11735 Commits

Author SHA1 Message Date
Eric S. Raymond
25e9e53cb6 Change the terrain definition tag from [terrain] to [terrain_type].
This is paraallel to the change from [unit] to [unit_type], and for
similar reasons - reduces ambiguity, enables better WML sanity
checking.
2009-04-14 20:17:41 +00:00
Eric S. Raymond
ec8df73ff9 Enable wmllint to see saveames, including compressed savegames,
...and do its transformations on them.
2009-04-14 14:32:46 +00:00
Eric S. Raymond
9cd76d490c Wesnoth WML tools module now has an issave() entry pointy...
...that detects savefiles, including compressed savefiles.
2009-04-14 13:41:28 +00:00
Eric S. Raymond
3830227912 Fix incorrect comment. 2009-04-14 12:31:09 +00:00
Tomasz Śniatowski
83ea299518 Editor: Moved the clipboard actions to a context menu...
...available in paste mode. Added a terrain sampler feature --
ctrl+click when in paint or fill mode
2009-04-14 12:14:52 +01:00
Eric S. Raymond
5f2fc39085 Clarifying comments. 2009-04-14 10:39:16 +00:00
Daniel Franke
2cf2fc5082 Accepted patch by cornmander implementing better semantics...
...for sorting unit/recall list by XP. (bug #13360)
2009-04-14 08:18:56 +00:00
Iurii Chernyi
b8b7b2f1ce Used lua scripting to make AI Arena independent from test situations.
Special thanks to silene for hints on using lua.
2009-04-14 00:05:48 +00:00
Eric S. Raymond
f89acd9648 Text tweaks, walkthrough and todo updates. 2009-04-13 22:53:16 +00:00
Eric S. Raymond
9d94b8c310 Regrade DM as Intermediate on advice from fendrin...
...(my wife has made similar noises).  Minor text tweaks suggested by
zookeeper.
2009-04-13 21:57:43 +00:00
Eric S. Raymond
80c71a471b Address bug #13367. 2009-04-13 20:44:59 +00:00
Eric S. Raymond
7a60e7cc13 Give the Masked Tuhunderer back his mask. 2009-04-13 19:30:00 +00:00
Eric S. Raymond
724162f0d1 Make sure an event is properly tagged first_time_only=yes. 2009-04-13 18:43:07 +00:00
Iurii Chernyi
f91a27a8d6 Modified user interface of AI Arena to use right-click menu. 2009-04-13 15:45:22 +00:00
Iurii Chernyi
08a6860c95 Poisoning formula improvement:
...it it better to poison regenerating/in_village unit than to not poison them.
2009-04-13 13:58:37 +00:00
Eric S. Raymond
781a1c2186 Some events needed first_time_only=no and did not have it. 2009-04-13 12:00:52 +00:00
Guillaume Melquiond
7e2bca43c5 Added example of custom WML tag. 2009-04-13 11:49:14 +00:00
Eric S. Raymond
c01963fd28 Improvced portal-close event for DM::19, and a walkthrough section. 2009-04-13 03:26:04 +00:00
Bartek Waresiak
3014f70d47 Small fix for level_up candidate move 2009-04-13 00:04:33 +00:00
Eric S. Raymond
aa71ac6eee DM map and object tweaks. 2009-04-12 21:33:57 +00:00
Bartek Waresiak
dc2e5b8f8f Small poisoner_eval formula improvement 2009-04-12 20:26:51 +00:00
Fabian Müller
01b1b6ff3b LoW all: Code cleanups.
Added missing objective notes to every scenario in LoW.
2009-04-12 20:22:46 +00:00
Mark de Wever
9090b0e1de Fix capitalization. 2009-04-12 19:48:38 +00:00
Fabian Müller
a6837fe4cc added a rule for checking LoW only. 2009-04-12 19:25:56 +00:00
Fabian Müller
1a3179b76b LoW::21,22,23
Recoded the recall list management to reflect the changes to scenario
19.  New story: Kalenz former army is splitt in two, two thirds
supports Landar, one third is still loyal to Kalenz. The player has to
slay the army he growed so far, what a happy thought ;-)
2009-04-12 19:25:17 +00:00
Fabian Müller
8c28d2957a LoW::20: Added a note about early finishing bonus to the objectives. 2009-04-12 19:22:00 +00:00
Fabian Müller
e909b682c7 LoW::19:
Stored Cleodil in her own variable to avoid ugly code for restoring
her but not the other fairies in 21.
2009-04-12 19:21:08 +00:00
Fabian Müller
9832f2f552 LoW::7:
code cleanups.

extra scenario objectives at Olurf's return.

