26499 Commits

Author SHA1 Message Date
Celtic Minstrel
8374306009 Add six more known attributes to the [modify_unit] optimized path 2019-11-12 23:03:55 -05:00
nemaara
14c91f6e99 DiD: upscale dela's base portrait 2019-11-12 21:58:27 -05:00
nemaara
72aacbe807 DiD: use new dela portrait 2019-11-12 21:14:21 -05:00
Elvish_Hunter
3f41184f4d UtBS: fixed several wmllint warnings
This fixed part of the warning listed in #4494 and part of #4381
2019-11-12 21:40:40 +01:00
nemaara
15b2995c30 Revert "Steelclad: modify description"
This reverts commit 97a0d0f8d97c2076eb730ba81e2a209f018b1ea6.
2019-11-12 13:15:25 -05:00
nemaara
6ee4f91a0a
Merge pull request #4544 from nemaara/dwarf_buffs
[Dwarves] Buff some level 2 units
2019-11-12 12:58:42 -05:00
Celtic Minstrel
f6b6854c8d Support [set/clear_variable] inside [modify_unit/side] 2019-11-11 22:29:26 -05:00
pentarctagon
6371f0497c Add a separate toggle for if a replay should be public.
This makes it possible for a game to allow observers but have the replay not be public.
2019-11-11 18:13:51 -06:00
newfrenchy83
fdf98757e3 Schema: attempt to fix specials used as abilities 2019-11-11 17:19:13 +11:00
Iris Morelle
3beefca899 gui2/text_box: Add hover effect
This gives GUI2 textboxes (and password boxes since they are a subclass)
a simple hover effect by extending the canvas definitions for the widget
accordingly.
2019-11-11 17:16:39 +11:00
Iris Morelle
f4ca974cd1 Disambiguate uses of the Play button label
This extends to a few other button labels used for replay control. While
checking if commit 46dbbc06c967bfc8ee5acb6525e1f1bd96b53005 was fit for
backporting to 1.14 I found out that "Play" was already in use
exclusively for one of the replay control buttons (which means, no, it
can't be backported). This makes the disambiguation markers absolutely
necessary.

To give a more practical example of why this is a big deal, in Spanish,
"Play" would be translated as "Jugar" in the context of the Campaigns
menu, and "Reproducir" in the context of a replay (or movie). The
Spanish translation in fact already uses the latter in both 1.14 and
master.

[ci skip]
2019-11-10 23:43:05 -03:00
Iris Morelle
845a45da32 gui2/game_version: Increase maximum dialog height
I can see this dialog running out of vertical space on my Wine
configuration and winding up a victim of the dreaded Dialog-Wide
Scrollbar Syndrome.

[ci skip]
2019-11-10 23:43:05 -03:00
Celtic Minstrel
bbebd1eb91 Update schema and changelog 2019-11-10 17:22:04 -05:00
Celtic Minstrel
4db2d36af2 Fix [modify_unit] 2019-11-10 17:20:37 -05:00
doofus-01
212e802d7a
revisions to mushroom terrain graphics (#4525)
* revisions to mushroom terrain graphics to fix #4453

* make ^Tf overlay better mesh with water

* some touch-ups and more variety

* add some texture to base mushrooms
2019-11-10 13:34:30 -08:00
doofus-01
98b97eddbc
Addition of new stone wall terrain variation: "Xot" catacombs (#4527)
* new stone wall terrain variation -> catacombs

* Xot catacombs wall touchup and Efs flames overlay variation (candle)

* minor variations of walls can be spaced every other SE/SW facing panel

* make flames/torches overlay more responsive to type of wall variants if they are mixed

