András Salamon
723ae7c782
whitespace cleanup
2006-01-27 09:31:58 +00:00
Hogne Håskjold
c8f1873d16
Fixed typo
2006-01-26 19:35:01 +00:00
Hogne Håskjold
d224fc1121
New terrain: "Rocky Cave" and "Mushroom Forest".
...
First is aliased to hills and cave, second to cave and will be a new
base terrain type. Uses [ and ] for terrain letters.
Minor edits of cave floor.
2006-01-26 19:23:39 +00:00
Nils Kneuper
472be43f06
make Konrad and Delfador be translateable in the tutorial
2006-01-26 14:22:30 +00:00
Bartek Waresiak
007cf59715
1v1v1Hex update
2006-01-26 07:59:31 +00:00
Benoît Timbert
98d670e15f
Enabled death animation for Drake Warden
2006-01-26 07:44:35 +00:00
Scott Klempner
7fc2b6d8fe
moved bigmap.cfg
2006-01-26 00:04:05 +00:00
John W. C. McNabb
f5a0f35978
changes to amla displays.
2006-01-26 00:02:32 +00:00
Gunter Labes
47dee2d5de
fixed the description
2006-01-25 23:18:36 +00:00
Gunter Labes
cffbc11af3
removed the classic era
2006-01-25 22:41:40 +00:00
Scott Klempner
13afe53264
added {DEFAULT_SCHEDULE} macro for time of day,
...
added [animation] to trident, linefeed cleanup in abilities.cfg, httt
text cleanup
2006-01-25 20:57:31 +00:00
Gunter Labes
6a0b485f6c
decreased the Dark Adept resistance to cold from 20% to 0%
2006-01-25 20:20:17 +00:00
Bartek Waresiak
a6cab172a1
Fixed problem with Castle Hopping Isle 1st player starting position
2006-01-25 20:13:33 +00:00
Hogne Håskjold
5c40c310f3
Use small forest next to cave wall, fix trans prob with chasm
2006-01-25 19:00:27 +00:00
Gunter Labes
8a838a652c
revised multiplayer maps: Den of Onis, Castle Hopping Isle
2006-01-24 23:58:23 +00:00
Scott Klempner
adca5da769
cutscene tweaks, tried to get AI to recruit less ghosts in IOTD
2006-01-24 19:07:52 +00:00
Scott Klempner
a35f804495
text cleanups
2006-01-24 04:37:49 +00:00
Bartek Waresiak
bf6a7f7e77
Den of Onis update
2006-01-23 21:32:02 +00:00
Rusty Russell
55b25205e5
Actually change over default hotkeys,
...
...particularly to fix shift-; = command. (Forgot to checkin this
file)
2006-01-23 21:28:19 +00:00
Bartek Waresiak
8427511d32
Forest of Fear update
2006-01-23 21:21:00 +00:00
Scott Klempner
45a161b7b5
sceptre of fire bugfix
2006-01-23 02:37:38 +00:00
Gunter Labes
142b3f3027
several changes to the movetype of the Walking Corpse and Soulless
2006-01-23 01:57:04 +00:00
Gunter Labes
4d1a45b5b9
corrected the description
2006-01-23 01:06:24 +00:00
Scott Klempner
0520201703
added terrain mask to Sceptre of Fire to help you move
2006-01-22 21:43:10 +00:00
Dominic Bolin
3906e2690b
Fixed SotBE [store_unit] WML
2006-01-22 21:16:48 +00:00
Scott Klempner
61ac2cbe7c
renamed Sceptre.cfg
2006-01-22 19:28:42 +00:00
Scott Klempner
6a9335d8fc
text cleanup for TRoW
2006-01-22 19:22:36 +00:00
Scott Klempner
5242412adf
httt text cleanups
2006-01-22 05:53:49 +00:00
Scott Klempner
a316b0f056
added road and dialogue to Lost General, bugfix for PitD
2006-01-22 04:53:42 +00:00
Scott Klempner
b35b226de5
standardized bonus objectives in httt
2006-01-21 20:25:17 +00:00
Scott Klempner
a3776b905a
standardized some bonus objectives,
...
...changed dragon description, removed gryphon riders until the caves in HttT
2006-01-21 20:23:32 +00:00
J.W. Bjerk
e301f94ac6
updated changelog, added death animations to...
