Iurii Chernyi
89e5a00c71
Re-enabled formula ai engine.
...
There are still some known issues with fai command-line console which
will be fixed soon.
2009-08-06 20:47:44 +00:00
Iurii Chernyi
2c2d581de4
Modified formula ai to depend only on readonly_context...
...
...(plus, temporary disabled some formula_ai-as-ai parts).
This will allow to use formula_ai from fai engine, thus, re-enable
this engine.
2009-08-06 20:46:51 +00:00
Gregory Shikhman
e20f3c311d
Completed script that will generate map tiles for gmaps in a nightly cronjob
2009-08-06 19:49:36 +00:00
Eugen Jiresch
b6f3c2f5f4
fixed scenario advancement of clients in multiplayer games
2009-08-06 16:49:56 +00:00
Guillaume Melquiond
cc65498f8e
Mentioned time limit in objectives. (Patch #1216 by lotsofphil.)
2009-08-06 14:59:35 +00:00
Iurii Chernyi
f83c676068
Made formula_ai reuse move maps of ai_default.
2009-08-06 14:50:01 +00:00
Eugen Jiresch
0525287768
fixed incorrect setting of starting_pos when loading midgame multiplayer saves
2009-08-06 12:16:45 +00:00
Eugen Jiresch
58e673c6e2
renamed game_state::get_player_info() to build_team()...
...
...and changed some comments for more clarity
2009-08-06 08:25:21 +00:00
Phil Barber
baae40e032
Add and wire new Paladin portrait, update changelogs, portrait credits.
2009-08-06 07:52:51 +00:00
Tomasz Śniatowski
5b6db98aec
log typeid of widgets that are not controls in lifetime tracking
2009-08-05 22:14:58 +01:00
Tomasz Śniatowski
0209c50cd6
move gui2 lifetime logger domain object to auxiliary/log.[ch]pp,
...
...add tracking of widget::set_id
2009-08-05 22:04:34 +01:00
Tomasz Śniatowski
8b9864f93c
make tcontrol::get_control_type public
2009-08-05 22:04:12 +01:00
Tomasz Śniatowski
99d44c1c0d
add gui2 widget lifetime logging to gui/lifetime,
...
...also move the widget ctor and dtor to the cpp file
2009-08-05 20:17:11 +01:00
Phil Barber
9e3e3c9c74
New frames and animations for the Hurricane Drake, delete unused old frames.
2009-08-05 18:40:48 +00:00
Tomasz Śniatowski
3edb87f0de
gamelistbox horizontal adjustments
2009-08-05 19:29:01 +01:00
Tomasz Śniatowski
bf30acfe64
new lobby - roomlistbox and chat input width grow
2009-08-05 15:08:58 +01:00
Tomasz Śniatowski
05fab5ddc1
new lobby - playerlistbox width grow
2009-08-05 15:08:39 +01:00
Guillaume Melquiond
6dd582dfe2
Fixed button ordering for transient messages,
...
...so that the yes/ok button is on the left and the no/cancel button
is on the right, as with all the other dialog boxes.
2009-08-05 10:52:33 +00:00
Richard Kettering
a2c45b41a8
Shadow conversion on the orcish assassin line.
2009-08-05 10:39:19 +00:00
Nils Kneuper
3422a1699d
updated Estonian translation
2009-08-05 10:37:25 +00:00
Gregory Shikhman
3254edeb90
Fixed the SDL_VIDEODRIVER envvar not being read properly...
...
...due to keeping a pointer of a stack variable. Added a static
keyword to the 'opt' variable.
2009-08-05 07:53:40 +00:00
Guillaume Melquiond
e8afe762ca
Made all the AI actions test for level end. (Fix for bug #14068.)
2009-08-05 06:39:23 +00:00
Guillaume Melquiond
86dce3e7cf
Made 'attack' a proper function.
...
Removed redundant parameter (the class fires WML event, so it has to
be the global one).
