51098 Commits

Author SHA1 Message Date
Simon Forsyth
8a8c7a9cf3 Apply latest bridge update by lurker 2012-11-04 21:40:37 +00:00
Steven Panek
4d8a9973b7 {VARIABLE_OP ... value ...} -> {VARIABLE ... ...} in HttT. 2012-11-04 18:37:07 +00:00
Simon Forsyth
de47fadc7d Fix bounds check on turn for Lua get_time_of_day(). Discovered by mattsc on IRC 2012-11-04 17:24:14 +00:00
Nils Kneuper
919a6f6233 applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 280 KiB on 18 files
 Optimized size: 273 KiB
   Total saving: 7 KiB = 2% decrease
2012-11-04 12:48:22 +00:00
Nils Kneuper
7e4f3545b0 updated Polish translation 2012-11-04 11:56:51 +00:00
Elias Pschernig
728f4b41cd [units.wesnoth.org] Use full locale names in language selection. 2012-11-03 20:53:06 +00:00
Mark de Wever
47500cd2db Fixes compilation with Boost 1.51.0.
Ivanovic mention the bug and its report in the Gentoo bug tracker [1].
Ported from 1.10 branch 2012-11-03T15:22:21Z!koraq@xs4all.nl.

[1] https://bugs.gentoo.org/show_bug.cgi?id=440742
2012-11-03 15:25:29 +00:00
Mark de Wever
f699455b1d Avoid using an iterator after deletion.
Issue found by cppcheck.
2012-11-03 15:08:51 +00:00
Mark de Wever
c5f652e471 Pass parameter by const ref instead of const value.
Issue found by cppcheck.
2012-11-03 15:08:48 +00:00
Mark de Wever
5d3e36b2ff Let operator= return a reference.
Issue found by cppcheck.
2012-11-03 15:08:45 +00:00
Nils Kneuper
de543318f4 updated Hungarian translation 2012-11-03 08:15:17 +00:00
Nils Kneuper
52fd0b0cd6 updated Scottish Gaelic translation 2012-11-01 09:15:04 +00:00
Baihua Jie
d27b79ff82 Add warning if unit types in game_state...
...doesn't match the attack data from replay.
2012-11-01 01:55:04 +00:00
Steven Panek
050fbf7370 Updated the Ukrainian translation. 2012-10-31 18:28:54 +00:00
Nils Kneuper
40bc6f0591 updated Portuguese (Brazil) translation 2012-10-29 21:05:54 +00:00
Anja Keicher
d7a35f9034 Added some data to the config sent from multiplayer host...
...to clients on start of new campaign scenario. Fixes bug #20262 and
bug #20261

