27448 Commits

Author SHA1 Message Date
Nils Kneuper
7fdab031f7 bump version to 1.5.4 1.5.4 2008-09-09 21:46:52 +00:00
Nils Kneuper
41947ab947 updated generated manpages for french translation 2008-09-09 21:43:32 +00:00
Benoît Timbert
cdf551acb4 French translation update 2008-09-09 21:41:43 +00:00
Nils Kneuper
6c700c8c1c pot-update (preparing for 1.5.4)
regenerated doc files
2008-09-09 21:34:45 +00:00
Tomasz Śniatowski
0f642ad679 changelog update - editor2 2008-09-09 22:11:44 +01:00
Gunter Labes
e4ce234286 Made units with the healthy trait take half the damage from poison. 2008-09-09 21:08:45 +00:00
Gunter Labes
677723663a [[Balancing changes]]
* Added the marksman special to the ranged attack of the Orcish Assassin line.
* Decreased the melee attack of the Orcish Assassin from 8-1 to 7-1.
* Decreased the melee attack of the Orcish Slayer from 10-2 to 9-2.
* Increased the cost of the Walking Corpse from 7 to 8.
* Increased the cost of the Soulless from 11 to 13.
2008-09-09 21:08:24 +00:00
Nils Kneuper
359f7d3131 removed deprecated inclusion of story.cfg
removed bad char at beginning of line resulting in campaign not starting
2008-09-09 20:57:45 +00:00
Tomasz Śniatowski
d04c4e77e2 fix a undo issue with drag operations that affected the same hex more than once 2008-09-09 21:49:06 +01:00
Tomasz Śniatowski
8920a9026e more complete interface for editor2's action_chain 2008-09-09 21:47:31 +01:00
Pauli Nieminen
465938fcb8 Fixed typo 2008-09-09 20:46:52 +00:00
Pauli Nieminen
ead2a8f860 Fixed bug that data isn't loaded if defines map is empty 2008-09-09 20:34:20 +00:00
Nils Kneuper
bd23792cf9 updated Lithuanian translation 2008-09-09 19:50:36 +00:00
Mark de Wever
85e71bf571 Fix a compiler error. 2008-09-09 19:03:17 +00:00
Gunter Labes
68b245e4be added "mixed fighter" to all recruitment patterns involving...
...the Orcish Assassin line

added a newline to the end of some files
2008-09-09 17:53:22 +00:00
Eric S. Raymond
90425944a3 Add explanatory comments to THoT::The Underlevels. 2008-09-09 08:48:08 +00:00
Eric S. Raymond
8f33cbbc61 Change the timing of when Karrag's side is activated...
...so he doesn't run out of gold supplying fighters for outer
chambers.
2008-09-09 06:51:04 +00:00
Gunter Labes
d852c4edc7 simplified and extended svnrev code when git-svn is used:
* append L when there are local commits

  * append M when there are uncommitted local changes
2008-09-08 22:51:12 +00:00
Gunter Labes
2df117984e [[recruitment-pattern fixes]]
* give proper warning to the user when invalid recruitment_pattern
  entries are detected (via lg::wml_error, doesn't seem to work for
  some reason though)

* actually consider the modified recruitment_pattern with the next
  recruit call

