Commit Graph

48867 Commits

Author SHA1 Message Date
Steven Panek
da838f498a Some harmless capitalization fixes... 2012-01-29 23:16:45 +00:00
Anonymissimus
982aa77399 Deprecate the macro MESSAGE.
Translatable message strings passed to it cannot be spellchecked by
wmllint, and we don't wanna encourage this. Was already used nowhere in
mainline.
2012-01-29 22:52:34 +00:00
Anonymissimus
d9e6cf4c0d remove allow_undo child being added to [set_menu_item][command] tags
It is documented to have effect only in moveto event, not menu item X
events, and this matches the occurances of allow_undo in the codebase.
2012-01-29 22:52:14 +00:00
Anonymissimus
730d514916 Introduce [set_menu_item][command]delayed_variable_substitution=yes|no
(def yes)

Allows to force a variable substitution run onto the command action wml,
just like it can be done for nested events.
2012-01-29 22:51:58 +00:00
Anonymissimus
3adb6463cb Swap order of calls in game_events::commit().
This should make it so that action wml from [set_menu_item]id=X[command]
is always executed after an [event]name=menu item X, even if
that event was added in the same event callstack as the set_menu_item
was called.
2012-01-29 22:51:34 +00:00
Anonymissimus
8fd3283156 new action tag: [clear_menu_item]
Removes a menu item from the right click menu, the according event
handler if it had a [command] tag, and from being saved in the savefile.
Does not touch manually added events of type "menu item x".
Menu items were automatically carried over between scenarios so far,
causing potential savefile bloat by accumulating over the course
of a campaign.
2012-01-29 22:51:09 +00:00
Anonymissimus
229d764a3e Let event handlers of menu item commands have an id.
Unless both the menu item and its command tag didn't have an id.

Makes it possible to remove the resulting event handler
in the same way [event]remove=yes removes events.
Unless I'm badly mistaken, event handlers caused by a menu item's command
should already be unique, so no id collisions are expected.
2012-01-29 22:50:47 +00:00
Anonymissimus
b99a21ad96 Rename "ability" parameter to better match what the functions do.
Affects 2 versions of unit::get_ability_bool and 2 versions
of unit::get_abilities.
2012-01-29 22:50:23 +00:00
Anonymissimus
2973cd2bfc Add comments describing ability getters. 2012-01-29 22:49:52 +00:00
Anonymissimus
b8162d397f changelog update for some coming revisions of mine
Also a check that I don't accidentally commit into 1.10.
2012-01-29 22:48:02 +00:00
Steven Panek
eedb6768f6 Bumped version number. 2012-01-29 21:13:46 +00:00
Steven Panek
33c5e09b6e Cleansed pofix. 2012-01-29 21:11:31 +00:00
Nils Kneuper
237e75585a change the version to 1.11.0-svn...
...so that branches/1.10 and trunk are mp-incompatible
2012-01-29 21:06:32 +00:00
Steven Panek
7a53c4e337 Updated the Latin translation. 2012-01-29 20:32:25 +00:00
Chusslove Illich
f20b030045 Updated localized images for Italian (provided by Antonio Rosella). 2012-01-29 17:04:06 +00:00
Mark de Wever
dfc1d985e9 Add the native client porter to the credits. 2012-01-29 09:27:44 +00:00
Mark de Wever
85c3935923 Fixed the translation of some tutorial messages.
The second part of the narrator messages were not translated, not sure
why. This patch is a work-around not a proper fix. Once 1.10 is in its
own branch a proper fix can be committed. That fix will change
translatable strings, and is the reason for a work-around in the trunk.

