Gunter Labes
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7fd76af0e3
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changed the Drake Glider movetype to have 40% defense almost everywhere
macrofied some similar movetypes along the way
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2009-09-10 04:55:15 +00:00 |
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Gunter Labes
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efd1416954
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fixed messed up formatting
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2009-09-10 04:55:05 +00:00 |
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Fabian Müller
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e82dc700bf
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LoW::22: Made Uradredia's side persistent.
Gave him the loyals to the recall list.
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2009-09-10 00:32:00 +00:00 |
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Fabian Müller
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ad62e9ff71
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LoW::17: Made Uradreadia's side persistent.
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2009-09-10 00:30:53 +00:00 |
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Ali El Gariani
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a1991f3e53
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Switch new terrain defense and moves in main sidebar,
(to place terrain def% next to weapons)
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2009-09-10 00:01:00 +00:00 |
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Fabian Müller
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db683ad75c
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LoW::19,21: New code for Landar's side.
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2009-09-09 23:56:48 +00:00 |
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Ali El Gariani
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5b8432792c
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Add and use a second red-to-green color scale for font
(darker, adjusted to the not-fully-white color of normal wesnoth font)
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2009-09-09 23:28:38 +00:00 |
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Ali El Gariani
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d1206ab4bc
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Fix 2009-09-09T00:31:52Z!alinkmaze@gmail.com forget to update the red_to_green_scale WML key
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2009-09-09 23:22:05 +00:00 |
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Guillaume Melquiond
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639e458812
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Adapted code to cope with vconfig objects.
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2009-09-09 22:21:32 +00:00 |
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Guillaume Melquiond
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3291c9b87b
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Added error message to [clear_variable].
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2009-09-09 22:11:52 +00:00 |
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Guillaume Melquiond
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d2f791fbbe
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Added check for proper delaying of substitutions in action handlers.
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2009-09-09 21:42:12 +00:00 |
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Guillaume Melquiond
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c2ac5485a1
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Updated Lua code for [objectives] to vconfig interface.
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2009-09-09 21:42:09 +00:00 |
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Phil Barber
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99b80961ef
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Add and wire new Merman Netcaster portrait,
...update changelogs, portrait credits.
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2009-09-09 19:26:46 +00:00 |
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Eric S. Raymond
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d43b862ae9
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Typo fix.
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2009-09-09 16:02:16 +00:00 |
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Eric S. Raymond
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e2d7c66827
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Remove a fossil from the version ot the narrative...
...in which Garard I was still alive and sent Garard II north.
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2009-09-09 14:21:19 +00:00 |
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Nils Kneuper
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d3c50037ee
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the campaign name is "Sceptre of Fire",
...correcting in the about comments (only shown in the wiki)
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2009-09-09 10:40:21 +00:00 |
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Eric S. Raymond
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bc9abbe192
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Safe, string-only Scepter -> Scepter changes.
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2009-09-09 10:22:46 +00:00 |
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Eric S. Raymond
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3d353d5e9a
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Tell the spellchecker about "sceptre".
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2009-09-09 10:18:41 +00:00 |
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Eric S. Raymond
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b613e09309
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Change some macro names to use uniform "scepte" spelling fot Sceptre of Fire.
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2009-09-09 10:08:10 +00:00 |
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Eric S. Raymond
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107ceee01b
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Clean up "scepter" spelling.
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2009-09-09 09:51:16 +00:00 |
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Eric S. Raymond
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4634a398ec
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Remove an unneeded TODO tag.
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2009-09-09 08:49:40 +00:00 |
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Eric S. Raymond
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3e24281561
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Address a story problem pointed out in the forums.
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2009-09-09 08:37:16 +00:00 |
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Fabian Müller
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e4e448d0b4
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LoW: Removed the hacky debug macros.
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2009-09-09 03:25:27 +00:00 |
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Fabian Müller
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ebfec06ebf
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LoW::9,22: Made wmllint quiet.
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2009-09-09 02:39:54 +00:00 |
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Fabian Müller
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3e7ec24f94
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LoW: Side persistence changes all over the campaign.
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2009-09-09 02:24:16 +00:00 |
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Mark de Wever
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a299db046d
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Rename easy_close to click_dismiss.