2009-08-05 06:39:16 +00:00
Phil Barber
c7620f71aa
Minor fix to sky drake wml
2009-08-04 23:40:31 +00:00
Phil Barber
c9ed294217
Minor fix to sky drake wml
2009-08-04 23:07:37 +00:00
Richard Kettering
c7c23434af
Shadow updates for the trolls.
2009-08-04 23:05:05 +00:00
Phil Barber
24e6ca78e8
Add and wire new Direwolf Rider portrait, update changelogs, portrait credits.
2009-08-04 22:00:48 +00:00
Phil Barber
52b228f1b8
New Sky Drake melee frames and WML.
2009-08-04 21:33:51 +00:00
Guillaume Melquiond
63bf56c480
Replaced deprecated 'result' values in 'endlevel' tag.
2009-08-04 21:21:24 +00:00
Iurii Chernyi
f74d97dbc7
modified knalgan faction config to use new-style ai config snippet
2009-08-04 21:02:46 +00:00
Iurii Chernyi
39633ab2f8
examples of new-style ai configurations
2009-08-04 21:02:29 +00:00
Iurii Chernyi
043b48bab4
removed a temporary info string
2009-08-04 21:02:13 +00:00
Iurii Chernyi
8aab94116b
added a backward-bug-for-bug-compatibility workaround...
...
...to allow parsing of int aspects from float values
2009-08-04 19:15:13 +00:00
McShark
8fefbc08a0
Update according to recent file changes: added src/lobby_preferences.cpp+hpp
2009-08-04 18:36:26 +00:00
Iurii Chernyi
d0c80ffc20
added check before execution of ai_default...
...
...recruit action to prevent trying to recruit when it's impossible to recruit
2009-08-04 18:18:41 +00:00
Iurii Chernyi
15f007377f
made 'cpp' engine act as default engine
2009-08-04 18:18:24 +00:00
Iurii Chernyi
112aa13184
made srcdst and dstsrc obey passive_leader
2009-08-04 18:17:12 +00:00
Guillaume Melquiond
2a0e91e69c
Fixed teleporting units phasing through other units. (Fix for bug #14013.)
2009-08-04 17:19:36 +00:00
Guillaume Melquiond
7e588413aa
Removed broken and unused unit_xy_iterator.
2009-08-04 16:54:50 +00:00
Guillaume Melquiond
13e9a47051
Replaced unit_xy_iterator by xy_accessor,
...
...since there may be not unit at the given position. (Fix bug #14062.)
2009-08-04 16:54:43 +00:00
Mark de Wever
6dc6ebd51d
Fix the "crashing" upon invalid pango markup.
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Fixes bug #13602 .
2009-08-04 16:27:31 +00:00
Gunter Labes
4aa48a95d3
only mark the admin command response if we fake the issuer
2009-08-04 15:04:14 +00:00
Mark de Wever
8b0f3c40ea
Avoid WML exception on an empty canvas.
...
With a pango markup canvas it can happen that the rendered text results
in an empty surface (eg <b></b>). This caused an wml exception before.
Still need to see whether the debug log level is high enough. Not sure
what happens when invalid markup is rendered.
2009-08-04 13:45:50 +00:00
Nils Kneuper
50a66c32a3
updated Estonian translation
2009-08-04 13:07:26 +00:00
Nils Kneuper
81eda6272b
updated Estonian translation
2009-08-04 11:22:01 +00:00
Nils Kneuper
fdb8cc6979
updated Estonian translation
2009-08-04 09:28:39 +00:00
Guillaume Melquiond
99bfc98d25
Modified libnotify-based notification mechanism...
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...so that it updates notifications that are still visible.
2009-08-04 09:24:13 +00:00
Guillaume Melquiond
635ed12928
Fixed notifications for window managers with lazy focus.
2009-08-04 09:24:02 +00:00
Richard Kettering
dff7a06299
Added zombie drake death anim.
2009-08-04 09:21:05 +00:00
Eugen Jiresch
c1158926fa
renamed 'can_recuit' to 'previous_recruits' in savegameWML for more clarity
2009-08-04 09:12:30 +00:00