3406 Commits

Author SHA1 Message Date
Hogne Håskjold
933c22b45e Castle<->water transition by zookeeper, minor edits by me 2006-03-11 15:21:10 +00:00
Rusty Russell
ea1d34f52b New tutorial, designed to be simpler and more fun.
(There will be a second level soon).
2006-03-11 04:21:42 +00:00
J.W. Bjerk
39f3d7832d removed depreciated music from TSG, and wired in new gameplay tracks. 2006-03-11 00:06:03 +00:00
Joseph Simmons
d4616c576b Made objectives more clear 2006-03-10 23:40:51 +00:00
Benoît Timbert
ce057d6fb5 Use {IS_HERO} 2006-03-10 22:57:12 +00:00
Nils Kneuper
ed4cc7b479 seitch to using the {IS_HERO} macro in Two Brothers 2006-03-10 22:44:06 +00:00
Benoît Timbert
2bea99c257 Added a IS_HERO macro to add hero-ness icon to units 2006-03-10 22:38:54 +00:00
Nils Kneuper
d1a88b6ef4 new music by timothyp, added him to about 2006-03-10 22:23:08 +00:00
Benoît Timbert
ea1fb98605 Moved the hero icon from EI & TSG into the main directories 2006-03-10 22:17:19 +00:00
Richard Kettering
082d483f33 Added in portrait for Giant Scorpion. 2006-03-10 04:45:17 +00:00
Richard Kettering
6294ddf4d7 New Delfador portrait. 2006-03-09 14:08:31 +00:00
J.W. Bjerk
3095ed56c6 3 new skeleton sounds.
Sound enhancements to various units, especially skeletons, includeing
campaign specific units.
2006-03-09 03:34:51 +00:00
Scott Klempner
29d6657c1c tutorial - fixed a typo 2006-03-09 00:04:37 +00:00
Scott Klempner
aa4915f708 httt bigmap dots update - transitional 2006-03-08 20:31:30 +00:00
J.W. Bjerk
1b3bdc24e1 sound enhancements to various units,
...especially elves and horsemen, includeing campaign specific units.
2006-03-08 14:24:05 +00:00
Hogne Håskjold
5ccc354999 Newline at end of file 2006-03-08 13:16:17 +00:00
Hogne Håskjold
35d15ef905 Fixed sunken castle trans prob 2006-03-08 12:03:03 +00:00
J.W. Bjerk
0765084c40 sound enhancements to various units, includeing campaign specific units. 2006-03-08 07:55:24 +00:00
J.W. Bjerk
64d44ad9b4 updated sound and animation of custom SG units. 2006-03-08 06:23:35 +00:00
J.W. Bjerk
73f121fd0a 6 new magic sounds from zookeeper, wired sounds into necromancer line. 2006-03-08 03:21:39 +00:00
Gunter Labes
e8af8a8c5c map update: Clash and Hexcake 2006-03-07 23:55:33 +00:00
Gunter Labes
c5c71e60b2 typo fix 2006-03-07 23:38:12 +00:00
Joseph Simmons
f50615a004 Changed to "bonus=yes" for captured. 2006-03-07 13:29:11 +00:00
Jérémy Rosen
96363b5cda small fix in sound WML 2006-03-07 08:57:02 +00:00
J.W. Bjerk
ed47aed534 standardized orcish soverign-line for mainline,
including sound, and image naming conventions.
2006-03-06 17:18:07 +00:00
Nils Kneuper
95a3387303 removed SotBE from mainline 2006-03-06 17:00:07 +00:00
Nils Kneuper
54e097b1bc moved orcish units from SotBE to mainline
(preparing to remove SotBE from mainline)
2006-03-06 16:52:40 +00:00
Nils Kneuper
5564b7367e completely remove the Demilich from trow 2006-03-06 16:17:18 +00:00
Nils Kneuper
261805a7db made the demilich in trow be a normal lich 2006-03-06 16:14:08 +00:00
Nils Kneuper
ac71aaeb24 removed tdh from mainline 2006-03-06 16:06:19 +00:00
Nils Kneuper
e9d9deefb0 fixed spelling of "Barag Gor" back to the old state 2006-03-06 15:30:21 +00:00
Gunter Labes
0b8f121823 added missing #textdomain 2006-03-05 17:39:48 +00:00
J.W. Bjerk
cf096585f4 added custom SG flag to all scenarios. :) 2006-03-05 14:52:06 +00:00
J.W. Bjerk
6ee6ea7d21 modified 3 of the last SG maps to use mostly 'dead' grass in winter. 2006-03-05 03:42:03 +00:00
J.W. Bjerk
6ca4437644 added die sounds to SG units. 2006-03-05 01:23:37 +00:00
Richard Kettering
90c7759bb0 Rewired in animations for Spearman. 2006-03-04 09:58:30 +00:00
Richard Kettering
5b4c2fab30 Wired updated animations back into the pikeman and royal guard. 2006-03-04 09:39:52 +00:00
Richard Kettering
0368c5ae8d Rewired in animations, since they're now up-to-date. 2006-03-04 09:11:39 +00:00
Scott Klempner
eeed11f9ce HttT story enhancements 2006-03-03 22:16:56 +00:00
Scott Klempner
0733dbc20c added variation to Asheviere and fixed icon typo for Elder Mage 2006-03-03 22:16:32 +00:00
Jérémy Rosen
650dce3915 allow sorting of help topics, thanks to Nakee 2006-03-03 14:45:22 +00:00
Bartek Waresiak
e669c579fa And some more balancing... 2006-03-03 02:56:59 +00:00
Bartek Waresiak
fc24f224df Balancing of the Elvish Champion - reduced ranged damage from 9-4 to 9-3 2006-03-03 01:39:38 +00:00
Bartek Waresiak
6ded5f618a Changelog update plus one more small balancing change 2006-03-03 00:37:45 +00:00
Bartek Waresiak
a9d25171e5 Some balancing changes to undead units 2006-03-03 00:29:56 +00:00
Jérémy Rosen
0b9b041025 change in sound handling WML within animations,
...sound are now part of the frame, and not a separate element
2006-03-02 23:33:46 +00:00
Gunter Labes
3153ffc13d added timelimit to the experimental theme
it doesn't fit perfectly on 1024 but I hope it's better than nothing for now
2006-03-02 21:59:58 +00:00
Scott Klempner
f86341b30e httt improvements: story, dots, music, etc. 2006-03-02 21:43:50 +00:00
Gunter Labes
e6c19b1964 added the timelimit panel to dfools theme 2006-03-02 21:26:19 +00:00
Gunter Labes
259109409d revised Charge map 2006-03-02 20:36:48 +00:00