Lari Nieminen
0b8d640196
Map updates from Doc Paterson.
2008-08-13 15:54:41 +00:00
Mark de Wever
5918d5cd17
Fix a typo.
2008-08-12 18:31:58 +00:00
Ignacio R. Morelle
3169cbee84
Update changelog for 2008-08-12T17:45:51Z!shadowm@wesnoth.org
2008-08-12 17:49:35 +00:00
Nils Kneuper
53833cf9e9
updated Russian translation
2008-08-12 12:32:26 +00:00
Ignacio R. Morelle
9f08babaf2
Update changelog
2008-08-11 19:36:39 +00:00
Pauli Nieminen
f4c62eabe7
Made campaignd server encode CR in old content that is stored in campaignd
2008-08-11 09:18:41 +00:00
Lari Nieminen
f2c810fd63
Map updates from Doc Paterson.
2008-08-11 09:07:48 +00:00
Ignacio R. Morelle
a05c6a4e2b
Update changelog
2008-08-10 20:59:43 +00:00
Ignacio R. Morelle
5d30dc9882
Added const qualifiers in appropriate places.
...
Always prepend the default ignore pattern list, even in the user
supplies a *.ign file.
Added some logging instructions.
2008-08-09 19:27:26 +00:00
David Philippi
2fd59aa3d6
danish translation update
2008-08-05 22:15:11 +00:00
Nils Kneuper
ba45ff8808
updated Italian translation
2008-08-03 08:53:41 +00:00
Ignacio R. Morelle
38f91bff41
Updated changelog
2008-08-02 22:18:55 +00:00
Pauli Nieminen
73ce931167
Added initial drag&drop support for button widgets
2008-08-02 07:56:45 +00:00
Jérémy Rosen
5e957460e3
apply patch 1090 by elvish pillager:
...
...fix a segfault due to WML removing some units
2008-07-30 17:22:15 +00:00
Pauli Nieminen
6d4132714e
Fixed segmentation fault when WML modified and killed...
...
...attacker and defender in a battle (bug hunted by Elvish_Pillager)
2008-07-30 16:09:46 +00:00
Patrick Parker
022206e26e
added TRANSFORM_UNIT macro, patch #1085 by AI
2008-07-29 03:41:03 +00:00
Patrick Parker
0d5eaebdf4
fix bug #12094 : Event "last breath" cannot be triggered for attackers...
...
...(untested)
remove some extraneous code that could have caused an error with
invalid iterator access
2008-07-29 03:25:14 +00:00
David Philippi
243ba13c95
font update
2008-07-28 00:32:34 +00:00
Ignacio R. Morelle
7e827b89f6
Engine automatically plays special music on defeat or victory;
...
default lists from which an option is randomly chosen at runtime are
provided as the default_victory_music and default_defeat_music
attributes in [game_config] node; this may be overriden per-scenario
using the victory_music and/or defeat_music attributes on its code -
it can also be overriden in a [endlevel] block by providing a music=
attribute with the desired list (feature request/bug #11203 ).
2008-07-27 17:59:46 +00:00
Ignacio R. Morelle
bf09f965de
Make UMC terrain graphics rules be prepended to the core rules in the game,
...
...just like they are in the editor.
2008-07-26 18:44:31 +00:00
Ignacio R. Morelle
3a0b701718
Made 1.5.2+svn entries be in alphabetical order...
...
...(except for the misc. and bugfixes section)
Moved the compilation bugfixes from the UI section to the correct
section (*tsk*).
2008-07-25 20:20:35 +00:00
Greg Copeland
b47d5722eb
Added new script used by new embedded python implementation.
...
This makes it easier to control restricted/unrestricted python
environments without requiring a client recompilation. Future
enhancements are now more likely to be strictly python code
changes.
2008-07-24 16:09:52 +00:00
Greg Copeland
2ddde9e30f
Added support for 'reversed' builtin to safe.py.
