fendrin
c565f92af2
LoW 07: Made the map bigger, adjusted starting positions and more.
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* Got a bigger map
* The third former ally is now cotrolled by the player(s)
* Removed the annoying bird sounds
* Introduced an unallied monster side to the south
* Removed the early appearance of Olurf, he will arrive always at end
* Some fixes to the mp port, may still not work properly
2014-03-15 15:18:46 +01:00
Aishiko
a723d5fa59
Add single unit instance recall_costs
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Add the variables, lua, and wml support variables to allow a scenario
designer the ability to define different from the standard recall costs
or team recall costs for both individual units and unit types.
from least to highest order of precendent we'll have default, team/side,
unit_type, and finally individual units.
The tag in the scenarios and in the unit config files is recall_cost=int.
2014-03-15 10:03:56 -04:00
fendrin
1e5d58af6a
Made the orb and minimap colors configurable by the preferences.
2014-03-15 14:37:16 +01:00
aquileia
f3bfa19b4a
add GUI tag list for Vim syntax highlighting
2014-03-14 23:19:35 +01:00
aquileia
3dea887095
fix indentation of macros in lobby_main.cfg
2014-03-14 23:18:53 +01:00
Ignacio R. Morelle
037ec6af8b
gui2/ttransient_message: Add missing standard padding around image cell
2014-03-13 01:10:50 -03:00
Ignacio R. Morelle
b9b199f4f1
gui2/tmessage: Add missing standard padding around image cell
2014-03-13 01:10:50 -03:00
fendrin
8e12b18891
First topic of an editor help section.
2014-03-12 19:22:10 +01:00
fendrin
25483d4024
Great Ogre unit for use in LoW.
2014-03-12 18:49:53 +01:00
happygrue
f0246d3a19
Balance: Increased xp requirement for Rami, Saree
2014-03-04 12:48:51 -05:00
happygrue
349253628d
Added missing scenario objective.
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Should not break string freeze as it is copied verbatim from the next
scenario.
2014-03-04 12:32:58 -05:00
Alexander van Gessel
62b287354f
Fix Fisher-Yates implemenation of Lua helper.shuffle (bug #21706 )
2014-03-04 11:57:19 +01:00
Ignacio R. Morelle
780cced9c2
terrain2wiki: wesnoth-old.git -> wesnoth.git
2014-03-02 19:17:30 -03:00
Nils Kneuper
3ca6988963
applied utils/wesnoth-optipng
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Overall statistics (only for files with a smaller recompressed size):
Original size: 14370 KiB on 172 files
Optimized size: 12855 KiB
Total saving: 1514 KiB = 10% decrease
2014-03-02 18:35:49 +01:00
Ignacio R. Morelle
38e6ee6822
EI S11: Swap an attribute value list so as to not trigger a wmllint conversion
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In particular, side,canrecruit=1,yes triggers the canrecruit=1 ->
canrecruit=yes conversion.
2014-03-02 07:01:34 -03:00
Ignacio R. Morelle
c796334fad
Relocate misplaced credits entry from PR #94
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From commit 5a3969a47585cf99221a401a02799c077cae2c31.
2014-03-02 06:51:31 -03:00
Ignacio R. Morelle
c706117fbb
Sort a couple of credits entries by name
2014-03-02 06:51:03 -03:00
Ignacio R. Morelle
7c61120c56
Relocate a misplaced credits entry from patch #1139
2014-03-02 06:47:47 -03:00
Ignacio R. Morelle
7d445702a0
Make a credits entry conform to the "Name (<nicks>)" convention
2014-03-02 06:46:39 -03:00
Nils Kneuper
0be71a9276
made string translateable and match pofix.py replacement
2014-03-02 10:21:45 +01:00
Ignacio R. Morelle
5594aeec32
Merge pull request #114 from Aishiko/master
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Update 02_Blackwater_Port.cfg
2014-03-02 05:23:34 -03:00
Ignacio R. Morelle
220f86036e
gui2/tgamestate_inspector: Reindent
2014-03-02 05:14:35 -03:00
Aishiko
c14537cf00
Update 02_Blackwater_Port.cfg
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Removed the image of Delfador while Kaylan is speaking so the right image is shown.
2014-03-02 02:52:48 -05:00
Ignacio R. Morelle
140bb6f19f
SoF S2: Redraw terrains when closing the gates so the gate animation works
2014-03-02 00:19:01 -03:00
ln-zookeeper
d05cc8b4c3
Revert "Updates to the new EI maps"
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This reverts commit 0efe12da4fe596324c1be9008d39f66b96cc9aa1.
