Ignacio R. Morelle
8914bc26a7
Attempt to fix broken code placement in 2009-01-17T21:28:50Z!fabianmueller5@gmx.de by fendrin,
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...based on the commit message.
2009-10-25 16:27:14 +00:00
Ignacio R. Morelle
9849ab9861
Cleaning up a SUF...
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...removing some unit types that do not exist since long ago.
2009-10-25 16:27:00 +00:00
Ignacio R. Morelle
11ff4d3896
Force a display update mid-event after the trolls blow up the lava bridge...
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...so the tiles are updated before the following dialogue.
2009-10-25 16:26:41 +00:00
Ignacio R. Morelle
11559b3135
Fix broken syntax which made a unit message never appear.
2009-10-25 16:26:21 +00:00
Mark de Wever
fb77be8d5f
Reduce the debug level (again).
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The sitution can occur during normal usage as well (which requires
scrollbars to fix). So now reduce the level for the final time.
2009-10-25 15:26:38 +00:00
Mark de Wever
3f90f93792
Improve logging format.
2009-10-25 15:26:35 +00:00
Mark de Wever
458427ec70
Improve logging format.
2009-10-25 15:26:32 +00:00
Mark de Wever
713975ae69
Improve logging format.
2009-10-25 15:26:28 +00:00
Mark de Wever
5ff55a463b
Improve logging format.
2009-10-25 15:26:25 +00:00
Mark de Wever
b44d95c34f
Improve logging format.
2009-10-25 15:26:22 +00:00
Mark de Wever
4f5f52d067
Improve logging format.
2009-10-25 15:26:16 +00:00
Gunter Labes
e7ddf51bb7
added the links section here, too
2009-10-25 15:16:56 +00:00
Fabian Müller
3364fe6d98
LoW::5: Removed the overlay image that marked the former treasure guardians.
2009-10-25 12:34:20 +00:00
Jörg Hinrichs
6dde7cb986
Fixes bug #14058 ("The file you tried to load is corrupt"),
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...bug #13764 ("The file you have tried to load is corrupt" dialog
that's impossible to close) and bug #14438 (can not cancel loading of
older version savegame).
2009-10-24 23:35:17 +00:00
Fabian Müller
968dd53224
LoW::7: Disable the ai controller after 7 again.
2009-10-24 21:39:47 +00:00
Fabian Müller
7d7879e0e7
LoW::9: Added a filter rule for not storing Kalenz to the Kalian guard.
2009-10-24 21:18:55 +00:00
Fabian Müller
b9cc1d6650
LoW::9: Redone a filter for storing the Kalian guard.
2009-10-24 19:24:29 +00:00
Fabian Müller
e50e73c9a8
LoW::23: Removed a kill event nested in a last breath event...
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...for the same unit. That should be very obsolete.
2009-10-24 19:23:37 +00:00
Alexander van Gessel
7750983984
Remove useless [unit] [status] hidden=yes
2009-10-24 18:27:13 +01:00
Gunter Labes
a10f58a55f
don't generate names for wolves
2009-10-24 16:57:04 +00:00
Nils Kneuper
fdc7686420
updated Finnish translation
2009-10-24 16:31:47 +00:00
Gunter Labes
1534058519
default to true for generate_name
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made it so we don't generate names if there already is one
put the name generation logic inside generate_name() so it's used
uniformly everywhere
2009-10-24 16:09:16 +00:00
Gunter Labes
056b6606b2
properly generate traits the first time so we don't have to do it twice
2009-10-24 16:08:56 +00:00
Alexander van Gessel
2fe92ec281
Revert "remove now useless hidden=yes from [side]",
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...hidden=yes is quite useful.
This reverts 2009-10-06T17:00:22Z!alinkmaze@gmail.com.
2009-10-24 16:42:34 +01:00
Fabian Müller
52330452b0
Revert part of 2009-09-11T18:12:53Z!fabianmueller5@gmx.de.
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Defining a new team color for loyal units will make problems with UMC
that don't use the normal red team coloration for side one.
This fixes bug #14591 .
2009-10-24 15:35:40 +00:00
Fabian Müller
6ef63ea3be
UtbS 09: Nested the event that drive Kromph mad after Eloh's death...
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...in the event where he switches sides.