2008-07-24 14:25:13 +00:00
Nils Kneuper
9088304e06
updated Chinese (Traditional) translation
2008-07-23 12:22:55 +00:00
Nils Kneuper
273c187bbc
updated Finnish, Galician and German translation
2008-07-22 19:36:10 +00:00
Lari Nieminen
3a72bbbfc4
Removed the Great War era.
2008-07-21 19:39:50 +00:00
Nils Kneuper
aa263b9b71
updated Polish translation
2008-07-21 14:44:50 +00:00
Nils Kneuper
39bea2a6f5
updated Latvian translation
2008-07-20 21:47:46 +00:00
Ignacio R. Morelle
e1fee87720
Mention changes of 2008-07-20T20:15:56Z!shadowm@wesnoth.org
2008-07-20 20:18:10 +00:00
Mark de Wever
ab4b1a2d7c
German translation update.
2008-07-20 17:18:46 +00:00
Ignacio R. Morelle
4a9a2b02f4
Clarified the broken-translation clarification
2008-07-17 20:24:58 +00:00
Mark de Wever
d766a4fffb
Add some gcc-4.3.0 compilation fixes (patch #1083 ).
2008-07-17 15:05:19 +00:00
Ignacio R. Morelle
3f8a53a52d
Clarified the "broken translation" entry...
...
I noticed it in my working copy but I have not been
able to commit lately.
2008-07-16 23:12:52 +00:00
Nils Kneuper
45a45ba4ab
updated Finnish and Slovak translation
2008-07-16 08:08:23 +00:00
Mark de Wever
883303dff1
Fixed a broken translation which gave all females the prefix female^...
...
...on alignment description.
2008-07-14 15:10:28 +00:00
Mark de Wever
4c9f49d3c8
Make the load and recruit hotkey use the ctrl instead of cmd key...
...
...on non Mac systems.
2008-07-14 15:07:23 +00:00
Nils Kneuper
c2dcd1ac5b
post-release (1.5.2) version bump
2008-07-13 20:22:20 +00:00
Lari Nieminen
f697c9727d
Updated changelogs.
2008-07-13 17:07:49 +00:00
Gunter Labes
60c1bbb0ad
decreased the 'orcishfoot' movement cost over frozen from 3 to 2
2008-07-13 17:04:33 +00:00
Gunter Labes
b3f6dccd17
line length fixes
2008-07-13 16:43:22 +00:00
Gunter Labes
a6d36736c6
[[Balancing changes]]
...
* increased the ranged attack of the Bowman from 6-3 to 7-3
* decreased the melee attack of the Bowman from 6-2 to 4-2
* decreased the cost of the Bowman from 15 to 14
* increased the cold resistance of the Fencer from 0% to 10%
* several tweaks to the changelog
2008-07-13 16:39:36 +00:00
Jordà Polo
5f103cba2e
Updated Catalan translation of Eastern Invasion thanks to Marc Orcau.
2008-07-13 16:26:04 +00:00
Ali El Gariani
42bcb8d64a
fix a typo in changelog (there is no [faction] it's [multiplayer_side])
2008-07-13 16:25:09 +00:00
Nils Kneuper
e7f4b2d7f3
version bump to 1.5.2
2008-07-13 16:06:13 +00:00
Lari Nieminen
5b1ebcce1d
Updated changelogs.
2008-07-13 15:19:16 +00:00
Ali El Gariani
032217271d
Use ":cl" as predefined alias of ":choose_level" instead of ":cn"(?)
2008-07-13 14:42:07 +00:00
Bartek Waresiak
98a5fc3271
Changelog update
2008-07-13 12:52:34 +00:00
Ali El Gariani
199eaabe9f
In "Create Unit" dialog, pre-select the last created unit.
...
Allow to quickly create an army of clones.
2008-07-13 01:09:38 +00:00
Ali El Gariani
50ef79a58a
Add a new debug command ":choose_level" or ":cn"...
...
...to open a simple menu with all scenario's id. Works better with
nice and clear id (using number). Next scenario is pre-selected.
2008-07-13 00:24:26 +00:00
Ali El Gariani
be450debea
Update changelog and ":help next_level" about the new ":n scenario_id"
2008-07-12 23:00:38 +00:00