Gunter Labes
8026e17f55
more debugging code...
2009-09-10 04:58:19 +00:00
Gunter Labes
e563dabdc9
removed all UNREACHABLE terrain definitions from [movetype]s...
...
...since the built-in defaults work just as well
2009-09-10 04:55:37 +00:00
Gunter Labes
721954f184
unified movement_cost and defense_modifer functions...
...
...from unit and unit_type fixing a couple of bugs and inconsistencies
along the way
2009-09-10 04:55:28 +00:00
Gunter Labes
eae06aba78
some more movetype refactoring
2009-09-10 04:55:21 +00:00
Gunter Labes
7fd76af0e3
changed the Drake Glider movetype to have 40% defense almost everywhere
...
macrofied some similar movetypes along the way
2009-09-10 04:55:15 +00:00
Gunter Labes
efd1416954
fixed messed up formatting
2009-09-10 04:55:05 +00:00
Fabian Müller
e82dc700bf
LoW::22: Made Uradredia's side persistent.
...
Gave him the loyals to the recall list.
2009-09-10 00:32:00 +00:00
Fabian Müller
ad62e9ff71
LoW::17: Made Uradreadia's side persistent.
2009-09-10 00:30:53 +00:00
Ali El Gariani
a1991f3e53
Switch new terrain defense and moves in main sidebar,
...
(to place terrain def% next to weapons)
2009-09-10 00:01:00 +00:00
Fabian Müller
db683ad75c
LoW::19,21: New code for Landar's side.
2009-09-09 23:56:48 +00:00
Ali El Gariani
266f890629
After 2009-09-09T23:28:38Z!alinkmaze@gmail.com, make def% on main map use again the old brighter colors
2009-09-09 23:31:32 +00:00
Ali El Gariani
5b8432792c
Add and use a second red-to-green color scale for font
...
(darker, adjusted to the not-fully-white color of normal wesnoth font)
2009-09-09 23:28:38 +00:00
Ali El Gariani
d1206ab4bc
Fix 2009-09-09T00:31:52Z!alinkmaze@gmail.com forget to update the red_to_green_scale WML key
2009-09-09 23:22:05 +00:00
Guillaume Melquiond
639e458812
Adapted code to cope with vconfig objects.
2009-09-09 22:21:32 +00:00
Guillaume Melquiond
9519941b78
Prevented segfault on accessing missing vconfig.
2009-09-09 22:12:08 +00:00
Guillaume Melquiond
576a07fc6d
Fixed vconfig child accessor.
2009-09-09 22:12:02 +00:00
Guillaume Melquiond
3291c9b87b
Added error message to [clear_variable].
2009-09-09 22:11:52 +00:00
Guillaume Melquiond
d2f791fbbe
Added check for proper delaying of substitutions in action handlers.
2009-09-09 21:42:12 +00:00
Guillaume Melquiond
c2ac5485a1
Updated Lua code for [objectives] to vconfig interface.
2009-09-09 21:42:09 +00:00
Guillaume Melquiond
bb20337201
Allowed vconfig object inside WML tables.
2009-09-09 21:42:05 +00:00
Guillaume Melquiond
9701f32fcb
Generalized usage of vconfig objects.
2009-09-09 21:42:02 +00:00
Guillaume Melquiond
28c6d2f432
Changed parameters of action handlers from plain tables to vconfig objects.
2009-09-09 21:41:59 +00:00
Guillaume Melquiond
c8755a23db
Added Lua interface to vconfig objects.
2009-09-09 21:41:56 +00:00
Guillaume Melquiond
d652e2b30f
Fixed preallocation of metatables.
2009-09-09 21:41:53 +00:00
Guillaume Melquiond
36f0c58660
Tightened metatable names...
...
...so that they can be used for dynamic typing in scripts.
2009-09-09 21:41:49 +00:00
Phil Barber
99b80961ef
Add and wire new Merman Netcaster portrait,
...
...update changelogs, portrait credits.
2009-09-09 19:26:46 +00:00
Mark de Wever
5dbf6b5fb8
Changelog update.