...
...Drake Gladiator, Enforer, and Slasher CFGs
2006-01-21 15:17:00 +00:00
Jérémy Rosen
5fe696057c
seperate mvt speed and anim speed when moving
2006-01-20 19:19:16 +00:00
Hogne Håskjold
95e027efbb
Updated terrain help to be consistent with changes done to the terrain tiles.
2006-01-20 14:39:18 +00:00
Gunter Labes
574eb97abd
removed Valley of Death and BattleWorld maps
2006-01-18 21:12:14 +00:00
Gunter Labes
162ba4820c
[[MP map revisions]]
...
* revised multiplayer maps: Blitz, Charge, Clash
* really did the renaming now
2006-01-18 18:46:13 +00:00
Gunter Labes
e1f2e73000
[[MP map revisions]]
...
* revised multiplayer maps: Den of Onis, Silverhead Crossing, Cynsaun
Battlefield, Morituri, Triple Blitz, Lagoon, Smallolof
* removed multiplayer maps: Across the River
* changed some map file names for consistency
2006-01-18 18:11:14 +00:00
Gunter Labes
b01fbe83ed
[[Balancing changes]]
...
* decreased the grassland defense from 50% to 40% for the Sentinel
* added Elder Wose, Saurian Icecaster and Soothsayer as leaders in default era but not as random_leader
* added many level 2 units and the Ancient Wose as leaders in AoH but not as random_leader
* added Stalwart as a leader for the Dwarves in the classic era
* fixed typo
2006-01-18 09:02:44 +00:00
Gunter Labes
904ad15fdf
[[Balancing changes]]
...
* increased Dwarvish Guardsman HP from 35 to 42
* increased Dwarvish Guardsman ranged attack from 4-1 to 5-1
* increased Dwarvish Stalwart HP from 39 to 48
* increased Dwarvish Sentinel HP from 45 to 56
* increased Dwarvish Sentinel resistances to blade and pierce from 20% to 30%
* decreased the village defense from 60% to 50% for the Stalwart and Sentinel
* increased the forest and sand defense from 30% to 40% for the
Stalwart and Sentinel
2006-01-17 21:16:40 +00:00
Scott Klempner
f54fb84fe0
tweak on silver mage description...
...
...to remove mention of magical resistance - female
2006-01-16 15:40:25 +00:00
Scott Klempner
054e3de6f9
tweak on silver mage description to remove mention of magical resistance
2006-01-16 15:37:42 +00:00
Joseph Simmons
6e57d93f53
slight change to victory condition so it is clear which direction to go
2006-01-15 19:29:42 +00:00
Benoît Timbert
fe5979e1eb
[[WML enhancements]]
...
- Added time of day & terrain filter to abilities :
- implemented filter for every ability
- made [hides], [illuminates] and [steadfast] use their filter
todo : make the other abilities use their filter
- We now support multiple abilities of the same class.
if they use additional parameters, we will only use the maximum value
- [ambush] & [nightstalk] are now replaced by [hides]
- updated the abilities macros so ambush & nightstalk will still work
- updated changelog
2006-01-15 12:00:53 +00:00
Dominic Bolin
9174c22738
Cleanup
2006-01-15 02:52:02 +00:00
Richard Kettering
6888c2e799
Changed image references to reflect trapdoor and ball images...
...
...being moved into the images/items directory from the images/misc directory.
2006-01-15 02:51:05 +00:00
Richard Kettering
918daac9a0
Changed references to the ball image...
...
...to reflect it being moved from images/misc to images/items.
2006-01-15 02:45:25 +00:00
Richard Kettering
5ec1508eb1
Moved several image references from images/misc/ to images/items/
2006-01-15 02:41:23 +00:00
Richard Kettering
d35ca1500c
Moved cage image to items folder.
2006-01-15 01:51:13 +00:00
Richard Kettering
49cd8cf475
Relocation of image for the chest item.
2006-01-15 01:43:34 +00:00
Joseph Simmons
43522dbc41
New tcolor for the Longbowman,
...
...plus a new ranged animation, and removal of severely inadequate
defend animations (they weren't any better at all than using the
static unit image, so I didn't bother converting them.
The .cfg no longer references them, but they're still there.)
2006-01-14 16:46:07 +00:00