Celtic Minstrel
8374306009
Add six more known attributes to the [modify_unit] optimized path
2019-11-12 23:03:55 -05:00
nemaara
14c91f6e99
DiD: upscale dela's base portrait
2019-11-12 21:58:27 -05:00
nemaara
72aacbe807
DiD: use new dela portrait
2019-11-12 21:14:21 -05:00
Elvish_Hunter
3f41184f4d
UtBS: fixed several wmllint warnings
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This fixed part of the warning listed in #4494 and part of #4381
2019-11-12 21:40:40 +01:00
nemaara
15b2995c30
Revert "Steelclad: modify description"
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This reverts commit 97a0d0f8d97c2076eb730ba81e2a209f018b1ea6.
2019-11-12 13:15:25 -05:00
nemaara
6ee4f91a0a
Merge pull request #4544 from nemaara/dwarf_buffs
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[Dwarves] Buff some level 2 units
2019-11-12 12:58:42 -05:00
Celtic Minstrel
f6b6854c8d
Support [set/clear_variable] inside [modify_unit/side]
2019-11-11 22:29:26 -05:00
pentarctagon
6371f0497c
Add a separate toggle for if a replay should be public.
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This makes it possible for a game to allow observers but have the replay not be public.
2019-11-11 18:13:51 -06:00
newfrenchy83
fdf98757e3
Schema: attempt to fix specials used as abilities
2019-11-11 17:19:13 +11:00
Iris Morelle
3beefca899
gui2/text_box: Add hover effect
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This gives GUI2 textboxes (and password boxes since they are a subclass)
a simple hover effect by extending the canvas definitions for the widget
accordingly.
2019-11-11 17:16:39 +11:00
Iris Morelle
f4ca974cd1
Disambiguate uses of the Play button label
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This extends to a few other button labels used for replay control. While
checking if commit 46dbbc06c967bfc8ee5acb6525e1f1bd96b53005 was fit for
backporting to 1.14 I found out that "Play" was already in use
exclusively for one of the replay control buttons (which means, no, it
can't be backported). This makes the disambiguation markers absolutely
necessary.
To give a more practical example of why this is a big deal, in Spanish,
"Play" would be translated as "Jugar" in the context of the Campaigns
menu, and "Reproducir" in the context of a replay (or movie). The
Spanish translation in fact already uses the latter in both 1.14 and
master.
[ci skip]
2019-11-10 23:43:05 -03:00
Iris Morelle
845a45da32
gui2/game_version: Increase maximum dialog height
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I can see this dialog running out of vertical space on my Wine
configuration and winding up a victim of the dreaded Dialog-Wide
Scrollbar Syndrome.
[ci skip]
2019-11-10 23:43:05 -03:00
Celtic Minstrel
bbebd1eb91
Update schema and changelog
2019-11-10 17:22:04 -05:00
Celtic Minstrel
4db2d36af2
Fix [modify_unit]
2019-11-10 17:20:37 -05:00
doofus-01
212e802d7a
revisions to mushroom terrain graphics ( #4525 )
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* revisions to mushroom terrain graphics to fix #4453
* make ^Tf overlay better mesh with water
* some touch-ups and more variety
* add some texture to base mushrooms
2019-11-10 13:34:30 -08:00
doofus-01
98b97eddbc
Addition of new stone wall terrain variation: "Xot" catacombs ( #4527 )
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* new stone wall terrain variation -> catacombs
* Xot catacombs wall touchup and Efs flames overlay variation (candle)
* minor variations of walls can be spaced every other SE/SW facing panel
* make flames/torches overlay more responsive to type of wall variants if they are mixed
* Xot^Edb can now put skeletons in the SE/SW catacomb holes
2019-11-10 13:23:48 -08:00
Celtic Minstrel
f765e0b862
[modify_unit]: support variation in the optimized path
