20116 Commits

Author SHA1 Message Date
Mark de Wever
93842da4df Fix a compiler warning discovered by Soliton. 2007-10-24 13:23:13 +00:00
Dimitar Ilccov
a08c1245c1 Added 2 flags to be used on campaign bigmaps 2007-10-24 13:20:05 +00:00
Eric S. Raymond
48f3c6ffa3 Irritation removal:
don't make Haldric's side have to go backwards to grab villages.
2007-10-24 09:09:30 +00:00
David Philippi
4d3c073aa4 swedish translation update 2007-10-23 23:28:52 +00:00
Mark de Wever
6077ecd51f Make sure all members are initialized in the constructor. 2007-10-23 18:26:56 +00:00
Jan Rietema
7da51cec67 Added some fog-clearers to events.
Made Elyssa changes silent (object).
2007-10-23 18:19:03 +00:00
Jan Rietema
f63ceab8b0 this time with correct resistances. :( 2007-10-23 15:53:09 +00:00
Jan Rietema
9921ae9dc8 more Dust Devil rebalancing, and added alternate AMLA's. 2007-10-23 15:39:42 +00:00
Jan Rietema
df902e10fa Added Kromph death event and moved ship capture events into the council macro. 2007-10-23 15:16:05 +00:00
Jan Rietema
8d36557eb4 new animation for the campfire terrain. 2007-10-23 14:52:08 +00:00
Jan Rietema
dcd7bfe6dc Macros for the new death event inclusion. 2007-10-23 14:50:53 +00:00
Jan Rietema
611415c752 Update for Under the Burning Suns 2007-10-23 14:33:22 +00:00
Jan Rietema
f38928bfb1 Returned quick trait for Elyssa as it's needed in the cave scenarios 2007-10-23 14:32:30 +00:00
Jan Rietema
8409650f1f Moving typoed filename... 2007-10-23 14:23:57 +00:00
Jan Rietema
fc437d82a2 great renaming of files and scenario ids...
...to reflect actual scenario titles.

cleaned up death event inclusion.
2007-10-23 14:21:03 +00:00
Lari Nieminen
025e1bdbe2 A few little tweaks. 2007-10-23 14:00:06 +00:00
Jan Rietema
9530577227 Limit outlaw recruitment to one bandit and one trapper. 2007-10-23 13:31:19 +00:00
Lari Nieminen
e05f7bcddb Gave the statues translatable names
(when no name was mentioned in the description, I left it empty)
instead of using the unit type as an untranslatable name.
2007-10-23 13:31:06 +00:00
Jan Rietema
dd0ed31ad9 Fixed death events 2007-10-23 13:22:25 +00:00
Jan Rietema
a79c5ea738 [[UtBS tweaks]]
- reduced lost soul ratio to 33% (kill to disperse)

- gave Elyssa movement cost of 1 across sand, quick -> loyal

- fixed recruitment of AI sides
2007-10-23 13:16:58 +00:00
Gunter Labes
398c3e98b6 correct the last update of Weldyn Channel 2007-10-23 13:05:45 +00:00
Jan Rietema
ebe9bb3048 Adjusted Dust Devil stats, attacks and abilities. 2007-10-23 12:20:10 +00:00
Ignacio R. Morelle
4de9fbfbac Moved Legends of the North by Matthias Westlund (West)...
...from Northern Rebirth's own datadir to core datadir, for availability
for user-made content.
2007-10-23 12:05:57 +00:00
Jan Rietema
1d7387b8ce Added weapon special magical to the sword the player gets...
...to replace the loss of magical of Elyssa.
2007-10-23 10:06:24 +00:00
Jan Rietema
945f96a091 Fixed the missing unit type and wrong side number bugs. 2007-10-23 09:53:59 +00:00
Gunter Labes
9a0baf5f47 typedef cleanup
uncomment unused #include
2007-10-23 09:26:28 +00:00
Jan Rietema
f7d7302c07 Deleting unused and outdated screenshot. 2007-10-23 09:10:13 +00:00
Gunter Labes
d646cf4e8f more fitting variable names 2007-10-23 09:09:56 +00:00
Jan Rietema
56b3b7cb57 Added story images to first scenario. 2007-10-23 09:09:04 +00:00
Lari Nieminen
94a3937044 Probably fix a bug involving Deoran in the bandit branch. 2007-10-23 09:08:46 +00:00
Jan Rietema
c6416c456e New title image for UtBS 2007-10-23 09:08:04 +00:00
Gunter Labes
6c80874f6b correctly initialize initial_response_ again
little typedef cleanup
2007-10-23 08:30:10 +00:00
Gunter Labes
d2a0dddec5 removal of an unnecessary gamelist reference being passed around 2007-10-23 06:21:46 +00:00
Gunter Labes
722c9297b5 add some comments
fix game creation bug
2007-10-23 04:55:45 +00:00
Gunter Labes
edc973b063 clarify the build instructions and keep the focus on release tar balls 2007-10-23 02:39:56 +00:00
David Philippi
c0d116ffd8 swedish translation update 2007-10-23 00:04:15 +00:00
Gunter Labes
ef2f4c3fef created a new config constructor...
...that takes a string and creates a config with an empty child with
the name of that string

reorganized the server code (moving things around, renaming)

commented some (unnecessary?) #includes out
2007-10-22 22:09:21 +00:00
Lari Nieminen
59b45a142c Made Khrakrahs and the elves and dwarves not be allied
(it made no sense and made the scenario overly difficult), fixed a few
typos and tweaked the AI parameters just a little bit.
2007-10-22 20:49:48 +00:00
Eric S. Raymond
cf0946d222 Correct a misleading comment. 2007-10-22 19:39:53 +00:00
Ignacio R. Morelle
09ac34624f Updated Shyde's shadows for base frame and defend frame. 2007-10-22 18:58:53 +00:00
Jérémy Rosen
07d6ded7d7 more backward compatibility stuff moved around 2007-10-22 17:03:34 +00:00
Ignacio R. Morelle
3623ba4ced Partial undo of 2007-10-22T12:47:20Z!shadowm@wesnoth.org...
...as per discussion on IRC #wesnoth.dev.

i.e., removed female variation code for Lich and Ancient Lich.
2007-10-22 16:28:42 +00:00
Eric S. Raymond
776cafb353 Bug fixes at Mordante's request. 2007-10-22 15:46:10 +00:00
Eric S. Raymond
b3a790b97f Don't try to do map renames when getting diffs. 2007-10-22 15:37:34 +00:00
Eric S. Raymond
b5ee79023f Address bug #10176. 2007-10-22 15:33:25 +00:00
Ignacio R. Morelle
72dbf1a198 Added female gender possibility for Necromancer, Lich and Ancient Lich.
Although the Necromancer is supposed to have her own animation frames,
they are still not done. The required code will be added then. The
Lich and Ancient Lich female variations are on purpose different to
the males only by unit type "name" and "gender" keys.
2007-10-22 12:47:20 +00:00
Gunter Labes
6f7f63853d improved handling and processing of commands
(you can use masks everywhere now)
2007-10-22 07:03:08 +00:00
Lari Nieminen
a9e5f3e421 Tweak the Towards the Caves intro cutscene a bit. 2007-10-21 20:13:43 +00:00
Lari Nieminen
bbbceafa5f Fix a scenario filename typo. 2007-10-21 14:17:29 +00:00
Lari Nieminen
9105013575 Up the minimum starting gold...
...of Hills of the Shorbear Clan and Towards the Caves to 200, and a
few minor AI and objectives tweaks.
2007-10-21 14:16:13 +00:00