Commit Graph

85005 Commits

Author SHA1 Message Date
Tahsin Jahin Khalid
7b61deaa5d
SotBE: S12: make loyalists AI smarter (#9849)
* SotBE: S12: make loyalists AI smarter

* SotBE S12: run wmlindent

to make it stop pestering me

* SotBE: add missing macro define

Just a temp define until the rework can be released

---------

Co-authored-by: Tahsin Jahin Khalid <5283677+knyghtmare@users.noreply.github.com>
2025-02-10 14:50:00 +06:00
Charles Dang
50f37266c5 Merge branch 'master' of github.com:wesnoth/wesnoth 2025-02-10 00:28:44 -05:00
Charles Dang
c64853bc76 Pango/Text: clean up some unnecessary state 2025-02-10 00:28:34 -05:00
Earth-Cake
3f2d8a8931 fix apostrophes 2025-02-10 16:28:29 +11:00
Earth-Cake
7baf7b6d54 remove unnecessary impassable terrain from 05a_01_The_Pursuit (closes #8586)
I don't see the point of these impassable tiles, especially the ones that are in the middle of the map blocking one tile
2025-02-10 16:28:29 +11:00
Earth-Cake
21ade40e3e make Elenia refer to Tallin as "lord" consistently + avoid using his title twice in the same sentence (closes #8501) 2025-02-10 16:28:29 +11:00
Earth-Cake
cb55e9fb01 filter whether Camerin is alive and alter dialogue accordingly (closes #8499) 2025-02-10 16:28:29 +11:00
Earth-Cake
f204fa2cc0 fix bad dialogue when opening gates and filter for Tallin (closes #8493) 2025-02-10 16:28:29 +11:00
Charles Dang
fcbbabd646 GUI2/Main Menu: handle tip formatting in definition (fixes #9662) 2025-02-09 23:58:25 -05:00
Charles Dang
96f8e7604f GUI2/Canvas: accept the standard values for the family/face attribute
Ie, "script", "monospace", etc, instead of a specific font name.
2025-02-09 23:57:06 -05:00
Charles Dang
85f47f0a7e GUI2/Main Menu: make it easier to restore the tips panel
Resolves #9852
2025-02-09 19:47:41 -05:00
Gothyoba
3774da4d79 Fix achievement and scenario name inconsistency in TSG 2025-02-09 17:38:10 -05:00
Gothyoba
60af0f53ce
Green Isle Encyclopedia Tweaks (#9866)
* Tweaks to encyclopedia Green Isle section

* Tweak Oldwood description

* Tweaks based on Wedge’s suggestions

* Remove somewhat
2025-02-10 06:17:59 +11:00
Gothyoba
a4079d9deb
Add Dalas and Thewodoros to campaign maintenance section of EI (#9863) 2025-02-09 14:15:49 -05:00
Gothyoba
b0e7ca8f5d Change zookeeper to former maintainer of HttT
No contributions to HttT since 2018
2025-02-09 14:14:02 -05:00
Gothyoba
c8f83ced34 Change Fabi/Fendrin to former maintainer of LoW
No contributions since 2016
2025-02-09 14:13:49 -05:00
Gothyoba
38810f001c Change zookeeper to former maintainer of TRoW
No contributions to TRoW since 2018
2025-02-09 14:13:34 -05:00
Gothyoba
e97375e49e
TRoW S13: Fix Drake Dialogue Inconsistency (#9862)
* TRoW S13: Fix Drake Dialogue Inconsistency

Fixes #8263

Now uses Morogor dialect. Casters is an ancient word for human mentioned here: https://github.com/wesnoth/wesnoth/blob/master/data/campaigns/Winds_of_Fate/story/Morogor_Dialect.txt

* Implement Wedge's suggestions

* Fix missing id

* Replace casters with prey
2025-02-10 06:09:32 +11:00
Gunter Labes
0dd96c3e69
Put weather behind campaign define 2025-02-09 19:51:55 +01:00
Gunter Labes
4e84288941
Re-add accidentally removed translation mark 2025-02-09 18:18:55 +01:00
Gunter Labes
fe4c437abb
Update outdated comment 2025-02-09 18:16:10 +01:00
Nils Kneuper
6698791974 updated Italian translation 2025-02-09 17:54:26 +01:00
Tahsin Jahin Khalid
4a7eac3ad9
SotBE: add snow weather sfx to selected scenarios (#9832)
* sotbe: add snow weather sfx to selected scenarios

* SotBE: remove snow weather

the rationale is that the map is not fully snowed in...the snow is around to be 30% at most. So not needed.