Removed some commented code.
2012-10-29 17:17:07 +00:00
Nils Kneuper
823ce7639f fixed changelog formatting 2012-10-28 16:41:42 +00:00
Nils Kneuper
51e3f8722a updated German translation 2012-10-28 16:39:26 +00:00
Steven Panek
25da1d8db1 Updated the Latin translation. 2012-10-28 05:04:41 +00:00
Steven Panek
4cbd009257 Updated the Galician translation. 2012-10-27 21:14:27 +00:00
Fabian Müller
f5feb5cb2f Removed duplicate entry for the "editor-update-transitions" hotkey. 2012-10-27 17:21:27 +00:00
Steven Panek
6e973b156d Updated the Galician translation. 2012-10-27 17:19:33 +00:00
Nils Kneuper
0d73a7e901 pot-update
regenerated doc files
2012-10-27 14:00:35 +00:00
Fabian Müller
69540a084b Fixing thse bugs:
bug #20252
bug #20251
bug #20249
2012-10-27 12:10:23 +00:00
Steven Panek
fc4549013e Added the Scottish Gaelic overlay for the main map file. 2012-10-26 23:27:48 +00:00
Steven Panek
f67893fad0 Updated the Ukrainian translation. 2012-10-26 22:47:15 +00:00
Alexander van Gessel
715bf36a0d Don't display all add-on errors for every add-on, just once, at the end. 2012-10-26 22:29:40 +01:00
Alexander van Gessel
a2bda6c651 Make the deprecated non-single-file addon.cfg...
...(rather than addon/_main.cfg) style fatal
2012-10-26 22:29:37 +01:00
Alexander van Gessel
785c513bb2 Use a stringstream instead of repeatedly appending to a string 2012-10-26 22:29:35 +01:00
J. Tyne
39d55e2ef5 Updating Kaleh's abilities / weapon specials for proper display. 2012-10-26 17:47:57 +00:00
J. Tyne
675dfa86e6 Updating the campaign ability / weapon special descriptions...
...since they no longer need to have their first lines be their names.
2012-10-26 17:25:09 +00:00
Baihua Jie
da6324d50a Synchronize underlying_unit_id in MP campaigns (bug #20227) 2012-10-26 17:24:31 +00:00
Alexander van Gessel
fc09f1e9c7 Don't try disconnecting when you don't have a socket 2012-10-26 16:35:20 +01:00
Fabian Müller
35b82080c4 Merged the editor hotkeys.cfg with the default one.
Having different config files for each scope is no longer supported
with the newly modified hotkeys system.
2012-10-26 12:40:17 +00:00
J. Tyne
735f2d495d Suppress labels if the config does not supply [naming]/[village_naming]. 2012-10-26 03:38:19 +00:00
J. Tyne
98bba7bd2d Skip name generation when default_map_generator::generate_map() is called...
...with a NULL labels parameter. (This also requires a missing check
for NULL in default_generate_map().)
2012-10-26 03:21:30 +00:00
J. Tyne
6b521cd05c Remove typedef and variable that have been unused since 2004-03-23T22:01:23Z!davewx7@gmail.com. 2012-10-26 02:25:03 +00:00
J. Tyne
853b9f70f7 Handle a @todo (just involves adding a comment). 2012-10-25 22:46:42 +00:00
J. Tyne
713372699d Optimization: Only generate reports if they will be shown somewhere. 2012-10-25 22:45:07 +00:00
J. Tyne
20470f4a7b Updating the standard ability / weapon special descriptions...
...since they no longer need to have their first lines be their names.
2012-10-25 21:15:12 +00:00
J. Tyne
a824a260f3 Enhanced formatting for ability / weapon special tooltips.
With this change, there is no longer a need to include the name of the
ability/special as the first line of the description, so this practice
is deprecated.
2012-10-25 21:10:41 +00:00
J. Tyne
75a3f1b731 Making the code a bit more readable. 2012-10-24 20:02:55 +00:00
J. Tyne
2574b599e3 Make the standard [hides] abilities switch between "active" and "inactive".
(Previously, they had always been active, just not always applying to the
unit. Same functionality, but now reported differently in the sidebar.)
2012-10-24 16:23:23 +00:00
J. Tyne
1500af41a2 Update an outdated comment. 2012-10-24 15:47:27 +00:00
Alexander van Gessel
30be880d74 Make wesnothd compress replays with bzip2 2012-10-24 14:40:38 +01:00
Alexander van Gessel
ffb4e5eb1f Add bzip2 read/write support to simple_wml 2012-10-24 14:40:36 +01:00
Alexander van Gessel
bbbd712961 Check if the input file is good before attempting compression.
This works around boost bug #7561
2012-10-24 10:36:00 +01:00
Ignacio R. Morelle
69bc7422d8 net: Make a couple of SDLNet_GetError() report lines slightly less confusing 2012-10-24 03:41:31 +00:00
J. Tyne
1ca8e1ca89 Since the sidebar now distinguishes active and inactive abilities...
...and specials, have their inactive names and descriptions default to
the active ones if not explicitly specified.
2012-10-24 03:16:37 +00:00
Alexander van Gessel
31d8c98083 Add --bzip2 and --bunzip2 options 2012-10-24 02:14:58 +01:00