Tahsin Jahin Khalid
7b61deaa5d
SotBE: S12: make loyalists AI smarter ( #9849 )
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* SotBE: S12: make loyalists AI smarter
* SotBE S12: run wmlindent
to make it stop pestering me
* SotBE: add missing macro define
Just a temp define until the rework can be released
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Co-authored-by: Tahsin Jahin Khalid <5283677+knyghtmare@users.noreply.github.com>
2025-02-10 14:50:00 +06:00
Charles Dang
50f37266c5
Merge branch 'master' of github.com:wesnoth/wesnoth
2025-02-10 00:28:44 -05:00
Charles Dang
c64853bc76
Pango/Text: clean up some unnecessary state
2025-02-10 00:28:34 -05:00
Earth-Cake
3f2d8a8931
fix apostrophes
2025-02-10 16:28:29 +11:00
Earth-Cake
7baf7b6d54
remove unnecessary impassable terrain from 05a_01_The_Pursuit ( closes #8586 )
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I don't see the point of these impassable tiles, especially the ones that are in the middle of the map blocking one tile
2025-02-10 16:28:29 +11:00
Earth-Cake
21ade40e3e
make Elenia refer to Tallin as "lord" consistently + avoid using his title twice in the same sentence ( closes #8501 )
2025-02-10 16:28:29 +11:00
Earth-Cake
cb55e9fb01
filter whether Camerin is alive and alter dialogue accordingly ( closes #8499 )
2025-02-10 16:28:29 +11:00
Earth-Cake
f204fa2cc0
fix bad dialogue when opening gates and filter for Tallin ( closes #8493 )
2025-02-10 16:28:29 +11:00
Charles Dang
fcbbabd646
GUI2/Main Menu: handle tip formatting in definition ( fixes #9662 )
2025-02-09 23:58:25 -05:00
Charles Dang
96f8e7604f
GUI2/Canvas: accept the standard values for the family/face attribute
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Ie, "script", "monospace", etc, instead of a specific font name.
2025-02-09 23:57:06 -05:00
Charles Dang
85f47f0a7e
GUI2/Main Menu: make it easier to restore the tips panel
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Resolves #9852
2025-02-09 19:47:41 -05:00
Gothyoba
3774da4d79
Fix achievement and scenario name inconsistency in TSG
2025-02-09 17:38:10 -05:00
Gothyoba
60af0f53ce
Green Isle Encyclopedia Tweaks ( #9866 )
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* Tweaks to encyclopedia Green Isle section
* Tweak Oldwood description
* Tweaks based on Wedge’s suggestions
* Remove somewhat
2025-02-10 06:17:59 +11:00
Gothyoba
a4079d9deb
Add Dalas and Thewodoros to campaign maintenance section of EI ( #9863 )
2025-02-09 14:15:49 -05:00
Gothyoba
b0e7ca8f5d
Change zookeeper to former maintainer of HttT
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No contributions to HttT since 2018
2025-02-09 14:14:02 -05:00
Gothyoba
c8f83ced34
Change Fabi/Fendrin to former maintainer of LoW
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No contributions since 2016
2025-02-09 14:13:49 -05:00
Gothyoba
38810f001c
Change zookeeper to former maintainer of TRoW
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No contributions to TRoW since 2018
2025-02-09 14:13:34 -05:00
Gothyoba
e97375e49e
TRoW S13: Fix Drake Dialogue Inconsistency ( #9862 )
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* TRoW S13: Fix Drake Dialogue Inconsistency
Fixes #8263
Now uses Morogor dialect. Casters is an ancient word for human mentioned here: https://github.com/wesnoth/wesnoth/blob/master/data/campaigns/Winds_of_Fate/story/Morogor_Dialect.txt
* Implement Wedge's suggestions
* Fix missing id
* Replace casters with prey
2025-02-10 06:09:32 +11:00
Gunter Labes
0dd96c3e69
Put weather behind campaign define
2025-02-09 19:51:55 +01:00
Gunter Labes
4e84288941
Re-add accidentally removed translation mark
2025-02-09 18:18:55 +01:00
Gunter Labes
fe4c437abb
Update outdated comment
2025-02-09 18:16:10 +01:00
Nils Kneuper
6698791974
updated Italian translation
2025-02-09 17:54:26 +01:00
Tahsin Jahin Khalid
4a7eac3ad9
SotBE: add snow weather sfx to selected scenarios ( #9832 )
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* sotbe: add snow weather sfx to selected scenarios
* SotBE: remove snow weather
the rationale is that the map is not fully snowed in...the snow is around to be 30% at most. So not needed.
