16725 Commits

Author SHA1 Message Date
Ali El Gariani
5d025989ee Revert 2012-01-07T15:18:03Z!alinkmaze@gmail.com "Stop writing deprecated extra "colour" key in [side]" 2012-01-07 16:23:59 +00:00
Ali El Gariani
484ea0e8bc Stop writing deprecated extra "colour" key in [side]
Engine never reads such keys anymore.
2012-01-07 15:18:03 +00:00
Ali El Gariani
a4fc0af7e2 Rename local ToD lighting WML key...
...in preference to reset the setting to the new default. This also
better reflects the option's name.
2012-01-07 12:52:06 +00:00
Ignacio R. Morelle
6ca69b2df5 New year copyright update 2012-01-07 02:35:17 +00:00
Fabian Müller
86fbb3e9ee LoW::10:
Fixed recruit lists for Olurf and Cleodil.

There is no bug report for this.
2012-01-06 23:37:13 +00:00
Fabian Müller
9bebbec085 LoW::19:
Removed Cleodil from the scenario setup.

Removed all code that was related to the no longer needed shaman line storage.

This fixes parts of bug #19236.

Removed the mp hack.
2012-01-06 22:33:08 +00:00
Nils Kneuper
6e1542cb94 applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 2643 KiB on 14 files
 Optimized size: 2520 KiB
   Total saving: 122 KiB = 4% decrease
2012-01-06 16:09:45 +00:00
Nils Kneuper
46a34091c7 change the font used for CJK translations (part1) 2012-01-06 13:31:22 +00:00
Lari Nieminen
80066c93d2 Wired in Durstorn's insane portrait and Haldric II's old portrait. 2012-01-06 10:28:37 +00:00
Lari Nieminen
bd48a57e02 Updated SoF's campaign image. 2012-01-06 10:17:45 +00:00
Lari Nieminen
e530349742 Added LordBob's SoF portraits as well as pixelmind's dragon...
...for Khrakrahs and kitty's young Haldric II.
2012-01-06 10:16:15 +00:00
Steven Panek
951fadecbe Fixed the language name for Romanian. 2012-01-05 23:51:14 +00:00
Anonymissimus
5dcc892a9f remove deprecation warning about .colour in store_side
Unless there is some idea of reducing the false positives.
2012-01-05 19:55:20 +00:00
Ignacio R. Morelle
2b0ab55879 Update Spanish logo.png 2012-01-04 23:51:18 +00:00
Steven Panek
03e243eeb4 Yet another spelling fix. 2012-01-04 22:15:51 +00:00
Steven Panek
8dd78f3b1a Removed sentences that do not belong in a unit description...
one of which is factually flawed.
2012-01-04 20:30:16 +00:00
Steven Panek
bedcd079fc Added a missing comma. 2012-01-04 20:21:50 +00:00
Steven Panek
d708f9661b Prevent nagas from spawning in the walls. 2012-01-04 20:20:17 +00:00
Steven Panek
6f2f831baf 'the men are to tired' -> 'the men are too tired'. 2012-01-04 20:02:32 +00:00
Steven Panek
3c844503bf Added a missing indefinite article. 2012-01-04 19:53:25 +00:00
Steven Panek
9d24335708 Corrected another factual error; fixes bug #19186. 2012-01-04 19:46:24 +00:00
Steven Panek
85ff860f27 'wamprats' -> 'ferocious swamp rats'. 2012-01-04 19:41:20 +00:00
Steven Panek
4b148ccbb3 Converted an incorrect instance of 'whose' to 'who'. 2012-01-04 19:23:42 +00:00
Steven Panek
7e773a1e37 Removed a single quote that should not be. 2012-01-04 19:22:25 +00:00
Steven Panek
2d73686a7b Removed a redundant part of the New Continent's description. 2012-01-04 19:21:27 +00:00
Steven Panek
b22d11b873 Corrected some factual errors; Wesnoth uses hexes... not squares... 2012-01-04 18:54:49 +00:00
Anonymissimus
2a7cb698a4 Use unused portrait sovereign.png for the according unit.
http://forums.wesnoth.org/viewtopic.php?p=517527#p517527

