Nils Kneuper
7fdab031f7
bump version to 1.5.4
1.5.4
2008-09-09 21:46:52 +00:00
Nils Kneuper
41947ab947
updated generated manpages for french translation
2008-09-09 21:43:32 +00:00
Benoît Timbert
cdf551acb4
French translation update
2008-09-09 21:41:43 +00:00
Nils Kneuper
6c700c8c1c
pot-update (preparing for 1.5.4)
...
regenerated doc files
2008-09-09 21:34:45 +00:00
Tomasz Śniatowski
0f642ad679
changelog update - editor2
2008-09-09 22:11:44 +01:00
Gunter Labes
e4ce234286
Made units with the healthy trait take half the damage from poison.
2008-09-09 21:08:45 +00:00
Gunter Labes
677723663a
[[Balancing changes]]
...
* Added the marksman special to the ranged attack of the Orcish Assassin line.
* Decreased the melee attack of the Orcish Assassin from 8-1 to 7-1.
* Decreased the melee attack of the Orcish Slayer from 10-2 to 9-2.
* Increased the cost of the Walking Corpse from 7 to 8.
* Increased the cost of the Soulless from 11 to 13.
2008-09-09 21:08:24 +00:00
Nils Kneuper
359f7d3131
removed deprecated inclusion of story.cfg
...
removed bad char at beginning of line resulting in campaign not starting
2008-09-09 20:57:45 +00:00
Tomasz Śniatowski
d04c4e77e2
fix a undo issue with drag operations that affected the same hex more than once
2008-09-09 21:49:06 +01:00
Tomasz Śniatowski
8920a9026e
more complete interface for editor2's action_chain
2008-09-09 21:47:31 +01:00
Pauli Nieminen
465938fcb8
Fixed typo
2008-09-09 20:46:52 +00:00
Pauli Nieminen
ead2a8f860
Fixed bug that data isn't loaded if defines map is empty
2008-09-09 20:34:20 +00:00
Nils Kneuper
bd23792cf9
updated Lithuanian translation
2008-09-09 19:50:36 +00:00
Mark de Wever
85e71bf571
Fix a compiler error.
2008-09-09 19:03:17 +00:00
Gunter Labes
68b245e4be
added "mixed fighter" to all recruitment patterns involving...
...
...the Orcish Assassin line
added a newline to the end of some files
2008-09-09 17:53:22 +00:00
Eric S. Raymond
90425944a3
Add explanatory comments to THoT::The Underlevels.
2008-09-09 08:48:08 +00:00
Eric S. Raymond
8f33cbbc61
Change the timing of when Karrag's side is activated...
...
...so he doesn't run out of gold supplying fighters for outer
chambers.
2008-09-09 06:51:04 +00:00
Gunter Labes
d852c4edc7
simplified and extended svnrev code when git-svn is used:
...
* append L when there are local commits
* append M when there are uncommitted local changes
2008-09-08 22:51:12 +00:00
Gunter Labes
2df117984e
[[recruitment-pattern fixes]]
...
* give proper warning to the user when invalid recruitment_pattern
entries are detected (via lg::wml_error, doesn't seem to work for
some reason though)
* actually consider the modified recruitment_pattern with the next
recruit call
* made some spammy log messages debug level
2008-09-08 22:50:57 +00:00
Jérémy Rosen
51dacbbb6a
possible fix for invisible recruit units,
...
...if it doesn't work please revert this and commit 29318
2008-09-08 22:16:16 +00:00
Ignacio R. Morelle
070a207707
Fix broken 2008-09-08T19:35:21Z!shadowm@wesnoth.org
2008-09-08 20:29:08 +00:00
Ignacio R. Morelle
5e2180cef3
Update changelog
2008-09-08 19:37:41 +00:00
Ignacio R. Morelle
d403c35608
Fix bug #11957
2008-09-08 19:35:21 +00:00
Ignacio R. Morelle
22b861f15d
Updated a bit my entries in the credits
2008-09-08 19:34:21 +00:00
Mark de Wever
a0c406f47c
Fix a typo
2008-09-08 19:22:20 +00:00
Mark de Wever
3524cf0f22
Add another find_widget helper function.