* made some spammy log messages debug level
2008-09-08 22:50:57 +00:00
Jérémy Rosen
51dacbbb6a possible fix for invisible recruit units,
...if it doesn't work please revert this and commit 29318
2008-09-08 22:16:16 +00:00
Ignacio R. Morelle
070a207707 Fix broken 2008-09-08T19:35:21Z!shadowm@wesnoth.org 2008-09-08 20:29:08 +00:00
Ignacio R. Morelle
5e2180cef3 Update changelog 2008-09-08 19:37:41 +00:00
Ignacio R. Morelle
d403c35608 Fix bug #11957 2008-09-08 19:35:21 +00:00
Ignacio R. Morelle
22b861f15d Updated a bit my entries in the credits 2008-09-08 19:34:21 +00:00
Mark de Wever
a0c406f47c Fix a typo 2008-09-08 19:22:20 +00:00
Mark de Wever
3524cf0f22 Add another find_widget helper function. 2008-09-08 19:22:10 +00:00
Mark de Wever
f24cfca1d3 Allow the id of a grid to be set. 2008-09-08 15:10:40 +00:00
Nils Kneuper
ada2149f15 short clarification in dep listing 2008-09-08 09:16:41 +00:00
Pauli Nieminen
93e681dc3e Changed fogged key to match zookeeper's initial request 2008-09-08 08:01:18 +00:00
Pauli Nieminen
a598e406af Added test for fogged label 2008-09-08 07:50:29 +00:00
Pauli Nieminen
190db928b9 Added support for labels and items that are hiden by fog...
...(patch #1101 by broodkiller)
2008-09-08 07:50:22 +00:00
Pauli Nieminen
84bcc60ed5 Made multiplayer_connect to use era defination as base...
...and let scenario deifnation to override that
2008-09-08 07:50:10 +00:00
Ignacio R. Morelle
6e6f59b012 Feature / bug #12067 : renamed image path function...
...from SECTION to CROP for readability and understandability and
awesomeness.
2008-09-07 23:12:01 +00:00
Mark de Wever
d8e2c71e5f Remove some trailing spaces no other changes. 2008-09-07 20:22:52 +00:00
Mark de Wever
1f61bf5203 Remove an unused parameter. 2008-09-07 19:54:00 +00:00
Mark de Wever
652a0293fa Resize the window when the random generator changes.
This avoids the problem with the truncated map names.
2008-09-07 19:53:54 +00:00
Mark de Wever
cd97e3f4f0 Fix some redraw problems with invalidate_layout().
The next draw didn't undraw itself properly. Also discovered undrawing
fails if the area used shrinks, since only the new area is properly
updated.
2008-09-07 19:53:49 +00:00
Mark de Wever
fc9aedaa78 Add the operator to stream a SDL_Rect as well. 2008-09-07 19:53:44 +00:00
Mark de Wever
326405edaf Small fix to the ostream output. 2008-09-07 19:53:39 +00:00
Mark de Wever
7f13663100 Fix ltr language alignement problems in the language dialog.
Needed to set the proper maximum width and use the extends size and
offset to get the proper required width. Added a debug ostream function
which already has been written a few times and added some debug code.
2008-09-07 19:53:31 +00:00
Mark de Wever
6e767674bd When the text on a label doesn't fit, use an ellipse instead of truncating. 2008-09-07 19:53:19 +00:00
Ignacio R. Morelle
e754dbf16f A changelog update I missed in 2008-09-07T19:18:46Z!shadowm@wesnoth.org:wq 2008-09-07 19:20:51 +00:00
Ignacio R. Morelle
0edb90127a Update changelog 2008-09-07 19:18:46 +00:00
Ignacio R. Morelle
3096af6810 Add male MoL portrait...
...from http://www.wesnoth.org/forum/viewtopic.php?p=307258#p307258
2008-09-07 19:08:59 +00:00
Ignacio R. Morelle
03e61fb525 Changed some if to 'else if'...
...to avoid needless comparisons during the same iteration.
2008-09-07 19:00:51 +00:00
Pauli Nieminen
7905d73f56 Fixed can move enemy units (causing OOS) (bug #11205) 2008-09-07 18:39:20 +00:00
Pauli Nieminen
2229976653 Fixed crash when invisibility cache wasn't cleared correctly 2008-09-07 18:39:04 +00:00
Tomasz Śniatowski
d2e03709c4 correctness followup to previous commit 2008-09-07 18:37:44 +01:00
Tomasz Śniatowski
d6bed29636 fix data/ hiccup related to removing an obsolete file,
...fixing map generation issue in editor2
2008-09-07 18:34:49 +01:00
Gunter Labes
69241f0a47 make the code a bit more understandable 2008-09-07 16:19:03 +00:00