2019-11-10 14:23:34 -05:00
Celtic Minstrel
818aabdbc5
Don't duplicate the split function logic in [modify_unit]
2019-11-10 13:26:24 -05:00
Elvish_Hunter
f0bdd01918
help.cfg: fixed wmllint warnings about translation marks
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Fixes some of the warnings listed in #4494
2019-11-10 15:45:04 +01:00
Elvish_Hunter
8f52a49800
wmllint: removed a few asserts and postponed a few unit sanity checks
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Fixes #4102
2019-11-10 10:45:46 +01:00
nemaara
5162168a67
DiD S4: make spectral servant not break ice
2019-11-10 00:41:42 -05:00
nemaara
61963d71c9
DiD S3: make rats not spawn in the wall
2019-11-09 12:35:41 -05:00
sigurdfdragon
f55704cff8
SotA: Remove unneeded code
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No longer necessary after b2cd1cf6:
Handle unit overlays as modifications, allow [effect] to remove them
2019-11-09 11:55:03 -05:00
nemaara
50629f28cb
Change dunefolk units in faction definitions and pathfinding tests
2019-11-08 16:44:13 -05:00
nemaara
173edb9648
Update dunefolk in wmllint
2019-11-08 03:46:09 -05:00
nemaara
7036af787f
Nagas: rename slasher advancement line
2019-11-08 01:53:04 -05:00
nemaara
f6288b1503
Dune Horse Archer/Windbolt: rename units from swift/windrider
2019-11-08 01:53:01 -05:00
nemaara
025c7ed691
Dune Wayfarer: rename from Ranger
2019-11-08 01:52:31 -05:00
nemaara
836f0981d2
Merge pull request #4530 from Hejnewar/master
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Dunefolk balance update.
2019-11-08 01:43:27 -05:00
nemaara
9752f7aa3e
DiD: small tweaks
2019-11-08 01:14:37 -05:00
Hejnewar
1dc22f1386
Update Apothecary.cfg
2019-11-08 00:31:32 +01:00
Hejnewar
e3f577babd
Update Alchemist.cfg
2019-11-08 00:30:01 +01:00
Hejnewar
533c04ab3e
Update Raider.cfg
2019-11-08 00:28:43 +01:00
Hejnewar
60ef2b6561
Update Scorcher.cfg
2019-11-08 00:27:44 +01:00
Hejnewar
23e717a16a
Update Bladewhirler.cfg
2019-11-08 00:27:10 +01:00
Hejnewar
1b9f83a2c4
Update Ringcaster.cfg
2019-11-08 00:26:51 +01:00
nemaara
cc4759c36d
DiD S12: use new mushrooms
2019-11-07 00:15:30 -05:00
nemaara
384257739e
DiD S12: add third reflection pool
2019-11-07 00:12:14 -05:00
nemaara
f8462322a0
DiD S12: add easter eggs
2019-11-06 20:56:13 -05:00
Steve Cotton
f46baa95dc
Fixup f0f7b7beb - po lines should go above the line the refer to
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The two tips above this one both have po lines that apply to 'source'
rather than 'text', but this one needs to apply to 'text'.
2019-11-07 02:43:18 +01:00
Sergey Lavrenyuk
f0f7b7beb0
Added tip of the day regarding changing difficulty level in a mid-campaign
2019-11-07 07:04:36 +11:00
nemaara
f0a981c11d
DiD S12: touch up dialogue
2019-11-06 14:34:12 -05:00
nemaara
5f48d16990
DiD S11: add reflection pool
2019-11-06 02:23:50 -05:00
nemaara
8e44b98c06
DiD S3: reflection pool, not reflecting pool
2019-11-06 00:18:51 -05:00
nemaara
01628aecfc
DiD S11: add monolith and puzzle icons
2019-11-06 00:13:43 -05:00
nemaara
cd64048d02
DiD S11: remove explicit mention of runes
2019-11-05 20:56:04 -05:00
Charles Dang
b165925c55
Campaign Dialog: shifted Save Random Seed button (still needs to be removed)
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[ci skip]
2019-11-06 08:00:19 +11:00
Elvish_Hunter
8c6e637b9d
Make wmllint ignore race= inside filters in [unit_type]
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Fixes #4105
2019-11-05 20:00:05 +01:00
Charles Dang
fbc1126875
Game Load: really large button for you too
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[ci skip]
2019-11-06 05:25:48 +11:00
Charles Dang
fe2d59dbbb
Campaign Selection: all hail the Really Large Button
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[ci skip]
2019-11-06 05:21:48 +11:00