Ignacio R. Morelle
8513c6abda
Add Dark Flagstones terrain to the Flat terrains group
2011-12-26 19:25:29 +00:00
Alexander van Gessel
d5c5085dbb
Include the file containing the variables you're referencing
2011-12-26 16:22:54 +01:00
Alexander van Gessel
a9e3cbad11
Correctly infer wescamp branch version
2011-12-26 15:32:00 +01:00
Nils Kneuper
8e42ea380d
add a paragraph about translations
2011-12-26 14:16:04 +00:00
Steven Panek
4b4e44a678
Various random improvements before I go on a rewrite rampage...
2011-12-26 14:11:03 +00:00
Nils Kneuper
822ee3fa2f
tiny improvement
2011-12-26 14:09:45 +00:00
Nils Kneuper
0512737dc0
replace the whiteboard screenshot with a screenshot from DW...
...
...using the whiteboard (the old one was a little outdated, too)
2011-12-26 14:06:27 +00:00
Steven Panek
3c0a4b33b1
Reverted an unintentional effect of the previous revision.
2011-12-26 13:58:12 +00:00
Steven Panek
26d0c340fe
A blessing from the apostrophe faerie...
2011-12-26 13:56:46 +00:00
Nils Kneuper
57c73c516a
updated and modified the 1.10 announcement
...
(including going away from 80chars per line)
2011-12-26 13:46:52 +00:00
Nils Kneuper
a81a66fb44
updated French translation
2011-12-26 13:14:56 +00:00
Chusslove Illich
40819d8db9
Updated translations for Serbian.
2011-12-26 12:35:42 +00:00
Alexander van Gessel
7c69568ce6
Use the correct variable for the add-on name
2011-12-26 04:46:53 +01:00
Alexander van Gessel
9f67d78975
Use $branch variable instead of $version
2011-12-26 04:42:28 +01:00
Alexander van Gessel
b178b6bf5a
Change gettext.wesnoth.org download links
2011-12-26 04:22:43 +01:00
Alexander van Gessel
6981bbc90a
Update gettext.wesnoth.org to work with wescamp using git
2011-12-26 01:03:19 +01:00
Alexander van Gessel
f2f1f2168b
Add --checkout option to wescamp.py
2011-12-26 00:36:50 +01:00
Alexander van Gessel
2a809c8f96
Fix libgithub's addon()'s repository filtering
2011-12-26 00:36:45 +01:00
Alexander van Gessel
ccabb938ad
Dutch translation update
2011-12-25 16:38:56 +01:00
Lari Nieminen
1279d63811
Fixed Mal-Ravanal appearing as a Lich...
...
...instead of an Ancient Lich in one scenario, as reported on the forums.
2011-12-24 21:31:06 +00:00
Steven Panek
e63f1f9522
Updated the Latin translation.
2011-12-24 20:00:12 +00:00
Simon Forsyth
c8084180c3
Restore old jungle by popular demand
2011-12-24 04:10:51 +00:00
Ali El Gariani
08bfb7be61
Also remove empty terrain images from memory.
...
(testcase: Wilderlands, 3000 hexes, ~60MB)
2011-12-23 19:33:47 +00:00
Nils Kneuper
2de37c8c77
updated Chinese (Simplified) translation
2011-12-23 13:58:13 +00:00
Nils Kneuper
90226e2a36
updated Czech translation
2011-12-23 13:49:55 +00:00
Anonymissimus
aa32e64ff2
Revert "additional logging to help wml and lua authors"
...
That was a bad idea since there are legal cases where it's NULL. Also
rather useless additional info.
2011-12-21 21:22:55 +00:00
Anonymissimus
ac0e42277c
changelog update
2011-12-21 21:09:15 +00:00
Anonymissimus
8f3206d931
additional logging to help wml and lua authors
2011-12-21 21:08:57 +00:00
Anonymissimus
cd9c9bff4d
check for argument image file existence...
...
