Dave White
|
5479d65cb0
|
made it so that the chat widget will appear above, instead of below map labels
|
2005-01-02 05:40:04 +00:00 |
|
Joseph Simmons
|
5b5dc33a20
|
Scenario balancing
|
2005-01-01 23:13:20 +00:00 |
|
Dave White
|
5f13bad180
|
made calculations showing gold held for next scenario...
...only appear if there is a next scenario
|
2005-01-01 22:54:59 +00:00 |
|
Joseph Simmons
|
fbd66aa776
|
New cuttlefish attack frame (by disto).
Also some WML cleanup, nothing noteworthy though
|
2005-01-01 18:09:21 +00:00 |
|
Joseph Simmons
|
969e6eb560
|
New cuttlefish attack frame (by disto)
|
2005-01-01 18:07:37 +00:00 |
|
Dave White
|
af495ff5e5
|
took zocs away from level 0 units
|
2005-01-01 00:44:50 +00:00 |
|
Isaac Clerencia Perez
|
a1214b626d
|
Added wassert(), a assert()-like function forcing a crash.
Replaced every assert() with wassert()
|
2004-12-31 21:01:38 +00:00 |
|
Isaac Clerencia Perez
|
46c0883151
|
Added wassert(), a assert()-like function forcing a crash.
Replaced every assert() with wassert()
|
2004-12-31 21:01:37 +00:00 |
|
Dave White
|
dbabdcd096
|
fixed some problems with loading multiplayer games,
including widgets not appearing, and teams not being maintained
|
2004-12-31 19:31:13 +00:00 |
|
Joseph Simmons
|
33181bce87
|
Minor balancing changes.
(Basically made Mal-Scratt a little weaker, no other changes)
|
2004-12-31 19:12:21 +00:00 |
|
Joseph Simmons
|
929827372a
|
Balancing changes
|
2004-12-31 17:20:28 +00:00 |
|
Dave White
|
0a6a1ce89d
|
made 'join game' button display at correct times
|
2004-12-31 15:45:53 +00:00 |
|
Dave White
|
b90e8a115b
|
made it so that invisible units...
...aren't listed as sighted when they are in a unit's vision radius
|
2004-12-31 14:36:53 +00:00 |
|
Yann Dirson
|
0a5ef05803
|
first pass at integrating zipios++
- we still do not use files from the zip yet, but we fetch the list of
files in the zips
|
2004-12-31 02:21:00 +00:00 |
|
Dave White
|
ccb494a76a
|
made multiplayer lobby less laggy...
...when games are created and players join; fixed editor compile error
|
2004-12-31 00:46:41 +00:00 |
|
Guillaume Melquiond
|
3bef2b96fe
|
Unfuzzy and complete translation.
|
2004-12-31 00:12:18 +00:00 |
|
Guillaume Melquiond
|
041442c35a
|
Unfuzzy, and two missing translations.
|
2004-12-30 23:02:13 +00:00 |
|
Guillaume Melquiond
|
daea53852a
|
Unfuzzy.
|
2004-12-30 22:45:22 +00:00 |
|
Guillaume Melquiond
|
efdc4c8907
|
Unfuzzy.
|
2004-12-30 22:36:38 +00:00 |
|
Susanna Björverud
|
496361c894
|
Updated German translation
|
2004-12-30 21:31:02 +00:00 |
|
Susanna Björverud
|
088f4381c3
|
Updated German Translation
|
2004-12-30 21:18:40 +00:00 |
|
Alfredo Beaumont
|
3d531ae73f
|
Fixed translation bugs
|
2004-12-30 20:12:12 +00:00 |
|
Yann Dirson
|
62d192562c
|
moved basic file I/O from config.cpp to filesystem.cpp
|
2004-12-30 19:32:35 +00:00 |
|
Joseph Simmons
|
f67c2da8bf
|
Used Mal-Ravanal portrait, as well as removed some ids in scenarios
|
2004-12-30 17:08:12 +00:00 |
|
Joseph Simmons
|
aac6d3a451
|
New Mal-Ravanal portrait (just used fmunoz's lich portrait)
|
2004-12-30 16:59:15 +00:00 |
|
Dave White
|
61c14d7f96
|
fixed bug where units with a special frame...
