16669 Commits

Author SHA1 Message Date
Ali El Gariani
d58851ce51 Apply mordante patch, better fix of AI bug #9103
Now the AI take correct account of average defense of static unit
but it don't look on what terrain exactly the unit is fixed
It's not a problem for towers, since they have the same def% for each terrains
2007-05-10 17:21:03 +00:00
Nils Kneuper
6e5d66b1d1 wescamp import of Descend into Darkness 2007-05-10 17:20:31 +00:00
David Philippi
1837271e4b german translation update 2007-05-10 17:17:26 +00:00
Eric S. Raymond
73a160ec78 Work around an automake limitation. 2007-05-10 17:11:33 +00:00
Thomas Baumhauer
9a3204fb8c Updating the changelog. 2007-05-10 17:08:24 +00:00
Thomas Baumhauer
6c6900da89 Committing the undead campaign "Descent into Darkness"
which was originally written by esci.
2007-05-10 17:07:26 +00:00
Eric S. Raymond
00943b63bd Move macroscope and upcovert to bin_scripts where they belong. 2007-05-10 16:46:40 +00:00
Lari Nieminen
6816c0bc56 Made picking the barbed lance AMLA not overwrite charge with slow,
but just add slow. Removed the +1 swing the same AMLA gives to
compensate for this (since charge+slow is rather powerful alone
already, no need for an extra swing).
2007-05-10 16:23:16 +00:00
Lari Nieminen
1b609351e0 Fixed a little WML typo. 2007-05-10 16:16:01 +00:00
Lari Nieminen
77aa2f2a5b Fixed instances of units having a description= but no user_description=
in HttT and EI. Also fixed the CREATE_UNIT macro so it creates an
empty user_description= by default.
2007-05-10 15:09:10 +00:00
Lari Nieminen
69d32b9faf Fixed about a gazillion instances of UtBS erroneously using unit_description=
instead of user_description=.
2007-05-10 15:05:40 +00:00
Ali El Gariani
b147435da1 Fix bug #9103 (Floating-point exception during turn resolution of Black Flag)
I think the bug comes from unit with 0 movements (towers)
I suppose that AI choices is not very important for them,
but maybe check what default value use.
2007-05-10 14:03:15 +00:00
Lari Nieminen
edb21df784 Made the name of Vrag translatable and did a few other minor clean-ups. 2007-05-10 13:34:48 +00:00
Eric S. Raymond
02ee545759 Add upconvert and macroscope as officially exported programs. 2007-05-10 12:25:31 +00:00
Eric S. Raymond
ebe3493f6d Cosmetic fix. 2007-05-10 12:03:16 +00:00
Eric S. Raymond
62fd356284 Cosmetic fix. 2007-05-10 12:00:54 +00:00
Eric S. Raymond
09cfa414dc Typo fixes. 2007-05-10 12:00:13 +00:00
Nils Kneuper
779e66138c updated Italian translation 2007-05-10 09:01:15 +00:00
Isaac Clerencia Perez
ab2a97250f Ignore py-compile in config/ 2007-05-10 07:19:49 +00:00
Ali El Gariani
5630168f27 Wrap the text of tooltips only when we show them, not when we create them.
(tooltips are created for every places where they can appear)

Since we use now the more expensive good wrapper, it's the perfect
time for this optimization
2007-05-10 03:59:31 +00:00
Ali El Gariani
5cee07fe04 Use the standard word wrapper in tooltips.
Previously used a bad special word wrapper (broken for long words like
in Chinese/Japanese)

The old tooltip had a maximum width of 60 chars (overwritten by long
words, so the bug).

