Dimitar Ilccov
1894dc5571
some fixes in scenarios/11_Forever_and_Ever_Amen.cfg
2007-06-01 19:47:50 +00:00
Lari Nieminen
3e4105cc80
Fixed a few tiny glitches in Malin's portrait.
2007-06-01 12:36:40 +00:00
Lari Nieminen
706a0baf6d
Updated the DiD campaign image.
2007-06-01 12:32:27 +00:00
Lari Nieminen
feaf6a9969
Fixed a small WML typo.
2007-06-01 07:02:02 +00:00
Lari Nieminen
760e56b55a
Slightly better frankensteined portrait for Malin.
2007-06-01 06:54:42 +00:00
Mark de Wever
b4e6de77fb
added a fully transparent image for the border tiles
2007-05-31 20:18:05 +00:00
Elias Pschernig
f0d285d625
Added an explanation for the __init__.py file.
2007-05-31 19:08:13 +00:00
Elias Pschernig
48a82a6f55
Grouped the installed python scripts into a single wesnoth module...
...
...as to not clutter up the python lib dir too much.
2007-05-31 19:06:25 +00:00
Thomas Baumhauer
16196d0be1
Workaround for bug #9240 :
...
Giving the player control of DV's troops until the mage lord has been
killed + making the DV actually try to escape with the book if he has
got it.
2007-05-31 19:02:25 +00:00
Lari Nieminen
3cbe370451
Fix bug #9245 .
2007-05-31 08:35:17 +00:00
Eric S. Raymond
191499ebdf
Typo and usage fixes.
2007-05-31 04:37:47 +00:00
Eric S. Raymond
ac8f8934bf
Typo and usage fixes.
2007-05-31 04:27:49 +00:00
John W. C. McNabb
b9c38029bf
bug fix 8522.
...
removed user_description generation unless generate_description set
2007-05-31 01:39:23 +00:00
Taurus
b7a258a033
Balancing, Prose Tune Ups and Bug Fixing
2007-05-31 01:38:19 +00:00
Eric S. Raymond
faacf18a06
Fix bug #7434 .
2007-05-31 01:34:13 +00:00
Ali El Gariani
207e1cdfc1
move some harcoded url of images into game_config, following the local rules:
...
"_image" suffix and add an apparantly never used hardcoded default
values, even if the cfg doesn't define one
the new keys are grid_image, unreachable_image, void_image, fog_image
and tod_bright_image
2007-05-30 20:47:16 +00:00
Thomas Baumhauer
72d8135fe4
Two other small fixes in DiD.
2007-05-30 20:27:33 +00:00
Eric S. Raymond
d9144fb404
macroscope -> wmlscope name change. I should have caught this sooner.
2007-05-30 17:48:50 +00:00
Thomas Baumhauer
e0f61f8300
Minor bug fix in DiD.
2007-05-30 15:53:11 +00:00
Gunter Labes
8a4dd0b85f
add the top row again
2007-05-29 12:17:33 +00:00
Richard Kettering
a5b4341e4e
New images for the Slurbow.
2007-05-28 22:10:05 +00:00
Richard Kettering
ab11bbb93f
Retimed animations for new image set.
2007-05-28 22:05:04 +00:00
Lari Nieminen
88a32a8a86
Fixed ambush/nightstalk/submerge descriptions...
...
so that they now include the feature of ambushing also stopping
skirmishers (and made the wording a bit simpler otherwise, too).
2007-05-28 19:43:24 +00:00
Lari Nieminen
43cc7c18c8
Translated the remaining image_healing= and image_halo_healing=
...
...into proper [healing_anim]ations.
2007-05-27 18:19:09 +00:00
Gunter Labes
864c760a78
added the missing top rows
2007-05-27 16:24:06 +00:00
Mark de Wever
a106067a84
on map only files the first line is no longer skipped...
...
...when converting the maps. esr could you review the patch, Soliton
tested it and seems to work.
2007-05-27 16:19:33 +00:00
Mark de Wever
ad6a0efaf6
The map contained the _off terrain which shouldn't have been used.
...
