Waresiak
8427511d32
Forest of Fear update
2006-01-23 21:21:00 +00:00
David Philippi
54e474003d
translation update
2006-01-23 21:02:34 +00:00
Dominic Bolin
04c2c25a7c
Allow creation of unit from WML with random traits.
2006-01-23 16:28:18 +00:00
Benoît Timbert
ba818a025b
wesnoth-icon.png needs to be somewhere in images/,
...
since it is used as a WM icon and loaded by get_image()
2006-01-23 13:40:06 +00:00
Hogne Håskjold
c02256254b
First batch of new ruin tiles by pekka
2006-01-23 11:15:16 +00:00
Jérémy Rosen
07976c48ee
add tab completion to MP lobby
2006-01-23 06:43:33 +00:00
Rusty Russell
8bb43c7196
Fix non-US keyboards:
...
https://gna.org/bugs/index.php?func=detailitem&item_id=4380
This is non-trivial. We don't want to break people's customized
hotkeys, yet we need to change the fundamental way keyhanding works.
Above all, we do not have a keyboard map.
SDL gives the unicode value of the keys pressed, as well as the key
itself and the modifiers. We need to use this unicode value sometimes
(eg. for ':', which is not shift-; on non-US keyboards) and the
keycode at other times (F1 has no unicode value, and shift-space is
the same as space). We do this as follows:
(1) Single-letter keys get treated as the character,
(2) Multi-letter keys (function keys, delete, etc) and space get
treated as the actual key.
However, we want backwards compatibility, so *if* they specify a shift
modifier we fall back to old-style keycode.
Finally, if the control key is pressed we often need to map the
unicode value back to the "raw" value to figure out what the character
is. We only do this if the character value is less than 64: it's
probably not a universal rule.
2006-01-23 03:17:13 +00:00
Scott Klempner
45a161b7b5
sceptre of fire bugfix
2006-01-23 02:37:38 +00:00
Gunter Labes
b68abe551c
changelog commit for 2006-01-23T01:57:04Z!soliton@wesnoth.org
2006-01-23 01:59:47 +00:00
Gunter Labes
142b3f3027
several changes to the movetype of the Walking Corpse and Soulless
2006-01-23 01:57:04 +00:00
Gunter Labes
4d1a45b5b9
corrected the description
2006-01-23 01:06:24 +00:00
Jérémy Rosen
5f91485eb6
limit name length in MP games to 18 characters
2006-01-22 22:30:35 +00:00
Nicolas Weeger
3d5b2edcbc
Tentative fix for bug #5125
...
(ai moving a unit to an occupied tile crashes) and #5126 (ai can cheat).
2006-01-22 22:24:54 +00:00
Nicolas Weeger
8fe088bf97
Fix bug 5124 : dst/src arrays are not correctly reset after moves.
2006-01-22 22:04:54 +00:00
Scott Klempner
0520201703
added terrain mask to Sceptre of Fire to help you move
2006-01-22 21:43:10 +00:00
Dominic Bolin
3906e2690b
Fixed SotBE [store_unit] WML
2006-01-22 21:16:48 +00:00
Dominic Bolin
771e520cc2
Added 'mode' tag to [store_unit]; allows appending to variable
2006-01-22 21:16:14 +00:00
Scott Klempner
61ac2cbe7c
renamed Sceptre.cfg
2006-01-22 19:28:42 +00:00
Scott Klempner
6a9335d8fc
text cleanup for TRoW
2006-01-22 19:22:36 +00:00
Nils Kneuper
bb3a3d9210
pot-update
2006-01-22 17:42:56 +00:00