Commit Graph

15522 Commits

Author SHA1 Message Date
John W. C. McNabb
92f19a4256 end movement even if AI has made an error in calculation 2007-03-14 03:30:46 +00:00
Patrick Parker
a32b17aed1 re-attempt at workaround for vector<Mix_Chunk*> deletion error
feel free to submit a "real fix"
2007-03-14 01:43:10 +00:00
John W. C. McNabb
8211e46f91 added unit location memory to ai_dfool 2007-03-14 00:58:40 +00:00
Jérémy Rosen
e310e2b2c6 fix the improper sliding bug 2007-03-13 23:08:59 +00:00
David Philippi
674121a561 danish translation update 2007-03-13 21:33:20 +00:00
David Philippi
bc4a95fcbf hungarian translation update 2007-03-13 17:51:11 +00:00
David Philippi
633d49e93c danish translation update 2007-03-13 17:42:06 +00:00
Mark de Wever
084185e6cd the first turn starts again with the proper time of day
(bug 8637), thanks to fabi
2007-03-13 17:33:22 +00:00
Nils Kneuper
e168f3add5 updated German translation (applied patch #695) 2007-03-13 14:29:34 +00:00
Mark de Wever
54fcb6902f tiles with overlays are also properly shown if compiled with --enable-tinygui
(bug #8720 patch #697)
2007-03-13 14:20:24 +00:00
Nils Kneuper
7e48f08294 removed files that should not be online... 2007-03-13 13:08:52 +00:00
Nils Kneuper
7c153870e5 stripped ICC profiles 2007-03-13 12:56:44 +00:00
Benoît Timbert
0e6eaa8f6c Apply patch #696, modified to match the latest changes ;) 2007-03-13 10:35:56 +00:00
Benoît Timbert
2ed280e8af In attack modification [effect]s:
- set_name no longer change the weapon description

- set_description (new key) change the weapon description
2007-03-13 10:32:45 +00:00
Lari Nieminen
d9c9103aa6 Ellipse adjustments for the unit recentering (2007-03-12T19:21:47Z!koraq@xs4all.nl).
These are just scale-jobs, so they're a bit blurry, and there's a
really, really ugly temporary hack to alphamask.png to prevent their
edges getting cut off.

If 2007-03-12T19:21:47Z!koraq@xs4all.nl is reverted, so should this be.
2007-03-12 20:59:49 +00:00
Mark de Wever
9da8d79991 upon request of Zookeeper changed the offset to 16 pixels 2007-03-12 20:36:00 +00:00
Mark de Wever
59394b0f0b Draw the units 18 pixels higher in their hex.
An experimental feature to see how it works ingame.
2007-03-12 19:21:47 +00:00
Nils Kneuper
5b9d9fccb3 updated Italian translation 2007-03-12 17:29:35 +00:00
Nils Kneuper
d84f317987 pot-update 2007-03-12 14:49:13 +00:00
Jérémy Rosen
4a27d1d3b8 fix a bug that prevented fade-out on death anims from working properly 2007-03-11 23:45:55 +00:00
Patrick Parker
714732a2d3 phasing out [store_gold] a little more gracefully. 2007-03-11 23:04:56 +00:00
Patrick Parker
320bd64f30 workaround since deleting sound::channel_chunks sometimes fails
feel free to commit a "real fix"
2007-03-11 21:17:34 +00:00
Patrick Parker
13919c7329 use correct syntax for the getline warning 2007-03-11 18:22:55 +00:00
Mark de Wever
be2b213a46 the changes to wesconfig.h didn't survive a configure, now they do 2007-03-11 17:51:17 +00:00
Mark de Wever
d369bfa867 added some more deprecated messages,
...also avoid the message to be shown on the startup map. It contained
a single 1 which is deemed the old format due to the fact it contains
no comma. Now it's an empty map and avoid to show the message on an
empty map.
2007-03-11 16:25:03 +00:00
Nils Kneuper
cc898dcea1 updated Bulgarian translation 2007-03-11 16:07:09 +00:00
Benoît Timbert
0f69bd6de0 I plan to remove set_special after 1.3.2 2007-03-11 16:02:03 +00:00
Mark de Wever
6d72c504d9 using a stream variable with a stream operator does not...
...return the wanted effect... so added .str() to get the wanted
effect.  (isn't the first time that happened :/)
2007-03-11 15:58:50 +00:00
Mark de Wever
a13d97ce23 added the new type of deprecated messages 2007-03-11 15:54:41 +00:00
Mark de Wever
a26e42ac8e added the new type of deprecated messages 2007-03-11 15:54:29 +00:00
Mark de Wever
1812b5a9ef terrain.heals now uses the new error messages and sets an expriation date.
also changed the construction to use 0 instead of false
2007-03-11 15:44:16 +00:00
Mark de Wever
686991a7c1 a small text change avoided game_events.cpp to compile; fixed 2007-03-11 15:40:17 +00:00
Mark de Wever
145084823b Added the option to show an error ingame if deprecated WML is being used.
NOTE some versions of Visual Studio (including 6) have a broken
std::getline implementation see

