Simon Forsyth
8a8c7a9cf3
Apply latest bridge update by lurker
2012-11-04 21:40:37 +00:00
Steven Panek
4d8a9973b7
{VARIABLE_OP ... value ...} -> {VARIABLE ... ...} in HttT.
2012-11-04 18:37:07 +00:00
Simon Forsyth
de47fadc7d
Fix bounds check on turn for Lua get_time_of_day(). Discovered by mattsc on IRC
2012-11-04 17:24:14 +00:00
Nils Kneuper
919a6f6233
applied utils/wesnoth-optipng
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Overall statistics (only for files with a smaller recompressed size):
Original size: 280 KiB on 18 files
Optimized size: 273 KiB
Total saving: 7 KiB = 2% decrease
2012-11-04 12:48:22 +00:00
Nils Kneuper
7e4f3545b0
updated Polish translation
2012-11-04 11:56:51 +00:00
Elias Pschernig
728f4b41cd
[units.wesnoth.org] Use full locale names in language selection.
2012-11-03 20:53:06 +00:00
Mark de Wever
47500cd2db
Fixes compilation with Boost 1.51.0.
...
Ivanovic mention the bug and its report in the Gentoo bug tracker [1].
Ported from 1.10 branch 2012-11-03T15:22:21Z!koraq@xs4all.nl.
[1] https://bugs.gentoo.org/show_bug.cgi?id=440742
2012-11-03 15:25:29 +00:00
Mark de Wever
f699455b1d
Avoid using an iterator after deletion.
...
Issue found by cppcheck.
2012-11-03 15:08:51 +00:00
Mark de Wever
c5f652e471
Pass parameter by const ref instead of const value.
...
Issue found by cppcheck.
2012-11-03 15:08:48 +00:00
Mark de Wever
5d3e36b2ff
Let operator= return a reference.
...
Issue found by cppcheck.
2012-11-03 15:08:45 +00:00
Nils Kneuper
de543318f4
updated Hungarian translation
2012-11-03 08:15:17 +00:00
Nils Kneuper
52fd0b0cd6
updated Scottish Gaelic translation
2012-11-01 09:15:04 +00:00
Baihua Jie
d27b79ff82
Add warning if unit types in game_state...
...
...doesn't match the attack data from replay.
2012-11-01 01:55:04 +00:00
Steven Panek
050fbf7370
Updated the Ukrainian translation.
2012-10-31 18:28:54 +00:00
Nils Kneuper
40bc6f0591
updated Portuguese (Brazil) translation
2012-10-29 21:05:54 +00:00
Anja Keicher
d7a35f9034
Added some data to the config sent from multiplayer host...
...
...to clients on start of new campaign scenario. Fixes bug #20262 and
bug #20261
Removed some commented code.
2012-10-29 17:17:07 +00:00
Nils Kneuper
823ce7639f
fixed changelog formatting
2012-10-28 16:41:42 +00:00
Nils Kneuper
51e3f8722a
updated German translation
2012-10-28 16:39:26 +00:00
Steven Panek
25da1d8db1
Updated the Latin translation.
2012-10-28 05:04:41 +00:00
Steven Panek
4cbd009257
Updated the Galician translation.
2012-10-27 21:14:27 +00:00
Fabian Müller
f5feb5cb2f
Removed duplicate entry for the "editor-update-transitions" hotkey.
2012-10-27 17:21:27 +00:00
Steven Panek
6e973b156d
Updated the Galician translation.
2012-10-27 17:19:33 +00:00
Nils Kneuper
0d73a7e901
pot-update
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regenerated doc files
2012-10-27 14:00:35 +00:00
Fabian Müller
69540a084b
Fixing thse bugs:
...
bug #20252
bug #20251
bug #20249
2012-10-27 12:10:23 +00:00
Steven Panek
fc4549013e
Added the Scottish Gaelic overlay for the main map file.
2012-10-26 23:27:48 +00:00
Steven Panek
f67893fad0
Updated the Ukrainian translation.