It's still unclear if a surviving Kromph doesn't break the campaign's
later scenarios. This is an untested fix for bug #14425 .
2009-10-24 15:07:17 +00:00
Fabian Müller
66df5194a7
UtbS 6a: Simplified the coding of a healing fountain.
2009-10-24 15:01:07 +00:00
Lari Nieminen
aab9e1e235
Fixed a bug making it impossible to pick up the book again...
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...if dropped by a player unit.
2009-10-24 07:19:10 +00:00
Gunter Labes
a6f23059db
fixed bug #14587 : text overflow in Preferences:Advanced
2009-10-23 18:55:01 +00:00
Mark de Wever
70bf39cabf
Fix a tiny gui compiler error.
2009-10-23 18:34:43 +00:00
Gunter Labes
a7989e3ab8
made tip buttons work right with the keyboard
2009-10-23 02:10:06 +00:00
Ignacio R. Morelle
2ea3cab7a2
Add a missing newline below the 1.7.6 block.
2009-10-23 01:25:54 +00:00
Ignacio R. Morelle
ed324a6252
May as well update the changelogs for 2009-10-23T01:20:54Z!shadowm@wesnoth.org.
2009-10-23 01:24:54 +00:00
Ignacio R. Morelle
4633706562
Use some impassable terrain overlays so the player units cannot get past
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the Dwarf Ghost in UtBS scenario 6a. Fixes bug #14379 .
2009-10-23 01:20:54 +00:00
Ignacio R. Morelle
dbf1b33d69
Fix storyscreen buttons occasionally...
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...disappearing by setting them to be drawn in "volatile" mode.
2009-10-23 00:38:15 +00:00
Nils Kneuper
5b1b86db59
updated Hungarian translation
2009-10-22 23:34:59 +00:00
Gunter Labes
f6586edb03
use the proper define for tiny gui
2009-10-22 21:39:56 +00:00
Mark de Wever
e683bf0fb9
Fix truncating the campaign description.
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A better fix than the previous version, it makes sure that other items
aren't rendered too wide. Still feels like a bug in pango, but need to
ask upstream about that.
2009-10-22 20:14:27 +00:00
Mark de Wever
7e330edd05
Reenable the warning.
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The bug hasn't been fixed yet but will be in the next commit.
2009-10-22 20:14:20 +00:00
Ignacio R. Morelle
11e8b50e4f
Small addition.
2009-10-22 19:59:36 +00:00
Mark de Wever
6a257e093e
Improve handling invalid markup.
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The code tried to render the markup before but since that doesn't fit on
the canvas it showed an wml_exception. Now handle it in the text code
itself.
After the stringfreeze is gone there can be a better warning.
2009-10-22 19:16:24 +00:00
Nils Kneuper
8d0414c818
post release version bump to 1.7.7+svn
2009-10-22 19:12:15 +00:00
Nils Kneuper
a133510efc
bump version to 1.7.7 (again)
2009-10-22 17:45:47 +00:00
Nils Kneuper
73bdb80b2c
pot-update
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(no new/changed strings, reference update only, (again) preparing for
1.7.7)
regenerated doc files
2009-10-22 17:43:56 +00:00
Nils Kneuper
34c9f5adf2
updated Russian translation
2009-10-22 17:31:15 +00:00
George Birthisel
4abe657c2f
updated map: 6p manzivan traps
2009-10-22 02:37:42 +00:00
Ali El Gariani
1b29677fbb
Fix old bug with attackers's info of attack dialog when long words were used.
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(ex: very long unit type name break all following infos)
Also now show head instead of tail for these long words when not
enough space.
2009-10-22 00:41:59 +00:00
Ali El Gariani
47f2cbc72c
recommit 2009-10-19T23:23:03Z!alinkmaze@gmail.com 'Optimize "paths" pathfinding function'
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with more comments explaining why it's a valid change.
(code could be even more simplified but didn't touch it more for now)
2009-10-22 00:08:22 +00:00
Nils Kneuper
62c8f18180
updated German translation
2009-10-21 23:57:00 +00:00
Gunter Labes
1554c2a2ec
process advancement in [unstore_unit] only if it's our side's turn
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this prevents all clients from doing the advancement simultaneously
and potentially causing OOS and thus allows the safe use of
[unstore_unit] in turn events
2009-10-21 21:46:11 +00:00