2060 Commits

Author SHA1 Message Date
Joseph Simmons
8ae6b6fc8a Major balancing changes.
(It was hard to make it less unbalanced). After 0.8.9 is released I'll
be doing some string changes and some more balancing.
2005-01-23 16:20:31 +00:00
Richard Kettering
692e9e9f21 Added a full set of animations for the mermaid siren. 2005-01-23 03:22:12 +00:00
James Spencer
7512e92dab Updates 2005-01-22 12:36:09 +00:00
James Spencer
5c22663142 Make it 12 Turns again... 2005-01-22 11:46:02 +00:00
Guillaume Melquiond
2392278824 Patch #3623 from InvPhi to add defense over canyons.
Also for undeadfoot since corpses can be raised here, but maybe we
should simply disallow it?
2005-01-22 11:02:09 +00:00
James Spencer
9d21887b03 Minor Tweaks 2005-01-22 03:00:22 +00:00
James Spencer
7cdf821a9c Welcome to the Tropics 2005-01-22 02:42:19 +00:00
Hogne Håskjold
cd5fa84343 Fixed missing trans on desert-village2 (U) 2005-01-22 01:36:55 +00:00
Hogne Håskjold
67886700e2 Fixed wrong char on desert variants
Fixed wrong filename on desert mountains variants
2005-01-22 00:57:40 +00:00
Richard Kettering
ffa1c27bfd Fully animated the mermaid enchantress, modified attack stats. 2005-01-21 10:46:28 +00:00
Richard Kettering
4318ea314e Marked Merman and Triton as obsolete,
minor stat adjustments to naga fighter and Merman Hoplite.
2005-01-20 22:43:31 +00:00
Richard Kettering
5a6de6d901 Finished the animations for the mermaid initiate, massive adjustments to stats. 2005-01-20 22:20:23 +00:00
Susanna Björverud
34310ea456 Updated Random Scenario (Desert) to use Jungle Hut in Tropical Forest 2005-01-20 11:17:59 +00:00
Hogne Håskjold
9a39d01019 Added Banjooie's "Jungle Hut" as village-tropical-forest
Changed id and name of savanna from "grassland" to "savanna"
2005-01-20 11:08:29 +00:00
Susanna Björverud
eccfd2e1d6 Changed Random Map (Desert) to use new desert environment,
...and tweaked distribution of terrains.  Some reordering of entries
in changelog
2005-01-20 10:23:36 +00:00
Jordà Polo
9bffaa4133 centered End Turn button 2005-01-20 08:22:39 +00:00
James Spencer
f543341fa0 Fix the placement of the horsemen 2005-01-20 04:56:59 +00:00
James Spencer
3f5a81be23 Give [unit]s names 2005-01-20 02:25:38 +00:00
James Spencer
517440ce36 update the trap locations 2005-01-20 01:31:09 +00:00
Hogne Håskjold
9bd89f5137 Added 'x' to reserved chars 2005-01-19 21:07:15 +00:00
Hogne Håskjold
61090c9b50 Added new terrain:
Desert
Desert hills
Desert mountains
Desert road
Desert villages (2 types)
Oasis
Savanna
Tropical forest

Old desert*.png's are now sand*.png's, same letter.
2005-01-19 19:12:20 +00:00
James Spencer
4068ec9172 fixed the 'descripion' thanks Malte Helmert 2005-01-19 09:56:30 +00:00
James Spencer
0feba01a1f Reduce the Poacher's cost to 14, and update the ghost's description 2005-01-19 07:56:28 +00:00
James Spencer
1a39e2e0da -Minor map changes, make this scenario a bit harder... 2005-01-19 07:48:57 +00:00
James Spencer
0381faafb5 Revisions of the 'make it less brutal' variety 2005-01-19 07:47:32 +00:00
James Spencer
f8a04c90ff Change the movement type to float 2005-01-18 11:02:36 +00:00
James Spencer
fd8d0ba953 fix the CROSS 2005-01-18 10:53:28 +00:00
James Spencer
cf973ca9bc Make 'Hard' playable 2005-01-18 07:52:41 +00:00
James Spencer
76c4675df7 Increase cost to 14 gold 2005-01-17 20:56:44 +00:00
Joseph Simmons
2f1f58c5e5 The balancing for EI:
turn limit was way too low, other than that balance seems good.
(i barely ran out of turns, so i think adding 3 will remove that problem)
2005-01-15 20:24:35 +00:00
Richard Kettering
5ca1b0fcab Added ranged frames to orcish rulers, sovereigns, and leaders. 2005-01-14 05:04:26 +00:00
James Spencer
754d26249a -Add the "XXX I'm obsolete line" 2005-01-13 23:01:52 +00:00
James Spencer
0f997679cd Set the obsolete=1 tag on the old Saurians 2005-01-13 21:10:24 +00:00
Richard Kettering
073ce64a9d Added female footpads, thieves, rogues, and assassins.
Also fixed the non-random attack frames of the assassin.  No stat changes.
2005-01-12 06:59:57 +00:00
James Spencer
92c246d225 Make the cave be underground... 2005-01-12 06:04:04 +00:00
James Spencer
3732963712 Use TURNS in TRoW 2005-01-12 02:30:07 +00:00
James Spencer
f3e2e61c85 Passive Leader 2005-01-12 01:43:40 +00:00
James Spencer
482ea647c5 Make that Sign say something 2005-01-11 23:12:31 +00:00
James Spencer
3dd8741c1f Changed a reference of South to North 2005-01-11 22:51:33 +00:00
James Spencer
520ed929f9 Revert unrenamable=yes
learn to not trust the common usage in HttT after eating my own
dogfood, now hunting whoever added all of those unrenamable=1 to
HttT. Grrr! :)
2005-01-11 08:38:19 +00:00
James Spencer
07f2518cea Add Assassin to the Role tag, just in case. 2005-01-11 07:40:31 +00:00
James Spencer
3606b39df6 Set references to unrenamable=yes to unrenamable=1 2005-01-11 07:36:08 +00:00
James Spencer
ed6a399f01 Update the Crossroads.
New Map to Correspond with the world map, weaker & more diffused
ambushes, less enemy gold.
2005-01-11 07:25:19 +00:00
James Spencer
93421382f2 Set [victory] to result=continue 2005-01-11 06:54:55 +00:00
Richard Kettering
1edcb3248e New ranged frames for Orcish Warlord. 2005-01-11 06:39:47 +00:00
James Spencer
4c3f91f57f Set passive_leader=yes 2005-01-11 02:26:59 +00:00
James Spencer
265e28b6be Remove id= from [message]s in HttT 2005-01-11 01:18:20 +00:00
James Spencer
bb077d9554 Make the 'final boo' a bit easier... 2005-01-10 21:50:18 +00:00
James Spencer
d6ae31032b Git rid of the last change for now,
bad sign when I fail to read a 6 line diff by hand- sleep and fix later
2005-01-10 08:26:25 +00:00
James Spencer
1c054d42ab Minor Fix 2005-01-10 08:15:18 +00:00