---------

Co-authored-by: Tahsin Jahin Khalid <5283677+knyghtmare@users.noreply.github.com>
2025-02-09 21:33:54 +06:00
Dalas121
6b18d3b666
TDG: Improve Translatability (#9804)
An attempt to improve the translatability of TDG, following lessons learned from #9797
2025-02-09 09:31:17 -06:00
Gunter Labes
01fb39417e
Remove duplicates 2025-02-09 16:07:19 +01:00
Gunter Labes
5b8bb4f482
Fix wesnoth-revision target dependency changed in 553cacd88e 2025-02-09 16:07:19 +01:00
Dalas121
6765db5431
DM -> TDG translations cleanup (#9779)
Various minor changes to tools to better-support the addition of TDG.
2025-02-09 07:48:36 -06:00
Subhraman Sarkar
969027b99e Update Android dockerfile 2025-02-08 15:54:31 +05:30
Tahsin Jahin Khalid
218a737511
SotBE: update credits (#9867)
Co-authored-by: Tahsin Jahin Khalid <5283677+knyghtmare@users.noreply.github.com>
2025-02-08 15:23:32 +06:00
Nils Kneuper
32a3d95b91 updated Czech translation 2025-02-08 00:39:33 +01:00
Nils Kneuper
cb62e32c42 updated Spanish translation 2025-02-08 00:38:18 +01:00
Gothyoba
8ba6e06ea0 Consistently capitalize Lord in THoT S2 Text 2025-02-08 09:42:28 +11:00
Gothyoba
5152e25c2d THoT S4 Map: Aesthetic Revision 2025-02-08 09:38:06 +11:00
Gothyoba
2e8d304371
Improve Wose Shaman Description (#9793)
* Improve Wose Shaman Description

* Furthe Wose Shaman Description Improvements

* Rewrite Wose Shaman description

I tried incorporating some ideas from Dashomew into my own description

* Incorporate some of Dalas's description
2025-02-08 09:18:47 +11:00
Gothyoba
7f39b7a632
Add Wose Sapling Description (#9792)
* Add Wose Sapling Description

Fixes #7685

This issue I crated has been lying around for a very long time, so I thought I'd try my best to fix it.

* Reduce repetition slightly in Wose Sapling Description

* Incorporate Dala
2025-02-08 09:17:10 +11:00
Gothyoba
0e7c9952da Uncapitalize goblin in pillager unit description
Race names should not be capitalized according to the typography style guide.
2025-02-08 08:56:42 +11:00
Gothyoba
10e7608e28 Capitalize Elvish Captain in description
Elvish Captain is a unit name, so according to the typogrpahy style guide both parts need to be capitalized.
2025-02-08 08:56:32 +11:00
Gothyoba
3c7eee67ae
Change zookeeper to former maintainer for SotBE (#9858) 2025-02-08 02:13:24 +06:00
Nils Kneuper
a974a677b4 updated Chinese (Simplified) translation 2025-02-07 19:21:07 +01:00
Subhraman Sarkar
d5d20b9305 units_dialog: more fixes related to recruitability (#9813) 2025-02-07 22:12:05 +05:30
Subhraman Sarkar
e94f577d9a units_dialog: move item erase from filter (#9839)
moved before `selected_index_` gets changed to -1 due to
`list_item_clicked()`
2025-02-07 21:37:10 +05:30
Subhraman Sarkar
0e2b92e210 units_dialog: properly show messages and grey out (#9813) 2025-02-07 21:37:10 +05:30
Subhraman Sarkar
084dcda2ed addon/install_dependencies: remove unnecessary include 2025-02-07 16:04:00 +05:30
Subhraman Sarkar
df3b48f4d4 units_dialog: move item erase from filter (#9839)
moved before `selected_index_` gets changed to -1 due to
`list_item_selected()`
2025-02-07 16:04:00 +05:30
Subhraman Sarkar
3d0785305a menu events: use using namespace gui2::dialogs
since this acts as a launcher for many gui2 dialogs, this allows for some simplification.
2025-02-07 16:04:00 +05:30
Dalas121
366bf8ff55
Map Editor: load Urban_Jungle terrain
TDG and EI use the Urban_Jungle terrain from data/internal. This terrain is loaded inside those campaigns, but not in the editor. With this commit, load Urban_Jungle in the editor too.
2025-02-06 08:36:49 -06:00
Gunter Labes
c433beeba6
Only load the specified image type and add webp support 2025-02-05 23:55:28 +01:00
Tahsin Jahin Khalid
ded694a82f S3: update code 2025-02-05 16:19:19 +06:00
Gunter Labes
f74ca3ad64
Add missing quotes 2025-02-05 09:34:57 +01:00
Gunter Labes
d30742c3e0
Remove obsolete entry 2025-02-05 09:32:09 +01:00