2012-10-26 22:47:15 +00:00
Alexander van Gessel
715bf36a0d
Don't display all add-on errors for every add-on, just once, at the end.
2012-10-26 22:29:40 +01:00
Alexander van Gessel
a2bda6c651
Make the deprecated non-single-file addon.cfg...
...
...(rather than addon/_main.cfg) style fatal
2012-10-26 22:29:37 +01:00
Alexander van Gessel
785c513bb2
Use a stringstream instead of repeatedly appending to a string
2012-10-26 22:29:35 +01:00
J. Tyne
39d55e2ef5
Updating Kaleh's abilities / weapon specials for proper display.
2012-10-26 17:47:57 +00:00
J. Tyne
675dfa86e6
Updating the campaign ability / weapon special descriptions...
...
...since they no longer need to have their first lines be their names.
2012-10-26 17:25:09 +00:00
Baihua Jie
da6324d50a
Synchronize underlying_unit_id in MP campaigns (bug #20227 )
2012-10-26 17:24:31 +00:00
Alexander van Gessel
fc09f1e9c7
Don't try disconnecting when you don't have a socket
2012-10-26 16:35:20 +01:00
Fabian Müller
35b82080c4
Merged the editor hotkeys.cfg with the default one.
...
Having different config files for each scope is no longer supported
with the newly modified hotkeys system.
2012-10-26 12:40:17 +00:00
J. Tyne
735f2d495d
Suppress labels if the config does not supply [naming]/[village_naming].
2012-10-26 03:38:19 +00:00
J. Tyne
98bba7bd2d
Skip name generation when default_map_generator::generate_map() is called...
...
...with a NULL labels parameter. (This also requires a missing check
for NULL in default_generate_map().)
2012-10-26 03:21:30 +00:00
J. Tyne
6b521cd05c
Remove typedef and variable that have been unused since 2004-03-23T22:01:23Z!davewx7@gmail.com.
2012-10-26 02:25:03 +00:00
J. Tyne
853b9f70f7
Handle a @todo (just involves adding a comment).
2012-10-25 22:46:42 +00:00
J. Tyne
713372699d
Optimization: Only generate reports if they will be shown somewhere.
2012-10-25 22:45:07 +00:00
J. Tyne
20470f4a7b
Updating the standard ability / weapon special descriptions...
...
...since they no longer need to have their first lines be their names.
2012-10-25 21:15:12 +00:00
J. Tyne
a824a260f3
Enhanced formatting for ability / weapon special tooltips.
...
With this change, there is no longer a need to include the name of the
ability/special as the first line of the description, so this practice
is deprecated.
2012-10-25 21:10:41 +00:00
J. Tyne
75a3f1b731
Making the code a bit more readable.
2012-10-24 20:02:55 +00:00
J. Tyne
2574b599e3
Make the standard [hides] abilities switch between "active" and "inactive".
...
(Previously, they had always been active, just not always applying to the
unit. Same functionality, but now reported differently in the sidebar.)
2012-10-24 16:23:23 +00:00
J. Tyne
1500af41a2
Update an outdated comment.
2012-10-24 15:47:27 +00:00
Alexander van Gessel
30be880d74
Make wesnothd compress replays with bzip2
2012-10-24 14:40:38 +01:00
Alexander van Gessel
ffb4e5eb1f
Add bzip2 read/write support to simple_wml
2012-10-24 14:40:36 +01:00
Alexander van Gessel
bbbd712961
Check if the input file is good before attempting compression.
...
This works around boost bug #7561
2012-10-24 10:36:00 +01:00
Ignacio R. Morelle
69bc7422d8
net: Make a couple of SDLNet_GetError() report lines slightly less confusing
2012-10-24 03:41:31 +00:00
J. Tyne
1ca8e1ca89
Since the sidebar now distinguishes active and inactive abilities...
...
...and specials, have their inactive names and descriptions default to
the active ones if not explicitly specified.
2012-10-24 03:16:37 +00:00
Alexander van Gessel
31d8c98083
Add --bzip2 and --bunzip2 options
2012-10-24 02:14:58 +01:00