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Co-authored-by: Tahsin Jahin Khalid <5283677+knyghtmare@users.noreply.github.com>
2025-02-09 21:33:54 +06:00
Dalas121
6b18d3b666
TDG: Improve Translatability ( #9804 )
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An attempt to improve the translatability of TDG, following lessons learned from #9797
2025-02-09 09:31:17 -06:00
Gunter Labes
01fb39417e
Remove duplicates
2025-02-09 16:07:19 +01:00
Gunter Labes
5b8bb4f482
Fix wesnoth-revision target dependency changed in 553cacd88e
2025-02-09 16:07:19 +01:00
Dalas121
6765db5431
DM -> TDG translations cleanup ( #9779 )
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Various minor changes to tools to better-support the addition of TDG.
2025-02-09 07:48:36 -06:00
Subhraman Sarkar
969027b99e
Update Android dockerfile
2025-02-08 15:54:31 +05:30
Tahsin Jahin Khalid
218a737511
SotBE: update credits ( #9867 )
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Co-authored-by: Tahsin Jahin Khalid <5283677+knyghtmare@users.noreply.github.com>
2025-02-08 15:23:32 +06:00
Nils Kneuper
32a3d95b91
updated Czech translation
2025-02-08 00:39:33 +01:00
Nils Kneuper
cb62e32c42
updated Spanish translation
2025-02-08 00:38:18 +01:00
Gothyoba
8ba6e06ea0
Consistently capitalize Lord in THoT S2 Text
2025-02-08 09:42:28 +11:00
Gothyoba
5152e25c2d
THoT S4 Map: Aesthetic Revision
2025-02-08 09:38:06 +11:00
Gothyoba
2e8d304371
Improve Wose Shaman Description ( #9793 )
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* Improve Wose Shaman Description
* Furthe Wose Shaman Description Improvements
* Rewrite Wose Shaman description
I tried incorporating some ideas from Dashomew into my own description
* Incorporate some of Dalas's description
2025-02-08 09:18:47 +11:00
Gothyoba
7f39b7a632
Add Wose Sapling Description ( #9792 )
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* Add Wose Sapling Description
Fixes #7685
This issue I crated has been lying around for a very long time, so I thought I'd try my best to fix it.
* Reduce repetition slightly in Wose Sapling Description
* Incorporate Dala
2025-02-08 09:17:10 +11:00
Gothyoba
0e7c9952da
Uncapitalize goblin in pillager unit description
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Race names should not be capitalized according to the typography style guide.
2025-02-08 08:56:42 +11:00
Gothyoba
10e7608e28
Capitalize Elvish Captain in description
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Elvish Captain is a unit name, so according to the typogrpahy style guide both parts need to be capitalized.
2025-02-08 08:56:32 +11:00
Gothyoba
3c7eee67ae
Change zookeeper to former maintainer for SotBE ( #9858 )
2025-02-08 02:13:24 +06:00
Nils Kneuper
a974a677b4
updated Chinese (Simplified) translation
2025-02-07 19:21:07 +01:00
Subhraman Sarkar
d5d20b9305
units_dialog: more fixes related to recruitability ( #9813 )
2025-02-07 22:12:05 +05:30
Subhraman Sarkar
e94f577d9a
units_dialog: move item erase from filter ( #9839 )
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moved before `selected_index_` gets changed to -1 due to
`list_item_clicked()`
2025-02-07 21:37:10 +05:30
Subhraman Sarkar
0e2b92e210
units_dialog: properly show messages and grey out ( #9813 )
2025-02-07 21:37:10 +05:30
Subhraman Sarkar
084dcda2ed
addon/install_dependencies: remove unnecessary include
2025-02-07 16:04:00 +05:30
Subhraman Sarkar
df3b48f4d4
units_dialog: move item erase from filter ( #9839 )
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moved before `selected_index_` gets changed to -1 due to
`list_item_selected()`
2025-02-07 16:04:00 +05:30
Subhraman Sarkar
3d0785305a
menu events: use using namespace gui2::dialogs
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since this acts as a launcher for many gui2 dialogs, this allows for some simplification.
2025-02-07 16:04:00 +05:30
Dalas121
366bf8ff55
Map Editor: load Urban_Jungle terrain
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TDG and EI use the Urban_Jungle terrain from data/internal. This terrain is loaded inside those campaigns, but not in the editor. With this commit, load Urban_Jungle in the editor too.
2025-02-06 08:36:49 -06:00
Gunter Labes
c433beeba6
Only load the specified image type and add webp support
2025-02-05 23:55:28 +01:00
Tahsin Jahin Khalid
ded694a82f
S3: update code
2025-02-05 16:19:19 +06:00
Gunter Labes
f74ca3ad64
Add missing quotes
2025-02-05 09:34:57 +01:00
Gunter Labes
d30742c3e0
Remove obsolete entry
2025-02-05 09:32:09 +01:00