2009-09-09 18:42:41 +00:00
Mark de Wever
79564213be
Rename NEW_find_widget to find_widget.
...
The old find widgets are gone so it's now easy to do the renaming.
2009-09-09 18:42:34 +00:00
Mark de Wever
6bdea862ec
find_widget renaming part [2/2].
...
The name of find_widget in the twidget class is a bit silly due to the
double widget part. The overload for the coordinate and id version also
didn't work to well.
Rename the id version to find.
2009-09-09 18:42:28 +00:00
Mark de Wever
659b3f7be6
find_widget renaming part [1/2].
...
The name of find_widget in the twidget class is a bit silly due to the
double widget part. The overload for the coordinate and id version also
didn't work to well.
Rename the coordinate version to find_at.
2009-09-09 18:42:21 +00:00
Eric S. Raymond
d43b862ae9
Typo fix.
2009-09-09 16:02:16 +00:00
Eric S. Raymond
e2d7c66827
Remove a fossil from the version ot the narrative...
...
...in which Garard I was still alive and sent Garard II north.
2009-09-09 14:21:19 +00:00
Nils Kneuper
d3c50037ee
the campaign name is "Sceptre of Fire",
...
...correcting in the about comments (only shown in the wiki)
2009-09-09 10:40:21 +00:00
Eric S. Raymond
bc9abbe192
Safe, string-only Scepter -> Scepter changes.
2009-09-09 10:22:46 +00:00
Eric S. Raymond
3d353d5e9a
Tell the spellchecker about "sceptre".
2009-09-09 10:18:41 +00:00
Eric S. Raymond
b613e09309
Change some macro names to use uniform "scepte" spelling fot Sceptre of Fire.
2009-09-09 10:08:10 +00:00
Eric S. Raymond
107ceee01b
Clean up "scepter" spelling.
2009-09-09 09:51:16 +00:00
Eric S. Raymond
4634a398ec
Remove an unneeded TODO tag.
2009-09-09 08:49:40 +00:00
Eric S. Raymond
3e24281561
Address a story problem pointed out in the forums.
2009-09-09 08:37:16 +00:00
Iurii Chernyi
fa285e3c0e
Fix bug #14160 (in not long-term-optimal way).
...
Fixes issues with LoW::7 gold carryover.
2009-09-09 08:03:59 +00:00
Fabian Müller
e4e448d0b4
LoW: Removed the hacky debug macros.
2009-09-09 03:25:27 +00:00
Fabian Müller
ebfec06ebf
LoW::9,22: Made wmllint quiet.
2009-09-09 02:39:54 +00:00
Ali El Gariani
57aed39556
Attempt to improve readability of the attack dialog:
...
- Color chance-to-hit (to indicate good/bad, since it's the reverse of def%)
- Move it to its own line (easier to compare + implementation reason)
- Damage now have their own line, except that possible special goes there too,
which works nicely with damage/blows-based specials (almost all of them)
- Use same darker color for range as in sidebar.
2009-09-09 02:29:03 +00:00
Fabian Müller
3e7ec24f94
LoW: Side persistence changes all over the campaign.
2009-09-09 02:24:16 +00:00
Ali El Gariani
b8eb54fe99
Fix weapons info not aligned in attack dialog when only one has a special.
...
A space was already added for that, but some old-gui code started to
trim trailing spaces. (it is possible that previously hidden trailing
spaces become visible in a dialog. I didn't see one, but feel free to
report them to me)
2009-09-09 00:56:14 +00:00
Ali El Gariani
3d004ac569
fix left race indentation in attack dialog
2009-09-09 00:54:23 +00:00
Ali El Gariani
0be178d23f
Add a helper function to get red-to-green color scale.
2009-09-09 00:31:52 +00:00
Gunter Labes
5e7c50475d
consider the case that a game was started with no players
2009-09-08 22:06:18 +00:00
Mark de Wever
d7d4c7af2c
Include cleanup.
2009-09-08 20:12:43 +00:00
Mark de Wever
eb73b52e6a
Include cleanup.
2009-09-08 20:12:39 +00:00