...before creating a MASK or BLIT image mod (fix for bug #19208 )
2011-12-21 21:08:30 +00:00
Anonymissimus
c9ee6a8ba5
make image::locator::file_exists() const
2011-12-21 21:07:58 +00:00
Alexander van Gessel
91b915edf4
Apply patch for bug #19032 from coffee
2011-12-21 03:18:19 +01:00
Steven Panek
e6c78b6fdf
Bumped version number in Doxyfile.
2011-12-21 01:15:59 +00:00
Simon Forsyth
ce7a625e59
minimap needs a neutral surface, not a compatible one
2011-12-21 01:15:03 +00:00
Simon Forsyth
d3c417c2b7
Xcode version number to 1.9.13
2011-12-21 01:13:47 +00:00
Nils Kneuper
da9211f4bc
empty the release_notes post announcement (1.9.13)
2011-12-20 20:56:06 +00:00
Nils Kneuper
010b6c8c38
oops, forgot the +svn here...
2011-12-20 20:36:45 +00:00
Sergey Popov
945358cc3f
Remove --new-syntax from the man page.
2011-12-20 20:04:56 +00:00
Anonymissimus
ac067bb4f6
Remove current_player= setting and add save_id=human_player
...
(fix for bug #19188 )
This causes statistics, scenario overwiew and turn dialog to show the
save_id instead of current_player. This doesn't break stringfreeze
since save_id isn't translatable. Any bug report complaints about
these dialogs no longer showing player name's translation shall be
rejected. >:|
Uninvasive workaround. Adding a dummy side would require many changes
and complicate the wml code. I've been using save_id=human player in
my addon campaign which involves leader change as well sine ever
without anyone complaining so hopefully...
2011-12-20 19:28:13 +00:00
Nils Kneuper
a24483fff4
applied utils/wesnoth-optipng:
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 14 KiB on 1 files
Optimized size: 14 KiB
Total saving: 0 KiB = 0% decrease
2011-12-20 13:12:27 +00:00
Lari Nieminen
7cf70511cf
Updated Shek'kahan's portrait to pixelmind's latest version.
2011-12-20 12:05:39 +00:00
Anonymissimus
e8ac12f375
disable entry point to zaroth's project for the stable release
...
This commit is meant to be reverted once that this project continues.
Removes test_campaign from data/campaigns, commented out --new-syntax
commandline parameter and disabled boost test for said parameter.
2011-12-20 00:16:41 +00:00
Anonymissimus
b0c86d5be7
more changelog format
2011-12-19 21:32:56 +00:00
Ignacio R. Morelle
230d76fc6b
Changelog format
2011-12-19 19:48:03 +00:00
Anonymissimus
4da221f735
changelog update
2011-12-19 18:31:21 +00:00
Anonymissimus
4931372ced
Fix store_unit clearing the used variable...
...
...before its filter can reference it (bug #19203 )
2011-12-19 18:31:04 +00:00
Nils Kneuper
83465da24f
post release version bump to 1.9.13+svn
...
fixed the spacing between the sections in the players_changelog (two
empty lines between different releases and one line between each
section!)
2011-12-19 14:52:44 +00:00
Nils Kneuper
223678dd4d
bump version to 1.9.13
2011-12-19 14:22:30 +00:00
Nils Kneuper
84587d8a5a
pot-update (preparing for 1.9.13, no new/changed strings)
...
regenerated doc files
2011-12-19 14:19:19 +00:00
Ignacio R. Morelle
fc9e7ef291
Fixed bug #16571 :
...
(Multiplayer login error with certain username or password formats)
The new username/password serialization format is as follows: @ <field
value> @ Old usernames/passwordswill be converted as necessary when
the user changes their credentials in-game. The user will to hit
#16571 once if they are using an affected username or password saved
by a previous version.
Unfortunately, the underlying cause is still around and this only
fixes this particular case by forcing new usernames and passwords to
be stored in a format that can only be interpreted as a string by the
config class. Dealing with it isn't feasible at this point, so I'll
file a separate bug for the general case and mark it as Postponed
later.
2011-12-18 19:33:53 +00:00
Gunter Labes
bb1510c055
avoid multiple side initialisation
...
remember side initialisation in the play_controller where it belongs
fixes bug #19161
2011-12-18 15:54:55 +00:00