2008-09-08 19:22:10 +00:00
Mark de Wever
f24cfca1d3
Allow the id of a grid to be set.
2008-09-08 15:10:40 +00:00
Nils Kneuper
ada2149f15
short clarification in dep listing
2008-09-08 09:16:41 +00:00
Pauli Nieminen
93e681dc3e
Changed fogged key to match zookeeper's initial request
2008-09-08 08:01:18 +00:00
Pauli Nieminen
a598e406af
Added test for fogged label
2008-09-08 07:50:29 +00:00
Pauli Nieminen
190db928b9
Added support for labels and items that are hiden by fog...
...
...(patch #1101 by broodkiller)
2008-09-08 07:50:22 +00:00
Pauli Nieminen
84bcc60ed5
Made multiplayer_connect to use era defination as base...
...
...and let scenario deifnation to override that
2008-09-08 07:50:10 +00:00
Ignacio R. Morelle
6e6f59b012
Feature / bug #12067 : renamed image path function...
...
...from SECTION to CROP for readability and understandability and
awesomeness.
2008-09-07 23:12:01 +00:00
Mark de Wever
d8e2c71e5f
Remove some trailing spaces no other changes.
2008-09-07 20:22:52 +00:00
Mark de Wever
1f61bf5203
Remove an unused parameter.
2008-09-07 19:54:00 +00:00
Mark de Wever
652a0293fa
Resize the window when the random generator changes.
...
This avoids the problem with the truncated map names.
2008-09-07 19:53:54 +00:00
Mark de Wever
cd97e3f4f0
Fix some redraw problems with invalidate_layout().
...
The next draw didn't undraw itself properly. Also discovered undrawing
fails if the area used shrinks, since only the new area is properly
updated.
2008-09-07 19:53:49 +00:00
Mark de Wever
fc9aedaa78
Add the operator to stream a SDL_Rect as well.
2008-09-07 19:53:44 +00:00
Mark de Wever
326405edaf
Small fix to the ostream output.
2008-09-07 19:53:39 +00:00
Mark de Wever
7f13663100
Fix ltr language alignement problems in the language dialog.
...
Needed to set the proper maximum width and use the extends size and
offset to get the proper required width. Added a debug ostream function
which already has been written a few times and added some debug code.
2008-09-07 19:53:31 +00:00
Mark de Wever
6e767674bd
When the text on a label doesn't fit, use an ellipse instead of truncating.
2008-09-07 19:53:19 +00:00
Ignacio R. Morelle
e754dbf16f
A changelog update I missed in 2008-09-07T19:18:46Z!shadowm@wesnoth.org:wq
2008-09-07 19:20:51 +00:00
Ignacio R. Morelle
0edb90127a
Update changelog
2008-09-07 19:18:46 +00:00
Ignacio R. Morelle
3096af6810
Add male MoL portrait...
...
...from http://www.wesnoth.org/forum/viewtopic.php?p=307258#p307258
2008-09-07 19:08:59 +00:00
Ignacio R. Morelle
03e61fb525
Changed some if to 'else if'...
...
...to avoid needless comparisons during the same iteration.
2008-09-07 19:00:51 +00:00
Pauli Nieminen
7905d73f56
Fixed can move enemy units (causing OOS) (bug #11205 )
2008-09-07 18:39:20 +00:00
Pauli Nieminen
2229976653
Fixed crash when invisibility cache wasn't cleared correctly
2008-09-07 18:39:04 +00:00
Tomasz Śniatowski
d2e03709c4
correctness followup to previous commit
2008-09-07 18:37:44 +01:00
Tomasz Śniatowski
d6bed29636
fix data/ hiccup related to removing an obsolete file,
...
...fixing map generation issue in editor2
2008-09-07 18:34:49 +01:00
Gunter Labes
69241f0a47
make the code a bit more understandable
2008-09-07 16:19:03 +00:00