...for defending long range attacks flickered back to their normal
frame between attacks
|
2004-12-30 14:22:01 +00:00 |
|
Dave White
|
ce6c79dff2
|
added assertion that the route is empty...
...back into move_unit() and fixed the caller in playturn
|
2004-12-30 13:57:23 +00:00 |
|
Susanna Björverud
|
5b3e540232
|
update-po
|
2004-12-30 13:12:34 +00:00 |
|
Dave White
|
a469fc31fb
|
made it so that click-to-attack makes the unit move...
....to the nearest hex to the cursor
|
2004-12-30 02:52:37 +00:00 |
|
Dave White
|
c970105ae4
|
fix compile error
|
2004-12-30 02:07:52 +00:00 |
|
Dave White
|
e3bb865eed
|
fixed defender animations
|
2004-12-29 23:11:45 +00:00 |
|
Dave White
|
a9a4e7ba46
|
attempt to fix assertion failure in move_unit()
|
2004-12-29 19:22:13 +00:00 |
|
Guillaume Melquiond
|
0e34ee9b0a
|
Updated changelog
|
2004-12-29 19:19:32 +00:00 |
|
Guillaume Melquiond
|
a66147132e
|
Unfuzzying and translation:
faction names, some unit descriptions, and the game errors.
|
2004-12-29 18:33:46 +00:00 |
|
Jordà Polo
|
def7d2322e
|
updated catalan translation (wesnoth-tdh fixes)
|
2004-12-29 16:59:15 +00:00 |
|
Guillaume Melquiond
|
07e2f0efa1
|
Put once again the image_diagonal field for the projectile.
|
2004-12-29 12:37:15 +00:00 |
|
Richard Kettering
|
e6fd3c75c5
|
New images and animation frames for Elvish Lord.
|
2004-12-29 12:21:34 +00:00 |
|
Richard Kettering
|
600d73d0f2
|
New images and animation frames for Elvish High Lord.
|
2004-12-29 10:56:55 +00:00 |
|
Richard Kettering
|
6fee0520f9
|
New images and additional animation frames for Elvish high lord.
|
2004-12-29 10:51:30 +00:00 |
|
Richard Kettering
|
e4a3c90b97
|
Added animations to orcish shamans.
|
2004-12-29 05:13:26 +00:00 |
|
Richard Kettering
|
2ea2d529a5
|
Much improved and animated images for the orcish shamans.
|
2004-12-29 05:11:39 +00:00 |
|
Richard Kettering
|
5873cb5100
|
Removed old orcish shaman images to change their image names.
|
2004-12-29 05:07:11 +00:00 |
|
Richard Kettering
|
0484752aa9
|
Touched up Gweddry's face, matted his portrait,
...and fixed the grey edges on dacyn's pic.
|
2004-12-29 02:12:47 +00:00 |
|
Yann Dirson
|
c1d8eba755
|
manpage update (Ivanovic)
|
2004-12-28 20:24:21 +00:00 |
|
Susanna Björverud
|
0a54370f75
|
Updated Italian, Russian, German and Spanish translations
|
2004-12-28 19:41:06 +00:00 |
|
Isaac Clerencia Perez
|
5e55fb3410
|
Updated sl translation for SotBE
|
2004-12-28 18:20:40 +00:00 |
|
Joseph Simmons
|
b2be85a7c8
|
Changed name of scenario to Racial Warfare;
...made elves not use the word tribe (these changes were requested by Jetryl)
|
2004-12-28 15:54:12 +00:00 |
|
Yann Dirson
|
8eca883955
|
1st revision of a tree-splitting script for PDA packaging
|
2004-12-28 07:40:46 +00:00 |
|
Yann Dirson
|
a457d96e7d
|
remove old unused time-of-day images
|
2004-12-28 07:39:45 +00:00 |
|
Yann Dirson
|
ca6672a810
|
in tinygui mode, scale down many more images including terrains and units
|
2004-12-27 23:25:29 +00:00 |
|