I never was really happy with the old name, but didn't have a better
alternative. Now I have so rename the stuff.
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2009-09-08 20:12:11 +00:00 |
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Mark de Wever
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7fe3294f39
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Moved the easy close behaviour to the window.
At some places click dismiss is used which will be the new name of the
feature since it's a more fitting name.
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2009-09-08 20:12:05 +00:00 |
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Fabian Müller
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66cf5212ae
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LoW::9: Leave all loyal units behind at the Kalian except Anduilas.
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2009-09-08 19:50:19 +00:00 |
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Fabian Müller
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964c37d1a5
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LoW::19: Fixed a dialogue in which Landar speaks with himself like Golum.
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2009-09-08 19:24:31 +00:00 |
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Iurii Chernyi
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468d796701
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fix obsolete AI macro
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2009-09-08 18:20:17 +00:00 |
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Iurii Chernyi
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33fb7ddf87
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LoW::3: fixed issue with fog revealer being left on the map...
...due to wrong location of {UNCLEAR_FOG} macro
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2009-09-08 18:20:10 +00:00 |
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Iurii Chernyi
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755066cb70
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LoW::2: fix bug with 'number of trolls killed by elves' being counted incorrectly
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2009-09-08 18:08:40 +00:00 |
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Iurii Chernyi
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3879db7f0c
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LoW::7 : Let Galtrid share keep with player, while still being passive.
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2009-09-08 17:52:25 +00:00 |
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Fabian Müller
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d7dfdfd54e
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LoW: Made wmllint quiet.
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2009-09-08 12:22:21 +00:00 |
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Fabian Müller
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b99d046e51
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LoW: WINTER_MASK macro transforms the new terrains.
New village terrains added to the ownership macros.
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2009-09-08 12:21:43 +00:00 |
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David Philippi
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d4af5f1e7b
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added vietnamese translation
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2009-09-08 10:39:15 +00:00 |
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Fabian Müller
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675404df75
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LoW::5: After capturing the gold...
...the image overlay for the carrier is removed.
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2009-09-08 09:09:24 +00:00 |
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Gunter Labes
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302705768e
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fixed end turn button placement
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2009-09-08 08:38:16 +00:00 |
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Ali El Gariani
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5f35868ff9
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Uniformize MP info in sidebars from dialog and main screen
Now both uses the more compact "moves:"
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2009-09-08 01:43:45 +00:00 |
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Ali El Gariani
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1a5cbd6cef
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Add a "terrain def.: 60%" (with color) to the main sidebar
to give more visibility to this important stat and because the topbar
defense is really not nice.
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2009-09-08 01:32:58 +00:00 |
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Steven Panek
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e089ad53f1
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Added the Spanish overlay for AoI's map.
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2009-09-08 01:30:31 +00:00 |
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Ali El Gariani
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b0ff8a0e95
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Move the new hardcoded indentation for race to themes.cfg...
(for main sidebar)
(but still hardcoded for dialogs as always with this stuff)
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2009-09-08 00:12:52 +00:00 |
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Steven Panek
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0e8c316f84
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Added the Spanish overlay for LoW's map.
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2009-09-07 22:20:46 +00:00 |
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Fabian Müller
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83509dcac9
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LoW: New side persistence thingy. Yee hoo!
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2009-09-07 22:08:15 +00:00 |
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Fabian Müller
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90f96af4a8
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LoW::1: Switched completely to the great new persistence whatever.
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2009-09-07 21:07:21 +00:00 |
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Mark de Wever
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e55f210443
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Make commenting out not look silly.
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2009-09-07 18:57:51 +00:00 |
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Richard Kettering
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5c0db7e80b
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Added an improved version of the dwarf fighter hammer attack animation,
...and touched up the feet on the base frame.
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2009-09-07 06:42:32 +00:00 |
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Richard Kettering
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83228a5443
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Added new images for the chocobone (temporarily unanimated).
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2009-09-07 06:16:18 +00:00 |
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Karol Nowak
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7938300229
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Implemented FR #14246 (visible_in_shroud= for [label]).
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2009-09-06 23:55:30 +00:00 |
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Fabian Müller
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4a6262c757
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Test case for recalling Landar by id...
...from a [side] [unit] id=Landar situation.
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2009-09-06 23:42:08 +00:00 |
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