Nils Kneuper
82ea30b1db
pot-update
...
regenerated doc files
2009-05-15 10:05:16 +00:00
Nils Kneuper
4a9792b76a
updated British English translation...
...
...fixing several bugs pointed out by chusslove
this should also fix bug #13518
2009-05-15 09:41:26 +00:00
Nils Kneuper
d6cb1c0086
fix typo in pofix.py
2009-05-15 09:41:08 +00:00
Eric S. Raymond
55f71936a4
Ckear SpellingMistakes sugggestions on campaigns.
...
Trivial changes (which is most of them) go to pofix.py to minimize
translator work.
2009-05-15 09:06:27 +00:00
Eric S. Raymond
8f1e8cada9
Update my credits entry reflecting LoW and DM.
2009-05-15 08:04:48 +00:00
Tomasz Śniatowski
824247392e
split server class definition to a header file
2009-05-15 08:49:48 +01:00
Tomasz Śniatowski
e9ef486b9c
set svn eol style on vc9 project files...
...
...to hopefully make git behave nicer with them
2009-05-15 08:37:03 +01:00
Eric S. Raymond
33a61c6a10
Make python tools use hashlib instead of the deprecated md5 module.
2009-05-15 02:29:34 +00:00
Eric S. Raymond
3ce4197b98
It's silly to let a side recruit Dwarvish Ulfserkers...
...
...but no other kind of dwarf.
2009-05-15 01:44:48 +00:00
Iurii Chernyi
b24ca9f8b7
Added a content-addressable-table of unit states...
...
...which are boolean and are used by the game. This allows O(1) lookup
of these unit states, and give ~ +10% to AI speed (more with --nogui),
due to get_state("slowed") replaced with get_state(STATE_SLOWED) in
unit::movement_cost calculation which is heavily used by the
pathfinding. This does the improvement described in Bug #13520
2009-05-14 23:11:34 +00:00
Mark de Wever
ffdbcda976
Reverted 2009-05-13T22:46:48Z!terraninfo@terraninfo.net, the code now works due to 2009-05-14T18:08:45Z!koraq@xs4all.nl.
...
Tested and bug #13521 no longer occurs with this code.
2009-05-14 18:20:00 +00:00
Mark de Wever
0d732da346
Let twml_message inherit from tdialog.
...
The inheritance of tmessage doesn't really work since the dialogs are too
different. Bug 13521 was caused by this inheritance.
2009-05-14 18:08:45 +00:00
Guillaume Melquiond
124bd04416
Typo (???)
2009-05-14 11:58:46 +00:00
Nils Kneuper
d359e7f938
updated Chinese (Traditional) and Russian translation
2009-05-14 09:05:09 +00:00
Ali El Gariani
8bdbf0727b
Fix first A* search on a new map runs on incorrectly initialized nodes.
2009-05-14 01:08:28 +00:00
Iurii Chernyi
a82a901125
Reverted 2009-05-13T17:57:34Z!koraq@xs4all.nl, as it caused Bug #13521
2009-05-13 22:46:48 +00:00
Mark de Wever
59b4f7a094
The tmessage dialog can now show up to 4 buttons.
2009-05-13 17:57:34 +00:00
Lari Nieminen
c638cc6727
Committed Tyler Johnson's new track as requested by West.
2009-05-13 17:55:06 +00:00
Elias Pschernig
b446d3c102
Fixed bug #13516 which I had introduced...
...
...with the previous commit to the Python parser.
2009-05-13 16:01:41 +00:00
Sergey Popov
fc2e87763f
Made use of BOOST_CHECK_EXCEPTION in test_lexical_cast.
2009-05-13 12:07:24 +00:00
Nils Kneuper
19346290cd
updated Chinese (Traditional) translation
2009-05-13 10:52:11 +00:00
Ali El Gariani
a9adec2fca
Optimize terrain rendering.
...
An old option allow to use Time-of-Day terrain mask, also affected by
local ToD (like cavern).
But the used ToD function uselessly calculated lawful bonus given by
adjacent units having the illuminates ability, which was not cheap and
done for each hex. Fixed now, no visible change.
2009-05-13 00:37:32 +00:00
Mark de Wever
f0f01da15c
Remove an unused function.
2009-05-12 21:06:06 +00:00
Mark de Wever
67726dd706
Fix comment, which was incorrect.
2009-05-12 21:06:01 +00:00
Mark de Wever
4e50babdba
Strip trailing whitespace.