2014-03-02 02:11:21 +02:00
ln-zookeeper
455bb9b55a
Fixed possibility of getting Dacyn as escapee sidekick 2.
2014-03-02 01:27:15 +02:00
Ignacio R. Morelle
9dca522a78
EI S11: Exempt a bat's line from wmllint spellchecking
2014-03-01 07:42:24 -03:00
Ignacio R. Morelle
cb934cf3e9
UtBS S12: Fixed broken Divine Incarnation unit type due to missing [base_unit]
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Spotted by wmllint, introduced by commit d46b7e29a02156cf633d42bd6e2c7e35d4ad50e4.
2014-03-01 07:38:29 -03:00
Ignacio R. Morelle
c55d5344eb
DM S12: Fix typo 'enemey' -> 'enemy', spotted by wmllint
2014-03-01 07:27:55 -03:00
fendrin
d4494d7e79
Fix bug #21542 : Observers icon on the top bar overlaps the Menu button
2014-03-01 09:21:28 +01:00
fendrin
4e03757bbe
Adjust space for the unit side flag and colors for attributes.
2014-03-01 08:13:51 +01:00
fendrin
9008b16755
Add a testcase for units with level >9.
2014-03-01 08:13:50 +01:00
fendrin
257908cd01
Add a font color for the traits. Some cleanups.
2014-03-01 02:41:45 +01:00
Alexander van Gessel
d3efb49d82
Merge branch 'master' of github.com:wesnoth/wesnoth
2014-02-28 21:00:15 +01:00
Alexander van Gessel
1c528a7a37
Make 'none' a special case for [unit_type]ellipse (bug #21724 )
2014-02-28 20:59:22 +01:00
mattsc
496a58d343
Experimental AI: use checked versions of the AI actions
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So that only valid actions are executed and useful error messages are
produced if something goes wrong.
2014-02-28 07:04:54 -08:00
mattsc
0b6fa7ed19
Experimental AI: remove potential of causing errors through WML events
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Events taking units off the map after the move could previously have
caused errors, and thus disabled the AI for the rest of the turn.
2014-02-28 07:03:02 -08:00
mattsc
95212970b8
Micro AIs: fix errors caused when WML events interfere with AI actions
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If a WML event takes a unit off the map, many of the AIs would
previously have run into problems by trying to access a unit that is
then not there any more. Thus, the existence of the unit needs to be
verified before continuing in cases when this would cause errors.
2014-02-27 17:06:20 -08:00
mattsc
b7bc394f95
Micro AIs: improve error reporting
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Use error() instead of wesnoth.message(), as this also produces a stack
traceback.
2014-02-27 17:06:20 -08:00
mattsc
947cbb2a45
Forest Animals MAI: remove incorrect wesnoth.put_unit
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This needs to be in a synchronized event, which was added right below,
but apparently I forgot to remove this line.
2014-02-27 17:06:19 -08:00
mattsc
d3e9cb3957
Micro AIs: add check for valid recruiting and error message
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This now checks whether the recruiting intended to be done with
ai.recruit is possible and displays an error message if it is not.
2014-02-27 17:06:19 -08:00
mattsc
835194eee4
Micro AIs: add check for valid stopunit execution and error message
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This now checks whether the stopunit execution intended to be done with
ai.stopunit_all, ai.stopunit_attacks or ai.stopunit_moves is possible
and displays an error message if it is not.
2014-02-27 17:06:19 -08:00
mattsc
f0506b2d31
Micro AIs: add check for valid move and error message
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This now checks whether the move intended to be done with ai.move is
possible and display an error message if it is not.
2014-02-27 17:06:19 -08:00
mattsc
c06529aa18
Micro AIs: add check for valid full move and error message
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This now checks whether the move intended to be done with ai.move_full
is possible and display an error message if it is not.
2014-02-27 17:06:19 -08:00
mattsc
70e3fc58bd
Micro AIs: add check for valid attacks and error message
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This will now check whether the attack intended to be done with
ai.attack is possible and display an error message if it is not.
2014-02-27 17:06:18 -08:00
fendrin
ca2eec45b9
Update to the default and editor themes.
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Reintroduced the alignment and side.
2014-02-27 23:54:51 +01:00
fendrin
afef2497bb
LoW 7: Enlarged the map and adjusted starting positions.
2014-02-27 23:31:41 +01:00
fendrin
bd77c7a0fa
Added myself to the credits.
2014-02-27 23:31:40 +01:00
fendrin
1eca83ffa7
Added a macro to sync the minimap region of default and editor theme.
2014-02-27 23:31:40 +01:00
Bär Halberkamp
8e6f147d8e
Changed the minimap marker colors for darkred and lightred
2014-02-26 15:47:47 +01:00