Fixes bug #19316.
2012-01-29 09:27:40 +00:00
Simon Forsyth
d2ab4f1610 Remove useless path 2012-01-29 01:02:07 +00:00
Steven Panek
db9e6f8dd2 Updated the Latin translation. 2012-01-28 22:59:40 +00:00
Steven Panek
1402039033 Updated the Spanish translation. 2012-01-28 22:29:03 +00:00
Nils Kneuper
b76a6982a9 updated French translation 2012-01-28 22:06:24 +00:00
Nils Kneuper
bc7f739ec0 updated Italian translation 2012-01-28 16:40:33 +00:00
Nils Kneuper
ec1355a60f updated Indonesian and Italian translation 2012-01-28 10:54:26 +00:00
Lari Nieminen
5284ddad8a Fixes bug #19334: ON_SIGHTING macro too often blocking undo. 2012-01-27 21:17:20 +00:00
Ignacio R. Morelle
6b1721abe5 Generate a new start-5-full.jpg and start-5.png...
...with a source screenshot with the correct window dimensions
2012-01-27 20:34:18 +00:00
Derek Hoagland
56c5d4eb98 Fix start-3-full.jpg 2012-01-27 20:15:24 +00:00
Nils Kneuper
aead5821fb updated Italian announcement translation
added missing html page for the Czech translation
2012-01-26 20:17:10 +00:00
Nils Kneuper
7c349fb23b updated Italian translation 2012-01-26 20:15:56 +00:00
Steven Panek
f768c307a4 Made it so that Kaleh gets the default AMLA after he's been fully upgraded. 2012-01-25 21:08:05 +00:00
Elvish_Hunter
6ef8c991f2 Changelog entry for my former commit 2012-01-25 20:07:24 +00:00
Elvish_Hunter
645ba5032e SotBE::15: fixed objectives that reported death of Al'Brock and Flar'Tar...
...as a defeat condition
2012-01-25 19:54:49 +00:00
Nils Kneuper
32ceac75a4 updated German announcement translation 2012-01-25 13:39:02 +00:00
Nils Kneuper
9ccd2f060a updated the order in the table of contents (fixed bug #19326)
no new/changed strings because of this, it is only a change or order
2012-01-25 13:00:55 +00:00
Nils Kneuper
76acd41a53 updated Italian translation 2012-01-25 09:36:59 +00:00
Nils Kneuper
111fa01095 updated Hungarian and Italian announcement translation 2012-01-25 09:35:41 +00:00
Ignacio R. Morelle
1852dcd2b3 Do not require restarting Wesnoth to disable or enable...
...desktop notifications

(noted by un214 on IRC)
2012-01-25 04:30:21 +00:00
Nils Kneuper
90eeaade25 updated Italian translation 2012-01-24 09:33:30 +00:00
Nils Kneuper
08be92db4e updated Italian announcement translation 2012-01-24 09:31:07 +00:00
Ignacio R. Morelle
4d3909cb6d Changelog entry for 2012-01-24T01:05:33Z!shadowm@wesnoth.org and 2012-01-24T01:25:17Z!shadowm@wesnoth.org 2012-01-24 01:29:35 +00:00
Ignacio R. Morelle
e1299030db Fixed SOUND:SLOW and SOUND:POISON animation sound macros,
...also suffering from the same behavior described in bug #19274

This makes e.g. the Elvish Shaman's slowing attack hit sound trigger at
the correct time (frame zero).

SOUND:HIT_AND_MISS needs to be fixed more carefully; at least one unit
(Highwayman) relies on the current, broken behavior.
2012-01-24 01:25:17 +00:00
Ignacio R. Morelle
280203fb85 Fix animation sound frame glitches mentioned in bug #19274 2012-01-24 01:05:33 +00:00
Anonymissimus
92495e5f39 Fix some calls to unit::get_ability_bool().
The callers were not aware of that the function expects a tag name instead
of an ability id. The function catches more cases of the unit having
the ability than what the callers were expecting, supposedly.

(Being granted by a nearby unit.)

see http://forums.wesnoth.org/viewtopic.php?p=519206&sid=8f07f9142de08853f8eb60d71f95d8da#p519206
2012-01-23 15:09:23 +00:00
Anonymissimus
5a94a5ac3b avoid a compiler warning about unused local function 2012-01-23 15:09:06 +00:00
Anonymissimus
738df5ad38 Fix a bad value found by wmllint. 2012-01-22 22:36:42 +00:00
Anonymissimus
820b021f9c Fix some of the id checking logic in wmllint.
If we have [message]id=, narrator, unit and second_unit are wrong values.
They need speaker= as keys.
2012-01-22 22:36:16 +00:00
Anonymissimus
1862f701a5 Fix modify_unit removing units for the time of processing.
If the tag is used to modify the type= of several units at once,
it looks better to not kill the old units until the modified one
gets unstored, so that units don't disappear for the time of processing.
reported in the forum: http://forums.wesnoth.org/viewtopic.php?p=519174
2012-01-22 22:35:44 +00:00
Derek Hoagland
22ea9a19f2 Fix the screenshot of the new remove add-on dialog...
...having the wrong version number.
2012-01-22 20:11:54 +00:00
Ignacio R. Morelle
fcbb3572fa Fix wrong preferences path suffix (1.1 instead of 1.10)...
...when using XDG layout (bug #19318)

This only affects Linux and other platforms using XDG layout (no
compiled-in preferences path override).
2012-01-22 20:04:00 +00:00
Steven Panek
70d7678d87 Bumped version number. 2012-01-22 19:42:55 +00:00
Nils Kneuper
b123c3b184 post release version bump to 1.10.0+svn
(yes, currently trunk is identical to what will be the 1.10 branch!)
2012-01-22 19:20:53 +00:00