* Xot^Edb can now put skeletons in the SE/SW catacomb holes
2019-11-10 13:23:48 -08:00
Celtic Minstrel
f765e0b862 [modify_unit]: support variation in the optimized path 2019-11-10 14:23:34 -05:00
Celtic Minstrel
818aabdbc5 Don't duplicate the split function logic in [modify_unit] 2019-11-10 13:26:24 -05:00
Elvish_Hunter
f0bdd01918 help.cfg: fixed wmllint warnings about translation marks
Fixes some of the warnings listed in #4494
2019-11-10 15:45:04 +01:00
Elvish_Hunter
8f52a49800 wmllint: removed a few asserts and postponed a few unit sanity checks
Fixes #4102
2019-11-10 10:45:46 +01:00
nemaara
5162168a67 DiD S4: make spectral servant not break ice 2019-11-10 00:41:42 -05:00
nemaara
61963d71c9 DiD S3: make rats not spawn in the wall 2019-11-09 12:35:41 -05:00
sigurdfdragon
f55704cff8 SotA: Remove unneeded code
No longer necessary after b2cd1cf6:
Handle unit overlays as modifications, allow [effect] to remove them
2019-11-09 11:55:03 -05:00
nemaara
50629f28cb Change dunefolk units in faction definitions and pathfinding tests 2019-11-08 16:44:13 -05:00
nemaara
173edb9648 Update dunefolk in wmllint 2019-11-08 03:46:09 -05:00
nemaara
7036af787f Nagas: rename slasher advancement line 2019-11-08 01:53:04 -05:00
nemaara
f6288b1503 Dune Horse Archer/Windbolt: rename units from swift/windrider 2019-11-08 01:53:01 -05:00
nemaara
025c7ed691 Dune Wayfarer: rename from Ranger 2019-11-08 01:52:31 -05:00
nemaara
836f0981d2
Merge pull request #4530 from Hejnewar/master
Dunefolk balance update.
2019-11-08 01:43:27 -05:00
nemaara
9752f7aa3e DiD: small tweaks 2019-11-08 01:14:37 -05:00
Hejnewar
1dc22f1386
Update Apothecary.cfg 2019-11-08 00:31:32 +01:00
Hejnewar
e3f577babd
Update Alchemist.cfg 2019-11-08 00:30:01 +01:00
Hejnewar
533c04ab3e
Update Raider.cfg 2019-11-08 00:28:43 +01:00
Hejnewar
60ef2b6561
Update Scorcher.cfg 2019-11-08 00:27:44 +01:00
Hejnewar
23e717a16a
Update Bladewhirler.cfg 2019-11-08 00:27:10 +01:00
Hejnewar
1b9f83a2c4
Update Ringcaster.cfg 2019-11-08 00:26:51 +01:00
nemaara
cc4759c36d DiD S12: use new mushrooms 2019-11-07 00:15:30 -05:00
nemaara
384257739e DiD S12: add third reflection pool 2019-11-07 00:12:14 -05:00
nemaara
f8462322a0 DiD S12: add easter eggs 2019-11-06 20:56:13 -05:00
Steve Cotton
f46baa95dc Fixup f0f7b7beb - po lines should go above the line the refer to
The two tips above this one both have po lines that apply to 'source'
rather than 'text', but this one needs to apply to 'text'.
2019-11-07 02:43:18 +01:00
Sergey Lavrenyuk
f0f7b7beb0 Added tip of the day regarding changing difficulty level in a mid-campaign 2019-11-07 07:04:36 +11:00
nemaara
f0a981c11d DiD S12: touch up dialogue 2019-11-06 14:34:12 -05:00
nemaara
5f48d16990 DiD S11: add reflection pool 2019-11-06 02:23:50 -05:00
nemaara
8e44b98c06 DiD S3: reflection pool, not reflecting pool 2019-11-06 00:18:51 -05:00
nemaara
01628aecfc DiD S11: add monolith and puzzle icons 2019-11-06 00:13:43 -05:00
nemaara
cd64048d02 DiD S11: remove explicit mention of runes 2019-11-05 20:56:04 -05:00
Charles Dang
b165925c55 Campaign Dialog: shifted Save Random Seed button (still needs to be removed)
[ci skip]
2019-11-06 08:00:19 +11:00
Elvish_Hunter
8c6e637b9d Make wmllint ignore race= inside filters in [unit_type]
Fixes #4105
2019-11-05 20:00:05 +01:00
Charles Dang
fbc1126875 Game Load: really large button for you too
[ci skip]
2019-11-06 05:25:48 +11:00
Charles Dang
fe2d59dbbb Campaign Selection: all hail the Really Large Button
[ci skip]
2019-11-06 05:21:48 +11:00