Reenabled the dialogue for stronger/weaker ai with better
explanation. (still needs to be reviewed by a natural english speaker)

Added hints about the gold carryover to the objectives.
2009-04-12 19:19:32 +00:00
Fabian Müller
0500f63c1f LoW::3: Added note to the objectives for the early finishing bonus. 2009-04-12 19:16:19 +00:00
Fabian Müller
886442276d LoW::1: Early finishing bonus only when the southern orc leader...
...is defeated. Story for this is still missing.
2009-04-12 19:14:54 +00:00
Fabian Müller
b6c69f2358 UtbS 7a: Added a TODO item. 2009-04-12 18:30:49 +00:00
Lari Nieminen
bd1f391c41 Applied patch #1157 with little modifications...
...(made the units lacking the variation-specific frames use the
variation-independent part of the animation).
2009-04-12 16:18:42 +00:00
Eric S. Raymond
ec66d89586 DM map improvements along lines suggested by ShadowMaster. 2009-04-12 15:13:04 +00:00
Mark de Wever
9232ef84cd Add a translator hint.
esr's new wmlgettext can give hints to translators, so added one which
determines the gender of the tyrant.
2009-04-12 06:43:06 +00:00
Eric S. Raymond
341cc4e012 Fix a broken wakeup event. 2009-04-12 06:15:29 +00:00
Eric S. Raymond
0fc17be5c4 wmllint-inspired cleanups. 2009-04-12 03:45:28 +00:00
Eric S. Raymond
e7b27b6435 Change the trannstive verb "stone" (as in "turn to stone") to "petrify",
...and all related words such as "unstone", "stoned", etc. Former
usage was not really correct and led to unhelpful ambigiuity with both
"to stone" is in to hit with thrown stones, and "stoned" meaning
intoxicated.

All C++ code, WML, and tags are changed. New wmllint rules will handle all
lifting for UMC.  The wiki has been updated.

Will cause incompatibility with old savefiles containing stoned units.
2009-04-12 00:40:07 +00:00
Nils Kneuper
6ccc7c33c7 add some textdomain markers to files that had none,
...should not introduce any strings, just for completions sake (every
.cfg should have a marker, have done the job util
utils/change_textdomain -t )
2009-04-11 22:30:16 +00:00
Nils Kneuper
fd300e9351 add another missing textdomain marker 2009-04-11 22:25:30 +00:00
Guillaume Melquiond
a2447f7600 Fixed markup. 2009-04-11 22:23:26 +00:00
Guillaume Melquiond
73a5dd66eb Fixed incorrect Pango markup. 2009-04-11 22:20:19 +00:00
Guillaume Melquiond
c3b0217128 Fixed a typo that broke all the translations of this scenario. Nice... 2009-04-11 22:19:53 +00:00
Eric S. Raymond
20c849736d Add some hero icons where needed. Add a standard macro to do this. 2009-04-11 19:32:51 +00:00
Fabian Müller
a58b5986e6 LoW: 19: Changed scenario objective to fit the story:
The player must wipe out the saurians by killing every single unit and
destroy all villages.
2009-04-11 17:10:49 +00:00
Fabian Müller
c729c3bb28 LoW::21: Code cleanup 2009-04-11 17:09:13 +00:00
Fabian Müller
e6584fd5ff LoW::01: Made use of the new Aged trait. 2009-04-11 17:06:29 +00:00
Jérémy Rosen
9f39e5fe7c add a my_attacks FAI variable with all possible attacks patch by benetnash 2009-04-11 14:35:15 +00:00
Fabian Müller
6fc2fb1504 DM: Rewrote the generator for scenario 7. 2009-04-11 12:34:10 +00:00
Eric S. Raymond
e296f6d61e Remove two spurious objectives clauses. 2009-04-11 05:08:07 +00:00
Fabian Müller
99afafc5af Added missing attribute to the enter the mine event. 2009-04-10 20:45:14 +00:00