Changed to cavewall, doesn't look great but can be changed in the editor again.
2007-05-27 15:20:21 +00:00
J.W. Bjerk
156907fa27
modified HttT campaign starting image to include Konrad and Li'sar.
2007-05-27 00:02:15 +00:00
Benoît Timbert
38eb62b89a
Workaround: Fix the teamname displayed
...
("North-West" was displayed for the 5 other players)
2007-05-26 23:49:58 +00:00
Benoît Timbert
6b40bdd54e
New french translator
2007-05-26 23:45:47 +00:00
J.W. Bjerk
25c19479ba
finished moving all core unit CFGs into racial subfolders.
2007-05-26 14:31:57 +00:00
Nils Kneuper
755cd37630
fixed inclusion of units
2007-05-26 13:06:24 +00:00
J.W. Bjerk
aa0516e591
moved most unit CFGs into subfolders.
...
since other CFGs to not directly link to these, there should be no problems.
2007-05-26 07:15:14 +00:00
J.W. Bjerk
caf3cc0b68
added the a riderless Wolf.
...
These graphics are intended to replace the ones used in SoF. I used
the stats from the Wolf rider, changing only the alignment to
neutral. These stats are different from the stats used in SoF. I have
no opinion, what (if anything) should change about the stats- i merely
point the discrepency out.
2007-05-26 02:49:20 +00:00
J.W. Bjerk
bf666fee4c
actually adding the images for: attack icons for sickle and scythe.
2007-05-26 00:25:48 +00:00
Gunter Labes
8cf156a76c
remove the 'fearless' trait from humans, orcs and mermen
...
add the 'firstrike' weapon special to the pierce attack of Drake Clasher
decrease the arcane ranged attack of the White Mage from 8-4 to 7-4
decrease the arcane ranged attack of the Mage of Light from 10-4 to 9-4
2007-05-25 16:32:10 +00:00
Lari Nieminen
17c6f17b32
A bit better sand storm attack icon.
2007-05-25 07:48:26 +00:00
George Birthisel
bf79efca10
bugfix: better, but still not "fixed"
2007-05-24 18:24:02 +00:00
J.W. Bjerk
66e2cf5b93
fixed the tile for snow hills and mountain villages to show the correct village.
2007-05-23 21:01:28 +00:00
Lari Nieminen
c7c7aa50c6
Fixed a map path that wasn't updated when the tutorial was moved to campaigns/.
2007-05-23 14:49:51 +00:00
Gunter Labes
c0660c0b67
revised maps
2007-05-23 08:57:42 +00:00
Elias Pschernig
69e7828160
Fixed a bug in the python WML parser which I introduced a few days ago.
2007-05-22 17:36:13 +00:00
Elias Pschernig
29d9ad2402
Install wesnoth's python modules into a 'wesnoth' package...
...
...instead of scattering them into site-packages
2007-05-22 15:18:26 +00:00
Lari Nieminen
f18c448dd4
Fixed a minor WML bug.
2007-05-22 13:40:43 +00:00
Ali El Gariani
d940cc2cd0
fix the dying sound of Fire Dragon
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(the macro previously used doesn't exist, so i did like as other dying
sound of drakes)
2007-05-22 03:09:38 +00:00
Ali El Gariani
04de610e7b
use the new EDITOR tag to not load useless game data (units...)
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when starting the editor
This seems to greatly improve the editor start time
Also use it to skip editor-groups.cfg when starting the game
Adding a GAME tag is probably nicer, but seems a bit more complex
2007-05-22 01:17:02 +00:00
Benoît Timbert
7a895f3f07
fix references
2007-05-21 18:04:14 +00:00
Benoît Timbert
032317034e
Move multiplayer stuff under multiplayer/ (part 1/2)
2007-05-21 17:54:05 +00:00
Mark de Wever
f1f2721b37
include the test scenario makes the -t command line parameter working again
2007-05-21 15:47:30 +00:00
Eric S. Raymond
6e9626c89b
Attempt to prevent the "angry ghost" event from occurring...
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...if Malin never recruited one.
2007-05-21 15:23:15 +00:00