2009-05-12 21:05:45 +00:00
Lari Nieminen
c0b612a3cd
Added Added the new orcish villages and forts to SotBE maps.
2009-05-12 20:53:41 +00:00
Richard Kettering
28d82860fe
Fixed some stray pixels found by a contributor.
2009-05-12 20:39:52 +00:00
Lari Nieminen
cf41b7a490
Added the new orcish villages and forts to DiD maps.
2009-05-12 20:10:36 +00:00
Mark de Wever
0029800ea0
Fixed UTF-8 handling in the password textbox.
...
A multi-character in the textbox had its length determined with the
number of characters instead of number of UTF-8 glyphs.
2009-05-12 19:51:02 +00:00
Ali El Gariani
dbb3d626e9
Revert 2009-05-12T17:23:46Z!alinkmaze@gmail.com and rename tile_on_screen to tile_fully_on_screen
2009-05-12 19:49:02 +00:00
Lari Nieminen
a9022dfb3b
Changed the snowfall in Northern Winter to work...
...
...so that some snow now falls every turn on random hexes.
2009-05-12 19:29:54 +00:00
Ali El Gariani
74b4880b97
New debug tool to analyze invalidation performance:
...
When fps and debug are activated, also show the mean number of drawn
hexes by frame
If some hexes are invalidated but not drawn (off-screen anims) also
show this number between parenthesis
Also changed "30fps" to "fps: 30" for better readability of these
debug info when around 10
2009-05-12 18:56:07 +00:00
Sergey Popov
66c62d5dd1
Use BOOST_CHECK_EQUAL instead of plain BOOST_CHECK in test_lexical_cast_result.
2009-05-12 18:43:20 +00:00
Sergey Popov
2cc005b200
Typo fix.
2009-05-12 18:43:01 +00:00
Eric S. Raymond
c2d3ce0fb3
Make the Cave Serpent visible.
2009-05-12 18:16:26 +00:00
Sergey Popov
96c66d2b72
Made use of boost.test's template test case in test_lexical_cast.
2009-05-12 18:12:57 +00:00
Ali El Gariani
430ae5fbee
Fix imprecise tile_on_screen function
...
possibly improving the scrolling tracking of moving units near the
south/east edges of the screen
2009-05-12 17:23:46 +00:00
Ali El Gariani
e5029c4b60
Remove bad broken code (typo in wml key and wrong tag hierarchy)
...
It was useless and a framerate killer if working
(each frame, refresh adjacent hexes of units having ability affecting
adjacent)
2009-05-12 16:28:37 +00:00
Lari Nieminen
5e2dcecef6
Fixed a typo breaking [switch].
2009-05-12 10:42:40 +00:00
Nils Kneuper
4ca0e29325
some tiny corrections to about...
...
...(replacing tabs by spaces, removing spaces from emailaddy, ...)
2009-05-12 10:04:14 +00:00
Nils Kneuper
4dca6c0fbc
updated list of Russian translators
2009-05-12 09:40:05 +00:00
Nils Kneuper
98e8b57f1c
pot-update
...
regenerate doc files
2009-05-12 09:31:23 +00:00
Nils Kneuper
ab9fb40479
updated Russian translation
2009-05-12 09:14:52 +00:00
Lari Nieminen
aaa50ef26d
Added the new orcish villages and forts to HttT maps.
2009-05-12 08:50:25 +00:00
Lari Nieminen
3609fe71e7
Added hill and snow hill variations of the orcish village terrain.
2009-05-12 08:07:07 +00:00
Lari Nieminen
806c26f6b8
Added doofus-01 as a (third-tier) art contributor.
2009-05-12 07:54:45 +00:00
Lari Nieminen
567f442506
Added doofus-01's snowy orcish villages...
...
...as well as the fourth orcish village variation.
2009-05-12 07:46:47 +00:00
Lari Nieminen
73a06465c7
Removed a leftover comment.
2009-05-12 07:33:02 +00:00
Lari Nieminen
0c7a347c37
Added doofus-01's new orcish fort.
2009-05-12 07:20:38 +00:00
Guillaume Melquiond
653b15d319
Patch reverted by 2009-05-09T23:01:04Z!jeremy.rosen@enst-bretagne.fr is still a +25% AI speedup...
...
...on my computer (and more on slower computers). Reapplying.
2009-05-12 06:47:33 +00:00