Now the maximum width is 400 pixels and 260 for tiny-gui (+borders)

These arbitray values try to reproduce the previous size with the english fonts.
Feel free to comment/change this choice.
2007-05-09 23:30:35 +00:00
J.W. Bjerk
52348f5629 added battlestar to credits 2007-05-09 22:50:15 +00:00
Benoît Timbert
7a1c6de48c French translation update 2007-05-09 19:53:17 +00:00
Mark de Wever
c3f9d55a10 sprintf is bad and shouldn't be used, use snprintf instead 2007-05-09 19:05:25 +00:00
Elias Pschernig
a590427c31 unfuzzied 5 strings 2007-05-09 18:41:31 +00:00
Elias Pschernig
b7cfa25c67 added svn:ignore 2007-05-09 18:21:44 +00:00
Nils Kneuper
bd5af4e703 updated Polish translation and the changelogs 2007-05-09 14:26:47 +00:00
John W. C. McNabb
8bd27574df fixed description bug introduced in previous fix 2007-05-09 13:06:42 +00:00
Lari Nieminen
13daf60cad A small balancing change.
Beating about 8 thunderguards and four steelclads in a small cave just
doesn't quite seem to be doable except with some luck.
2007-05-09 12:36:38 +00:00
John W. C. McNabb
9a0a97864e added " " as the only acceptable name for generating undead names 2007-05-09 10:50:21 +00:00
Bruno Wolff III
e0c0dea7d3 Fix spelling mistake. 2007-05-09 03:12:10 +00:00
Richard Kettering
3e3efced3e Minor tweak to commas/pacing in description. 2007-05-09 03:10:47 +00:00
J.W. Bjerk
8786b6bdf1 proper fuzzy shadows for HttT units. 2007-05-08 23:51:32 +00:00
Benoît Timbert
5f93d05eaf Enabled TC for the Orcish Shamans 2007-05-08 23:48:09 +00:00
J.W. Bjerk
e26f96837e lossless image optimization for SoF and SotBE. 2007-05-08 23:17:18 +00:00
John W. C. McNabb
4343e936aa fixed minor naming issue. Bug #8522 2007-05-08 23:00:33 +00:00
Ali El Gariani
c8251ac724 When adding support for custom flag icon in the status bar,
...the team coloring was forgot. Fix it.
2007-05-08 22:58:14 +00:00
John W. C. McNabb
0cfff1d632 fixed minor naming issue. Bug 8522 2007-05-08 22:56:18 +00:00
Lari Nieminen
c954720274 Updated the dwarvish miner .cfg,
removed redundant duplicates and changed the gathering materials
scenario logic accordingly, and fixed a terrain code bug in one map.
2007-05-08 22:00:25 +00:00
Eric S. Raymond
c0d901a239 Use Kapou'e's portrait as the SotBE campaign image,
tweak the description slightly.
2007-05-08 19:19:30 +00:00
Mark de Wever
ea97815a85 removed the now obsolete char references,
...also the obsolete keep has been removed.
(upconvert has the conversion table hard coded)
2007-05-08 18:33:28 +00:00
Mark de Wever
83e33f5d26 fixed a bug in the overlay code spotted by boucman 2007-05-08 18:30:10 +00:00
Ali El Gariani
6e006b205a fix a broken string in WML write of "recruits", spotted by zookeeper
probably fix some bugs with recruits and savegames
2007-05-08 17:53:09 +00:00
Ali El Gariani
0e654fceab Special characters 0x01 -> 0x010 seems not used anymore for side-coloring text.
So don't consider those like special characters.
This fix bug #9097 and will helps general text rendering.
(eg: tab is just badly displayed end don't break text anymore)
2007-05-08 17:11:21 +00:00
Lari Nieminen
0956ff346a Tweaked the dwarven city maps
(need to apply the changes to one later one still): put more space to
the top so dialogue boxes don't constantly obstruct the units. Also
made the fake moves and unit positioning during the dialogue a bit
better.
2007-05-08 16:23:41 +00:00
Benoît Timbert
6d6733929d french translation update 2007-05-08 15:18:48 +00:00
Lari Nieminen
94ef4e51ec Fixed a bug which makes the scenario unbeatable...
and thus breaks the whole campaign (doesn't anyone ever actually play
these to find out such minor problems?).
2007-05-08 13:56:59 +00:00
Lari Nieminen
34a257ff03 Fixed the predetermined traits of spawned units, which were all broken.
Also fixed a few bad-looking or broken fake moves.
2007-05-08 13:27:35 +00:00
Nils Kneuper
aeaffba6cf updated Czech translation 2007-05-08 13:21:08 +00:00
Nils Kneuper
402dfac85f pot-update 2007-05-08 12:35:00 +00:00