http://support.microsoft.com/default.aspx?scid=kb;EN-US;q240015 when

this compier is used an error will be generated (not really test but
should work.)
2007-03-11 15:32:28 +00:00
Mark de Wever
d71f9fb723 if a dialog can't be shown due to the fact the screen has been locked...
...the dialog is no longer silently discarded, but an error is logged
before discarding the message.
2007-03-11 15:25:32 +00:00
Patrick Parker
26bda9125e fix for the fix in 2007-03-11T00:06:39Z!patrick_x99@hotmail.com 2007-03-11 05:13:15 +00:00
Patrick Parker
288c69f714 initialize to NULL (just in case ;)) 2007-03-11 04:35:21 +00:00
Patrick Parker
910753f060 prevent a threading access error when the Mix_Chunk vector is deleted 2007-03-11 04:27:03 +00:00
Patrick Parker
c3b627c6f3 prevent some AI crashes due to leader iterator invalidation 2007-03-11 00:06:39 +00:00
Patrick Parker
b5ef44a229 workaround to prevent crash during attack_end...
...if the attacker was removed with WML
2007-03-10 23:13:13 +00:00
Patrick Parker
83f3c740ff prevent anim_ from being deleted twice in set_extra_anim 2007-03-10 20:54:19 +00:00
Patrick Parker
3821ff207d fix a bug that was causing infinite loop for some animations 2007-03-10 20:40:43 +00:00
Nils Kneuper
dbe2230594 chagned number of turns for the 2nd mission of the tutorial from 20 to 26 2007-03-09 22:57:20 +00:00
Benoît Timbert
f98df010fa Fix a few messed-up holy resistances (Sky Drake & Hurricane Drake) 2007-03-09 21:32:56 +00:00
Lari Nieminen
8f4b840b71 Fixed a small image path typo. 2007-03-09 21:04:15 +00:00
Patrick Parker
070058545c a small code cleanup 2007-03-09 04:06:42 +00:00
Patrick Parker
37b74e224e remove some false string& optimizations which were no longer valid
and could potentially have caused t_string operator(string) errors
2007-03-09 03:24:14 +00:00
Jörg Hinrichs
c73d364b39 Fixes errors if loading multiplayer savegames from a non standard era
(and enables replays for them)
2007-03-08 22:24:48 +00:00
David Philippi
fddc31bbea danish translation update 2007-03-07 22:21:56 +00:00
Nils Kneuper
ab67bdc4bb updated Czech translation 2007-03-07 21:10:11 +00:00
Benoît Timbert
fa05ac5598 Update to use store_side (store_gold is obsolete) 2007-03-07 20:44:33 +00:00