Ruler (level 2) doesn't have an own one it seems so keep using the level 1
portrait for it.
2012-01-04 15:05:40 +00:00
Anonymissimus
4a8df17429 LoW: fix usage of "unit" as a custom variable type
The scenario is still thoroughly broken. Or perhaps it comes from the
savegame used.
2012-01-02 23:56:10 +00:00
Anonymissimus
e3321f5db6 LoW: Fix macro used not in event.
http://forums.wesnoth.org/viewtopic.php?f=4&t=35791&p=517452#p517452
2012-01-02 23:55:53 +00:00
Simon Forsyth
072e72ab43 Strip some semi-transparent pixels of the wrong colour 2012-01-02 17:53:49 +00:00
Steven Panek
c55e085374 Updated the Spanish translation. 2012-01-02 02:38:34 +00:00
Ignacio R. Morelle
334a4c0f28 Update page footers for units.wesnoth.org,
add-ons.wesnoth.org and the macro reference
2011-12-31 23:27:08 +00:00
Nils Kneuper
df4440a666 updated Chinese (Simplified) translation 2011-12-30 12:39:20 +00:00
Steven Panek
612b962d9f Fixed a grammatical error in feral's description. 2011-12-30 10:20:02 +00:00
Anonymissimus
fd04073e8d LoW: fix a typo affecting Anduilas's recallability
bug reported in the forums:

http://forums.wesnoth.org/viewtopic.php?f=4&t=35736&p=516900#p516900
2011-12-27 17:13:56 +00:00
Steven Panek
e08333f436 Reverted 2011-12-26T22:36:33Z!Majora700@gmail.com since tooltip.png is protected by the string freeze. 2011-12-26 22:57:43 +00:00
Ali El Gariani
b07e2f397e Remove the bad tooltip from the local ToD light advanced preference.
It was useless and now inaccurate. Most adv. preferences don't have
such tooltip, so I just remove it (also because we are in string
freeze)
2011-12-26 22:54:54 +00:00
Ali El Gariani
04f02d9140 Enable local ToD light option by default.
This will also enable it for 1.9 users who never touched that
settings, because they only have an empty string in their preferences
file.  Only users having toggled it twice (from 'no' to 'yes' then
'no' again) will keep the 'no' state, and I assume they really wanted
that.
2011-12-26 22:54:52 +00:00
Steven Panek
9d256d9dee Redid tooltip.png. 2011-12-26 22:36:33 +00:00
Ali El Gariani
3299f7e3e5 Fix bug #19213: Fix bug #19213: [harm_unit] incorrectly use ToD bonus 2011-12-26 21:59:36 +00:00
Ignacio R. Morelle
e42cc68717 Minor changes to terrain name/editor_name pairs
* Windmill village's name changed to Village to match other villages

* Windmill's name removed and kept as its editor_name

* Fence's name removed and kept as its editor_name
2011-12-26 19:36:02 +00:00
Ignacio R. Morelle
14502e557b Add a separate icon for the non-village Windmill 2011-12-26 19:32:39 +00:00
Ignacio R. Morelle
8513c6abda Add Dark Flagstones terrain to the Flat terrains group 2011-12-26 19:25:29 +00:00
Alexander van Gessel
f2f1f2168b Add --checkout option to wescamp.py 2011-12-26 00:36:50 +01:00
Alexander van Gessel
2a809c8f96 Fix libgithub's addon()'s repository filtering 2011-12-26 00:36:45 +01:00
Lari Nieminen
1279d63811 Fixed Mal-Ravanal appearing as a Lich...
...instead of an Ancient Lich in one scenario, as reported on the forums.
2011-12-24 21:31:06 +00:00
Simon Forsyth
c8084180c3 Restore old jungle by popular demand 2011-12-24 04:10:51 +00:00
Nils Kneuper
2de37c8c77 updated Chinese (Simplified) translation 2011-12-23 13:58:13 +00:00
Alexander van Gessel
91b915edf4 Apply patch for bug #19032 from coffee 2011-12-21 03:18:19 +01:00
Anonymissimus
ac067bb4f6 Remove current_player= setting and add save_id=human_player
(fix for bug #19188)

This causes statistics, scenario overwiew and turn dialog to show the
save_id instead of current_player. This doesn't break stringfreeze
since save_id isn't translatable. Any bug report complaints about
these dialogs no longer showing player name's translation shall be
rejected. >:|

Uninvasive workaround. Adding a dummy side would require many changes
and complicate the wml code. I've been using save_id=human player in
my addon campaign which involves leader change as well sine ever
without anyone complaining so hopefully...
2011-12-20 19:28:13 +00:00